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/*
 * Licensed to the Apache Software Foundation (ASF) under one
 * or more contributor license agreements.  See the NOTICE file
 * distributed with this work for additional information
 * regarding copyright ownership.  The ASF licenses this file
 * to you under the Apache License, Version 2.0 (the
 * "License"); you may not use this file except in compliance
 * with the License.  You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */


/**
 * This file is based on source code from the Hadoop Project (http://hadoop.apache.org/), licensed by the Apache
 * Software Foundation (ASF) under the Apache License, Version 2.0. See the NOTICE file distributed with this work for
 * additional information regarding copyright ownership. 
 */

package org.apache.flink.runtime.operators.sort;

import java.util.AbstractQueue;
import java.util.Arrays;
import java.util.Comparator;
import java.util.Iterator;
import java.util.Queue;

/**
 * This class implements a priority-queue, which maintains a partial
 * ordering of its elements such that the least element can always be found
 * in constant time. Put()'s and pop()'s require log(size) time.
 * 
 */
public class PartialOrderPriorityQueue extends AbstractQueue implements Queue {
	/**
	 * The heap, organized as an array.
	 */
	private final T[] heap;

	/**
	 * The comparator used to establish the order between the streams.
	 */
	private final Comparator comparator;

	/**
	 * The maximum size of the heap.
	 */
	private final int capacity;

	/**
	 * The current number of elements in the queue.
	 */
	private int size;

	@SuppressWarnings("unchecked")
	public PartialOrderPriorityQueue(Comparator comparator, int capacity) {
		this.comparator = comparator;
		this.capacity = capacity + 1;
		this.size = 0;
		this.heap = (T[]) new Object[this.capacity];
	}

	/**
	 * Determines the ordering of objects in this priority queue.
	 * 
	 * @param a
	 *        The first element.
	 * @param b
	 *        The second element.
	 * @return True, if a < b, false otherwise.
	 */
	private final boolean lessThan(T a, T b) {
		return comparator.compare(a, b) < 0;
	}

	/**
	 * Returns the remaining capacity of the backing array.
	 * 
	 * @return The remaining capacity of the backing array.
	 */
	public int remainingCapacity() {
		return capacity - size;
	}

	/**
	 * Adds a buffer to a PriorityQueue in log(size) time. If one tries to
	 * add more objects than maxSize from initialize a RuntimeException
	 * (ArrayIndexOutOfBound) is thrown.
	 */
	public final void put(T element) {
		size++;
		heap[size] = element;
		upHeap();
	}

	/**
	 * Adds element to the PriorityQueue in log(size) time if either the
	 * PriorityQueue is not full, or not lessThan(element, top()).
	 * 
	 * @param element
	 *        The element to insert,
	 * @return True, if element is added, false otherwise.
	 */
	public boolean offer(T element) {
		if (size < capacity) {
			put(element);
			return true;
		} else if (size > 0 && !lessThan(element, peek())) {
			heap[1] = element;
			adjustTop();
			return true;
		} else {
			return false;
		}
	}

	/**
	 * Returns the least element of the PriorityQueue in constant time, but
	 * does not remove it from the priority queue.
	 * 
	 * @return The least element.
	 */
	public final T peek() {
		if (size > 0) {
			return heap[1];
		} else {
			return null;
		}
	}

	/**
	 * Removes and returns the least element of the PriorityQueue in
	 * log(size) time.
	 * 
	 * @return The least element.
	 */
	public final T poll() {
		if (size > 0) {
			T result = heap[1]; // save first value
			heap[1] = heap[size]; // move last to first
			heap[size] = null; // permit GC of objects
			size--;
			downHeap(); // adjust heap
			return result;
		} else {
			return null;
		}
	}

	/**
	 * Should be called when the Object at top changes values. Still log(n)
	 * worst case, but it's at least twice as fast to
	 * 
	 * 
	 * {
	 * 	pq.top().change();
	 * 	pq.adjustTop();
	 * }
	 * 
* * instead of * *
	 * {
	 * 	o = pq.pop();
	 * 	o.change();
	 * 	pq.push(o);
	 * }
	 * 
*/ public final void adjustTop() { downHeap(); } /** * Returns the number of elements currently stored in the PriorityQueue. * * @return The number of elements in the queue. */ public final int size() { return size; } /** * Removes all entries from the PriorityQueue. */ public final void clear() { for (int i = 0; i <= size; i++) { heap[i] = null; } size = 0; } private void upHeap() { int i = size; T node = heap[i]; // save bottom node int j = i >>> 1; while (j > 0 && lessThan(node, heap[j])) { heap[i] = heap[j]; // shift parents down i = j; j = j >>> 1; } heap[i] = node; // install saved node } private void downHeap() { int i = 1; T node = heap[i]; // save top node int j = i << 1; // find smaller child int k = j + 1; if (k <= size && lessThan(heap[k], heap[j])) { j = k; } while (j <= size && lessThan(heap[j], node)) { heap[i] = heap[j]; // shift up child i = j; j = i << 1; k = j + 1; if (k <= size && lessThan(heap[k], heap[j])) { j = k; } } heap[i] = node; // install saved node } @Override public Iterator iterator() { return Arrays.asList(heap).iterator(); } }




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