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 * Licensed to the Apache Software Foundation (ASF) under one
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 * to you under the Apache License, Version 2.0 (the
 * "License"); you may not use this file except in compliance
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 *     http://www.apache.org/licenses/LICENSE-2.0
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package org.apache.flink.runtime.shuffle;

import org.apache.flink.metrics.MetricGroup;
import org.apache.flink.runtime.deployment.InputGateDeploymentDescriptor;
import org.apache.flink.runtime.deployment.ResultPartitionDeploymentDescriptor;
import org.apache.flink.runtime.executiongraph.ExecutionAttemptID;
import org.apache.flink.runtime.executiongraph.PartitionInfo;
import org.apache.flink.runtime.io.network.api.writer.ResultPartitionWriter;
import org.apache.flink.runtime.io.network.buffer.Buffer;
import org.apache.flink.runtime.io.network.partition.PartitionProducerStateProvider;
import org.apache.flink.runtime.io.network.partition.ResultPartitionID;
import org.apache.flink.runtime.io.network.partition.consumer.InputGate;

import java.io.IOException;
import java.util.Collection;

/**
 * Interface for the implementation of shuffle service local environment.
 *
 * 

Input/Output interface of local shuffle service environment is based on memory {@link Buffer Buffers}. A producer * can write shuffle data into the buffers, obtained from the created {@link ResultPartitionWriter ResultPartitionWriters} * and a consumer reads the buffers from the created {@link InputGate InputGates}. * *

Lifecycle management.

* *

The interface contains method's to manage the lifecycle of the local shuffle service environment: *

    *
  1. {@link ShuffleEnvironment#start} must be called before using the shuffle service environment.
  2. *
  3. {@link ShuffleEnvironment#close} is called to release the shuffle service environment.
  4. *
* *

Shuffle Input/Output management.

* *

Result partition management.

* *

The interface implements a factory of result partition writers to produce shuffle data: * {@link ShuffleEnvironment#createResultPartitionWriters}. The created writers are grouped per owner. * The owner is responsible for the writers' lifecycle from the moment of creation. * *

Partitions are fully released in the following cases: *

    *
  1. {@link ResultPartitionWriter#fail(Throwable)} and {@link ResultPartitionWriter#close()} are called * if the production has failed. *
  2. *
  3. for PIPELINED partitions if there was a detected consumption attempt and it either failed or finished * after the bounded production has been done ({@link ResultPartitionWriter#finish()} and * {@link ResultPartitionWriter#close()} have been called). Only one consumption attempt is ever expected for * the PIPELINED partition at the moment so it can be released afterwards. *
  4. if the following methods are called outside of the producer thread: *
      *
    1. {@link ShuffleMaster#releasePartitionExternally(ShuffleDescriptor)}
    2. *
    3. and if it occupies any producer local resources ({@link ShuffleDescriptor#storesLocalResourcesOn()}) * then also {@link ShuffleEnvironment#releasePartitionsLocally(Collection)}
    4. *
    * e.g. to manage the lifecycle of BLOCKING result partitions which can outlive their producers. * The BLOCKING partitions can be consumed multiple times.
  5. *
* The partitions, which currently still occupy local resources, can be queried with * {@link ShuffleEnvironment#getPartitionsOccupyingLocalResources}. * *

Input gate management.

* *

The interface implements a factory for the input gates: {@link ShuffleEnvironment#createInputGates}. * The created gates are grouped per owner. The owner is responsible for the gates' lifecycle from the moment of creation. * *

When the input gates are created, it can happen that not all consumed partitions are known at that moment * e.g. because their producers have not been started yet. Therefore, the {@link ShuffleEnvironment} provides * a method {@link ShuffleEnvironment#updatePartitionInfo} to update them externally, when the producer becomes known. * The update mechanism has to be threadsafe because the updated gate can be read concurrently from a different thread. * * @param

type of provided result partition writers * @param type of provided input gates */ public interface ShuffleEnvironment

extends AutoCloseable { /** * Start the internal related services before using the shuffle service environment. * * @return a port to connect for the shuffle data exchange, -1 if only local connection is possible. */ int start() throws IOException; /** * Create a context of the shuffle input/output owner used to create partitions or gates belonging to the owner. * *

This method has to be called only once to avoid duplicated internal metric group registration. * * @param ownerName the owner name, used for logs * @param executionAttemptID execution attempt id of the producer or consumer * @param parentGroup parent of shuffle specific metric group * @return context of the shuffle input/output owner used to create partitions or gates belonging to the owner */ ShuffleIOOwnerContext createShuffleIOOwnerContext( String ownerName, ExecutionAttemptID executionAttemptID, MetricGroup parentGroup); /** * Factory method for the {@link ResultPartitionWriter ResultPartitionWriters} to produce result partitions. * *

The order of the {@link ResultPartitionWriter ResultPartitionWriters} in the returned collection * should be the same as the iteration order of the passed {@code resultPartitionDeploymentDescriptors}. * * @param ownerContext the owner context relevant for partition creation * @param resultPartitionDeploymentDescriptors descriptors of the partition, produced by the owner * @return collection of the {@link ResultPartitionWriter ResultPartitionWriters} */ Collection

createResultPartitionWriters( ShuffleIOOwnerContext ownerContext, Collection resultPartitionDeploymentDescriptors); /** * Release local resources occupied by the given partitions. * *

This is called for partitions which occupy resources locally * (can be checked by {@link ShuffleDescriptor#storesLocalResourcesOn()}). * * @param partitionIds identifying the partitions to be released */ void releasePartitionsLocally(Collection partitionIds); /** * Report partitions which still occupy some resources locally. * * @return collection of partitions which still occupy some resources locally * and have not been released yet. */ Collection getPartitionsOccupyingLocalResources(); /** * Factory method for the {@link InputGate InputGates} to consume result partitions. * *

The order of the {@link InputGate InputGates} in the returned collection should be the same as the iteration order * of the passed {@code inputGateDeploymentDescriptors}. * * @param ownerContext the owner context relevant for gate creation * @param partitionProducerStateProvider producer state provider to query whether the producer is ready for consumption * @param inputGateDeploymentDescriptors descriptors of the input gates to consume * @return collection of the {@link InputGate InputGates} */ Collection createInputGates( ShuffleIOOwnerContext ownerContext, PartitionProducerStateProvider partitionProducerStateProvider, Collection inputGateDeploymentDescriptors); /** * Update a gate with the newly available partition information, previously unknown. * * @param consumerID execution id to distinguish gates with the same id from the different consumer executions * @param partitionInfo information needed to consume the updated partition, e.g. network location * @return {@code true} if the partition has been updated or {@code false} if the partition is not available anymore. * @throws IOException IO problem by the update * @throws InterruptedException potentially blocking operation was interrupted */ boolean updatePartitionInfo( ExecutionAttemptID consumerID, PartitionInfo partitionInfo) throws IOException, InterruptedException; }





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