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/**
 *
 * Licensed to the Apache Software Foundation (ASF) under one
 * or more contributor license agreements.  See the NOTICE file
 * distributed with this work for additional information
 * regarding copyright ownership.  The ASF licenses this file
 * to you under the Apache License, Version 2.0 (the
 * "License"); you may not use this file except in compliance
 * with the License.  You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
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package org.apache.hadoop.hbase.master;

import java.io.IOException;
import java.net.InetAddress;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import java.util.Set;
import java.util.SortedMap;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ConcurrentSkipListMap;
import java.util.concurrent.CopyOnWriteArrayList;

import org.apache.commons.logging.Log;
import org.apache.commons.logging.LogFactory;
import org.apache.hadoop.hbase.classification.InterfaceAudience;
import org.apache.hadoop.conf.Configuration;
import org.apache.hadoop.hbase.ClockOutOfSyncException;
import org.apache.hadoop.hbase.HRegionInfo;
import org.apache.hadoop.hbase.RegionLoad;
import org.apache.hadoop.hbase.Server;
import org.apache.hadoop.hbase.ServerLoad;
import org.apache.hadoop.hbase.ServerName;
import org.apache.hadoop.hbase.YouAreDeadException;
import org.apache.hadoop.hbase.ZooKeeperConnectionException;
import org.apache.hadoop.hbase.client.HConnection;
import org.apache.hadoop.hbase.client.HConnectionManager;
import org.apache.hadoop.hbase.client.RetriesExhaustedException;

import org.apache.hadoop.hbase.classification.InterfaceAudience;
import org.apache.hadoop.hbase.master.balancer.BaseLoadBalancer;

import org.apache.hadoop.hbase.master.handler.MetaServerShutdownHandler;
import org.apache.hadoop.hbase.master.handler.ServerShutdownHandler;
import org.apache.hadoop.hbase.monitoring.MonitoredTask;
import org.apache.hadoop.hbase.protobuf.ProtobufUtil;
import org.apache.hadoop.hbase.protobuf.RequestConverter;
import org.apache.hadoop.hbase.protobuf.ResponseConverter;
import org.apache.hadoop.hbase.protobuf.generated.AdminProtos.AdminService;
import org.apache.hadoop.hbase.protobuf.generated.AdminProtos.OpenRegionRequest;
import org.apache.hadoop.hbase.protobuf.generated.AdminProtos.OpenRegionResponse;
import org.apache.hadoop.hbase.protobuf.generated.AdminProtos.ServerInfo;
import org.apache.hadoop.hbase.protobuf.generated.ZooKeeperProtos.SplitLogTask.RecoveryMode;
import org.apache.hadoop.hbase.regionserver.RegionOpeningState;
import org.apache.hadoop.hbase.util.Bytes;
import org.apache.hadoop.hbase.util.Triple;
import org.apache.hadoop.hbase.util.RetryCounter;
import org.apache.hadoop.hbase.util.RetryCounterFactory;

import com.google.common.annotations.VisibleForTesting;
import com.google.protobuf.ServiceException;

/**
 * The ServerManager class manages info about region servers.
 * 

* Maintains lists of online and dead servers. Processes the startups, * shutdowns, and deaths of region servers. *

* Servers are distinguished in two different ways. A given server has a * location, specified by hostname and port, and of which there can only be one * online at any given time. A server instance is specified by the location * (hostname and port) as well as the startcode (timestamp from when the server * was started). This is used to differentiate a restarted instance of a given * server from the original instance. *

* If a sever is known not to be running any more, it is called dead. The dead * server needs to be handled by a ServerShutdownHandler. If the handler is not * enabled yet, the server can't be handled right away so it is queued up. * After the handler is enabled, the server will be submitted to a handler to handle. * However, the handler may be just partially enabled. If so, * the server cannot be fully processed, and be queued up for further processing. * A server is fully processed only after the handler is fully enabled * and has completed the handling. */ @InterfaceAudience.Private public class ServerManager { public static final String WAIT_ON_REGIONSERVERS_MAXTOSTART = "hbase.master.wait.on.regionservers.maxtostart"; public static final String WAIT_ON_REGIONSERVERS_MINTOSTART = "hbase.master.wait.on.regionservers.mintostart"; public static final String WAIT_ON_REGIONSERVERS_TIMEOUT = "hbase.master.wait.on.regionservers.timeout"; public static final String WAIT_ON_REGIONSERVERS_INTERVAL = "hbase.master.wait.on.regionservers.interval"; private static final Log LOG = LogFactory.getLog(ServerManager.class); // Set if we are to shutdown the cluster. private volatile boolean clusterShutdown = false; private final SortedMap flushedSequenceIdByRegion = new ConcurrentSkipListMap(Bytes.BYTES_COMPARATOR); /** Map of registered servers to their current load */ private final ConcurrentHashMap onlineServers = new ConcurrentHashMap(); /** * Map of admin interfaces per registered regionserver; these interfaces we use to control * regionservers out on the cluster */ private final Map rsAdmins = new HashMap(); /** * List of region servers that should not get any more new * regions. */ private final ArrayList drainingServers = new ArrayList(); private final Server master; private final MasterServices services; private final HConnection connection; private final DeadServer deadservers = new DeadServer(); private final long maxSkew; private final long warningSkew; private final RetryCounterFactory pingRetryCounterFactory; /** * Set of region servers which are dead but not processed immediately. If one * server died before master enables ServerShutdownHandler, the server will be * added to this set and will be processed through calling * {@link ServerManager#processQueuedDeadServers()} by master. *

* A dead server is a server instance known to be dead, not listed in the /hbase/rs * znode any more. It may have not been submitted to ServerShutdownHandler yet * because the handler is not enabled. *

* A dead server, which has been submitted to ServerShutdownHandler while the * handler is not enabled, is queued up. *

* So this is a set of region servers known to be dead but not submitted to * ServerShutdownHander for processing yet. */ private Set queuedDeadServers = new HashSet(); /** * Set of region servers which are dead and submitted to ServerShutdownHandler to process but not * fully processed immediately. *

* If one server died before assignment manager finished the failover cleanup, the server will be * added to this set and will be processed through calling * {@link ServerManager#processQueuedDeadServers()} by assignment manager. *

* The Boolean value indicates whether log split is needed inside ServerShutdownHandler *

* ServerShutdownHandler processes a dead server submitted to the handler after the handler is * enabled. It may not be able to complete the processing because meta is not yet online or master * is currently in startup mode. In this case, the dead server will be parked in this set * temporarily. */ private Map requeuedDeadServers = new ConcurrentHashMap(); /** Listeners that are called on server events. */ private List listeners = new CopyOnWriteArrayList(); /** * Constructor. * @param master * @param services * @throws ZooKeeperConnectionException */ public ServerManager(final Server master, final MasterServices services) throws IOException { this(master, services, true); } @SuppressWarnings("deprecation") ServerManager(final Server master, final MasterServices services, final boolean connect) throws IOException { this.master = master; this.services = services; Configuration c = master.getConfiguration(); maxSkew = c.getLong("hbase.master.maxclockskew", 30000); warningSkew = c.getLong("hbase.master.warningclockskew", 10000); this.connection = connect ? HConnectionManager.getConnection(c) : null; int pingMaxAttempts = Math.max(1, master.getConfiguration().getInt( "hbase.master.maximum.ping.server.attempts", 10)); int pingSleepInterval = Math.max(1, master.getConfiguration().getInt( "hbase.master.ping.server.retry.sleep.interval", 100)); this.pingRetryCounterFactory = new RetryCounterFactory(pingMaxAttempts, pingSleepInterval); } /** * Add the listener to the notification list. * @param listener The ServerListener to register */ public void registerListener(final ServerListener listener) { this.listeners.add(listener); } /** * Remove the listener from the notification list. * @param listener The ServerListener to unregister */ public boolean unregisterListener(final ServerListener listener) { return this.listeners.remove(listener); } /** * Let the server manager know a new regionserver has come online * @param ia The remote address * @param port The remote port * @param serverStartcode * @param serverCurrentTime The current time of the region server in ms * @return The ServerName we know this server as. * @throws IOException */ ServerName regionServerStartup(final InetAddress ia, final int port, final long serverStartcode, long serverCurrentTime) throws IOException { // Test for case where we get a region startup message from a regionserver // that has been quickly restarted but whose znode expiration handler has // not yet run, or from a server whose fail we are currently processing. // Test its host+port combo is present in serverAddresstoServerInfo. If it // is, reject the server and trigger its expiration. The next time it comes // in, it should have been removed from serverAddressToServerInfo and queued // for processing by ProcessServerShutdown. ServerName sn = ServerName.valueOf(ia.getHostName(), port, serverStartcode); checkClockSkew(sn, serverCurrentTime); checkIsDead(sn, "STARTUP"); if (!checkAndRecordNewServer(sn, ServerLoad.EMPTY_SERVERLOAD)) { LOG.warn("THIS SHOULD NOT HAPPEN, RegionServerStartup" + " could not record the server: " + sn); } return sn; } /** * Updates last flushed sequence Ids for the regions on server sn * @param sn * @param hsl */ private void updateLastFlushedSequenceIds(ServerName sn, ServerLoad hsl) { Map regionsLoad = hsl.getRegionsLoad(); for (Entry entry : regionsLoad.entrySet()) { byte[] encodedRegionName = Bytes.toBytes(HRegionInfo.encodeRegionName(entry.getKey())); Long existingValue = flushedSequenceIdByRegion.get(encodedRegionName); long l = entry.getValue().getCompleteSequenceId(); if (existingValue != null) { if (l != -1 && l < existingValue) { LOG.warn("RegionServer " + sn + " indicates a last flushed sequence id (" + entry.getValue() + ") that is less than the previous last flushed sequence id (" + existingValue + ") for region " + Bytes.toString(entry.getKey()) + " Ignoring."); continue; // Don't let smaller sequence ids override greater sequence ids. } } flushedSequenceIdByRegion.put(encodedRegionName, l); } } void regionServerReport(ServerName sn, ServerLoad sl) throws YouAreDeadException { checkIsDead(sn, "REPORT"); if (null == this.onlineServers.replace(sn, sl)) { // Already have this host+port combo and its just different start code? // Just let the server in. Presume master joining a running cluster. // recordNewServer is what happens at the end of reportServerStartup. // The only thing we are skipping is passing back to the regionserver // the ServerName to use. Here we presume a master has already done // that so we'll press on with whatever it gave us for ServerName. if (!checkAndRecordNewServer(sn, sl)) { LOG.info("RegionServerReport ignored, could not record the server: " + sn); return; // Not recorded, so no need to move on } } updateLastFlushedSequenceIds(sn, sl); } /** * Check is a server of same host and port already exists, * if not, or the existed one got a smaller start code, record it. * * @param sn the server to check and record * @param sl the server load on the server * @return true if the server is recorded, otherwise, false */ boolean checkAndRecordNewServer( final ServerName serverName, final ServerLoad sl) { ServerName existingServer = null; synchronized (this.onlineServers) { existingServer = findServerWithSameHostnamePortWithLock(serverName); if (existingServer != null && (existingServer.getStartcode() > serverName.getStartcode())) { LOG.info("Server serverName=" + serverName + " rejected; we already have " + existingServer.toString() + " registered with same hostname and port"); return false; } recordNewServerWithLock(serverName, sl); } // Tell our listeners that a server was added if (!this.listeners.isEmpty()) { for (ServerListener listener : this.listeners) { listener.serverAdded(serverName); } } // Note that we assume that same ts means same server, and don't expire in that case. // TODO: ts can theoretically collide due to clock shifts, so this is a bit hacky. if (existingServer != null && (existingServer.getStartcode() < serverName.getStartcode())) { LOG.info("Triggering server recovery; existingServer " + existingServer + " looks stale, new server:" + serverName); expireServer(existingServer); } return true; } /** * Checks if the clock skew between the server and the master. If the clock skew exceeds the * configured max, it will throw an exception; if it exceeds the configured warning threshold, * it will log a warning but start normally. * @param serverName Incoming servers's name * @param serverCurrentTime * @throws ClockOutOfSyncException if the skew exceeds the configured max value */ private void checkClockSkew(final ServerName serverName, final long serverCurrentTime) throws ClockOutOfSyncException { long skew = Math.abs(System.currentTimeMillis() - serverCurrentTime); if (skew > maxSkew) { String message = "Server " + serverName + " has been " + "rejected; Reported time is too far out of sync with master. " + "Time difference of " + skew + "ms > max allowed of " + maxSkew + "ms"; LOG.warn(message); throw new ClockOutOfSyncException(message); } else if (skew > warningSkew){ String message = "Reported time for server " + serverName + " is out of sync with master " + "by " + skew + "ms. (Warning threshold is " + warningSkew + "ms; " + "error threshold is " + maxSkew + "ms)"; LOG.warn(message); } } /** * If this server is on the dead list, reject it with a YouAreDeadException. * If it was dead but came back with a new start code, remove the old entry * from the dead list. * @param serverName * @param what START or REPORT * @throws org.apache.hadoop.hbase.YouAreDeadException */ private void checkIsDead(final ServerName serverName, final String what) throws YouAreDeadException { if (this.deadservers.isDeadServer(serverName)) { // host name, port and start code all match with existing one of the // dead servers. So, this server must be dead. String message = "Server " + what + " rejected; currently processing " + serverName + " as dead server"; LOG.debug(message); throw new YouAreDeadException(message); } // remove dead server with same hostname and port of newly checking in rs after master // initialization.See HBASE-5916 for more information. if ((this.services == null || ((HMaster) this.services).isInitialized()) && this.deadservers.cleanPreviousInstance(serverName)) { // This server has now become alive after we marked it as dead. // We removed it's previous entry from the dead list to reflect it. LOG.debug(what + ":" + " Server " + serverName + " came back up," + " removed it from the dead servers list"); } } /** * Assumes onlineServers is locked. * @return ServerName with matching hostname and port. */ private ServerName findServerWithSameHostnamePortWithLock( final ServerName serverName) { for (ServerName sn: this.onlineServers.keySet()) { if (ServerName.isSameHostnameAndPort(serverName, sn)) return sn; } return null; } /** * Adds the onlineServers list. onlineServers should be locked. * @param serverName The remote servers name. * @param sl * @return Server load from the removed server, if any. */ @VisibleForTesting void recordNewServerWithLock(final ServerName serverName, final ServerLoad sl) { LOG.info("Registering server=" + serverName); this.onlineServers.put(serverName, sl); this.rsAdmins.remove(serverName); } public long getLastFlushedSequenceId(byte[] encodedRegionName) { long seqId = -1L; if (flushedSequenceIdByRegion.containsKey(encodedRegionName)) { seqId = flushedSequenceIdByRegion.get(encodedRegionName); } return seqId; } /** * @param serverName * @return ServerLoad if serverName is known else null */ public ServerLoad getLoad(final ServerName serverName) { return this.onlineServers.get(serverName); } /** * Compute the average load across all region servers. * Currently, this uses a very naive computation - just uses the number of * regions being served, ignoring stats about number of requests. * @return the average load */ public double getAverageLoad() { int totalLoad = 0; int numServers = 0; double averageLoad; for (ServerLoad sl: this.onlineServers.values()) { numServers++; totalLoad += sl.getNumberOfRegions(); } averageLoad = (double)totalLoad / (double)numServers; return averageLoad; } /** @return the count of active regionservers */ int countOfRegionServers() { // Presumes onlineServers is a concurrent map return this.onlineServers.size(); } /** * @return Read-only map of servers to serverinfo */ public Map getOnlineServers() { // Presumption is that iterating the returned Map is OK. synchronized (this.onlineServers) { return Collections.unmodifiableMap(this.onlineServers); } } public DeadServer getDeadServers() { return this.deadservers; } /** * Checks if any dead servers are currently in progress. * @return true if any RS are being processed as dead, false if not */ public boolean areDeadServersInProgress() { return this.deadservers.areDeadServersInProgress(); } void letRegionServersShutdown() { long previousLogTime = 0; int onlineServersCt; while ((onlineServersCt = onlineServers.size()) > 0) { if (System.currentTimeMillis() > (previousLogTime + 1000)) { StringBuilder sb = new StringBuilder(); // It's ok here to not sync on onlineServers - merely logging for (ServerName key : this.onlineServers.keySet()) { if (sb.length() > 0) { sb.append(", "); } sb.append(key); } LOG.info("Waiting on regionserver(s) to go down " + sb.toString()); previousLogTime = System.currentTimeMillis(); } synchronized (onlineServers) { try { if (onlineServersCt == onlineServers.size()) onlineServers.wait(100); } catch (InterruptedException ignored) { // continue } } } } /* * Expire the passed server. Add it to list of dead servers and queue a * shutdown processing. */ public synchronized void expireServer(final ServerName serverName) { if (!services.isServerShutdownHandlerEnabled()) { LOG.info("Master doesn't enable ServerShutdownHandler during initialization, " + "delay expiring server " + serverName); this.queuedDeadServers.add(serverName); return; } if (this.deadservers.isDeadServer(serverName)) { // TODO: Can this happen? It shouldn't be online in this case? LOG.warn("Expiration of " + serverName + " but server shutdown already in progress"); return; } synchronized (onlineServers) { if (!this.onlineServers.containsKey(serverName)) { LOG.warn("Expiration of " + serverName + " but server not online"); } // Remove the server from the known servers lists and update load info BUT // add to deadservers first; do this so it'll show in dead servers list if // not in online servers list. this.deadservers.add(serverName); this.onlineServers.remove(serverName); onlineServers.notifyAll(); } this.rsAdmins.remove(serverName); // If cluster is going down, yes, servers are going to be expiring; don't // process as a dead server if (this.clusterShutdown) { LOG.info("Cluster shutdown set; " + serverName + " expired; onlineServers=" + this.onlineServers.size()); if (this.onlineServers.isEmpty()) { master.stop("Cluster shutdown set; onlineServer=0"); } return; } boolean carryingMeta = services.getAssignmentManager().isCarryingMeta(serverName); if (carryingMeta) { this.services.getExecutorService().submit(new MetaServerShutdownHandler(this.master, this.services, this.deadservers, serverName)); } else { this.services.getExecutorService().submit(new ServerShutdownHandler(this.master, this.services, this.deadservers, serverName, true)); } LOG.debug("Added=" + serverName + " to dead servers, submitted shutdown handler to be executed meta=" + carryingMeta); // Tell our listeners that a server was removed if (!this.listeners.isEmpty()) { for (ServerListener listener : this.listeners) { listener.serverRemoved(serverName); } } } public synchronized void processDeadServer(final ServerName serverName) { this.processDeadServer(serverName, false); } public synchronized void processDeadServer(final ServerName serverName, boolean shouldSplitHlog) { // When assignment manager is cleaning up the zookeeper nodes and rebuilding the // in-memory region states, region servers could be down. Meta table can and // should be re-assigned, log splitting can be done too. However, it is better to // wait till the cleanup is done before re-assigning user regions. // // We should not wait in the server shutdown handler thread since it can clog // the handler threads and meta table could not be re-assigned in case // the corresponding server is down. So we queue them up here instead. if (!services.getAssignmentManager().isFailoverCleanupDone()) { requeuedDeadServers.put(serverName, shouldSplitHlog); return; } this.deadservers.add(serverName); this.services.getExecutorService().submit( new ServerShutdownHandler(this.master, this.services, this.deadservers, serverName, shouldSplitHlog)); } /** * Process the servers which died during master's initialization. It will be * called after HMaster#assignMeta and AssignmentManager#joinCluster. * */ synchronized void processQueuedDeadServers() { if (!services.isServerShutdownHandlerEnabled()) { LOG.info("Master hasn't enabled ServerShutdownHandler"); } Iterator serverIterator = queuedDeadServers.iterator(); while (serverIterator.hasNext()) { ServerName tmpServerName = serverIterator.next(); expireServer(tmpServerName); serverIterator.remove(); requeuedDeadServers.remove(tmpServerName); } if (!services.getAssignmentManager().isFailoverCleanupDone()) { LOG.info("AssignmentManager hasn't finished failover cleanup; waiting"); } for(ServerName tmpServerName : requeuedDeadServers.keySet()){ processDeadServer(tmpServerName, requeuedDeadServers.get(tmpServerName)); } requeuedDeadServers.clear(); } /* * Remove the server from the drain list. */ public boolean removeServerFromDrainList(final ServerName sn) { // Warn if the server (sn) is not online. ServerName is of the form: // , , if (!this.isServerOnline(sn)) { LOG.warn("Server " + sn + " is not currently online. " + "Removing from draining list anyway, as requested."); } // Remove the server from the draining servers lists. return this.drainingServers.remove(sn); } /* * Add the server to the drain list. */ public boolean addServerToDrainList(final ServerName sn) { // Warn if the server (sn) is not online. ServerName is of the form: // , , if (!this.isServerOnline(sn)) { LOG.warn("Server " + sn + " is not currently online. " + "Ignoring request to add it to draining list."); return false; } // Add the server to the draining servers lists, if it's not already in // it. if (this.drainingServers.contains(sn)) { LOG.warn("Server " + sn + " is already in the draining server list." + "Ignoring request to add it again."); return false; } return this.drainingServers.add(sn); } // RPC methods to region servers /** * Sends an OPEN RPC to the specified server to open the specified region. *

* Open should not fail but can if server just crashed. *

* @param server server to open a region * @param region region to open * @param versionOfOfflineNode that needs to be present in the offline node * when RS tries to change the state from OFFLINE to other states. * @param favoredNodes */ public RegionOpeningState sendRegionOpen(final ServerName server, HRegionInfo region, int versionOfOfflineNode, List favoredNodes) throws IOException { AdminService.BlockingInterface admin = getRsAdmin(server); if (admin == null) { LOG.warn("Attempting to send OPEN RPC to server " + server.toString() + " failed because no RPC connection found to this server"); return RegionOpeningState.FAILED_OPENING; } OpenRegionRequest request = RequestConverter.buildOpenRegionRequest(server, region, versionOfOfflineNode, favoredNodes, (RecoveryMode.LOG_REPLAY == this.services.getMasterFileSystem().getLogRecoveryMode())); try { OpenRegionResponse response = admin.openRegion(null, request); return ResponseConverter.getRegionOpeningState(response); } catch (ServiceException se) { throw ProtobufUtil.getRemoteException(se); } } /** * Sends an OPEN RPC to the specified server to open the specified region. *

* Open should not fail but can if server just crashed. *

* @param server server to open a region * @param regionOpenInfos info of a list of regions to open * @return a list of region opening states */ public List sendRegionOpen(ServerName server, List>> regionOpenInfos) throws IOException { AdminService.BlockingInterface admin = getRsAdmin(server); if (admin == null) { LOG.warn("Attempting to send OPEN RPC to server " + server.toString() + " failed because no RPC connection found to this server"); return null; } OpenRegionRequest request = RequestConverter.buildOpenRegionRequest(server, regionOpenInfos, (RecoveryMode.LOG_REPLAY == this.services.getMasterFileSystem().getLogRecoveryMode())); try { OpenRegionResponse response = admin.openRegion(null, request); return ResponseConverter.getRegionOpeningStateList(response); } catch (ServiceException se) { throw ProtobufUtil.getRemoteException(se); } } /** * Sends an CLOSE RPC to the specified server to close the specified region. *

* A region server could reject the close request because it either does not * have the specified region or the region is being split. * @param server server to open a region * @param region region to open * @param versionOfClosingNode * the version of znode to compare when RS transitions the znode from * CLOSING state. * @param dest - if the region is moved to another server, the destination server. null otherwise. * @return true if server acknowledged close, false if not * @throws IOException */ public boolean sendRegionClose(ServerName server, HRegionInfo region, int versionOfClosingNode, ServerName dest, boolean transitionInZK) throws IOException { if (server == null) throw new NullPointerException("Passed server is null"); AdminService.BlockingInterface admin = getRsAdmin(server); if (admin == null) { throw new IOException("Attempting to send CLOSE RPC to server " + server.toString() + " for region " + region.getRegionNameAsString() + " failed because no RPC connection found to this server"); } return ProtobufUtil.closeRegion(admin, server, region.getRegionName(), versionOfClosingNode, dest, transitionInZK); } public boolean sendRegionClose(ServerName server, HRegionInfo region, int versionOfClosingNode) throws IOException { return sendRegionClose(server, region, versionOfClosingNode, null, true); } /** * Sends an MERGE REGIONS RPC to the specified server to merge the specified * regions. *

* A region server could reject the close request because it either does not * have the specified region. * @param server server to merge regions * @param region_a region to merge * @param region_b region to merge * @param forcible true if do a compulsory merge, otherwise we will only merge * two adjacent regions * @throws IOException */ public void sendRegionsMerge(ServerName server, HRegionInfo region_a, HRegionInfo region_b, boolean forcible) throws IOException { if (server == null) throw new NullPointerException("Passed server is null"); if (region_a == null || region_b == null) throw new NullPointerException("Passed region is null"); AdminService.BlockingInterface admin = getRsAdmin(server); if (admin == null) { throw new IOException("Attempting to send MERGE REGIONS RPC to server " + server.toString() + " for region " + region_a.getRegionNameAsString() + "," + region_b.getRegionNameAsString() + " failed because no RPC connection found to this server"); } ProtobufUtil.mergeRegions(admin, region_a, region_b, forcible); } /** * Check if a region server is reachable and has the expected start code */ public boolean isServerReachable(ServerName server) { if (server == null) throw new NullPointerException("Passed server is null"); RetryCounter retryCounter = pingRetryCounterFactory.create(); while (retryCounter.shouldRetry()) { synchronized (this.onlineServers) { if (this.deadservers.isDeadServer(server)) { return false; } } try { AdminService.BlockingInterface admin = getRsAdmin(server); if (admin != null) { ServerInfo info = ProtobufUtil.getServerInfo(admin); return info != null && info.hasServerName() && server.getStartcode() == info.getServerName().getStartCode(); } } catch (IOException ioe) { if (LOG.isDebugEnabled()) { LOG.debug("Couldn't reach " + server + ", try=" + retryCounter.getAttemptTimes() + " of " + retryCounter.getMaxAttempts(), ioe); } try { retryCounter.sleepUntilNextRetry(); } catch(InterruptedException ie) { Thread.currentThread().interrupt(); break; } } } return false; } /** * @param sn * @return Admin interface for the remote regionserver named sn * @throws IOException * @throws RetriesExhaustedException wrapping a ConnectException if failed */ private AdminService.BlockingInterface getRsAdmin(final ServerName sn) throws IOException { AdminService.BlockingInterface admin = this.rsAdmins.get(sn); if (admin == null) { LOG.debug("New admin connection to " + sn.toString()); admin = this.connection.getAdmin(sn); this.rsAdmins.put(sn, admin); } return admin; } /** * Wait for the region servers to report in. * We will wait until one of this condition is met: * - the master is stopped * - the 'hbase.master.wait.on.regionservers.maxtostart' number of * region servers is reached * - the 'hbase.master.wait.on.regionservers.mintostart' is reached AND * there have been no new region server in for * 'hbase.master.wait.on.regionservers.interval' time AND * the 'hbase.master.wait.on.regionservers.timeout' is reached * * @throws InterruptedException */ public void waitForRegionServers(MonitoredTask status) throws InterruptedException { final long interval = this.master.getConfiguration(). getLong(WAIT_ON_REGIONSERVERS_INTERVAL, 1500); final long timeout = this.master.getConfiguration(). getLong(WAIT_ON_REGIONSERVERS_TIMEOUT, 4500); int minToStart = this.master.getConfiguration(). getInt(WAIT_ON_REGIONSERVERS_MINTOSTART, 1); if (minToStart < 1) { LOG.warn(String.format( "The value of '%s' (%d) can not be less than 1, ignoring.", WAIT_ON_REGIONSERVERS_MINTOSTART, minToStart)); minToStart = 1; } int maxToStart = this.master.getConfiguration(). getInt(WAIT_ON_REGIONSERVERS_MAXTOSTART, Integer.MAX_VALUE); if (maxToStart < minToStart) { LOG.warn(String.format( "The value of '%s' (%d) is set less than '%s' (%d), ignoring.", WAIT_ON_REGIONSERVERS_MAXTOSTART, maxToStart, WAIT_ON_REGIONSERVERS_MINTOSTART, minToStart)); maxToStart = Integer.MAX_VALUE; } long now = System.currentTimeMillis(); final long startTime = now; long slept = 0; long lastLogTime = 0; long lastCountChange = startTime; int count = countOfRegionServers(); int oldCount = 0; while ( !this.master.isStopped() && count < maxToStart && (lastCountChange+interval > now || timeout > slept || count < minToStart) ){ // Log some info at every interval time or if there is a change if (oldCount != count || lastLogTime+interval < now){ lastLogTime = now; String msg = "Waiting for region servers count to settle; currently"+ " checked in " + count + ", slept for " + slept + " ms," + " expecting minimum of " + minToStart + ", maximum of "+ maxToStart+ ", timeout of "+timeout+" ms, interval of "+interval+" ms."; LOG.info(msg); status.setStatus(msg); } // We sleep for some time final long sleepTime = 50; Thread.sleep(sleepTime); now = System.currentTimeMillis(); slept = now - startTime; oldCount = count; count = countOfRegionServers(); if (count != oldCount) { lastCountChange = now; } } LOG.info("Finished waiting for region servers count to settle;" + " checked in " + count + ", slept for " + slept + " ms," + " expecting minimum of " + minToStart + ", maximum of "+ maxToStart+","+ " master is "+ (this.master.isStopped() ? "stopped.": "running.") ); } /** * @return A copy of the internal list of online servers. */ public List getOnlineServersList() { // TODO: optimize the load balancer call so we don't need to make a new list // TODO: FIX. THIS IS POPULAR CALL. return new ArrayList(this.onlineServers.keySet()); } /** * @return A copy of the internal list of draining servers. */ public List getDrainingServersList() { return new ArrayList(this.drainingServers); } /** * @return A copy of the internal set of deadNotExpired servers. */ Set getDeadNotExpiredServers() { return new HashSet(this.queuedDeadServers); } /** * During startup, if we figure it is not a failover, i.e. there is * no more HLog files to split, we won't try to recover these dead servers. * So we just remove them from the queue. Use caution in calling this. */ void removeRequeuedDeadServers() { requeuedDeadServers.clear(); } /** * @return A copy of the internal map of requeuedDeadServers servers and their corresponding * splitlog need flag. */ Map getRequeuedDeadServers() { return Collections.unmodifiableMap(this.requeuedDeadServers); } public boolean isServerOnline(ServerName serverName) { return serverName != null && onlineServers.containsKey(serverName); } /** * Check if a server is known to be dead. A server can be online, * or known to be dead, or unknown to this manager (i.e, not online, * not known to be dead either. it is simply not tracked by the * master any more, for example, a very old previous instance). */ public synchronized boolean isServerDead(ServerName serverName) { return serverName == null || deadservers.isDeadServer(serverName) || queuedDeadServers.contains(serverName) || requeuedDeadServers.containsKey(serverName); } public void shutdownCluster() { this.clusterShutdown = true; this.master.stop("Cluster shutdown requested"); } public boolean isClusterShutdown() { return this.clusterShutdown; } /** * Stop the ServerManager. Currently closes the connection to the master. */ public void stop() { if (connection != null) { try { connection.close(); } catch (IOException e) { LOG.error("Attempt to close connection to master failed", e); } } } /** * Creates a list of possible destinations for a region. It contains the online servers, but not * the draining or dying servers. * @param serverToExclude can be null if there is no server to exclude */ public List createDestinationServersList(final ServerName serverToExclude){ final List destServers = getOnlineServersList(); if (serverToExclude != null){ destServers.remove(serverToExclude); } // Loop through the draining server list and remove them from the server list final List drainingServersCopy = getDrainingServersList(); if (!drainingServersCopy.isEmpty()) { for (final ServerName server: drainingServersCopy) { destServers.remove(server); } } // Remove the deadNotExpired servers from the server list. removeDeadNotExpiredServers(destServers); return destServers; } /** * Calls {@link #createDestinationServersList} without server to exclude. */ public List createDestinationServersList(){ return createDestinationServersList(null); } /** * Loop through the deadNotExpired server list and remove them from the * servers. * This function should be used carefully outside of this class. You should use a high level * method such as {@link #createDestinationServersList()} instead of managing you own list. */ void removeDeadNotExpiredServers(List servers) { Set deadNotExpiredServersCopy = this.getDeadNotExpiredServers(); if (!deadNotExpiredServersCopy.isEmpty()) { for (ServerName server : deadNotExpiredServersCopy) { LOG.debug("Removing dead but not expired server: " + server + " from eligible server pool."); servers.remove(server); } } } /** * To clear any dead server with same host name and port of any online server */ void clearDeadServersWithSameHostNameAndPortOfOnlineServer() { for (ServerName serverName : getOnlineServersList()) { deadservers.cleanAllPreviousInstances(serverName); } } }





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