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/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.apache.coyote;
import java.security.AccessController;
import java.security.PrivilegedAction;
import org.apache.tomcat.util.net.AbstractEndpoint.Handler.SocketState;
import org.apache.tomcat.util.res.StringManager;
/**
* Manages the state transitions for async requests.
*
*
* The internal states that are used are:
* DISPATCHED - Standard request. Not in Async mode.
* STARTING - ServletRequest.startAsync() has been called but the
* request in which that call was made has not finished
* processing.
* STARTED - ServletRequest.startAsync() has been called and the
* request in which that call was made has finished
* processing.
* MUST_COMPLETE - complete() has been called before the request in which
* ServletRequest.startAsync() has finished. As soon as that
* request finishes, the complete() will be processed.
* COMPLETING - The call to complete() was made once the request was in
* the STARTED state. May or may not be triggered by a
* container thread - depends if start(Runnable) was used
* TIMING_OUT - The async request has timed out and is waiting for a call
* to complete(). If that isn't made, the error state will
* entered.
* MUST_DISPATCH - dispatch() has been called before the request in which
* ServletRequest.startAsync() has finished. As soon as that
* request finishes, the dispatch() will be processed.
* DISPATCHING - The dispatch is being processed.
* ERROR - Something went wrong.
*
* |----------------->--------------|
* | \|/
* | |----------<---------------ERROR
* | | complete() /|\ | \
* | | | | \---------------|
* | | | | |dispatch()
* | | | |postProcess() \|/
* | | error()| | |
* | | | | |--|timeout() |
* | | postProcess() | \|/ | \|/ | auto
* | | |--------------->DISPATCHED<---------- | --------------COMPLETING<-----|
* | | | /|\ | | | /|\ |
* | | | |--->-------| | | |--| |
* | | ^ | |startAsync() | timeout() |
* | | | | | | |
* | \|/ | | complete() \|/ postProcess() | |
* | MUST_COMPLETE-<- | ----<------STARTING-->--------- | ------------| ^
* | /|\ | | | | complete() |
* | | | | | | /-----------|
* | | ^ |dispatch() | | /
* | | | | | | /
* | | | \|/ / \|/ /
* | | | MUST_DISPATCH / STARTED
* | | | | / /|
* | | | |postProcess() / / |
* ^ ^ | | / dispatch()/ |
* | | | | / / |
* | | | | |---------- / -----------/ |auto
* | | | | | / |
* | | | | | |-----/ |
* | | | auto \|/ \|/ \|/ \|/
* | | |---<------DISPATCHING<-----------------TIMING_OUT
* | | dispatch() | |
* | | | |
* | |-------<----------------------------------<------| |
* | complete() |
* | |
* |<--------<-------------------<-------------------------------<--|
* error()
*
*/
public class AsyncStateMachine {
/**
* The string manager for this package.
*/
private static final StringManager sm =
StringManager.getManager(Constants.Package);
private static enum AsyncState {
DISPATCHED(false, false, false),
STARTING(true, true, false),
STARTED(true, true, false),
MUST_COMPLETE(true, false, false),
COMPLETING(true, false, false),
TIMING_OUT(true, false, false),
MUST_DISPATCH(true, true, true),
DISPATCHING(true, false, true),
ERROR(true,false,false);
private boolean isAsync;
private boolean isStarted;
private boolean isDispatching;
private AsyncState(boolean isAsync, boolean isStarted,
boolean isDispatching) {
this.isAsync = isAsync;
this.isStarted = isStarted;
this.isDispatching = isDispatching;
}
public boolean isAsync() {
return this.isAsync;
}
public boolean isStarted() {
return this.isStarted;
}
public boolean isDispatching() {
return this.isDispatching;
}
}
private volatile AsyncState state = AsyncState.DISPATCHED;
// Need this to fire listener on complete
private AsyncContextCallback asyncCtxt = null;
private Processor processor;
public AsyncStateMachine(Processor processor) {
this.processor = processor;
}
public boolean isAsync() {
return state.isAsync();
}
public boolean isAsyncDispatching() {
return state.isDispatching();
}
public boolean isAsyncStarted() {
return state.isStarted();
}
public boolean isAsyncTimingOut() {
return state == AsyncState.TIMING_OUT;
}
public boolean isAsyncError() {
return state == AsyncState.ERROR;
}
public synchronized void asyncStart(AsyncContextCallback asyncCtxt) {
if (state == AsyncState.DISPATCHED) {
state = AsyncState.STARTING;
this.asyncCtxt = asyncCtxt;
} else {
throw new IllegalStateException(
sm.getString("asyncStateMachine.invalidAsyncState",
"asyncStart()", state));
}
}
/*
* Async has been processed. Whether or not to enter a long poll depends on
* current state. For example, as per SRV.2.3.3.3 can now process calls to
* complete() or dispatch().
*/
public synchronized SocketState asyncPostProcess() {
if (state == AsyncState.STARTING) {
state = AsyncState.STARTED;
return SocketState.LONG;
} else if (state == AsyncState.MUST_COMPLETE) {
asyncCtxt.fireOnComplete();
state = AsyncState.DISPATCHED;
return SocketState.ASYNC_END;
} else if (state == AsyncState.COMPLETING) {
asyncCtxt.fireOnComplete();
state = AsyncState.DISPATCHED;
return SocketState.ASYNC_END;
} else if (state == AsyncState.MUST_DISPATCH) {
state = AsyncState.DISPATCHING;
return SocketState.ASYNC_END;
} else if (state == AsyncState.DISPATCHING) {
state = AsyncState.DISPATCHED;
return SocketState.ASYNC_END;
} else {
throw new IllegalStateException(
sm.getString("asyncStateMachine.invalidAsyncState",
"asyncPostProcess()", state));
}
}
public synchronized boolean asyncComplete() {
boolean doComplete = false;
if (state == AsyncState.STARTING) {
state = AsyncState.MUST_COMPLETE;
} else if (state == AsyncState.STARTED) {
state = AsyncState.COMPLETING;
doComplete = true;
} else if (state == AsyncState.TIMING_OUT ||
state == AsyncState.ERROR) {
state = AsyncState.MUST_COMPLETE;
} else {
throw new IllegalStateException(
sm.getString("asyncStateMachine.invalidAsyncState",
"asyncComplete()", state));
}
return doComplete;
}
public synchronized boolean asyncTimeout() {
if (state == AsyncState.STARTED) {
state = AsyncState.TIMING_OUT;
return true;
} else if (state == AsyncState.COMPLETING ||
state == AsyncState.DISPATCHED) {
// NOOP - App called complete between the the timeout firing and
// execution reaching this point
return false;
} else {
throw new IllegalStateException(
sm.getString("asyncStateMachine.invalidAsyncState",
"asyncTimeout()", state));
}
}
public synchronized boolean asyncDispatch() {
boolean doDispatch = false;
if (state == AsyncState.STARTING) {
state = AsyncState.MUST_DISPATCH;
} else if (state == AsyncState.STARTED ||
state == AsyncState.TIMING_OUT ||
state == AsyncState.ERROR) {
state = AsyncState.DISPATCHING;
doDispatch = true;
} else {
throw new IllegalStateException(
sm.getString("asyncStateMachine.invalidAsyncState",
"asyncDispatch()", state));
}
return doDispatch;
}
public synchronized void asyncDispatched() {
if (state == AsyncState.DISPATCHING) {
state = AsyncState.DISPATCHED;
} else {
throw new IllegalStateException(
sm.getString("asyncStateMachine.invalidAsyncState",
"asyncDispatched()", state));
}
}
public synchronized boolean asyncError() {
boolean doDispatch = false;
if (state == AsyncState.DISPATCHED ||
state == AsyncState.TIMING_OUT) {
state = AsyncState.ERROR;
} else {
throw new IllegalStateException(
sm.getString("asyncStateMachine.invalidAsyncState",
"asyncError()", state));
}
return doDispatch;
}
public synchronized void asyncRun(Runnable runnable) {
if (state == AsyncState.STARTING || state == AsyncState.STARTED) {
// Execute the runnable using a container thread from the
// Connector's thread pool. Use a wrapper to prevent a memory leak
ClassLoader oldCL;
if (Constants.IS_SECURITY_ENABLED) {
PrivilegedAction pa = new PrivilegedGetTccl();
oldCL = AccessController.doPrivileged(pa);
} else {
oldCL = Thread.currentThread().getContextClassLoader();
}
try {
if (Constants.IS_SECURITY_ENABLED) {
PrivilegedAction pa = new PrivilegedSetTccl(
this.getClass().getClassLoader());
AccessController.doPrivileged(pa);
} else {
Thread.currentThread().setContextClassLoader(
this.getClass().getClassLoader());
}
processor.getExecutor().execute(runnable);
} finally {
if (Constants.IS_SECURITY_ENABLED) {
PrivilegedAction pa = new PrivilegedSetTccl(
oldCL);
AccessController.doPrivileged(pa);
} else {
Thread.currentThread().setContextClassLoader(oldCL);
}
}
} else {
throw new IllegalStateException(
sm.getString("asyncStateMachine.invalidAsyncState",
"asyncRun()", state));
}
}
public synchronized void recycle() {
asyncCtxt = null;
state = AsyncState.DISPATCHED;
}
private static class PrivilegedSetTccl implements PrivilegedAction {
private ClassLoader cl;
PrivilegedSetTccl(ClassLoader cl) {
this.cl = cl;
}
@Override
public Void run() {
Thread.currentThread().setContextClassLoader(cl);
return null;
}
}
private static class PrivilegedGetTccl
implements PrivilegedAction {
@Override
public ClassLoader run() {
return Thread.currentThread().getContextClassLoader();
}
}
}