org.apache.tephra.distributed.ElasticPool Maven / Gradle / Ivy
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* Licensed to the Apache Software Foundation (ASF) under one
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* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.apache.tephra.distributed;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import java.util.concurrent.ConcurrentLinkedQueue;
import java.util.concurrent.Semaphore;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.TimeoutException;
/**
* An Elastic Pool is an object pool that can dynamically grow.
* Normally, an element is obtained by a client and then returned to the pool
* after use. However, if the element gets into a bad state, the element can
* be discarded, based upon the recycle() method returning false. This will
* cause the element to be removed from the pool, and for a subsequent request,
* a new element can be created on the fly to replace the discarded one.
*
* The pool starts with zero (active) elements. Every time a client attempts
* to obtain an element, an element from the pool is returned if available.
* Otherwise, if the number of active elements is less than the pool's limit,
* a new element is created (using abstract method create(), this must be
* overridden by all implementations), and the number of active elements is
* increased by one. If the limit is reached, then obtain() blocks until
* either an element is returned to the pool or, if the obtain method with timeout
* parameters is used, a timeout occurs.
*
* Every time an element is returned to the pool, it is "recycled" to restore its
* fresh state for the next use or destroyed, depending on its state.
*
* @param the type of the elements
* @param the type of exception thrown by create()
*/
public abstract class ElasticPool {
private static final Logger LOG =
LoggerFactory.getLogger(ElasticPool.class);
/**
* A method to create a new element. Will be called every time the pool
* of available elements is empty but the limit of active elements is
* not exceeded.
* @return a new element
*/
protected abstract T create() throws E;
/**
* A method to recycle an existing element when it is returned to the pool.
* This methods ensures that the element is in a fresh state before it can
* be reused by the next agent. If the element is not to be returned to the pool,
* calling code is responsible for destroying it and returning false.
*
* @param element the element to recycle
* @return true to reuse element, false to remove it from the pool
*/
protected boolean recycle(T element) {
// by default, simply return true
return true;
}
// holds all currently available elements
private final ConcurrentLinkedQueue elements;
// we keep track of elements via the permits of a semaphore, because there can
// be elements in a queue, but also elements that are "loaned out" count towards
// the pool's size limit
private final Semaphore semaphore;
public ElasticPool(int sizeLimit) {
elements = new ConcurrentLinkedQueue<>();
semaphore = new Semaphore(sizeLimit, true);
}
/**
* Get a element from the pool. If there is an available element in
* the pool, it will be returned. Otherwise, if the number of active
* elements does not exceed the limit, a new element is created with
* create() and returned. Otherwise, blocks until an element is either
* released and returned to the pool, or an element is discarded,
* allowing for the creation of a new element.
*
* @return an element
*/
public T obtain() throws E, InterruptedException {
semaphore.acquire();
return getOrCreate();
}
/**
* Get a element from the pool. If there is an available element in
* the pool, it will be returned. Otherwise, if the number of active
* elements does ot exceed the limit, a new element is created with
* create() and returned. Otherwise, blocks until an element is either
* released and returned to the pool, an element is discarded,
* allowing for the creation of a new element, or a timeout occurs.
*
* @param timeout the timeout for trying to obtain an element
* @param unit the timeout unit for trying to obtain an element
* @return an element
* @throws TimeoutException if a client is not able to be obtained within the given timeout
*/
public T obtain(long timeout, TimeUnit unit) throws E, TimeoutException, InterruptedException {
if (!semaphore.tryAcquire(1, timeout, unit)) {
throw new TimeoutException(String.format("Failed to obtain client within %d %s.",
timeout, unit));
}
return getOrCreate();
}
// gets an element from the queue, or creates one if there is none available in the queue.
// the semaphore must be acquired before calling this method. The semaphore will be released from within
// this method if it throws any exception
private T getOrCreate() throws E {
try {
T client = elements.poll();
// a client was available, all good. otherwise, create one
if (client != null) {
return client;
}
return create();
} catch (Exception e) {
// if an exception is thrown after acquiring the semaphore, release the
// semaphore before propagating the exception
semaphore.release();
throw e;
}
}
/**
* Returns an element to the pool of available elements. The element must
* have been obtained from this pool through obtain(). The recycle() method
* is called before the element is available for obtain().
*
* @param element the element to be returned
*/
public void release(T element) {
try {
if (recycle(element)) {
elements.add(element);
}
} finally {
semaphore.release();
}
}
}
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