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/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.apache.tomcat.util.net;
import java.io.EOFException;
import java.io.IOException;
import java.net.SocketTimeoutException;
import java.nio.ByteBuffer;
import java.nio.channels.SelectionKey;
import java.nio.channels.Selector;
import java.nio.channels.SocketChannel;
import javax.net.ssl.SSLEngine;
import javax.net.ssl.SSLEngineResult;
import javax.net.ssl.SSLEngineResult.HandshakeStatus;
import javax.net.ssl.SSLEngineResult.Status;
/**
*
* Implementation of a secure socket channel
* @author Filip Hanik
* @version 1.0
*/
public class SecureNioChannel extends NioChannel {
protected ByteBuffer netInBuffer;
protected ByteBuffer netOutBuffer;
protected SSLEngine sslEngine;
protected boolean handshakeComplete = false;
protected HandshakeStatus handshakeStatus; //gets set by handshake
protected boolean closed = false;
protected boolean closing = false;
protected NioSelectorPool pool;
public SecureNioChannel(SocketChannel channel, SSLEngine engine,
ApplicationBufferHandler bufHandler, NioSelectorPool pool) throws IOException {
super(channel,bufHandler);
this.sslEngine = engine;
int appBufSize = sslEngine.getSession().getApplicationBufferSize();
int netBufSize = sslEngine.getSession().getPacketBufferSize();
//allocate network buffers - TODO, add in optional direct non-direct buffers
if ( netInBuffer == null ) netInBuffer = ByteBuffer.allocateDirect(netBufSize);
if ( netOutBuffer == null ) netOutBuffer = ByteBuffer.allocateDirect(netBufSize);
//selector pool for blocking operations
this.pool = pool;
//ensure that the application has a large enough read/write buffers
//by doing this, we should not encounter any buffer overflow errors
bufHandler.expand(bufHandler.getReadBuffer(), appBufSize);
bufHandler.expand(bufHandler.getWriteBuffer(), appBufSize);
reset();
}
public void reset(SSLEngine engine) throws IOException {
this.sslEngine = engine;
reset();
}
@Override
public void reset() throws IOException {
super.reset();
netOutBuffer.position(0);
netOutBuffer.limit(0);
netInBuffer.position(0);
netInBuffer.limit(0);
handshakeComplete = false;
closed = false;
closing = false;
//initiate handshake
sslEngine.beginHandshake();
handshakeStatus = sslEngine.getHandshakeStatus();
}
@Override
public int getBufferSize() {
int size = super.getBufferSize();
size += netInBuffer!=null?netInBuffer.capacity():0;
size += netOutBuffer!=null?netOutBuffer.capacity():0;
return size;
}
//===========================================================================================
// NIO SSL METHODS
//===========================================================================================
/**
* Flush the channel.
*
* @param block Should a blocking write be used?
* @param s
* @param timeout
* @return true if the network buffer has been flushed out and
* is empty else false
* @throws IOException
*/
@Override
public boolean flush(boolean block, Selector s, long timeout)
throws IOException {
if (!block) {
flush(netOutBuffer);
} else {
pool.write(netOutBuffer, this, s, timeout,block);
}
return !netOutBuffer.hasRemaining();
}
/**
* Flushes the buffer to the network, non blocking
* @param buf ByteBuffer
* @return boolean true if the buffer has been emptied out, false otherwise
* @throws IOException
*/
protected boolean flush(ByteBuffer buf) throws IOException {
int remaining = buf.remaining();
if ( remaining > 0 ) {
int written = sc.write(buf);
return written >= remaining;
}else {
return true;
}
}
/**
* Performs SSL handshake, non blocking, but performs NEED_TASK on the same thread.
* Hence, you should never call this method using your Acceptor thread, as you would slow down
* your system significantly.
* The return for this operation is 0 if the handshake is complete and a positive value if it is not complete.
* In the event of a positive value coming back, reregister the selection key for the return values interestOps.
* @param read boolean - true if the underlying channel is readable
* @param write boolean - true if the underlying channel is writable
* @return int - 0 if hand shake is complete, otherwise it returns a SelectionKey interestOps value
* @throws IOException
*/
@Override
public int handshake(boolean read, boolean write) throws IOException {
if ( handshakeComplete ) return 0; //we have done our initial handshake
if (!flush(netOutBuffer)) return SelectionKey.OP_WRITE; //we still have data to write
SSLEngineResult handshake = null;
while (!handshakeComplete) {
switch ( handshakeStatus ) {
case NOT_HANDSHAKING: {
//should never happen
throw new IOException("NOT_HANDSHAKING during handshake");
}
case FINISHED: {
//we are complete if we have delivered the last package
handshakeComplete = !netOutBuffer.hasRemaining();
//return 0 if we are complete, otherwise we still have data to write
return handshakeComplete?0:SelectionKey.OP_WRITE;
}
case NEED_WRAP: {
//perform the wrap function
handshake = handshakeWrap(write);
if ( handshake.getStatus() == Status.OK ){
if (handshakeStatus == HandshakeStatus.NEED_TASK)
handshakeStatus = tasks();
} else {
//wrap should always work with our buffers
throw new IOException("Unexpected status:" + handshake.getStatus() + " during handshake WRAP.");
}
if ( handshakeStatus != HandshakeStatus.NEED_UNWRAP || (!flush(netOutBuffer)) ) {
//should actually return OP_READ if we have NEED_UNWRAP
return SelectionKey.OP_WRITE;
}
//fall down to NEED_UNWRAP on the same call, will result in a
//BUFFER_UNDERFLOW if it needs data
}
//$FALL-THROUGH$
case NEED_UNWRAP: {
//perform the unwrap function
handshake = handshakeUnwrap(read);
if ( handshake.getStatus() == Status.OK ) {
if (handshakeStatus == HandshakeStatus.NEED_TASK)
handshakeStatus = tasks();
} else if ( handshake.getStatus() == Status.BUFFER_UNDERFLOW ){
//read more data, reregister for OP_READ
return SelectionKey.OP_READ;
} else {
throw new IOException("Invalid handshake status:"+handshakeStatus+" during handshake UNWRAP.");
}//switch
break;
}
case NEED_TASK: {
handshakeStatus = tasks();
break;
}
default: throw new IllegalStateException("Invalid handshake status:"+handshakeStatus);
}//switch
}//while
//return 0 if we are complete, otherwise reregister for any activity that
//would cause this method to be called again.
return handshakeComplete?0:(SelectionKey.OP_WRITE|SelectionKey.OP_READ);
}
/**
* Force a blocking handshake to take place for this key.
* This requires that both network and application buffers have been emptied out prior to this call taking place, or a
* IOException will be thrown.
* @param timeout - timeout in milliseconds for each socket operation
* @throws IOException - if an IO exception occurs or if application or network buffers contain data
* @throws SocketTimeoutException - if a socket operation timed out
*/
public void rehandshake(long timeout) throws IOException {
//validate the network buffers are empty
if (netInBuffer.position() > 0 && netInBuffer.position() 0 && netOutBuffer.position()0 && getBufHandler().getReadBuffer().position()0 && getBufHandler().getWriteBuffer().position()= timeout)) {
throw new SocketTimeoutException("Handshake operation timed out.");
}
isReadable = key.isReadable();
isWriteable = key.isWritable();
}
}
}
} catch (IOException x) {
throw x;
} catch (Exception cx) {
IOException x = new IOException(cx);
throw x;
} finally {
if (key!=null) try {key.cancel();} catch (Exception ignore) {}
if (selector!=null) try {selector.close();} catch (Exception ignore) {}
}
}
/**
* Executes all the tasks needed on the same thread.
* @return HandshakeStatus
*/
protected SSLEngineResult.HandshakeStatus tasks() {
Runnable r = null;
while ( (r = sslEngine.getDelegatedTask()) != null) {
r.run();
}
return sslEngine.getHandshakeStatus();
}
/**
* Performs the WRAP function
* @param doWrite boolean
* @return SSLEngineResult
* @throws IOException
*/
protected SSLEngineResult handshakeWrap(boolean doWrite) throws IOException {
//this should never be called with a network buffer that contains data
//so we can clear it here.
netOutBuffer.clear();
//perform the wrap
SSLEngineResult result = sslEngine.wrap(bufHandler.getWriteBuffer(), netOutBuffer);
//prepare the results to be written
netOutBuffer.flip();
//set the status
handshakeStatus = result.getHandshakeStatus();
//optimization, if we do have a writable channel, write it now
if ( doWrite ) flush(netOutBuffer);
return result;
}
/**
* Perform handshake unwrap
* @param doread boolean
* @return SSLEngineResult
* @throws IOException
*/
protected SSLEngineResult handshakeUnwrap(boolean doread) throws IOException {
if (netInBuffer.position() == netInBuffer.limit()) {
//clear the buffer if we have emptied it out on data
netInBuffer.clear();
}
if ( doread ) {
//if we have data to read, read it
int read = sc.read(netInBuffer);
if (read == -1) throw new IOException("EOF encountered during handshake.");
}
SSLEngineResult result;
boolean cont = false;
//loop while we can perform pure SSLEngine data
do {
//prepare the buffer with the incoming data
netInBuffer.flip();
//call unwrap
result = sslEngine.unwrap(netInBuffer, bufHandler.getReadBuffer());
//compact the buffer, this is an optional method, wonder what would happen if we didn't
netInBuffer.compact();
//read in the status
handshakeStatus = result.getHandshakeStatus();
if ( result.getStatus() == SSLEngineResult.Status.OK &&
result.getHandshakeStatus() == HandshakeStatus.NEED_TASK ) {
//execute tasks if we need to
handshakeStatus = tasks();
}
//perform another unwrap?
cont = result.getStatus() == SSLEngineResult.Status.OK &&
handshakeStatus == HandshakeStatus.NEED_UNWRAP;
}while ( cont );
return result;
}
/**
* Sends a SSL close message, will not physically close the connection here.
* To close the connection, you could do something like
*
* close();
* while (isOpen() && !myTimeoutFunction()) Thread.sleep(25);
* if ( isOpen() ) close(true); //forces a close if you timed out
*
* @throws IOException if an I/O error occurs
* @throws IOException if there is data on the outgoing network buffer and we are unable to flush it
* TODO Implement this java.io.Closeable method
*/
@Override
public void close() throws IOException {
if (closing) return;
closing = true;
sslEngine.closeOutbound();
if (!flush(netOutBuffer)) {
throw new IOException("Remaining data in the network buffer, can't send SSL close message, force a close with close(true) instead");
}
//prep the buffer for the close message
netOutBuffer.clear();
//perform the close, since we called sslEngine.closeOutbound
SSLEngineResult handshake = sslEngine.wrap(getEmptyBuf(), netOutBuffer);
//we should be in a close state
if (handshake.getStatus() != SSLEngineResult.Status.CLOSED) {
throw new IOException("Invalid close state, will not send network data.");
}
//prepare the buffer for writing
netOutBuffer.flip();
//if there is data to be written
flush(netOutBuffer);
//is the channel closed?
closed = (!netOutBuffer.hasRemaining() && (handshake.getHandshakeStatus() != HandshakeStatus.NEED_WRAP));
}
/**
* Force a close, can throw an IOException
* @param force boolean
* @throws IOException
*/
@Override
public void close(boolean force) throws IOException {
try {
close();
}finally {
if ( force || closed ) {
closed = true;
sc.socket().close();
sc.close();
}
}
}
/**
* Reads a sequence of bytes from this channel into the given buffer.
*
* @param dst The buffer into which bytes are to be transferred
* @return The number of bytes read, possibly zero, or -1 if the channel has reached end-of-stream
* @throws IOException If some other I/O error occurs
* @throws IllegalArgumentException if the destination buffer is different than bufHandler.getReadBuffer()
* TODO Implement this java.nio.channels.ReadableByteChannel method
*/
@Override
public int read(ByteBuffer dst) throws IOException {
//if we want to take advantage of the expand function, make sure we only use the ApplicationBufferHandler's buffers
if ( dst != bufHandler.getReadBuffer() ) throw new IllegalArgumentException("You can only read using the application read buffer provided by the handler.");
//are we in the middle of closing or closed?
if ( closing || closed) return -1;
//did we finish our handshake?
if (!handshakeComplete) throw new IllegalStateException("Handshake incomplete, you must complete handshake before reading data.");
//read from the network
int netread = sc.read(netInBuffer);
//did we reach EOF? if so send EOF up one layer.
if (netread == -1) return -1;
//the data read
int read = 0;
//the SSL engine result
SSLEngineResult unwrap;
do {
//prepare the buffer
netInBuffer.flip();
//unwrap the data
unwrap = sslEngine.unwrap(netInBuffer, dst);
//compact the buffer
netInBuffer.compact();
if ( unwrap.getStatus()==Status.OK || unwrap.getStatus()==Status.BUFFER_UNDERFLOW ) {
//we did receive some data, add it to our total
read += unwrap.bytesProduced();
//perform any tasks if needed
if (unwrap.getHandshakeStatus() == HandshakeStatus.NEED_TASK) tasks();
//if we need more network data, then bail out for now.
if ( unwrap.getStatus() == Status.BUFFER_UNDERFLOW ) break;
}else if ( unwrap.getStatus()==Status.BUFFER_OVERFLOW && read>0 ) {
//buffer overflow can happen, if we have read data, then
//empty out the dst buffer before we do another read
break;
}else {
//here we should trap BUFFER_OVERFLOW and call expand on the buffer
//for now, throw an exception, as we initialized the buffers
//in the constructor
throw new IOException("Unable to unwrap data, invalid status: " + unwrap.getStatus());
}
} while ( (netInBuffer.position() != 0)); //continue to unwrapping as long as the input buffer has stuff
return (read);
}
/**
* Writes a sequence of bytes to this channel from the given buffer.
*
* @param src The buffer from which bytes are to be retrieved
* @return The number of bytes written, possibly zero
* @throws IOException If some other I/O error occurs
* TODO Implement this java.nio.channels.WritableByteChannel method
*/
@Override
public int write(ByteBuffer src) throws IOException {
if ( src == this.netOutBuffer ) {
//we can get here through a recursive call
//by using the NioBlockingSelector
int written = sc.write(src);
return written;
} else {
//make sure we can handle expand, and that we only use on buffer
if ( (!this.isSendFile()) && (src != bufHandler.getWriteBuffer()) ) throw new IllegalArgumentException("You can only write using the application write buffer provided by the handler.");
//are we closing or closed?
if ( closing || closed) throw new IOException("Channel is in closing state.");
//the number of bytes written
int written = 0;
if (!flush(netOutBuffer)) {
//we haven't emptied out the buffer yet
return written;
}
/*
* The data buffer is empty, we can reuse the entire buffer.
*/
netOutBuffer.clear();
SSLEngineResult result = sslEngine.wrap(src, netOutBuffer);
written = result.bytesConsumed();
netOutBuffer.flip();
if (result.getStatus() == Status.OK) {
if (result.getHandshakeStatus() == HandshakeStatus.NEED_TASK) tasks();
} else {
throw new IOException("Unable to wrap data, invalid engine state: " +result.getStatus());
}
//force a flush
flush(netOutBuffer);
return written;
}
}
@Override
public int getOutboundRemaining() {
return netOutBuffer.remaining();
}
@Override
public boolean flushOutbound() throws IOException {
int remaining = netOutBuffer.remaining();
flush(netOutBuffer);
int remaining2= netOutBuffer.remaining();
return remaining2 < remaining;
}
/**
* Callback interface to be able to expand buffers
* when buffer overflow exceptions happen
*/
public static interface ApplicationBufferHandler {
public ByteBuffer expand(ByteBuffer buffer, int remaining);
public ByteBuffer getReadBuffer();
public ByteBuffer getWriteBuffer();
}
@Override
public ApplicationBufferHandler getBufHandler() {
return bufHandler;
}
@Override
public boolean isHandshakeComplete() {
return handshakeComplete;
}
@Override
public boolean isClosing() {
return closing;
}
public SSLEngine getSslEngine() {
return sslEngine;
}
public ByteBuffer getEmptyBuf() {
return emptyBuf;
}
public void setBufHandler(ApplicationBufferHandler bufHandler) {
this.bufHandler = bufHandler;
}
@Override
public SocketChannel getIOChannel() {
return sc;
}
}