src.it.unimi.dsi.fastutil.chars.Char2FloatRBTreeMap Maven / Gradle / Ivy
/* Generic definitions */
/* Assertions (useful to generate conditional code) */
/* Current type and class (and size, if applicable) */
/* Value methods */
/* Interfaces (keys) */
/* Interfaces (values) */
/* Abstract implementations (keys) */
/* Abstract implementations (values) */
/* Static containers (keys) */
/* Static containers (values) */
/* Implementations */
/* Synchronized wrappers */
/* Unmodifiable wrappers */
/* Other wrappers */
/* Methods (keys) */
/* Methods (values) */
/* Methods (keys/values) */
/* Methods that have special names depending on keys (but the special names depend on values) */
/* Equality */
/* Object/Reference-only definitions (keys) */
/* Primitive-type-only definitions (keys) */
/* Object/Reference-only definitions (values) */
/* Primitive-type-only definitions (values) */
/*
* Copyright (C) 2002-2013 Sebastiano Vigna
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package it.unimi.dsi.fastutil.chars;
import it.unimi.dsi.fastutil.objects.AbstractObjectSortedSet;
import it.unimi.dsi.fastutil.objects.ObjectBidirectionalIterator;
import it.unimi.dsi.fastutil.objects.ObjectListIterator;
import it.unimi.dsi.fastutil.objects.ObjectSortedSet;
import it.unimi.dsi.fastutil.floats.FloatCollection;
import it.unimi.dsi.fastutil.floats.AbstractFloatCollection;
import it.unimi.dsi.fastutil.floats.FloatIterator;
import java.util.Comparator;
import java.util.Iterator;
import java.util.Map;
import java.util.SortedMap;
import java.util.NoSuchElementException;
import it.unimi.dsi.fastutil.floats.FloatListIterator;
/** A type-specific red-black tree map with a fast, small-footprint implementation.
*
* The iterators provided by the views of this class are type-specific {@linkplain
* it.unimi.dsi.fastutil.BidirectionalIterator bidirectional iterators}.
* Moreover, the iterator returned by iterator()
can be safely cast
* to a type-specific {@linkplain java.util.ListIterator list iterator}.
*
*/
public class Char2FloatRBTreeMap extends AbstractChar2FloatSortedMap implements java.io.Serializable, Cloneable {
/** A reference to the root entry. */
protected transient Entry tree;
/** Number of entries in this map. */
protected int count;
/** The first key in this map. */
protected transient Entry firstEntry;
/** The last key in this map. */
protected transient Entry lastEntry;
/** Cached set of entries. */
protected transient volatile ObjectSortedSet entries;
/** Cached set of keys. */
protected transient volatile CharSortedSet keys;
/** Cached collection of values. */
protected transient volatile FloatCollection values;
/** The value of this variable remembers, after a put()
* or a remove()
, whether the domain of the map
* has been modified. */
protected transient boolean modified;
/** This map's comparator, as provided in the constructor. */
protected Comparator super Character> storedComparator;
/** This map's actual comparator; it may differ from {@link #storedComparator} because it is
always a type-specific comparator, so it could be derived from the former by wrapping. */
protected transient CharComparator actualComparator;
private static final long serialVersionUID = -7046029254386353129L;
private static final boolean ASSERTS = false;
{
allocatePaths();
}
/** Creates a new empty tree map.
*/
public Char2FloatRBTreeMap() {
tree = null;
count = 0;
}
/** Generates the comparator that will be actually used.
*
* When a specific {@link Comparator} is specified and stored in {@link
* #storedComparator}, we must check whether it is type-specific. If it is
* so, we can used directly, and we store it in {@link #actualComparator}. Otherwise,
* we generate on-the-fly an anonymous class that wraps the non-specific {@link Comparator}
* and makes it into a type-specific one.
*/
@SuppressWarnings("unchecked")
private void setActualComparator() {
/* If the provided comparator is already type-specific, we use it. Otherwise,
we use a wrapper anonymous class to fake that it is type-specific. */
if ( storedComparator == null || storedComparator instanceof CharComparator ) actualComparator = (CharComparator)storedComparator;
else actualComparator = new CharComparator () {
public int compare( char k1, char k2 ) {
return storedComparator.compare( (Character.valueOf(k1)), (Character.valueOf(k2)) );
}
public int compare( Character ok1, Character ok2 ) {
return storedComparator.compare( ok1, ok2 );
}
};
}
/** Creates a new empty tree map with the given comparator.
*
* @param c a (possibly type-specific) comparator.
*/
public Char2FloatRBTreeMap( final Comparator super Character> c ) {
this();
storedComparator = c;
setActualComparator();
}
/** Creates a new tree map copying a given map.
*
* @param m a {@link Map} to be copied into the new tree map.
*/
public Char2FloatRBTreeMap( final Map extends Character, ? extends Float> m ) {
this();
putAll( m );
}
/** Creates a new tree map copying a given sorted map (and its {@link Comparator}).
*
* @param m a {@link SortedMap} to be copied into the new tree map.
*/
public Char2FloatRBTreeMap( final SortedMap m ) {
this( m.comparator() );
putAll( m );
}
/** Creates a new tree map copying a given map.
*
* @param m a type-specific map to be copied into the new tree map.
*/
public Char2FloatRBTreeMap( final Char2FloatMap m ) {
this();
putAll( m );
}
/** Creates a new tree map copying a given sorted map (and its {@link Comparator}).
*
* @param m a type-specific sorted map to be copied into the new tree map.
*/
public Char2FloatRBTreeMap( final Char2FloatSortedMap m ) {
this( m.comparator() );
putAll( m );
}
/** Creates a new tree map using the elements of two parallel arrays and the given comparator.
*
* @param k the array of keys of the new tree map.
* @param v the array of corresponding values in the new tree map.
* @param c a (possibly type-specific) comparator.
* @throws IllegalArgumentException if k
and v
have different lengths.
*/
public Char2FloatRBTreeMap( final char[] k, final float v[], final Comparator super Character> c ) {
this( c );
if ( k.length != v.length ) throw new IllegalArgumentException( "The key array and the value array have different lengths (" + k.length + " and " + v.length + ")" );
for( int i = 0; i < k.length; i++ ) this.put( k[ i ], v[ i ] );
}
/** Creates a new tree map using the elements of two parallel arrays.
*
* @param k the array of keys of the new tree map.
* @param v the array of corresponding values in the new tree map.
* @throws IllegalArgumentException if k
and v
have different lengths.
*/
public Char2FloatRBTreeMap( final char[] k, final float v[] ) {
this( k, v, null );
}
/*
* The following methods implements some basic building blocks used by
* all accessors. They are (and should be maintained) identical to those used in RBTreeSet.drv.
*
* The put()/remove() code is derived from Ben Pfaff's GNU libavl
* (http://www.msu.edu/~pfaffben/avl/). If you want to understand what's
* going on, you should have a look at the literate code contained therein
* first.
*/
/** Compares two keys in the right way.
*
* This method uses the {@link #actualComparator} if it is non-null
.
* Otherwise, it resorts to primitive type comparisons or to {@link Comparable#compareTo(Object) compareTo()}.
*
* @param k1 the first key.
* @param k2 the second key.
* @return a number smaller than, equal to or greater than 0, as usual
* (i.e., when k1 < k2, k1 = k2 or k1 > k2, respectively).
*/
@SuppressWarnings("unchecked")
final int compare( final char k1, final char k2 ) {
return actualComparator == null ? ( (k1) < (k2) ? -1 : ( (k1) == (k2) ? 0 : 1 ) ) : actualComparator.compare( k1, k2 );
}
/** Returns the entry corresponding to the given key, if it is in the tree; null
, otherwise.
*
* @param k the key to search for.
* @return the corresponding entry, or null
if no entry with the given key exists.
*/
final Entry findKey( final char k ) {
Entry e = tree;
int cmp;
while ( e != null && ( cmp = compare( k, e.key ) ) != 0 ) e = cmp < 0 ? e.left() : e.right();
return e;
}
/** Locates a key.
*
* @param k a key.
* @return the last entry on a search for the given key; this will be
* the given key, if it present; otherwise, it will be either the smallest greater key or the greatest smaller key.
*/
final Entry locateKey( final char k ) {
Entry e = tree, last = tree;
int cmp = 0;
while ( e != null && ( cmp = compare( k, e.key ) ) != 0 ) {
last = e;
e = cmp < 0 ? e.left() : e.right();
}
return cmp == 0 ? e : last;
}
/** This vector remembers the path and the direction followed during the
* current insertion. It suffices for about 232 entries. */
private transient boolean dirPath[];
private transient Entry nodePath[];
@SuppressWarnings("unchecked")
private void allocatePaths() {
dirPath = new boolean[ 64 ];
nodePath = new Entry[ 64 ];
}
/* After execution of this method, modified is true iff a new entry has
been inserted. */
public float put( final char k, final float v ) {
modified = false;
int maxDepth = 0;
if ( tree == null ) { // The case of the empty tree is treated separately.
count++;
tree = lastEntry = firstEntry = new Entry ( k, v );
}
else {
Entry p = tree, e;
int cmp, i = 0;
while( true ) {
if ( ( cmp = compare( k, p.key ) ) == 0 ) {
final float oldValue = p.value;
p.value = v;
// We clean up the node path, or we could have stale references later.
while( i-- != 0 ) nodePath[ i ] = null;
return oldValue;
}
nodePath[ i ] = p;
if ( dirPath[ i++ ] = cmp > 0 ) {
if ( p.succ() ) {
count++;
e = new Entry ( k, v );
if ( p.right == null ) lastEntry = e;
e.left = p;
e.right = p.right;
p.right( e );
break;
}
p = p.right;
}
else {
if ( p.pred() ) {
count++;
e = new Entry ( k, v );
if ( p.left == null ) firstEntry = e;
e.right = p;
e.left = p.left;
p.left( e );
break;
}
p = p.left;
}
}
modified = true;
maxDepth = i--;
while( i > 0 && ! nodePath[ i ].black() ) {
if ( ! dirPath[ i - 1 ] ) {
Entry y = nodePath[ i - 1 ].right;
if ( ! nodePath[ i - 1 ].succ() && ! y.black() ) {
nodePath[ i ].black( true );
y.black( true );
nodePath[ i - 1 ].black( false );
i -= 2;
}
else {
Entry x;
if ( ! dirPath[ i ] ) y = nodePath[ i ];
else {
x = nodePath[ i ];
y = x.right;
x.right = y.left;
y.left = x;
nodePath[ i - 1 ].left = y;
if ( y.pred() ) {
y.pred( false );
x.succ( y );
}
}
x = nodePath[ i - 1 ];
x.black( false );
y.black( true );
x.left = y.right;
y.right = x;
if ( i < 2 ) tree = y;
else {
if ( dirPath[ i - 2 ] ) nodePath[ i - 2 ].right = y;
else nodePath[ i - 2 ].left = y;
}
if ( y.succ() ) {
y.succ( false );
x.pred( y );
}
break;
}
}
else {
Entry y = nodePath[ i - 1 ].left;
if ( ! nodePath[ i - 1 ].pred() && ! y.black() ) {
nodePath[ i ].black( true );
y.black( true );
nodePath[ i - 1 ].black( false );
i -= 2;
}
else {
Entry x;
if ( dirPath[ i ] ) y = nodePath[ i ];
else {
x = nodePath[ i ];
y = x.left;
x.left = y.right;
y.right = x;
nodePath[ i - 1 ].right = y;
if ( y.succ() ) {
y.succ( false );
x.pred( y );
}
}
x = nodePath[ i - 1 ];
x.black( false );
y.black( true );
x.right = y.left;
y.left = x;
if ( i < 2 ) tree = y;
else {
if ( dirPath[ i - 2 ] ) nodePath[ i - 2 ].right = y;
else nodePath[ i - 2 ].left = y;
}
if ( y.pred() ){
y.pred( false );
x.succ( y );
}
break;
}
}
}
}
tree.black( true );
// We clean up the node path, or we could have stale references later.
while( maxDepth-- != 0 ) nodePath[ maxDepth ] = null;
if ( ASSERTS ) {
checkNodePath();
checkTree( tree, 0, -1 );
}
return defRetValue;
}
/* After execution of this method, {@link #modified} is true iff an entry
has been deleted. */
@SuppressWarnings("unchecked")
public float remove( final char k ) {
modified = false;
if ( tree == null ) return defRetValue;
Entry p = tree;
int cmp;
int i = 0;
final char kk = k;
while( true ) {
if ( ( cmp = compare( kk, p.key ) ) == 0 ) break;
dirPath[ i ] = cmp > 0;
nodePath[ i ] = p;
if ( dirPath[ i++ ] ) {
if ( ( p = p.right() ) == null ) {
// We clean up the node path, or we could have stale references later.
while( i-- != 0 ) nodePath[ i ] = null;
return defRetValue;
}
}
else {
if ( ( p = p.left() ) == null ) {
// We clean up the node path, or we could have stale references later.
while( i-- != 0 ) nodePath[ i ] = null;
return defRetValue;
}
}
}
if ( p.left == null ) firstEntry = p.next();
if ( p.right == null ) lastEntry = p.prev();
if ( p.succ() ) {
if ( p.pred() ) {
if ( i == 0 ) tree = p.left;
else {
if ( dirPath[ i - 1 ] ) nodePath[ i - 1 ].succ( p.right );
else nodePath[ i - 1 ].pred( p.left );
}
}
else {
p.prev().right = p.right;
if ( i == 0 ) tree = p.left;
else {
if ( dirPath[ i - 1 ] ) nodePath[ i - 1 ].right = p.left;
else nodePath[ i - 1 ].left = p.left;
}
}
}
else {
boolean color;
Entry r = p.right;
if ( r.pred() ) {
r.left = p.left;
r.pred( p.pred() );
if ( ! r.pred() ) r.prev().right = r;
if ( i == 0 ) tree = r;
else {
if ( dirPath[ i - 1 ] ) nodePath[ i - 1 ].right = r;
else nodePath[ i - 1 ].left = r;
}
color = r.black();
r.black( p.black() );
p.black( color );
dirPath[ i ] = true;
nodePath[ i++ ] = r;
}
else {
Entry s;
int j = i++;
while( true ) {
dirPath[ i ] = false;
nodePath[ i++ ] = r;
s = r.left;
if ( s.pred() ) break;
r = s;
}
dirPath[ j ] = true;
nodePath[ j ] = s;
if ( s.succ() ) r.pred( s );
else r.left = s.right;
s.left = p.left;
if ( ! p.pred() ) {
p.prev().right = s;
s.pred( false );
}
s.right( p.right );
color = s.black();
s.black( p.black() );
p.black( color );
if ( j == 0 ) tree = s;
else {
if ( dirPath[ j - 1 ] ) nodePath[ j - 1 ].right = s;
else nodePath[ j - 1 ].left = s;
}
}
}
int maxDepth = i;
if ( p.black() ) {
for( ; i > 0; i-- ) {
if ( dirPath[ i - 1 ] && ! nodePath[ i - 1 ].succ() ||
! dirPath[ i - 1 ] && ! nodePath[ i - 1 ].pred() ) {
Entry x = dirPath[ i - 1 ] ? nodePath[ i - 1 ].right : nodePath[ i - 1 ].left;
if ( ! x.black() ) {
x.black( true );
break;
}
}
if ( ! dirPath[ i - 1 ] ) {
Entry w = nodePath[ i - 1 ].right;
if ( ! w.black() ) {
w.black( true );
nodePath[ i - 1 ].black( false );
nodePath[ i - 1 ].right = w.left;
w.left = nodePath[ i - 1 ];
if ( i < 2 ) tree = w;
else {
if ( dirPath[ i - 2 ] ) nodePath[ i - 2 ].right = w;
else nodePath[ i - 2 ].left = w;
}
nodePath[ i ] = nodePath[ i - 1 ];
dirPath[ i ] = false;
nodePath[ i - 1 ] = w;
if ( maxDepth == i++ ) maxDepth++;
w = nodePath[ i - 1 ].right;
}
if ( ( w.pred() || w.left.black() ) &&
( w.succ() || w.right.black() ) ) {
w.black( false );
}
else {
if ( w.succ() || w.right.black() ) {
Entry y = w.left;
y.black ( true );
w.black( false );
w.left = y.right;
y.right = w;
w = nodePath[ i - 1 ].right = y;
if ( w.succ() ) {
w.succ( false );
w.right.pred( w );
}
}
w.black( nodePath[ i - 1 ].black() );
nodePath[ i - 1 ].black( true );
w.right.black( true );
nodePath[ i - 1 ].right = w.left;
w.left = nodePath[ i - 1 ];
if ( i < 2 ) tree = w;
else {
if ( dirPath[ i - 2 ] ) nodePath[ i - 2 ].right = w;
else nodePath[ i - 2 ].left = w;
}
if ( w.pred() ) {
w.pred( false );
nodePath[ i - 1 ].succ( w );
}
break;
}
}
else {
Entry w = nodePath[ i - 1 ].left;
if ( ! w.black() ) {
w.black ( true );
nodePath[ i - 1 ].black( false );
nodePath[ i - 1 ].left = w.right;
w.right = nodePath[ i - 1 ];
if ( i < 2 ) tree = w;
else {
if ( dirPath[ i - 2 ] ) nodePath[ i - 2 ].right = w;
else nodePath[ i - 2 ].left = w;
}
nodePath[ i ] = nodePath[ i - 1 ];
dirPath[ i ] = true;
nodePath[ i - 1 ] = w;
if ( maxDepth == i++ ) maxDepth++;
w = nodePath[ i - 1 ].left;
}
if ( ( w.pred() || w.left.black() ) &&
( w.succ() || w.right.black() ) ) {
w.black( false );
}
else {
if ( w.pred() || w.left.black() ) {
Entry y = w.right;
y.black( true );
w.black ( false );
w.right = y.left;
y.left = w;
w = nodePath[ i - 1 ].left = y;
if ( w.pred() ) {
w.pred( false );
w.left.succ( w );
}
}
w.black( nodePath[ i - 1 ].black() );
nodePath[ i - 1 ].black( true );
w.left.black( true );
nodePath[ i - 1 ].left = w.right;
w.right = nodePath[ i - 1 ];
if ( i < 2 ) tree = w;
else {
if ( dirPath[ i - 2 ] ) nodePath[ i - 2 ].right = w;
else nodePath[ i - 2 ].left = w;
}
if ( w.succ() ) {
w.succ( false );
nodePath[ i - 1 ].pred( w );
}
break;
}
}
}
if ( tree != null ) tree.black( true );
}
modified = true;
count--;
// We clean up the node path, or we could have stale references later.
while( maxDepth-- != 0 ) nodePath[ maxDepth ] = null;
if ( ASSERTS ) {
checkNodePath();
checkTree( tree, 0, -1 );
}
return p.value;
}
public Float put( final Character ok, final Float ov ) {
final float oldValue = put( ((ok).charValue()), ((ov).floatValue()) );
return modified ? (null) : (Float.valueOf(oldValue));
}
public Float remove( final Object ok ) {
final float oldValue = remove( ((((Character)(ok)).charValue())) );
return modified ? (Float.valueOf(oldValue)) : (null);
}
public boolean containsValue( final float v ) {
final ValueIterator i = new ValueIterator();
float ev;
int j = count;
while( j-- != 0 ) {
ev = i.nextFloat();
if ( ( (ev) == (v) ) ) return true;
}
return false;
}
public void clear() {
count = 0;
tree = null;
entries = null;
values = null;
keys = null;
firstEntry = lastEntry = null;
}
/** This class represent an entry in a tree map.
*
*
We use the only "metadata", i.e., {@link Entry#info}, to store
* information about color, predecessor status and successor status.
*
*
Note that since the class is recursive, it can be
* considered equivalently a tree.
*/
private static final class Entry implements Cloneable, Char2FloatMap.Entry {
/** The the bit in this mask is true, the node is black. */
private final static int BLACK_MASK = 1;
/** If the bit in this mask is true, {@link #right} points to a successor. */
private final static int SUCC_MASK = 1 << 31;
/** If the bit in this mask is true, {@link #left} points to a predecessor. */
private final static int PRED_MASK = 1 << 30;
/** The key of this entry. */
char key;
/** The value of this entry. */
float value;
/** The pointers to the left and right subtrees. */
Entry left, right;
/** This integers holds different information in different bits (see {@link #SUCC_MASK} and {@link #PRED_MASK}. */
int info;
Entry() {}
/** Creates a new entry with the given key and value.
*
* @param k a key.
* @param v a value.
*/
Entry( final char k, final float v ) {
this.key = k;
this.value = v;
info = SUCC_MASK | PRED_MASK;
}
/** Returns the left subtree.
*
* @return the left subtree (null
if the left
* subtree is empty).
*/
Entry left() {
return ( info & PRED_MASK ) != 0 ? null : left;
}
/** Returns the right subtree.
*
* @return the right subtree (null
if the right
* subtree is empty).
*/
Entry right() {
return ( info & SUCC_MASK ) != 0 ? null : right;
}
/** Checks whether the left pointer is really a predecessor.
* @return true if the left pointer is a predecessor.
*/
boolean pred() {
return ( info & PRED_MASK ) != 0;
}
/** Checks whether the right pointer is really a successor.
* @return true if the right pointer is a successor.
*/
boolean succ() {
return ( info & SUCC_MASK ) != 0;
}
/** Sets whether the left pointer is really a predecessor.
* @param pred if true then the left pointer will be considered a predecessor.
*/
void pred( final boolean pred ) {
if ( pred ) info |= PRED_MASK;
else info &= ~PRED_MASK;
}
/** Sets whether the right pointer is really a successor.
* @param succ if true then the right pointer will be considered a successor.
*/
void succ( final boolean succ ) {
if ( succ ) info |= SUCC_MASK;
else info &= ~SUCC_MASK;
}
/** Sets the left pointer to a predecessor.
* @param pred the predecessr.
*/
void pred( final Entry pred ) {
info |= PRED_MASK;
left = pred;
}
/** Sets the right pointer to a successor.
* @param succ the successor.
*/
void succ( final Entry succ ) {
info |= SUCC_MASK;
right = succ;
}
/** Sets the left pointer to the given subtree.
* @param left the new left subtree.
*/
void left( final Entry left ) {
info &= ~PRED_MASK;
this.left = left;
}
/** Sets the right pointer to the given subtree.
* @param right the new right subtree.
*/
void right( final Entry right ) {
info &= ~SUCC_MASK;
this.right = right;
}
/** Returns whether this node is black.
* @return true iff this node is black.
*/
boolean black() {
return ( info & BLACK_MASK ) != 0;
}
/** Sets whether this node is black.
* @param black if true, then this node becomes black; otherwise, it becomes red..
*/
void black( final boolean black ) {
if ( black ) info |= BLACK_MASK;
else info &= ~BLACK_MASK;
}
/** Computes the next entry in the set order.
*
* @return the next entry (null
) if this is the last entry).
*/
Entry next() {
Entry next = this.right;
if ( ( info & SUCC_MASK ) == 0 ) while ( ( next.info & PRED_MASK ) == 0 ) next = next.left;
return next;
}
/** Computes the previous entry in the set order.
*
* @return the previous entry (null
) if this is the first entry).
*/
Entry prev() {
Entry prev = this.left;
if ( ( info & PRED_MASK ) == 0 ) while ( ( prev.info & SUCC_MASK ) == 0 ) prev = prev.right;
return prev;
}
public Character getKey() {
return (Character.valueOf(key));
}
public char getCharKey() {
return key;
}
public Float getValue() {
return (Float.valueOf(value));
}
public float getFloatValue() {
return value;
}
public float setValue(final float value) {
final float oldValue = this.value;
this.value = value;
return oldValue;
}
public Float setValue(final Float value) {
return (Float.valueOf(setValue(((value).floatValue()))));
}
@SuppressWarnings("unchecked")
public Entry clone() {
Entry c;
try {
c = (Entry )super.clone();
}
catch(CloneNotSupportedException cantHappen) {
throw new InternalError();
}
c.key = key;
c.value = value;
c.info = info;
return c;
}
@SuppressWarnings("unchecked")
public boolean equals( final Object o ) {
if (!(o instanceof Map.Entry)) return false;
Map.Entry e = (Map.Entry )o;
return ( (key) == (((e.getKey()).charValue())) ) && ( (value) == (((e.getValue()).floatValue())) );
}
public int hashCode() {
return (key) ^ it.unimi.dsi.fastutil.HashCommon.float2int(value);
}
public String toString() {
return key + "=>" + value;
}
/*
public void prettyPrint() {
prettyPrint(0);
}
public void prettyPrint(int level) {
if ( pred() ) {
for (int i = 0; i < level; i++)
System.err.print(" ");
System.err.println("pred: " + left );
}
else if (left != null)
left.prettyPrint(level +1 );
for (int i = 0; i < level; i++)
System.err.print(" ");
System.err.println(key + "=" + value + " (" + balance() + ")");
if ( succ() ) {
for (int i = 0; i < level; i++)
System.err.print(" ");
System.err.println("succ: " + right );
}
else if (right != null)
right.prettyPrint(level + 1);
}*/
}
/*
public void prettyPrint() {
System.err.println("size: " + count);
if (tree != null) tree.prettyPrint();
}*/
@SuppressWarnings("unchecked")
public boolean containsKey( final char k ) {
return findKey( k ) != null;
}
public int size() {
return count;
}
public boolean isEmpty() {
return count == 0;
}
@SuppressWarnings("unchecked")
public float get( final char k ) {
final Entry e = findKey( k );
return e == null ? defRetValue : e.value;
}
public char firstCharKey() {
if ( tree == null ) throw new NoSuchElementException();
return firstEntry.key;
}
public char lastCharKey() {
if ( tree == null ) throw new NoSuchElementException();
return lastEntry.key;
}
/** An abstract iterator on the whole range.
*
* This class can iterate in both directions on a threaded tree.
*/
private class TreeIterator {
/** The entry that will be returned by the next call to {@link java.util.ListIterator#previous()} (or null
if no previous entry exists). */
Entry prev;
/** The entry that will be returned by the next call to {@link java.util.ListIterator#next()} (or null
if no next entry exists). */
Entry next;
/** The last entry that was returned (or null
if we did not iterate or used {@link #remove()}). */
Entry curr;
/** The current index (in the sense of a {@link java.util.ListIterator}). Note that this value is not meaningful when this {@link TreeIterator} has been created using the nonempty constructor.*/
int index = 0;
TreeIterator() {
next = firstEntry;
}
TreeIterator( final char k ) {
if ( ( next = locateKey( k ) ) != null ) {
if ( compare( next.key, k ) <= 0 ) {
prev = next;
next = next.next();
}
else prev = next.prev();
}
}
public boolean hasNext() { return next != null; }
public boolean hasPrevious() { return prev != null; }
void updateNext() {
next = next.next();
}
Entry nextEntry() {
if ( ! hasNext() ) throw new NoSuchElementException();
curr = prev = next;
index++;
updateNext();
return curr;
}
void updatePrevious() {
prev = prev.prev();
}
Entry previousEntry() {
if ( ! hasPrevious() ) throw new NoSuchElementException();
curr = next = prev;
index--;
updatePrevious();
return curr;
}
public int nextIndex() {
return index;
}
public int previousIndex() {
return index - 1;
}
public void remove() {
if ( curr == null ) throw new IllegalStateException();
/* If the last operation was a next(), we are removing an entry that preceeds
the current index, and thus we must decrement it. */
if ( curr == prev ) index--;
next = prev = curr;
updatePrevious();
updateNext();
Char2FloatRBTreeMap.this.remove( curr.key );
curr = null;
}
public int skip( final int n ) {
int i = n;
while( i-- != 0 && hasNext() ) nextEntry();
return n - i - 1;
}
public int back( final int n ) {
int i = n;
while( i-- != 0 && hasPrevious() ) previousEntry();
return n - i - 1;
}
}
/** An iterator on the whole range.
*
*
This class can iterate in both directions on a threaded tree.
*/
private class EntryIterator extends TreeIterator implements ObjectListIterator {
EntryIterator() {}
EntryIterator( final char k ) {
super( k );
}
public Char2FloatMap.Entry next() { return nextEntry(); }
public Char2FloatMap.Entry previous() { return previousEntry(); }
public void set( Char2FloatMap.Entry ok ) { throw new UnsupportedOperationException(); }
public void add( Char2FloatMap.Entry ok ) { throw new UnsupportedOperationException(); }
}
public ObjectSortedSet char2FloatEntrySet() {
if ( entries == null ) entries = new AbstractObjectSortedSet() {
final Comparator super Char2FloatMap.Entry > comparator = new Comparator () {
public int compare( final Char2FloatMap.Entry x, Char2FloatMap.Entry y ) {
return Char2FloatRBTreeMap.this.storedComparator.compare( x.getKey(), y.getKey() );
}
};
public Comparator super Char2FloatMap.Entry > comparator() {
return comparator;
}
public ObjectBidirectionalIterator iterator() {
return new EntryIterator();
}
public ObjectBidirectionalIterator iterator( final Char2FloatMap.Entry from ) {
return new EntryIterator( ((from.getKey()).charValue()) );
}
@SuppressWarnings("unchecked")
public boolean contains( final Object o ) {
if (!(o instanceof Map.Entry)) return false;
final Map.Entry e = (Map.Entry)o;
final Entry f = findKey( ((e.getKey()).charValue()) );
return e.equals( f );
}
@SuppressWarnings("unchecked")
public boolean remove( final Object o ) {
if (!(o instanceof Map.Entry)) return false;
final Map.Entry e = (Map.Entry)o;
final Entry f = findKey( ((e.getKey()).charValue()) );
if ( f != null ) Char2FloatRBTreeMap.this.remove( f.key );
return f != null;
}
public int size() { return count; }
public void clear() { Char2FloatRBTreeMap.this.clear(); }
public Char2FloatMap.Entry first() { return firstEntry; }
public Char2FloatMap.Entry last() { return lastEntry; }
public ObjectSortedSet subSet( Char2FloatMap.Entry from, Char2FloatMap.Entry to ) { return subMap( from.getKey(), to.getKey() ).char2FloatEntrySet(); }
public ObjectSortedSet headSet( Char2FloatMap.Entry to ) { return headMap( to.getKey() ).char2FloatEntrySet(); }
public ObjectSortedSet tailSet( Char2FloatMap.Entry from ) { return tailMap( from.getKey() ).char2FloatEntrySet(); }
};
return entries;
}
/** An iterator on the whole range of keys.
*
* This class can iterate in both directions on the keys of a threaded tree. We
* simply override the {@link java.util.ListIterator#next()}/{@link java.util.ListIterator#previous()} methods (and possibly
* their type-specific counterparts) so that they return keys instead of entries.
*/
private final class KeyIterator extends TreeIterator implements CharListIterator {
public KeyIterator() {}
public KeyIterator( final char k ) { super( k ); }
public char nextChar() { return nextEntry().key; }
public char previousChar() { return previousEntry().key; }
public void set( char k ) { throw new UnsupportedOperationException(); }
public void add( char k ) { throw new UnsupportedOperationException(); }
public Character next() { return (Character.valueOf(nextEntry().key)); }
public Character previous() { return (Character.valueOf(previousEntry().key)); }
public void set( Character ok ) { throw new UnsupportedOperationException(); }
public void add( Character ok ) { throw new UnsupportedOperationException(); }
};
/** A keyset implementation using a more direct implementation for iterators. */
private class KeySet extends AbstractChar2FloatSortedMap .KeySet {
public CharBidirectionalIterator iterator() { return new KeyIterator(); }
public CharBidirectionalIterator iterator( final char from ) { return new KeyIterator( from ); }
}
/** Returns a type-specific sorted set view of the keys contained in this map.
*
*
In addition to the semantics of {@link java.util.Map#keySet()}, you can
* safely cast the set returned by this call to a type-specific sorted
* set interface.
*
* @return a type-specific sorted set view of the keys contained in this map.
*/
public CharSortedSet keySet() {
if ( keys == null ) keys = new KeySet();
return keys;
}
/** An iterator on the whole range of values.
*
*
This class can iterate in both directions on the values of a threaded tree. We
* simply override the {@link java.util.ListIterator#next()}/{@link java.util.ListIterator#previous()} methods (and possibly
* their type-specific counterparts) so that they return values instead of entries.
*/
private final class ValueIterator extends TreeIterator implements FloatListIterator {
public float nextFloat() { return nextEntry().value; }
public float previousFloat() { return previousEntry().value; }
public void set( float v ) { throw new UnsupportedOperationException(); }
public void add( float v ) { throw new UnsupportedOperationException(); }
public Float next() { return (Float.valueOf(nextEntry().value)); }
public Float previous() { return (Float.valueOf(previousEntry().value)); }
public void set( Float ok ) { throw new UnsupportedOperationException(); }
public void add( Float ok ) { throw new UnsupportedOperationException(); }
};
/** Returns a type-specific collection view of the values contained in this map.
*
*
In addition to the semantics of {@link java.util.Map#values()}, you can
* safely cast the collection returned by this call to a type-specific collection
* interface.
*
* @return a type-specific collection view of the values contained in this map.
*/
public FloatCollection values() {
if ( values == null ) values = new AbstractFloatCollection () {
public FloatIterator iterator() {
return new ValueIterator();
}
public boolean contains( final float k ) {
return containsValue( k );
}
public int size() {
return count;
}
public void clear() {
Char2FloatRBTreeMap.this.clear();
}
};
return values;
}
public CharComparator comparator() {
return actualComparator;
}
public Char2FloatSortedMap headMap( char to ) {
return new Submap( ((char)0), true, to, false );
}
public Char2FloatSortedMap tailMap( char from ) {
return new Submap( from, false, ((char)0), true );
}
public Char2FloatSortedMap subMap( char from, char to ) {
return new Submap( from, false, to, false );
}
/** A submap with given range.
*
*
This class represents a submap. One has to specify the left/right
* limits (which can be set to -∞ or ∞). Since the submap is a
* view on the map, at a given moment it could happen that the limits of
* the range are not any longer in the main map. Thus, things such as
* {@link java.util.SortedMap#firstKey()} or {@link java.util.Collection#size()} must be always computed
* on-the-fly.
*/
private final class Submap extends AbstractChar2FloatSortedMap implements java.io.Serializable {
private static final long serialVersionUID = -7046029254386353129L;
/** The start of the submap range, unless {@link #bottom} is true. */
char from;
/** The end of the submap range, unless {@link #top} is true. */
char to;
/** If true, the submap range starts from -∞. */
boolean bottom;
/** If true, the submap range goes to ∞. */
boolean top;
/** Cached set of entries. */
@SuppressWarnings("hiding")
protected transient volatile ObjectSortedSet entries;
/** Cached set of keys. */
@SuppressWarnings("hiding")
protected transient volatile CharSortedSet keys;
/** Cached collection of values. */
@SuppressWarnings("hiding")
protected transient volatile FloatCollection values;
/** Creates a new submap with given key range.
*
* @param from the start of the submap range.
* @param bottom if true, the first parameter is ignored and the range starts from -∞.
* @param to the end of the submap range.
* @param top if true, the third parameter is ignored and the range goes to ∞.
*/
public Submap( final char from, final boolean bottom, final char to, final boolean top ) {
if ( ! bottom && ! top && Char2FloatRBTreeMap.this.compare( from, to ) > 0 ) throw new IllegalArgumentException( "Start key (" + from + ") is larger than end key (" + to + ")" );
this.from = from;
this.bottom = bottom;
this.to = to;
this.top = top;
this.defRetValue = Char2FloatRBTreeMap.this.defRetValue;
}
public void clear() {
final SubmapIterator i = new SubmapIterator();
while( i.hasNext() ) {
i.nextEntry();
i.remove();
}
}
/** Checks whether a key is in the submap range.
* @param k a key.
* @return true if is the key is in the submap range.
*/
final boolean in( final char k ) {
return ( bottom || Char2FloatRBTreeMap.this.compare( k, from ) >= 0 ) &&
( top || Char2FloatRBTreeMap.this.compare( k, to ) < 0 );
}
public ObjectSortedSet char2FloatEntrySet() {
if ( entries == null ) entries = new AbstractObjectSortedSet() {
public ObjectBidirectionalIterator iterator() {
return new SubmapEntryIterator();
}
public ObjectBidirectionalIterator iterator( final Char2FloatMap.Entry from ) {
return new SubmapEntryIterator( ((from.getKey()).charValue()) );
}
public Comparator super Char2FloatMap.Entry > comparator() { return Char2FloatRBTreeMap.this.char2FloatEntrySet().comparator(); }
@SuppressWarnings("unchecked")
public boolean contains( final Object o ) {
if (!(o instanceof Map.Entry)) return false;
final Map.Entry e = (Map.Entry)o;
final Char2FloatRBTreeMap.Entry f = findKey( ((e.getKey()).charValue()) );
return f != null && in( f.key ) && e.equals( f );
}
@SuppressWarnings("unchecked")
public boolean remove( final Object o ) {
if (!(o instanceof Map.Entry)) return false;
final Map.Entry e = (Map.Entry)o;
final Char2FloatRBTreeMap.Entry f = findKey( ((e.getKey()).charValue()) );
if ( f != null && in( f.key ) ) Submap.this.remove( f.key );
return f != null;
}
public int size() {
int c = 0;
for( Iterator> i = iterator(); i.hasNext(); i.next() ) c++;
return c;
}
public boolean isEmpty() { return ! new SubmapIterator().hasNext(); }
public void clear() { Submap.this.clear(); }
public Char2FloatMap.Entry first() { return firstEntry(); }
public Char2FloatMap.Entry last() { return lastEntry(); }
public ObjectSortedSet subSet( Char2FloatMap.Entry from, Char2FloatMap.Entry to ) { return subMap( from.getKey(), to.getKey() ).char2FloatEntrySet(); }
public ObjectSortedSet headSet( Char2FloatMap.Entry to ) { return headMap( to.getKey() ).char2FloatEntrySet(); }
public ObjectSortedSet tailSet( Char2FloatMap.Entry from ) { return tailMap( from.getKey() ).char2FloatEntrySet(); }
};
return entries;
}
private class KeySet extends AbstractChar2FloatSortedMap .KeySet {
public CharBidirectionalIterator iterator() { return new SubmapKeyIterator(); }
public CharBidirectionalIterator iterator( final char from ) { return new SubmapKeyIterator( from ); }
}
public CharSortedSet keySet() {
if ( keys == null ) keys = new KeySet();
return keys;
}
public FloatCollection values() {
if ( values == null ) values = new AbstractFloatCollection () {
public FloatIterator iterator() {
return new SubmapValueIterator();
}
public boolean contains( final float k ) {
return containsValue( k );
}
public int size() {
return Submap.this.size();
}
public void clear() {
Submap.this.clear();
}
};
return values;
}
@SuppressWarnings("unchecked")
public boolean containsKey( final char k ) {
return in( k ) && Char2FloatRBTreeMap.this.containsKey( k );
}
public boolean containsValue( final float v ) {
final SubmapIterator i = new SubmapIterator();
float ev;
while( i.hasNext() ) {
ev = i.nextEntry().value;
if ( ( (ev) == (v) ) ) return true;
}
return false;
}
@SuppressWarnings("unchecked")
public float get(final char k) {
final Char2FloatRBTreeMap.Entry e;
final char kk = k;
return in( kk ) && ( e = findKey( kk ) ) != null ? e.value : this.defRetValue;
}
public float put(final char k, final float v) {
modified = false;
if ( ! in( k ) ) throw new IllegalArgumentException( "Key (" + k + ") out of range [" + ( bottom ? "-" : String.valueOf( from ) ) + ", " + ( top ? "-" : String.valueOf( to ) ) + ")" );
final float oldValue = Char2FloatRBTreeMap.this.put( k, v );
return modified ? this.defRetValue : oldValue;
}
public Float put( final Character ok, final Float ov ) {
final float oldValue = put( ((ok).charValue()), ((ov).floatValue()) );
return modified ? (null) : (Float.valueOf(oldValue));
}
@SuppressWarnings("unchecked")
public float remove( final char k ) {
modified = false;
if ( ! in( k ) ) return this.defRetValue;
final float oldValue = Char2FloatRBTreeMap.this.remove( k );
return modified ? oldValue : this.defRetValue;
}
public Float remove( final Object ok ) {
final float oldValue = remove( ((((Character)(ok)).charValue())) );
return modified ? (Float.valueOf(oldValue)) : (null);
}
public int size() {
final SubmapIterator i = new SubmapIterator();
int n = 0;
while( i.hasNext() ) {
n++;
i.nextEntry();
}
return n;
}
public boolean isEmpty() {
return ! new SubmapIterator().hasNext();
}
public CharComparator comparator() {
return actualComparator;
}
public Char2FloatSortedMap headMap( final char to ) {
if ( top ) return new Submap( from, bottom, to, false );
return compare( to, this.to ) < 0 ? new Submap( from, bottom, to, false ) : this;
}
public Char2FloatSortedMap tailMap( final char from ) {
if ( bottom ) return new Submap( from, false, to, top );
return compare( from, this.from ) > 0 ? new Submap( from, false, to, top ) : this;
}
public Char2FloatSortedMap subMap( char from, char to ) {
if ( top && bottom ) return new Submap( from, false, to, false );
if ( ! top ) to = compare( to, this.to ) < 0 ? to : this.to;
if ( ! bottom ) from = compare( from, this.from ) > 0 ? from : this.from;
if ( ! top && ! bottom && from == this.from && to == this.to ) return this;
return new Submap( from, false, to, false );
}
/** Locates the first entry.
*
* @return the first entry of this submap, or null
if the submap is empty.
*/
public Char2FloatRBTreeMap.Entry firstEntry() {
if ( tree == null ) return null;
// If this submap goes to -infinity, we return the main map first entry; otherwise, we locate the start of the map.
Char2FloatRBTreeMap.Entry e;
if ( bottom ) e = firstEntry;
else {
e = locateKey( from );
// If we find either the start or something greater we're OK.
if ( compare( e.key, from ) < 0 ) e = e.next();
}
// Finally, if this submap doesn't go to infinity, we check that the resulting key isn't greater than the end.
if ( e == null || ! top && compare( e.key, to ) >= 0 ) return null;
return e;
}
/** Locates the last entry.
*
* @return the last entry of this submap, or null
if the submap is empty.
*/
public Char2FloatRBTreeMap.Entry lastEntry() {
if ( tree == null ) return null;
// If this submap goes to infinity, we return the main map last entry; otherwise, we locate the end of the map.
Char2FloatRBTreeMap.Entry e;
if ( top ) e = lastEntry;
else {
e = locateKey( to );
// If we find something smaller than the end we're OK.
if ( compare( e.key, to ) >= 0 ) e = e.prev();
}
// Finally, if this submap doesn't go to -infinity, we check that the resulting key isn't smaller than the start.
if ( e == null || ! bottom && compare( e.key, from ) < 0 ) return null;
return e;
}
public char firstCharKey() {
Char2FloatRBTreeMap.Entry e = firstEntry();
if ( e == null ) throw new NoSuchElementException();
return e.key;
}
public char lastCharKey() {
Char2FloatRBTreeMap.Entry e = lastEntry();
if ( e == null ) throw new NoSuchElementException();
return e.key;
}
public Character firstKey() {
Char2FloatRBTreeMap.Entry e = firstEntry();
if ( e == null ) throw new NoSuchElementException();
return e.getKey();
}
public Character lastKey() {
Char2FloatRBTreeMap.Entry e = lastEntry();
if ( e == null ) throw new NoSuchElementException();
return e.getKey();
}
/** An iterator for subranges.
*
* This class inherits from {@link TreeIterator}, but overrides the methods that
* update the pointer after a {@link java.util.ListIterator#next()} or {@link java.util.ListIterator#previous()}. If we would
* move out of the range of the submap we just overwrite the next or previous
* entry with null
.
*/
private class SubmapIterator extends TreeIterator {
SubmapIterator() {
next = firstEntry();
}
SubmapIterator( final char k ) {
this();
if ( next != null ) {
if ( ! bottom && compare( k, next.key ) < 0 ) prev = null;
else if ( ! top && compare( k, ( prev = lastEntry() ).key ) >= 0 ) next = null;
else {
next = locateKey( k );
if ( compare( next.key, k ) <= 0 ) {
prev = next;
next = next.next();
}
else prev = next.prev();
}
}
}
void updatePrevious() {
prev = prev.prev();
if ( ! bottom && prev != null && Char2FloatRBTreeMap.this.compare( prev.key, from ) < 0 ) prev = null;
}
void updateNext() {
next = next.next();
if ( ! top && next != null && Char2FloatRBTreeMap.this.compare( next.key, to ) >= 0 ) next = null;
}
}
private class SubmapEntryIterator extends SubmapIterator implements ObjectListIterator {
SubmapEntryIterator() {}
SubmapEntryIterator( final char k ) {
super( k );
}
public Char2FloatMap.Entry next() { return nextEntry(); }
public Char2FloatMap.Entry previous() { return previousEntry(); }
public void set( Char2FloatMap.Entry ok ) { throw new UnsupportedOperationException(); }
public void add( Char2FloatMap.Entry ok ) { throw new UnsupportedOperationException(); }
}
/** An iterator on a subrange of keys.
*
* This class can iterate in both directions on a subrange of the
* keys of a threaded tree. We simply override the {@link
* java.util.ListIterator#next()}/{@link java.util.ListIterator#previous()} methods (and possibly their
* type-specific counterparts) so that they return keys instead of
* entries.
*/
private final class SubmapKeyIterator extends SubmapIterator implements CharListIterator {
public SubmapKeyIterator() { super(); }
public SubmapKeyIterator( char from ) { super( from ); }
public char nextChar() { return nextEntry().key; }
public char previousChar() { return previousEntry().key; }
public void set( char k ) { throw new UnsupportedOperationException(); }
public void add( char k ) { throw new UnsupportedOperationException(); }
public Character next() { return (Character.valueOf(nextEntry().key)); }
public Character previous() { return (Character.valueOf(previousEntry().key)); }
public void set( Character ok ) { throw new UnsupportedOperationException(); }
public void add( Character ok ) { throw new UnsupportedOperationException(); }
};
/** An iterator on a subrange of values.
*
*
This class can iterate in both directions on the values of a
* subrange of the keys of a threaded tree. We simply override the
* {@link java.util.ListIterator#next()}/{@link java.util.ListIterator#previous()} methods (and possibly their
* type-specific counterparts) so that they return values instead of
* entries.
*/
private final class SubmapValueIterator extends SubmapIterator implements FloatListIterator {
public float nextFloat() { return nextEntry().value; }
public float previousFloat() { return previousEntry().value; }
public void set( float v ) { throw new UnsupportedOperationException(); }
public void add( float v ) { throw new UnsupportedOperationException(); }
public Float next() { return (Float.valueOf(nextEntry().value)); }
public Float previous() { return (Float.valueOf(previousEntry().value)); }
public void set( Float ok ) { throw new UnsupportedOperationException(); }
public void add( Float ok ) { throw new UnsupportedOperationException(); }
};
}
/** Returns a deep copy of this tree map.
*
*
This method performs a deep copy of this tree map; the data stored in the
* set, however, is not cloned. Note that this makes a difference only for object keys.
*
* @return a deep copy of this tree map.
*/
@SuppressWarnings("unchecked")
public Char2FloatRBTreeMap clone() {
Char2FloatRBTreeMap c;
try {
c = (Char2FloatRBTreeMap )super.clone();
}
catch(CloneNotSupportedException cantHappen) {
throw new InternalError();
}
c.keys = null;
c.values = null;
c.entries = null;
c.allocatePaths();
if ( count != 0 ) {
// Also this apparently unfathomable code is derived from GNU libavl.
Entry e, p, q, rp = new Entry (), rq = new Entry ();
p = rp;
rp.left( tree );
q = rq;
rq.pred( null );
while( true ) {
if ( ! p.pred() ) {
e = p.left.clone();
e.pred( q.left );
e.succ( q );
q.left( e );
p = p.left;
q = q.left;
}
else {
while( p.succ() ) {
p = p.right;
if ( p == null ) {
q.right = null;
c.tree = rq.left;
c.firstEntry = c.tree;
while( c.firstEntry.left != null ) c.firstEntry = c.firstEntry.left;
c.lastEntry = c.tree;
while( c.lastEntry.right != null ) c.lastEntry = c.lastEntry.right;
return c;
}
q = q.right;
}
p = p.right;
q = q.right;
}
if ( ! p.succ() ) {
e = p.right.clone();
e.succ( q.right );
e.pred( q );
q.right( e );
}
}
}
return c;
}
private void writeObject(java.io.ObjectOutputStream s) throws java.io.IOException {
int n = count;
EntryIterator i = new EntryIterator();
Entry e;
s.defaultWriteObject();
while(n-- != 0) {
e = i.nextEntry();
s.writeChar( e.key );
s.writeFloat( e.value );
}
}
/** Reads the given number of entries from the input stream, returning the corresponding tree.
*
* @param s the input stream.
* @param n the (positive) number of entries to read.
* @param pred the entry containing the key that preceeds the first key in the tree.
* @param succ the entry containing the key that follows the last key in the tree.
*/
@SuppressWarnings("unchecked")
private Entry readTree( final java.io.ObjectInputStream s, final int n, final Entry pred, final Entry succ ) throws java.io.IOException, ClassNotFoundException {
if ( n == 1 ) {
final Entry top = new Entry ( s.readChar(), s.readFloat() );
top.pred( pred );
top.succ( succ );
top.black( true );
return top;
}
if ( n == 2 ) {
/* We handle separately this case so that recursion will
*always* be on nonempty subtrees. */
final Entry top = new Entry ( s.readChar(), s.readFloat() );
top.black( true );
top.right( new Entry ( s.readChar(), s.readFloat() ) );
top.right.pred( top );
top.pred( pred );
top.right.succ( succ );
return top;
}
// The right subtree is the largest one.
final int rightN = n / 2, leftN = n - rightN - 1;
final Entry top = new Entry ();
top.left( readTree( s, leftN, pred, top ) );
top.key = s.readChar();
top.value = s.readFloat();
top.black( true );
top.right( readTree( s, rightN, top, succ ) );
if ( n + 2 == ( ( n + 2 ) & -( n + 2 ) ) ) top.right.black( false ); // Quick test for determining whether n + 2 is a power of 2.
return top;
}
private void readObject( java.io.ObjectInputStream s ) throws java.io.IOException, ClassNotFoundException {
s.defaultReadObject();
/* The storedComparator is now correctly set, but we must restore
on-the-fly the actualComparator. */
setActualComparator();
allocatePaths();
if ( count != 0 ) {
tree = readTree( s, count, null, null );
Entry e;
e = tree;
while( e.left() != null ) e = e.left();
firstEntry = e;
e = tree;
while( e.right() != null ) e = e.right();
lastEntry = e;
}
if ( ASSERTS ) checkTree( tree, 0, -1 );
}
private void checkNodePath() {}
@SuppressWarnings("unused")
private int checkTree( Entry e, int d, int D ) { return 0; }
}