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The Apache Royale Compiler SWF Utility classes
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/*
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
package flash.swf;
/**
* Defines AS2 contants.
*/
public interface ActionConstants
{
// Flash 1 and 2 actions
int sactionHasLength = 0x80;
int sactionNone = 0x00;
int sactionGotoFrame = 0x81; // frame num (int)
int sactionGetURL = 0x83; // url (STR), window (STR)
int sactionNextFrame = 0x04;
int sactionPrevFrame = 0x05;
int sactionPlay = 0x06;
int sactionStop = 0x07;
int sactionToggleQuality = 0x08;
int sactionStopSounds = 0x09;
int sactionWaitForFrame = 0x8A; // frame needed (int), actions to skip (BYTE)
// Flash 3 Actions
int sactionSetTarget = 0x8B; // name (STR)
int sactionGotoLabel = 0x8C; // name (STR)
// Flash 4 Actions
int sactionAdd = 0x0A; // Stack IN: number, number, OUT: number
int sactionSubtract = 0x0B; // Stack IN: number, number, OUT: number
int sactionMultiply = 0x0C; // Stack IN: number, number, OUT: number
int sactionDivide = 0x0D; // Stack IN: dividend, divisor, OUT: number
int sactionEquals = 0x0E; // Stack IN: number, number, OUT: bool
int sactionLess = 0x0F; // Stack IN: number, number, OUT: bool
int sactionAnd = 0x10; // Stack IN: bool, bool, OUT: bool
int sactionOr = 0x11; // Stack IN: bool, bool, OUT: bool
int sactionNot = 0x12; // Stack IN: bool, OUT: bool
int sactionStringEquals = 0x13; // Stack IN: string, string, OUT: bool
int sactionStringLength = 0x14; // Stack IN: string, OUT: number
int sactionStringAdd = 0x21; // Stack IN: string, strng, OUT: string
int sactionStringExtract = 0x15; // Stack IN: string, index, count, OUT: substring
int sactionPush = 0x96; // type (BYTE), value (STRING or FLOAT)
int sactionPop = 0x17; // no arguments
int sactionToInteger = 0x18; // Stack IN: number, OUT: integer
int sactionJump = 0x99; // offset (int)
int sactionIf = 0x9D; // offset (int) Stack IN: bool
int sactionCall = 0x9E; // Stack IN: name
int sactionGetVariable = 0x1C; // Stack IN: name, OUT: value
int sactionSetVariable = 0x1D; // Stack IN: name, value
int sactionGetURL2 = 0x9A; // method (BYTE) Stack IN: url, window
int sactionGotoFrame2 = 0x9F; // flags (BYTE) Stack IN: frame
int sactionSetTarget2 = 0x20; // Stack IN: target
int sactionGetProperty = 0x22; // Stack IN: target, property, OUT: value
int sactionSetProperty = 0x23; // Stack IN: target, property, value
int sactionCloneSprite = 0x24; // Stack IN: source, target, depth
int sactionRemoveSprite = 0x25; // Stack IN: target
int sactionTrace = 0x26; // Stack IN: message
int sactionStartDrag = 0x27; // Stack IN: no constraint: 0, center, target
// constraint: x1, y1, x2, y2, 1, center, target
int sactionEndDrag = 0x28; // no arguments
int sactionStringLess = 0x29; // Stack IN: string, string, OUT: bool
int sactionWaitForFrame2 = 0x8D; // skipCount (BYTE) Stack IN: frame
int sactionRandomNumber = 0x30; // Stack IN: maximum, OUT: result
int sactionMBStringLength = 0x31; // Stack IN: string, OUT: length
int sactionCharToAscii = 0x32; // Stack IN: character, OUT: ASCII code
int sactionAsciiToChar = 0x33; // Stack IN: ASCII code, OUT: character
int sactionGetTime = 0x34; // Stack OUT: milliseconds since Player start
int sactionMBStringExtract = 0x35;// Stack IN: string, index, count, OUT: substring
int sactionMBCharToAscii = 0x36;// Stack IN: character, OUT: ASCII code
int sactionMBAsciiToChar = 0x37;// Stack IN: ASCII code, OUT: character
// Flash 5 actions
//unused OK to reuse --> public static final int sactionGetLastKeyCode= 0x38; // Stack OUT: code for last key pressed
int sactionDelete = 0x3A; // Stack IN: name of object to delete
int sactionDefineFunction = 0x9B; // name (STRING), body (BYTES)
int sactionDelete2 = 0x3B; // Stack IN: name
int sactionDefineLocal = 0x3C; // Stack IN: name, value
int sactionCallFunction = 0x3D; // Stack IN: function, numargs, arg1, arg2, ... argn
int sactionReturn = 0x3E; // Stack IN: value to return
int sactionModulo = 0x3F; // Stack IN: x, y Stack OUT: x % y
int sactionNewObject = 0x40; // like CallFunction but constructs object
int sactionDefineLocal2 = 0x41; // Stack IN: name
int sactionInitArray = 0x42; // Stack IN: //# of elems, arg1, arg2, ... argn
int sactionInitObject = 0x43; // Stack IN: //# of elems, arg1, name1, ...
int sactionTypeOf = 0x44; // Stack IN: object, Stack OUT: type of object
int sactionTargetPath = 0x45; // Stack IN: object, Stack OUT: target path
int sactionEnumerate = 0x46; // Stack IN: name, Stack OUT: children ended by null
int sactionStoreRegister = 0x87; // register number (BYTE, 0-31)
int sactionAdd2 = 0x47; // Like sactionAdd, but knows about types
int sactionLess2 = 0x48; // Like sactionLess, but knows about types
int sactionEquals2 = 0x49; // Like sactionEquals, but knows about types
int sactionToNumber = 0x4A; // Stack IN: object Stack OUT: number
int sactionToString = 0x4B; // Stack IN: object Stack OUT: string
int sactionPushDuplicate = 0x4C; // pushes duplicate of top of stack
int sactionStackSwap = 0x4D; // swaps top two items on stack
int sactionGetMember = 0x4E; // Stack IN: object, name, Stack OUT: value
int sactionSetMember = 0x4F; // Stack IN: object, name, value
int sactionIncrement = 0x50; // Stack IN: value, Stack OUT: value+1
int sactionDecrement = 0x51; // Stack IN: value, Stack OUT: value-1
int sactionCallMethod = 0x52; // Stack IN: object, name, numargs, arg1, arg2, ... argn
int sactionNewMethod = 0x53; // Like sactionCallMethod but constructs object
int sactionWith = 0x94; // body length: int, Stack IN: object
int sactionConstantPool = 0x88; // Attaches constant pool
int sactionStrictMode = 0x89; // Activate/deactivate strict mode
int sactionBitAnd = 0x60; // Stack IN: number, number, OUT: number
int sactionBitOr = 0x61; // Stack IN: number, number, OUT: number
int sactionBitXor = 0x62; // Stack IN: number, number, OUT: number
int sactionBitLShift = 0x63; // Stack IN: number, number, OUT: number
int sactionBitRShift = 0x64; // Stack IN: number, number, OUT: number
int sactionBitURShift = 0x65; // Stack IN: number, number, OUT: number
// Flash 6 actions
int sactionInstanceOf = 0x54; // Stack IN: object, class OUT: boolean
int sactionEnumerate2 = 0x55; // Stack IN: object, Stack OUT: children ended by null
int sactionStrictEquals = 0x66; // Stack IN: something, something, OUT: bool
int sactionGreater = 0x67; // Stack IN: something, something, OUT: bool
int sactionStringGreater = 0x68; // Stack IN: something, something, OUT: bool
// Flash 7 actions
int sactionDefineFunction2 = 0x8E; // name (STRING), numParams (WORD), registerCount (BYTE)
int sactionTry = 0x8F;
int sactionThrow = 0x2A;
int sactionCastOp = 0x2B;
int sactionImplementsOp = 0x2C;
int sactionExtends = 0x69; // stack in: baseclass, classname, constructor
int sactionNop = 0x77; // nop
int sactionHalt = 0x5F; // halt script execution
// Reserved for Quicktime
int sactionQuickTime = 0xAA; // I think this is what they are using...
int kPushStringType = 0;
int kPushFloatType = 1;
int kPushNullType = 2;
int kPushUndefinedType = 3;
int kPushRegisterType = 4;
int kPushBooleanType = 5;
int kPushDoubleType = 6;
int kPushIntegerType = 7;
int kPushConstant8Type = 8;
int kPushConstant16Type = 9;
// GetURL2 methods
int kHttpDontSend = 0x0000;
int kHttpSendUseGet = 0x0001;
int kHttpSendUsePost = 0x0002;
int kHttpMethodMask = 0x0003;
int kHttpLoadTarget = 0x0040;
int kHttpLoadVariables = 0x0080;
// //#ifdef FAP
// int kHttpIsFAP = 0x0200;
//#endif
int kClipEventLoad = 0x0001;
int kClipEventEnterFrame = 0x0002;
int kClipEventUnload = 0x0004;
int kClipEventMouseMove = 0x0008;
int kClipEventMouseDown = 0x0010;
int kClipEventMouseUp = 0x0020;
int kClipEventKeyDown = 0x0040;
int kClipEventKeyUp = 0x0080;
int kClipEventData = 0x0100;
int kClipEventInitialize = 0x00200;
int kClipEventPress = 0x00400;
int kClipEventRelease = 0x00800;
int kClipEventReleaseOutside = 0x01000;
int kClipEventRollOver = 0x02000;
int kClipEventRollOut = 0x04000;
int kClipEventDragOver = 0x08000;
int kClipEventDragOut = 0x10000;
int kClipEventKeyPress = 0x20000;
int kClipEventConstruct = 0x40000;
// #ifdef FEATURE_EXCEPTIONS
int kTryHasCatchFlag = 1;
int kTryHasFinallyFlag = 2;
int kTryCatchRegisterFlag = 4;
// #endif /* FEATURE_EXCEPTIONS */
}
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