org.apache.flink.runtime.checkpoint.CheckpointProperties Maven / Gradle / Ivy
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* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.apache.flink.runtime.checkpoint;
import org.apache.flink.annotation.VisibleForTesting;
import org.apache.flink.runtime.jobgraph.JobStatus;
import java.io.Serializable;
import static org.apache.flink.util.Preconditions.checkNotNull;
/**
* The configuration of a checkpoint. This describes whether
*
* - The checkpoint is s regular checkpoint or a savepoint.
* - When the checkpoint should be garbage collected.
*
*/
public class CheckpointProperties implements Serializable {
private static final long serialVersionUID = 2L;
/** Type - checkpoint / savepoint. */
private final CheckpointType checkpointType;
/** This has a misleading name and actually means whether the snapshot must be triggered,
* or whether it may be rejected by the checkpoint coordinator if too many checkpoints are
* currently in progress. */
private final boolean forced;
private final boolean discardSubsumed;
private final boolean discardFinished;
private final boolean discardCancelled;
private final boolean discardFailed;
private final boolean discardSuspended;
@VisibleForTesting
CheckpointProperties(
boolean forced,
CheckpointType checkpointType,
boolean discardSubsumed,
boolean discardFinished,
boolean discardCancelled,
boolean discardFailed,
boolean discardSuspended) {
this.forced = forced;
this.checkpointType = checkNotNull(checkpointType);
this.discardSubsumed = discardSubsumed;
this.discardFinished = discardFinished;
this.discardCancelled = discardCancelled;
this.discardFailed = discardFailed;
this.discardSuspended = discardSuspended;
}
// ------------------------------------------------------------------------
/**
* Returns whether the checkpoint should be forced.
*
* Forced checkpoints ignore the configured maximum number of concurrent
* checkpoints and minimum time between checkpoints. Furthermore, they are
* not subsumed by more recent checkpoints as long as they are pending.
*
* @return true
if the checkpoint should be forced;
* false
otherwise.
*
* @see CheckpointCoordinator
* @see PendingCheckpoint
*/
boolean forceCheckpoint() {
return forced;
}
// ------------------------------------------------------------------------
// Garbage collection behaviour
// ------------------------------------------------------------------------
/**
* Returns whether the checkpoint should be discarded when it is subsumed.
*
*
A checkpoint is subsumed when the maximum number of retained
* checkpoints is reached and a more recent checkpoint completes..
*
* @return true
if the checkpoint should be discarded when it
* is subsumed; false
otherwise.
*
* @see CompletedCheckpointStore
*/
boolean discardOnSubsumed() {
return discardSubsumed;
}
/**
* Returns whether the checkpoint should be discarded when the owning job
* reaches the {@link JobStatus#FINISHED} state.
*
* @return true
if the checkpoint should be discarded when the
* owning job reaches the {@link JobStatus#FINISHED} state; false
* otherwise.
*
* @see CompletedCheckpointStore
*/
boolean discardOnJobFinished() {
return discardFinished;
}
/**
* Returns whether the checkpoint should be discarded when the owning job
* reaches the {@link JobStatus#CANCELED} state.
*
* @return true
if the checkpoint should be discarded when the
* owning job reaches the {@link JobStatus#CANCELED} state; false
* otherwise.
*
* @see CompletedCheckpointStore
*/
boolean discardOnJobCancelled() {
return discardCancelled;
}
/**
* Returns whether the checkpoint should be discarded when the owning job
* reaches the {@link JobStatus#FAILED} state.
*
* @return true
if the checkpoint should be discarded when the
* owning job reaches the {@link JobStatus#FAILED} state; false
* otherwise.
*
* @see CompletedCheckpointStore
*/
boolean discardOnJobFailed() {
return discardFailed;
}
/**
* Returns whether the checkpoint should be discarded when the owning job
* reaches the {@link JobStatus#SUSPENDED} state.
*
* @return true
if the checkpoint should be discarded when the
* owning job reaches the {@link JobStatus#SUSPENDED} state; false
* otherwise.
*
* @see CompletedCheckpointStore
*/
boolean discardOnJobSuspended() {
return discardSuspended;
}
/**
* Gets the type of the checkpoint (checkpoint / savepoint).
*/
public CheckpointType getCheckpointType() {
return checkpointType;
}
/**
* Returns whether the checkpoint properties describe a standard savepoint.
*
* @return true
if the properties describe a savepoint, false
otherwise.
*/
public boolean isSavepoint() {
return checkpointType == CheckpointType.SAVEPOINT;
}
// ------------------------------------------------------------------------
@Override
public boolean equals(Object o) {
if (this == o) {
return true;
}
if (o == null || getClass() != o.getClass()) {
return false;
}
CheckpointProperties that = (CheckpointProperties) o;
return forced == that.forced &&
checkpointType == that.checkpointType &&
discardSubsumed == that.discardSubsumed &&
discardFinished == that.discardFinished &&
discardCancelled == that.discardCancelled &&
discardFailed == that.discardFailed &&
discardSuspended == that.discardSuspended;
}
@Override
public int hashCode() {
int result = (forced ? 1 : 0);
result = 31 * result + checkpointType.hashCode();
result = 31 * result + (discardSubsumed ? 1 : 0);
result = 31 * result + (discardFinished ? 1 : 0);
result = 31 * result + (discardCancelled ? 1 : 0);
result = 31 * result + (discardFailed ? 1 : 0);
result = 31 * result + (discardSuspended ? 1 : 0);
return result;
}
@Override
public String toString() {
return "CheckpointProperties{" +
"forced=" + forced +
", checkpointType=" + checkpointType +
", discardSubsumed=" + discardSubsumed +
", discardFinished=" + discardFinished +
", discardCancelled=" + discardCancelled +
", discardFailed=" + discardFailed +
", discardSuspended=" + discardSuspended +
'}';
}
// ------------------------------------------------------------------------
// Factories and pre-configured properties
// ------------------------------------------------------------------------
private static final CheckpointProperties SAVEPOINT = new CheckpointProperties(
true,
CheckpointType.SAVEPOINT,
false,
false,
false,
false,
false);
private static final CheckpointProperties CHECKPOINT_NEVER_RETAINED = new CheckpointProperties(
false,
CheckpointType.CHECKPOINT,
true,
true, // Delete on success
true, // Delete on cancellation
true, // Delete on failure
true); // Delete on suspension
private static final CheckpointProperties CHECKPOINT_RETAINED_ON_FAILURE = new CheckpointProperties(
false,
CheckpointType.CHECKPOINT,
true,
true, // Delete on success
true, // Delete on cancellation
false, // Retain on failure
true); // Delete on suspension
private static final CheckpointProperties CHECKPOINT_RETAINED_ON_CANCELLATION = new CheckpointProperties(
false,
CheckpointType.CHECKPOINT,
true,
true, // Delete on success
false, // Retain on cancellation
false, // Retain on failure
false); // Retain on suspension
/**
* Creates the checkpoint properties for a (manually triggered) savepoint.
*
*
Savepoints are not queued due to time trigger limits. They have to be
* garbage collected manually.
*
* @return Checkpoint properties for a (manually triggered) savepoint.
*/
public static CheckpointProperties forSavepoint() {
return SAVEPOINT;
}
/**
* Creates the checkpoint properties for a checkpoint.
*
*
Checkpoints may be queued in case too many other checkpoints are currently happening.
* They are garbage collected automatically, except when the owning job
* terminates in state {@link JobStatus#FAILED}. The user is required to
* configure the clean up behaviour on job cancellation.
*
* @return Checkpoint properties for an external checkpoint.
*/
public static CheckpointProperties forCheckpoint(CheckpointRetentionPolicy policy) {
switch (policy) {
case NEVER_RETAIN_AFTER_TERMINATION:
return CHECKPOINT_NEVER_RETAINED;
case RETAIN_ON_FAILURE:
return CHECKPOINT_RETAINED_ON_FAILURE;
case RETAIN_ON_CANCELLATION:
return CHECKPOINT_RETAINED_ON_CANCELLATION;
default:
throw new IllegalArgumentException("unknown policy: " + policy);
}
}
}