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/**
* Licensed to the Apache Software Foundation (ASF) under one or more contributor license
* agreements. See the NOTICE file distributed with this work for additional information regarding
* copyright ownership. The ASF licenses this file to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance with the License. You may obtain a
* copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable
* law or agreed to in writing, software distributed under the License is distributed on an "AS IS"
* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License
* for the specific language governing permissions and limitations under the License.
*/
package org.apache.hadoop.hbase.quotas;
import java.util.concurrent.TimeUnit;
import org.apache.hadoop.hbase.classification.InterfaceAudience;
import org.apache.hadoop.hbase.classification.InterfaceStability;
import com.google.common.annotations.VisibleForTesting;
/**
* Simple rate limiter.
*
* Usage Example:
* // At this point you have a unlimited resource limiter
* RateLimiter limiter = new AverageIntervalRateLimiter();
* or new FixedIntervalRateLimiter();
* limiter.set(10, TimeUnit.SECONDS); // set 10 resources/sec
*
* while (true) {
* // call canExecute before performing resource consuming operation
* bool canExecute = limiter.canExecute();
* // If there are no available resources, wait until one is available
* if (!canExecute) Thread.sleep(limiter.waitInterval());
* // ...execute the work and consume the resource...
* limiter.consume();
* }
*/
@InterfaceAudience.Private
@InterfaceStability.Evolving
@edu.umd.cs.findbugs.annotations.SuppressWarnings(value="IS2_INCONSISTENT_SYNC",
justification="FindBugs seems confused; says limit and tlimit " +
"are mostly synchronized...but to me it looks like they are totally synchronized")
public abstract class RateLimiter {
public static final String QUOTA_RATE_LIMITER_CONF_KEY = "hbase.quota.rate.limiter";
private long tunit = 1000; // Timeunit factor for translating to ms.
private long limit = Long.MAX_VALUE; // The max value available resource units can be refilled to.
private long avail = Long.MAX_VALUE; // Currently available resource units
/**
* Refill the available units w.r.t the elapsed time.
* @param limit Maximum available resource units that can be refilled to.
* @return how many resource units may be refilled ?
*/
abstract long refill(long limit);
/**
* Time in milliseconds to wait for before requesting to consume 'amount' resource.
* @param limit Maximum available resource units that can be refilled to.
* @param available Currently available resource units
* @param amount Resources for which time interval to calculate for
* @return estimate of the ms required to wait before being able to provide 'amount' resources.
*/
abstract long getWaitInterval(long limit, long available, long amount);
/**
* Set the RateLimiter max available resources and refill period.
* @param limit The max value available resource units can be refilled to.
* @param timeUnit Timeunit factor for translating to ms.
*/
public synchronized void set(final long limit, final TimeUnit timeUnit) {
switch (timeUnit) {
case MILLISECONDS:
tunit = 1;
break;
case SECONDS:
tunit = 1000;
break;
case MINUTES:
tunit = 60 * 1000;
break;
case HOURS:
tunit = 60 * 60 * 1000;
break;
case DAYS:
tunit = 24 * 60 * 60 * 1000;
break;
default:
throw new RuntimeException("Unsupported " + timeUnit.name() + " TimeUnit.");
}
this.limit = limit;
this.avail = limit;
}
public String toString() {
String rateLimiter = this.getClass().getSimpleName();
if (getLimit() == Long.MAX_VALUE) {
return rateLimiter + "(Bypass)";
}
return rateLimiter + "(avail=" + getAvailable() + " limit=" + getLimit() +
" tunit=" + getTimeUnitInMillis() + ")";
}
/**
* Sets the current instance of RateLimiter to a new values.
*
* if current limit is smaller than the new limit, bump up the available resources.
* Otherwise allow clients to use up the previously available resources.
*/
public synchronized void update(final RateLimiter other) {
this.tunit = other.tunit;
if (this.limit < other.limit) {
// If avail is capped to this.limit, it will never overflow,
// otherwise, avail may overflow, just be careful here.
long diff = other.limit - this.limit;
if (this.avail <= Long.MAX_VALUE - diff) {
this.avail += diff;
this.avail = Math.min(this.avail, other.limit);
} else {
this.avail = other.limit;
}
}
this.limit = other.limit;
}
public synchronized boolean isBypass() {
return getLimit() == Long.MAX_VALUE;
}
public synchronized long getLimit() {
return limit;
}
public synchronized long getAvailable() {
return avail;
}
protected synchronized long getTimeUnitInMillis() {
return tunit;
}
/**
* Is there at least one resource available to allow execution?
* @return true if there is at least one resource available, otherwise false
*/
public boolean canExecute() {
return canExecute(1);
}
/**
* Are there enough available resources to allow execution?
* @param amount the number of required resources, a non-negative number
* @return true if there are enough available resources, otherwise false
*/
public synchronized boolean canExecute(final long amount) {
if (isBypass()) {
return true;
}
long refillAmount = refill(limit);
if (refillAmount == 0 && avail < amount) {
return false;
}
// check for positive overflow
if (avail <= Long.MAX_VALUE - refillAmount) {
avail = Math.max(0, Math.min(avail + refillAmount, limit));
} else {
avail = Math.max(0, limit);
}
if (avail >= amount) {
return true;
}
return false;
}
/**
* consume one available unit.
*/
public void consume() {
consume(1);
}
/**
* consume amount available units, amount could be a negative number
* @param amount the number of units to consume
*/
public synchronized void consume(final long amount) {
if (isBypass()) {
return;
}
if (amount >= 0 ) {
this.avail -= amount;
if (this.avail < 0) {
this.avail = 0;
}
} else {
if (this.avail <= Long.MAX_VALUE + amount) {
this.avail -= amount;
this.avail = Math.min(this.avail, this.limit);
} else {
this.avail = this.limit;
}
}
}
/**
* @return estimate of the ms required to wait before being able to provide 1 resource.
*/
public long waitInterval() {
return waitInterval(1);
}
/**
* @return estimate of the ms required to wait before being able to provide "amount" resources.
*/
public synchronized long waitInterval(final long amount) {
// TODO Handle over quota?
return (amount <= avail) ? 0 : getWaitInterval(getLimit(), avail, amount);
}
// These two method are for strictly testing purpose only
@VisibleForTesting
public abstract void setNextRefillTime(long nextRefillTime);
@VisibleForTesting
public abstract long getNextRefillTime();
}
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