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Apache Lucene (module: spatial3d)
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.apache.lucene.spatial3d.geom;
import java.io.IOException;
import java.io.InputStream;
/**
* Base class to create a composite of GeoMembershipShapes
*
* @param is the type of GeoMembershipShapes of the composite.
* @lucene.internal
*/
abstract class GeoBaseCompositeMembershipShape
extends GeoBaseCompositeShape implements GeoMembershipShape {
/** Constructor. */
GeoBaseCompositeMembershipShape(PlanetModel planetModel) {
super(planetModel);
}
/**
* Constructor for deserialization.
*
* @param planetModel is the planet model.
* @param inputStream is the input stream.
* @param clazz is the class of the generic.
*/
GeoBaseCompositeMembershipShape(
final PlanetModel planetModel, final InputStream inputStream, final Class clazz)
throws IOException {
super(planetModel, inputStream, clazz);
}
@Override
public double computeOutsideDistance(final DistanceStyle distanceStyle, final GeoPoint point) {
return computeOutsideDistance(distanceStyle, point.x, point.y, point.z);
}
@Override
public double computeOutsideDistance(
final DistanceStyle distanceStyle, final double x, final double y, final double z) {
if (isWithin(x, y, z)) {
return 0.0;
}
double distance = Double.POSITIVE_INFINITY;
for (GeoMembershipShape shape : shapes) {
final double normalDistance = shape.computeOutsideDistance(distanceStyle, x, y, z);
if (normalDistance < distance) {
distance = normalDistance;
}
}
return distance;
}
}