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/*
 * Licensed to the Apache Software Foundation (ASF) under one
 * or more contributor license agreements.  See the NOTICE file
 * distributed with this work for additional information
 * regarding copyright ownership.  The ASF licenses this file
 * to you under the Apache License, Version 2.0 (the
 * "License"); you may not use this file except in compliance
 * with the License.  You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package org.apache.hadoop.hbase.quotas;

import java.util.concurrent.TimeUnit;
import org.apache.yetus.audience.InterfaceAudience;
import org.apache.yetus.audience.InterfaceStability;

/**
 * Simple rate limiter. Usage Example: // At this point you have a unlimited resource limiter
 * RateLimiter limiter = new AverageIntervalRateLimiter(); or new FixedIntervalRateLimiter();
 * limiter.set(10, TimeUnit.SECONDS); // set 10 resources/sec while (true) { // call canExecute
 * before performing resource consuming operation bool canExecute = limiter.canExecute(); // If
 * there are no available resources, wait until one is available if (!canExecute)
 * Thread.sleep(limiter.waitInterval()); // ...execute the work and consume the resource...
 * limiter.consume(); }
 */
@InterfaceAudience.Private
@InterfaceStability.Evolving
@edu.umd.cs.findbugs.annotations.SuppressWarnings(value = "IS2_INCONSISTENT_SYNC",
    justification = "FindBugs seems confused; says limit and tlimit "
      + "are mostly synchronized...but to me it looks like they are totally synchronized")
public abstract class RateLimiter {
  public static final String QUOTA_RATE_LIMITER_CONF_KEY = "hbase.quota.rate.limiter";
  private long tunit = 1000; // Timeunit factor for translating to ms.
  private long limit = Long.MAX_VALUE; // The max value available resource units can be refilled to.
  private long avail = Long.MAX_VALUE; // Currently available resource units

  /**
   * Refill the available units w.r.t the elapsed time.
   * @param limit Maximum available resource units that can be refilled to.
   * @return how many resource units may be refilled ?
   */
  abstract long refill(long limit);

  /**
   * Time in milliseconds to wait for before requesting to consume 'amount' resource.
   * @param limit     Maximum available resource units that can be refilled to.
   * @param available Currently available resource units
   * @param amount    Resources for which time interval to calculate for
   * @return estimate of the ms required to wait before being able to provide 'amount' resources.
   */
  abstract long getWaitInterval(long limit, long available, long amount);

  /**
   * Set the RateLimiter max available resources and refill period.
   * @param limit    The max value available resource units can be refilled to.
   * @param timeUnit Timeunit factor for translating to ms.
   */
  public synchronized void set(final long limit, final TimeUnit timeUnit) {
    switch (timeUnit) {
      case MILLISECONDS:
        tunit = 1;
        break;
      case SECONDS:
        tunit = 1000;
        break;
      case MINUTES:
        tunit = 60 * 1000;
        break;
      case HOURS:
        tunit = 60 * 60 * 1000;
        break;
      case DAYS:
        tunit = 24 * 60 * 60 * 1000;
        break;
      default:
        throw new RuntimeException("Unsupported " + timeUnit.name() + " TimeUnit.");
    }
    this.limit = limit;
    this.avail = limit;
  }

  @Override
  public String toString() {
    String rateLimiter = this.getClass().getSimpleName();
    if (getLimit() == Long.MAX_VALUE) {
      return rateLimiter + "(Bypass)";
    }
    return rateLimiter + "(avail=" + getAvailable() + " limit=" + getLimit() + " tunit="
      + getTimeUnitInMillis() + ")";
  }

  /**
   * Sets the current instance of RateLimiter to a new values. if current limit is smaller than the
   * new limit, bump up the available resources. Otherwise allow clients to use up the previously
   * available resources.
   */
  public synchronized void update(final RateLimiter other) {
    this.tunit = other.tunit;
    if (this.limit < other.limit) {
      // If avail is capped to this.limit, it will never overflow,
      // otherwise, avail may overflow, just be careful here.
      long diff = other.limit - this.limit;
      if (this.avail <= Long.MAX_VALUE - diff) {
        this.avail += diff;
        this.avail = Math.min(this.avail, other.limit);
      } else {
        this.avail = other.limit;
      }
    }
    this.limit = other.limit;
  }

  public synchronized boolean isBypass() {
    return getLimit() == Long.MAX_VALUE;
  }

  public synchronized long getLimit() {
    return limit;
  }

  public synchronized long getAvailable() {
    return avail;
  }

  protected synchronized long getTimeUnitInMillis() {
    return tunit;
  }

  /**
   * Is there at least one resource available to allow execution?
   * @return true if there is at least one resource available, otherwise false
   */
  public boolean canExecute() {
    return canExecute(1);
  }

  /**
   * Are there enough available resources to allow execution?
   * @param amount the number of required resources, a non-negative number
   * @return true if there are enough available resources, otherwise false
   */
  public synchronized boolean canExecute(final long amount) {
    if (isBypass()) {
      return true;
    }

    long refillAmount = refill(limit);
    if (refillAmount == 0 && avail < amount) {
      return false;
    }
    // check for positive overflow
    if (avail <= Long.MAX_VALUE - refillAmount) {
      avail = Math.max(0, Math.min(avail + refillAmount, limit));
    } else {
      avail = Math.max(0, limit);
    }
    if (avail >= amount) {
      return true;
    }
    return false;
  }

  /**
   * consume one available unit.
   */
  public void consume() {
    consume(1);
  }

  /**
   * consume amount available units, amount could be a negative number
   * @param amount the number of units to consume
   */
  public synchronized void consume(final long amount) {

    if (isBypass()) {
      return;
    }

    if (amount >= 0) {
      this.avail -= amount;
      if (this.avail < 0) {
        this.avail = 0;
      }
    } else {
      if (this.avail <= Long.MAX_VALUE + amount) {
        this.avail -= amount;
        this.avail = Math.min(this.avail, this.limit);
      } else {
        this.avail = this.limit;
      }
    }
  }

  /** Returns estimate of the ms required to wait before being able to provide 1 resource. */
  public long waitInterval() {
    return waitInterval(1);
  }

  /**
   * Returns estimate of the ms required to wait before being able to provide "amount" resources.
   */
  public synchronized long waitInterval(final long amount) {
    // TODO Handle over quota?
    return (amount <= avail) ? 0 : getWaitInterval(getLimit(), avail, amount);
  }

  // These two method are for strictly testing purpose only

  public abstract void setNextRefillTime(long nextRefillTime);

  public abstract long getNextRefillTime();
}




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