All Downloads are FREE. Search and download functionalities are using the official Maven repository.

org.apache.lucene.spatial3d.geom.StandardXYZSolid Maven / Gradle / Ivy

There is a newer version: 10.1.0
Show newest version
/*
 * Licensed to the Apache Software Foundation (ASF) under one or more
 * contributor license agreements.  See the NOTICE file distributed with
 * this work for additional information regarding copyright ownership.
 * The ASF licenses this file to You under the Apache License, Version 2.0
 * (the "License"); you may not use this file except in compliance with
 * the License.  You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package org.apache.lucene.spatial3d.geom;

import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;

/**
 * 3D rectangle, bounded on six sides by X,Y,Z limits
 *
 * @lucene.internal
 */
class StandardXYZSolid extends BaseXYZSolid {

  /** Min-X */
  protected final double minX;

  /** Max-X */
  protected final double maxX;

  /** Min-Y */
  protected final double minY;

  /** Max-Y */
  protected final double maxY;

  /** Min-Z */
  protected final double minZ;

  /** Max-Z */
  protected final double maxZ;

  /** Whole world? */
  protected final boolean isWholeWorld;

  /** Min-X plane */
  protected final SidedPlane minXPlane;

  /** Max-X plane */
  protected final SidedPlane maxXPlane;

  /** Min-Y plane */
  protected final SidedPlane minYPlane;

  /** Max-Y plane */
  protected final SidedPlane maxYPlane;

  /** Min-Z plane */
  protected final SidedPlane minZPlane;

  /** Max-Z plane */
  protected final SidedPlane maxZPlane;

  /** true if minXPlane intersects globe */
  protected final boolean minXPlaneIntersects;

  /** true if maxXPlane intersects globe */
  protected final boolean maxXPlaneIntersects;

  /** true if minYPlane intersects globe */
  protected final boolean minYPlaneIntersects;

  /** true if maxYPlane intersects globe */
  protected final boolean maxYPlaneIntersects;

  /** true if minZPlane intersects globe */
  protected final boolean minZPlaneIntersects;

  /** true if maxZPlane intersects globe */
  protected final boolean maxZPlaneIntersects;

  /**
   * These are the edge points of the shape, which are defined to be at least one point on each
   * surface area boundary. In the case of a solid, this includes points which represent the
   * intersection of XYZ bounding planes and the planet, as well as points representing the
   * intersection of single bounding planes with the planet itself.
   */
  protected final GeoPoint[] edgePoints;

  /** Notable points for minXPlane */
  protected final GeoPoint[] notableMinXPoints;

  /** Notable points for maxXPlane */
  protected final GeoPoint[] notableMaxXPoints;

  /** Notable points for minYPlane */
  protected final GeoPoint[] notableMinYPoints;

  /** Notable points for maxYPlane */
  protected final GeoPoint[] notableMaxYPoints;

  /** Notable points for minZPlane */
  protected final GeoPoint[] notableMinZPoints;

  /** Notable points for maxZPlane */
  protected final GeoPoint[] notableMaxZPoints;

  /**
   * Sole constructor
   *
   * @param planetModel is the planet model.
   * @param minX is the minimum X value.
   * @param maxX is the maximum X value.
   * @param minY is the minimum Y value.
   * @param maxY is the maximum Y value.
   * @param minZ is the minimum Z value.
   * @param maxZ is the maximum Z value.
   */
  public StandardXYZSolid(
      final PlanetModel planetModel,
      final double minX,
      final double maxX,
      final double minY,
      final double maxY,
      final double minZ,
      final double maxZ) {
    super(planetModel);
    // Argument checking
    if (maxX - minX < Vector.MINIMUM_RESOLUTION)
      throw new IllegalArgumentException("X values in wrong order or identical");
    if (maxY - minY < Vector.MINIMUM_RESOLUTION)
      throw new IllegalArgumentException("Y values in wrong order or identical");
    if (maxZ - minZ < Vector.MINIMUM_RESOLUTION)
      throw new IllegalArgumentException("Z values in wrong order or identical");

    this.minX = minX;
    this.maxX = maxX;
    this.minY = minY;
    this.maxY = maxY;
    this.minZ = minZ;
    this.maxZ = maxZ;

    final double worldMinX = planetModel.getMinimumXValue();
    final double worldMaxX = planetModel.getMaximumXValue();
    final double worldMinY = planetModel.getMinimumYValue();
    final double worldMaxY = planetModel.getMaximumYValue();
    final double worldMinZ = planetModel.getMinimumZValue();
    final double worldMaxZ = planetModel.getMaximumZValue();

    // We must distinguish between the case where the solid represents the entire world,
    // and when the solid has no overlap with any part of the surface.  In both cases,
    // there will be no edgepoints.
    isWholeWorld =
        (minX - worldMinX < -Vector.MINIMUM_RESOLUTION)
            && (maxX - worldMaxX > Vector.MINIMUM_RESOLUTION)
            && (minY - worldMinY < -Vector.MINIMUM_RESOLUTION)
            && (maxY - worldMaxY > Vector.MINIMUM_RESOLUTION)
            && (minZ - worldMinZ < -Vector.MINIMUM_RESOLUTION)
            && (maxZ - worldMaxZ > Vector.MINIMUM_RESOLUTION);

    if (isWholeWorld) {
      minXPlane = null;
      maxXPlane = null;
      minYPlane = null;
      maxYPlane = null;
      minZPlane = null;
      maxZPlane = null;
      minXPlaneIntersects = false;
      maxXPlaneIntersects = false;
      minYPlaneIntersects = false;
      maxYPlaneIntersects = false;
      minZPlaneIntersects = false;
      maxZPlaneIntersects = false;
      notableMinXPoints = null;
      notableMaxXPoints = null;
      notableMinYPoints = null;
      notableMaxYPoints = null;
      notableMinZPoints = null;
      notableMaxZPoints = null;
      edgePoints = null;
    } else {
      // Construct the planes
      minXPlane = new SidedPlane(maxX, 0.0, 0.0, xUnitVector, -minX);
      maxXPlane = new SidedPlane(minX, 0.0, 0.0, xUnitVector, -maxX);
      minYPlane = new SidedPlane(0.0, maxY, 0.0, yUnitVector, -minY);
      maxYPlane = new SidedPlane(0.0, minY, 0.0, yUnitVector, -maxY);
      minZPlane = new SidedPlane(0.0, 0.0, maxZ, zUnitVector, -minZ);
      maxZPlane = new SidedPlane(0.0, 0.0, minZ, zUnitVector, -maxZ);

      // We need at least one point on the planet surface for each manifestation of the shape.
      // There can be up to 2 (on opposite sides of the world).  But we have to go through
      // 12 combinations of adjacent planes in order to find out if any have 2 intersection
      // solution. Typically, this requires 12 square root operations.
      final GeoPoint[] minXminY =
          minXPlane.findIntersections(
              planetModel, minYPlane, maxXPlane, maxYPlane, minZPlane, maxZPlane);
      final GeoPoint[] minXmaxY =
          minXPlane.findIntersections(
              planetModel, maxYPlane, maxXPlane, minYPlane, minZPlane, maxZPlane);
      final GeoPoint[] minXminZ =
          minXPlane.findIntersections(
              planetModel, minZPlane, maxXPlane, maxZPlane, minYPlane, maxYPlane);
      final GeoPoint[] minXmaxZ =
          minXPlane.findIntersections(
              planetModel, maxZPlane, maxXPlane, minZPlane, minYPlane, maxYPlane);

      final GeoPoint[] maxXminY =
          maxXPlane.findIntersections(
              planetModel, minYPlane, minXPlane, maxYPlane, minZPlane, maxZPlane);
      final GeoPoint[] maxXmaxY =
          maxXPlane.findIntersections(
              planetModel, maxYPlane, minXPlane, minYPlane, minZPlane, maxZPlane);
      final GeoPoint[] maxXminZ =
          maxXPlane.findIntersections(
              planetModel, minZPlane, minXPlane, maxZPlane, minYPlane, maxYPlane);
      final GeoPoint[] maxXmaxZ =
          maxXPlane.findIntersections(
              planetModel, maxZPlane, minXPlane, minZPlane, minYPlane, maxYPlane);

      final GeoPoint[] minYminZ =
          minYPlane.findIntersections(
              planetModel, minZPlane, maxYPlane, maxZPlane, minXPlane, maxXPlane);
      final GeoPoint[] minYmaxZ =
          minYPlane.findIntersections(
              planetModel, maxZPlane, maxYPlane, minZPlane, minXPlane, maxXPlane);
      final GeoPoint[] maxYminZ =
          maxYPlane.findIntersections(
              planetModel, minZPlane, minYPlane, maxZPlane, minXPlane, maxXPlane);
      final GeoPoint[] maxYmaxZ =
          maxYPlane.findIntersections(
              planetModel, maxZPlane, minYPlane, minZPlane, minXPlane, maxXPlane);

      notableMinXPoints = glueTogether(minXminY, minXmaxY, minXminZ, minXmaxZ);
      notableMaxXPoints = glueTogether(maxXminY, maxXmaxY, maxXminZ, maxXmaxZ);
      notableMinYPoints = glueTogether(minXminY, maxXminY, minYminZ, minYmaxZ);
      notableMaxYPoints = glueTogether(minXmaxY, maxXmaxY, maxYminZ, maxYmaxZ);
      notableMinZPoints = glueTogether(minXminZ, maxXminZ, minYminZ, maxYminZ);
      notableMaxZPoints = glueTogether(minXmaxZ, maxXmaxZ, minYmaxZ, maxYmaxZ);

      // System.err.println(
      //  " notableMinXPoints="+Arrays.asList(notableMinXPoints)+"
      // notableMaxXPoints="+Arrays.asList(notableMaxXPoints)+
      //  " notableMinYPoints="+Arrays.asList(notableMinYPoints)+"
      // notableMaxYPoints="+Arrays.asList(notableMaxYPoints)+
      //  " notableMinZPoints="+Arrays.asList(notableMinZPoints)+"
      // notableMaxZPoints="+Arrays.asList(notableMaxZPoints));

      // Now, compute the edge points.
      // This is the trickiest part of setting up an XYZSolid.  We've computed intersections
      // already, so we'll start there.
      // There can be a number of shapes, each of which needs an edgepoint.  Each side by itself
      // might contribute an edgepoint, for instance, if the plane describing that side
      // intercepts the planet in such a way that the ellipse of interception does not meet any
      // other planes.  Plane intersections can each contribute 0, 1, or 2 edgepoints.
      //
      // All of this makes for a lot of potential edgepoints, but I believe these can be pruned back
      // with careful analysis. I haven't yet done that analysis, however, so I will treat them all
      // as individual edgepoints.

      // The cases we are looking for are when the four corner points for any given
      // plane are all outside of the world, AND that plane intersects the world.
      // There are eight corner points all told; we must evaluate these WRT the planet surface.
      final boolean minXminYminZ = planetModel.pointOutside(minX, minY, minZ);
      final boolean minXminYmaxZ = planetModel.pointOutside(minX, minY, maxZ);
      final boolean minXmaxYminZ = planetModel.pointOutside(minX, maxY, minZ);
      final boolean minXmaxYmaxZ = planetModel.pointOutside(minX, maxY, maxZ);
      final boolean maxXminYminZ = planetModel.pointOutside(maxX, minY, minZ);
      final boolean maxXminYmaxZ = planetModel.pointOutside(maxX, minY, maxZ);
      final boolean maxXmaxYminZ = planetModel.pointOutside(maxX, maxY, minZ);
      final boolean maxXmaxYmaxZ = planetModel.pointOutside(maxX, maxY, maxZ);

      // System.err.println("Outside world: minXminYminZ="+minXminYminZ+"
      // minXminYmaxZ="+minXminYmaxZ+" minXmaxYminZ="+minXmaxYminZ+
      //  " minXmaxYmaxZ="+minXmaxYmaxZ+" maxXminYminZ="+maxXminYminZ+"
      // maxXminYmaxZ="+maxXminYmaxZ+" maxXmaxYminZ="+maxXmaxYminZ+
      //  " maxXmaxYmaxZ="+maxXmaxYmaxZ);

      // Look at single-plane/world intersections.
      // We detect these by looking at the world model and noting its x, y, and z bounds.

      final GeoPoint[] minXEdges;
      if (minX - worldMinX >= -Vector.MINIMUM_RESOLUTION
          && minX - worldMaxX <= Vector.MINIMUM_RESOLUTION
          && minY < 0.0
          && maxY > 0.0
          && minZ < 0.0
          && maxZ > 0.0
          && minXminYminZ
          && minXminYmaxZ
          && minXmaxYminZ
          && minXmaxYmaxZ) {
        // Find any point on the minX plane that intersects the world
        // First construct a perpendicular plane that will allow us to find a sample point.
        // This plane is vertical and goes through the points (0,0,0) and (1,0,0)
        // Then use it to compute a sample point.
        final GeoPoint intPoint = minXPlane.getSampleIntersectionPoint(planetModel, xVerticalPlane);
        if (intPoint != null) {
          minXEdges = new GeoPoint[] {intPoint};
        } else {
          // No intersection found?
          minXEdges = EMPTY_POINTS;
        }
      } else {
        minXEdges = EMPTY_POINTS;
      }

      final GeoPoint[] maxXEdges;
      if (maxX - worldMinX >= -Vector.MINIMUM_RESOLUTION
          && maxX - worldMaxX <= Vector.MINIMUM_RESOLUTION
          && minY < 0.0
          && maxY > 0.0
          && minZ < 0.0
          && maxZ > 0.0
          && maxXminYminZ
          && maxXminYmaxZ
          && maxXmaxYminZ
          && maxXmaxYmaxZ) {
        // Find any point on the maxX plane that intersects the world
        // First construct a perpendicular plane that will allow us to find a sample point.
        // This plane is vertical and goes through the points (0,0,0) and (1,0,0)
        // Then use it to compute a sample point.
        final GeoPoint intPoint = maxXPlane.getSampleIntersectionPoint(planetModel, xVerticalPlane);
        if (intPoint != null) {
          maxXEdges = new GeoPoint[] {intPoint};
        } else {
          maxXEdges = EMPTY_POINTS;
        }
      } else {
        maxXEdges = EMPTY_POINTS;
      }

      final GeoPoint[] minYEdges;
      if (minY - worldMinY >= -Vector.MINIMUM_RESOLUTION
          && minY - worldMaxY <= Vector.MINIMUM_RESOLUTION
          && minX < 0.0
          && maxX > 0.0
          && minZ < 0.0
          && maxZ > 0.0
          && minXminYminZ
          && minXminYmaxZ
          && maxXminYminZ
          && maxXminYmaxZ) {
        // Find any point on the minY plane that intersects the world
        // First construct a perpendicular plane that will allow us to find a sample point.
        // This plane is vertical and goes through the points (0,0,0) and (0,1,0)
        // Then use it to compute a sample point.
        final GeoPoint intPoint = minYPlane.getSampleIntersectionPoint(planetModel, yVerticalPlane);
        if (intPoint != null) {
          minYEdges = new GeoPoint[] {intPoint};
        } else {
          minYEdges = EMPTY_POINTS;
        }
      } else {
        minYEdges = EMPTY_POINTS;
      }

      final GeoPoint[] maxYEdges;
      if (maxY - worldMinY >= -Vector.MINIMUM_RESOLUTION
          && maxY - worldMaxY <= Vector.MINIMUM_RESOLUTION
          && minX < 0.0
          && maxX > 0.0
          && minZ < 0.0
          && maxZ > 0.0
          && minXmaxYminZ
          && minXmaxYmaxZ
          && maxXmaxYminZ
          && maxXmaxYmaxZ) {
        // Find any point on the maxY plane that intersects the world
        // First construct a perpendicular plane that will allow us to find a sample point.
        // This plane is vertical and goes through the points (0,0,0) and (0,1,0)
        // Then use it to compute a sample point.
        final GeoPoint intPoint = maxYPlane.getSampleIntersectionPoint(planetModel, yVerticalPlane);
        if (intPoint != null) {
          maxYEdges = new GeoPoint[] {intPoint};
        } else {
          maxYEdges = EMPTY_POINTS;
        }
      } else {
        maxYEdges = EMPTY_POINTS;
      }

      final GeoPoint[] minZEdges;
      if (minZ - worldMinZ >= -Vector.MINIMUM_RESOLUTION
          && minZ - worldMaxZ <= Vector.MINIMUM_RESOLUTION
          && minX < 0.0
          && maxX > 0.0
          && minY < 0.0
          && maxY > 0.0
          && minXminYminZ
          && minXmaxYminZ
          && maxXminYminZ
          && maxXmaxYminZ) {
        // Find any point on the minZ plane that intersects the world
        // First construct a perpendicular plane that will allow us to find a sample point.
        // This plane is vertical and goes through the points (0,0,0) and (1,0,0)
        // Then use it to compute a sample point.
        final GeoPoint intPoint = minZPlane.getSampleIntersectionPoint(planetModel, xVerticalPlane);
        if (intPoint != null) {
          minZEdges = new GeoPoint[] {intPoint};
        } else {
          minZEdges = EMPTY_POINTS;
        }
      } else {
        minZEdges = EMPTY_POINTS;
      }

      final GeoPoint[] maxZEdges;
      if (maxZ - worldMinZ >= -Vector.MINIMUM_RESOLUTION
          && maxZ - worldMaxZ <= Vector.MINIMUM_RESOLUTION
          && minX < 0.0
          && maxX > 0.0
          && minY < 0.0
          && maxY > 0.0
          && minXminYmaxZ
          && minXmaxYmaxZ
          && maxXminYmaxZ
          && maxXmaxYmaxZ) {
        // Find any point on the maxZ plane that intersects the world
        // First construct a perpendicular plane that will allow us to find a sample point.
        // This plane is vertical and goes through the points (0,0,0) and (1,0,0) (that is, its
        // orientation doesn't matter)
        // Then use it to compute a sample point.
        final GeoPoint intPoint = maxZPlane.getSampleIntersectionPoint(planetModel, xVerticalPlane);
        if (intPoint != null) {
          maxZEdges = new GeoPoint[] {intPoint};
        } else {
          maxZEdges = EMPTY_POINTS;
        }
      } else {
        maxZEdges = EMPTY_POINTS;
      }

      // System.err.println(
      //  " minXEdges="+Arrays.asList(minXEdges)+" maxXEdges="+Arrays.asList(maxXEdges)+
      //  " minYEdges="+Arrays.asList(minYEdges)+" maxYEdges="+Arrays.asList(maxYEdges)+
      //  " minZEdges="+Arrays.asList(minZEdges)+" maxZEdges="+Arrays.asList(maxZEdges));

      minXPlaneIntersects = notableMinXPoints.length + minXEdges.length > 0;
      maxXPlaneIntersects = notableMaxXPoints.length + maxXEdges.length > 0;
      minYPlaneIntersects = notableMinYPoints.length + minYEdges.length > 0;
      maxYPlaneIntersects = notableMaxYPoints.length + maxYEdges.length > 0;
      minZPlaneIntersects = notableMinZPoints.length + minZEdges.length > 0;
      maxZPlaneIntersects = notableMaxZPoints.length + maxZEdges.length > 0;

      // Glue everything together.  This is not a minimal set of edgepoints, as of now, but it does
      // completely describe all shapes on the planet.
      this.edgePoints =
          glueTogether(
              minXminY, minXmaxY, minXminZ, minXmaxZ, maxXminY, maxXmaxY, maxXminZ, maxXmaxZ,
              minYminZ, minYmaxZ, maxYminZ, maxYmaxZ, minXEdges, maxXEdges, minYEdges, maxYEdges,
              minZEdges, maxZEdges);
    }
  }

  /**
   * Constructor for deserialization.
   *
   * @param planetModel is the planet model.
   * @param inputStream is the input stream.
   */
  public StandardXYZSolid(final PlanetModel planetModel, final InputStream inputStream)
      throws IOException {
    this(
        planetModel,
        SerializableObject.readDouble(inputStream),
        SerializableObject.readDouble(inputStream),
        SerializableObject.readDouble(inputStream),
        SerializableObject.readDouble(inputStream),
        SerializableObject.readDouble(inputStream),
        SerializableObject.readDouble(inputStream));
  }

  @Override
  public void write(final OutputStream outputStream) throws IOException {
    SerializableObject.writeDouble(outputStream, minX);
    SerializableObject.writeDouble(outputStream, maxX);
    SerializableObject.writeDouble(outputStream, minY);
    SerializableObject.writeDouble(outputStream, maxY);
    SerializableObject.writeDouble(outputStream, minZ);
    SerializableObject.writeDouble(outputStream, maxZ);
  }

  @Override
  protected GeoPoint[] getEdgePoints() {
    return edgePoints;
  }

  @Override
  public boolean isWithin(final double x, final double y, final double z) {
    if (isWholeWorld) {
      return true;
    }
    return minXPlane.isWithin(x, y, z)
        && maxXPlane.isWithin(x, y, z)
        && minYPlane.isWithin(x, y, z)
        && maxYPlane.isWithin(x, y, z)
        && minZPlane.isWithin(x, y, z)
        && maxZPlane.isWithin(x, y, z);
  }

  @Override
  public int getRelationship(final GeoShape path) {
    if (isWholeWorld) {
      if (path.getEdgePoints().length > 0) return WITHIN;
      return OVERLAPS;
    }

    /*
    for (GeoPoint p : getEdgePoints()) {
      System.err.println(" Edge point "+p+" path.isWithin()? "+path.isWithin(p));
    }

    for (GeoPoint p : path.getEdgePoints()) {
      System.err.println(" path edge point "+p+" isWithin()? "+isWithin(p)+" minx="+minXPlane.evaluate(p)
      +" maxx="+maxXPlane.evaluate(p)+" miny="+minYPlane.evaluate(p)+" maxy="+maxYPlane.evaluate(p)
      +" minz="+minZPlane.evaluate(p)+" maxz="+maxZPlane.evaluate(p));
    }
    */

    // System.err.println(this+" getrelationship with " + path);
    final int insideRectangle = isShapeInsideArea(path);
    if (insideRectangle == SOME_INSIDE) {
      // System.err.println(" some shape points inside area");
      return OVERLAPS;
    }

    // Figure out if the entire XYZArea is contained by the shape.
    final int insideShape = isAreaInsideShape(path);
    if (insideShape == SOME_INSIDE) {
      // System.err.println(" some area points inside shape");
      return OVERLAPS;
    }

    if (insideRectangle == ALL_INSIDE && insideShape == ALL_INSIDE) {
      // System.err.println(" inside of each other");
      return OVERLAPS;
    }

    if ((minXPlaneIntersects
            && path.intersects(
                minXPlane,
                notableMinXPoints,
                maxXPlane,
                minYPlane,
                maxYPlane,
                minZPlane,
                maxZPlane))
        || (maxXPlaneIntersects
            && path.intersects(
                maxXPlane,
                notableMaxXPoints,
                minXPlane,
                minYPlane,
                maxYPlane,
                minZPlane,
                maxZPlane))
        || (minYPlaneIntersects
            && path.intersects(
                minYPlane,
                notableMinYPoints,
                maxYPlane,
                minXPlane,
                maxXPlane,
                minZPlane,
                maxZPlane))
        || (maxYPlaneIntersects
            && path.intersects(
                maxYPlane,
                notableMaxYPoints,
                minYPlane,
                minXPlane,
                maxXPlane,
                minZPlane,
                maxZPlane))
        || (minZPlaneIntersects
            && path.intersects(
                minZPlane,
                notableMinZPoints,
                maxZPlane,
                minXPlane,
                maxXPlane,
                minYPlane,
                maxYPlane))
        || (maxZPlaneIntersects
            && path.intersects(
                maxZPlane,
                notableMaxZPoints,
                minZPlane,
                minXPlane,
                maxXPlane,
                minYPlane,
                maxYPlane))) {
      // System.err.println(" edges intersect");
      return OVERLAPS;
    }

    if (insideRectangle == ALL_INSIDE) {
      // System.err.println(" all shape points inside area");
      return WITHIN;
    }

    if (insideShape == ALL_INSIDE) {
      // System.err.println(" all area points inside shape");
      return CONTAINS;
    }
    // System.err.println(" disjoint");
    return DISJOINT;
  }

  @Override
  public boolean equals(Object o) {
    if (!(o instanceof StandardXYZSolid)) {
      return false;
    }
    StandardXYZSolid other = (StandardXYZSolid) o;
    if (!super.equals(other) || other.isWholeWorld != isWholeWorld) {
      return false;
    }
    if (!isWholeWorld) {
      return other.minXPlane.equals(minXPlane)
          && other.maxXPlane.equals(maxXPlane)
          && other.minYPlane.equals(minYPlane)
          && other.maxYPlane.equals(maxYPlane)
          && other.minZPlane.equals(minZPlane)
          && other.maxZPlane.equals(maxZPlane);
    }
    return true;
  }

  @Override
  public int hashCode() {
    int result = super.hashCode();
    result = 31 * result + (isWholeWorld ? 1 : 0);
    if (!isWholeWorld) {
      result = 31 * result + minXPlane.hashCode();
      result = 31 * result + maxXPlane.hashCode();
      result = 31 * result + minYPlane.hashCode();
      result = 31 * result + maxYPlane.hashCode();
      result = 31 * result + minZPlane.hashCode();
      result = 31 * result + maxZPlane.hashCode();
    }
    return result;
  }

  @Override
  public String toString() {
    return "StandardXYZSolid: {planetmodel="
        + planetModel
        + ", isWholeWorld="
        + isWholeWorld
        + ", minXplane="
        + minXPlane
        + ", maxXplane="
        + maxXPlane
        + ", minYplane="
        + minYPlane
        + ", maxYplane="
        + maxYPlane
        + ", minZplane="
        + minZPlane
        + ", maxZplane="
        + maxZPlane
        + "}";
  }
}




© 2015 - 2025 Weber Informatics LLC | Privacy Policy