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/*
 * Licensed to the Apache Software Foundation (ASF) under one or more
 * contributor license agreements.  See the NOTICE file distributed with
 * this work for additional information regarding copyright ownership.
 * The ASF licenses this file to You under the Apache License, Version 2.0
 * (the "License"); you may not use this file except in compliance with
 * the License.  You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
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package org.apache.commons.pool;

/**
 * An interface defining life-cycle methods for
 * instances to be served by an {@link ObjectPool}.
 * 

* By contract, when an {@link ObjectPool} * delegates to a {@link PoolableObjectFactory}, *

    *
  1. * {@link #makeObject makeObject} * is called whenever a new instance is needed. *
  2. *
  3. * {@link #activateObject activateObject} * is invoked on every instance that has been * {@link #passivateObject passivated} before it is * {@link ObjectPool#borrowObject borrowed} from the pool. *
  4. *
  5. * {@link #validateObject validateObject} * is invoked on {@link #activateObject activated} instances to make sure * they can be {@link ObjectPool#borrowObject borrowed} from the pool. * validateObject may also be used to test an * instance being {@link ObjectPool#returnObject returned} to the pool * before it is {@link #passivateObject passivated}. It will only be invoked * on an activated instance. *
  6. *
  7. * {@link #passivateObject passivateObject} * is invoked on every instance when it is returned to the pool. *
  8. *
  9. * {@link #destroyObject destroyObject} * is invoked on every instance when it is being "dropped" from the * pool (whether due to the response from validateObject, * or for reasons specific to the pool implementation.) There is no * guarantee that the instance being destroyed will * be considered active, passive or in a generally consistent state. *
  10. *
*

*

* {@link PoolableObjectFactory} must be thread-safe. The only promise * an {@link ObjectPool} makes is that the same instance of an object will not * be passed to more than one method of a PoolableObjectFactory * at a time. *

* * @see ObjectPool * * @author Rodney Waldhoff * @author Sandy McArthur * @version $Revision: 777748 $ $Date: 2009-05-22 20:00:44 -0400 (Fri, 22 May 2009) $ * @since Pool 1.0 */ public interface PoolableObjectFactory { /** * Creates an instance that can be served by the pool. * Instances returned from this method should be in the * same state as if they had been * {@link #activateObject activated}. They will not be * activated before being served by the pool. * * @return an instance that can be served by the pool. * @throws Exception if there is a problem creating a new instance, * this will be propagated to the code requesting an object. */ Object makeObject() throws Exception; /** * Destroys an instance no longer needed by the pool. *

* It is important for implementations of this method to be aware * that there is no guarantee about what state obj * will be in and the implementation should be prepared to handle * unexpected errors. *

*

* Also, an implementation must take in to consideration that * instances lost to the garbage collector may never be destroyed. *

* * @param obj the instance to be destroyed * @throws Exception should be avoided as it may be swallowed by * the pool implementation. * @see #validateObject * @see ObjectPool#invalidateObject */ void destroyObject(Object obj) throws Exception; /** * Ensures that the instance is safe to be returned by the pool. * Returns false if obj should be destroyed. * * @param obj the instance to be validated * @return false if obj is not valid and should * be dropped from the pool, true otherwise. */ boolean validateObject(Object obj); /** * Reinitialize an instance to be returned by the pool. * * @param obj the instance to be activated * @throws Exception if there is a problem activating obj, * this exception may be swallowed by the pool. * @see #destroyObject */ void activateObject(Object obj) throws Exception; /** * Uninitialize an instance to be returned to the idle object pool. * * @param obj the instance to be passivated * @throws Exception if there is a problem passivating obj, * this exception may be swallowed by the pool. * @see #destroyObject */ void passivateObject(Object obj) throws Exception; }




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