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/*
 * Copyright 2007-2016 Amazon.com, Inc. or its affiliates. All Rights Reserved.
 *
 * Licensed under the Apache License, Version 2.0 (the "License").
 * You may not use this file except in compliance with the License.
 * A copy of the License is located at:
 *
 *     http://aws.amazon.com/apache2.0/
 *
 * or in the "license" file accompanying this file. This file is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific
 * language governing permissions and limitations under the License.
 */

package software.amazon.ion;

import java.util.Collections;
import java.util.concurrent.CountDownLatch;
import software.amazon.ion.system.IonTextWriterBuilder;

/**
 * Base type for all Ion data nodes.
 * 

* WARNING: This interface should not be implemented or extended by * code outside of this library. *

* The {@code IonValue} hierarchy presents a "tree view" of Ion data; * every node in the tree is an instance of this class. Since the Ion * type system is highly orthogonal, most operations use this * base type, and applications will need to examine individual instances and * "downcast" the value to one of the "real" types (e.g., * {@link IonString}) in order to access the Ion content. *

* Besides the real types, there are other generic interfaces that can be * useful: *

    *
  • * {@link IonText} generalizes {@link IonString} and {@link IonSymbol} *
  • *
  • * {@link IonContainer} generalizes * {@link IonList}, {@link IonSexp}, and {@link IonStruct} *
  • *
  • * {@link IonSequence} generalizes {@link IonList} and {@link IonSexp} *
  • *
  • * {@link IonLob} generalizes {@link IonBlob} and {@link IonClob} *
  • *
*

* To determine the real type of a generic {@code IonValue}, there are three * main mechanisms: *

    *
  • * Use {@code instanceof} to look for a desired interface: *
     *    if (v instanceof IonString)
     *    {
     *        useString((IonString) v);
     *    }
     *    else if (v instanceof IonStruct)
     *    {
     *        useStruct((IonStruct) v);
     *    }
     *    // ...
     *
    *
  • *
  • * Call {@link #getType()} and then {@code switch} over the resulting * {@link IonType}: *
     *    switch (v.getType())
     *    {
     *        case IonType.STRING: useString((IonString) v); break;
     *        case IonType.STRUCT: useStruct((IonStruct) v); break;
     *        // ...
     *    }
     *
    *
  • *
  • * Implement {@link ValueVisitor} and call {@link #accept(ValueVisitor)}: *
     *    public class MyVisitor
     *        extends AbstractValueVisitor
     *    {
     *        public void visit(IonString value)
     *        {
     *            useString(v);
     *        }
     *        public void visit(IonStruct value)
     *        {
     *            useStruct(v);
     *        }
     *        // ...
     *     }
     *
    *
  • *
* Use the most appropriate mechanism for your algorithm, depending upon how * much validation you've done on the data. * *

Single-Parent Restriction

* * {@code IonValue} trees are strictly hierarchical: every node has at most one * parent, as exposed through {@link #getContainer()} (and, implicitly, * {@link #getFieldName()}). You cannot add an {@code IonValue} instance into * two {@link IonContainer}s; any attempt to do so will result in a * {@link ContainedValueException}. You can of course add the same instance to * multiple "normal" {@link Collections}, since that's stepping outside of the * DOM. *

* The implication of this design is that you need to be careful when * performing DOM transformations. You must remove a node from its parent * before adding it to another one; {@link #removeFromContainer()} is handy. * Alternatively you can {@link #clone()} a value, but be aware that cloning is * a deep-copy operation (for the very same single-parent reason). * *

Thread Safety

* * Mutable {@code IonValues} are not safe for use by multiple threads! * Your application must perform its own synchronization if you need to access * {@code IonValues} from multiple threads. This is true even for read-only use * cases, since implementations may perform lazy materialization or other state * changes internally. *

* Alternatively, you can invoke {@link #makeReadOnly()} from a single thread, * after which point the value (and all recursively contained values) will * be immutable and hence thread-safe. *

* It is important to note that {@link #makeReadOnly()} is not guaranteed to * implicitly provide a synchronization point between threads. * This means it is the responsibility of the application to make sure * operations on a thread other than the one that invoked {@link #makeReadOnly()} * causally happen after that invocation observing the rules of * the Java Memory Model (JSR-133). *

* Here is an example of ensuring the correct ordering for multiple threads * accessing an {@link IonValue} using a {@link CountDownLatch} to explicitly * create a the temporal relationship: *

*

 *      // ...
 *      // Shared Between Threads
 *      // ...
 *
 *      IonValue value = ...;
 *      CountDownLatch latch = new CountDownLatch(1);
 *
 *      // ...
 *      // Thread 1
 *      // ...
 *
 *      value.makeReadOnly();
 *      latch.countDown();
 *
 *      // ...
 *      // Thread 2
 *      // ...
 *
 *      // before this point operations on 'value' are not defined
 *      latch.await();
 *      // we can now operate (in a read-only way) on 'value'
 *      value.isNullValue();
 * 
*

* In the above, two threads have a reference to value. * latch in this example provides a way to synchronize * when {@link #makeReadOnly()} happens in the first thread relative * to {@link #isNullValue()} being invoked on the second thread. */ public interface IonValue extends Cloneable { /** * A zero-length immutable {@code IonValue} array. */ public static final IonValue[] EMPTY_ARRAY = new IonValue[0]; /** * Gets an enumeration value identifying the core Ion data type of this * object. * * @return a non-null enumeration value. */ public IonType getType(); /** * Determines whether this in an Ion null value, e.g., * null or null.string. * Note that there are unique null values for each Ion type. * * @return true if this value is one of the Ion null values. */ public boolean isNullValue(); /** * Determines whether this value is read-only. Such values are safe for * simultaneous read from multiple threads. * * @return true if this value is read-only and safe for * multi-threaded reads. * * @see #makeReadOnly() */ public boolean isReadOnly(); /** * Gets the symbol table used to encode this value. The result is either a * local or system symbol table (or null). * * @return the symbol table, or null if this value is not * currently backed by a symbol table. */ public SymbolTable getSymbolTable(); /** * Gets the field name attached to this value, * or null if this is not part of an {@link IonStruct}. * * @throws UnknownSymbolException if the field name has unknown text. */ public String getFieldName(); /** * Gets the field name attached to this value as an interned symbol * (text + ID). * * @return null if this value isn't a struct field. * */ public SymbolToken getFieldNameSymbol(); /** * Gets the container of this value, * or null if this is not part of one. */ public IonContainer getContainer(); /** * Removes this value from its container, if any. * * @return {@code true} if this value was in a container before this method * was called. */ public boolean removeFromContainer(); /** * Finds the top level value above this value. * If this value has no container, or if it's immediate container is a * datagram, then this value is returned. * * @return the top level value above this value, never null, and never an * {@link IonDatagram}. * * @throws UnsupportedOperationException if this is an {@link IonDatagram}. * */ public IonValue topLevelValue(); /** * Gets this value's user type annotations as text. * * @return the (ordered) annotations on the current value, or an empty * array (not {@code null}) if there are none. * * @throws UnknownSymbolException if any annotation has unknown text. */ public String[] getTypeAnnotations(); /** * Gets this value's user type annotations as interned symbols (text + ID). * * @return the (ordered) annotations on the current value, or an empty * array (not {@code null}) if there are none. * */ public SymbolToken[] getTypeAnnotationSymbols(); /** * Determines whether or not the value is annotated with * a particular user type annotation. * @param annotation as a string value. * @return true if this value has the annotation. */ public boolean hasTypeAnnotation(String annotation); /** * Replaces all type annotations with the given text. * * @param annotations the new annotations. If null or empty array, then * all annotations are removed. Any duplicates are preserved. * * @throws EmptySymbolException if any of the annotations are null or * empty string. * */ public void setTypeAnnotations(String... annotations); /** * Replaces all type annotations with the given symbol tokens. * The contents of the {@code annotations} array are copied into this * writer, so the caller does not need to preserve the array. *

* This is an "expert method": correct use requires deep understanding * of the Ion binary format. You almost certainly don't want to use it. * * @param annotations the new annotations. * If null or empty array, then all annotations are removed. * Any duplicates are preserved. * */ public void setTypeAnnotationSymbols(SymbolToken... annotations); /** * Removes all the user type annotations attached to this value. */ public void clearTypeAnnotations(); /** * Adds a user type annotation to the annotations attached to * this value. If the annotation exists the list does not change. * @param annotation as a string value. */ public void addTypeAnnotation(String annotation); /** * Removes a user type annotation from the list of annotations * attached to this value. * If the annotation appears more than once, only the first occurrance is * removed. * If the annotation does not exist, the value does not change. * * @param annotation as a string value. * If null or empty, the method has no effect. */ public void removeTypeAnnotation(String annotation); /** * Copies this value to the given {@link IonWriter}. *

* This method writes annotations and field names (if in a struct), * and performs a deep write, including the contents of * any containers encountered. * */ public void writeTo(IonWriter writer); /** * Entry point for visitor pattern. Implementations of this method by * concrete classes will simply call the appropriate visit * method on the visitor. For example, instances of * {@link IonBool} will invoke {@link ValueVisitor#visit(IonBool)}. * * @param visitor will have one of its visit methods called. * @throws Exception any exception thrown by the visitor is propagated. * @throws NullPointerException if visitor is * null. */ public void accept(ValueVisitor visitor) throws Exception; /** * Marks this instance and its children to be immutable. * In addition, read-only values are safe for simultaneous use * from multiple threads. This may require materializing the Java * forms of the values. *

* After this method completes, any attempt to change the state of this * instance, or of any contained value, will trigger a * {@link ReadOnlyValueException}. * * @see #isReadOnly() */ public void makeReadOnly(); /** * Gets the system that constructed this value. * * @return not null. */ public IonSystem getSystem(); /** * Creates a copy of this value and all of its children. The cloned value * may use the same shared symbol tables, but it will have an independent local * symbol table if necessary. The cloned value will * be modifiable regardless of whether this instance {@link #isReadOnly()}. *

* The cloned value will be created in the context of the same * {@link ValueFactory} as this instance; if you want a copy using a * different factory, then use {@link ValueFactory#clone(IonValue)} * instead. * * @throws UnknownSymbolException * if any part of this value has unknown text but known Sid for * its field name, annotation or symbol. */ public IonValue clone() throws UnknownSymbolException; /** * Returns a non-canonical Ion-formatted ASCII representation of * this value. * All data will be on a single line, with (relatively) minimal whitespace. * There is no guarantee that multiple invocations of this method will * return identical results, only that they will be equivalent per * the Ion data model. For this reason it is erroneous for code to compare * two strings returned by this method. *

* For more configurable rendering, see * {@link software.amazon.ion.system.IonTextWriterBuilder}. *

* This is not the correct way to retrieve the content of an * {@link IonString} or {@link IonSymbol}! * Use {@link IonText#stringValue()} for that purpose. *

     *    ionSystem.newString("Levi's").toString()     =>  "\"Levi's\""
     *    ionSystem.newString("Levi's").stringValue()  =>  "Levi's"
     *    ionSystem.newSymbol("Levi's").toString()     =>  "'Levi\\'s'"
     *    ionSystem.newSymbol("Levi's").stringValue()  =>  "Levi's"
     * 
* * @return Ion text data equivalent to this value. * * @see IonText#stringValue() * @see #toString(IonTextWriterBuilder) * @see #toPrettyString() */ public String toString(); /** * Returns a pretty-printed Ion text representation of this value, using * the settings of {@link IonTextWriterBuilder#pretty()}. *

* The specific configuration may change between releases of this * library, so automated processes should not depend on the exact output * formatting. In particular, there's currently no promise regarding * handling of system data. * * @return Ion text data equivalent to this value. * */ public String toPrettyString(); /** * Returns an Ion text representation of this value, using the settings * from the given builder. * * @param writerBuilder the configuration that will be used for writing * data to a string. * * @return Ion text data equivalent to this value. * */ public String toString(IonTextWriterBuilder writerBuilder); /** * Compares two Ion values for structural equality, which means that they * represent the exact same semantics, including annotations, numeric * precision, and so on. This is a "deep" comparison that recursively * traverses the hierarchy, and as such it should be considered an * expensive operation. * * @see software.amazon.ion.util.Equivalence * * @param other The value to compare with. * * @return A boolean, true if the argument is an {@link IonValue} that * is semantically identical within the Ion data model, including * precision and annotations. */ public boolean equals(Object other); /** * Returns a hash code consistent with {@link #equals(Object)}. *

* {@inheritDoc} */ public int hashCode(); }





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