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/*
 * Licensed to the Apache Software Foundation (ASF) under one or more
 * contributor license agreements.  See the NOTICE file distributed with
 * this work for additional information regarding copyright ownership.
 * The ASF licenses this file to You under the Apache License, Version 2.0
 * (the "License"); you may not use this file except in compliance with
 * the License.  You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

/* $Id: AbstractGraphics2D.java 1739071 2016-04-14 12:30:21Z ssteiner $ */

package org.apache.xmlgraphics.java2d;

import java.awt.AlphaComposite;
import java.awt.Color;
import java.awt.Composite;
import java.awt.Font;
import java.awt.Graphics2D;
import java.awt.Image;
import java.awt.Paint;
import java.awt.Polygon;
import java.awt.Rectangle;
import java.awt.RenderingHints;
import java.awt.Shape;
import java.awt.Stroke;
import java.awt.font.FontRenderContext;
import java.awt.font.GlyphVector;
import java.awt.font.TextLayout;
import java.awt.geom.AffineTransform;
import java.awt.geom.Arc2D;
import java.awt.geom.Ellipse2D;
import java.awt.geom.GeneralPath;
import java.awt.geom.Line2D;
import java.awt.geom.NoninvertibleTransformException;
import java.awt.geom.RoundRectangle2D;
import java.awt.image.BufferedImage;
import java.awt.image.BufferedImageOp;
import java.awt.image.ImageObserver;
import java.text.AttributedCharacterIterator;
import java.util.Map;

// CSOFF: NeedBraces
// CSOFF: ParameterName
// CSOFF: WhitespaceAround

/**
 * This extension of the java.awt.Graphics2D abstract class
 * is still abstract, but it implements a lot of the Graphics2D
 * method in a way that concrete implementations can reuse.
 *
 * This class uses a GraphicContext to store the state of
 * its various attributes that control the rendering, such as the
 * current Font, Paint or clip.
 *
 * Concrete implementations can focus on implementing the rendering
 * methods, such as drawShape. As a convenience, rendering
 * methods that can be expressed with other rendering methods (e.g.,
 * drawRect can be expressed as draw(new Rectangle(..))),
 * are implemented by AbstractGraphics2D
 *
 * @version $Id: AbstractGraphics2D.java 1739071 2016-04-14 12:30:21Z ssteiner $
 * @see org.apache.xmlgraphics.java2d.GraphicContext
 *
 * Originally authored by Vincent Hardy.
 */
public abstract class AbstractGraphics2D extends Graphics2D implements Cloneable {
    /**
     * Current state of the Graphic Context. The GraphicsContext
     * class manages the state of this Graphics2D graphic context
     * attributes.
     */
    protected GraphicContext gc;

    /**
     * Text handling strategy.
     */
    protected boolean textAsShapes;

    /**
     * Protection agains infinite recursion
     */
    protected boolean inPossibleRecursion;

    /**
     * @param textAsShapes if true, all text is turned into shapes in the
     *        convertion. No text is output.
     *
     */
    public AbstractGraphics2D(boolean textAsShapes) {
        this.textAsShapes = textAsShapes;
    }

    /**
     * Creates a new AbstractGraphics2D from an existing instance.
     * @param g the AbstractGraphics2D whose properties should be copied
     */
    public AbstractGraphics2D(AbstractGraphics2D g) {
        this.gc = (GraphicContext)g.gc.clone();
        this.gc.validateTransformStack();
        this.textAsShapes = g.textAsShapes;
    }

    /**
     * Translates the origin of the graphics context to the point
     * (xy) in the current coordinate system.
     * Modifies this graphics context so that its new origin corresponds
     * to the point (xy) in this graphics context's
     * original coordinate system.  All coordinates used in subsequent
     * rendering operations on this graphics context will be relative
     * to this new origin.
     * @param  x   the x coordinate.
     * @param  y   the y coordinate.
     */
    public void translate(int x, int y) {
        gc.translate(x, y);
    }

    /**
     * Gets this graphics context's current color.
     * @return    this graphics context's current color.
     * @see       java.awt.Color
     * @see       java.awt.Graphics#setColor
     */
    public Color getColor() {
        return gc.getColor();
    }

    /**
     * Sets this graphics context's current color to the specified
     * color. All subsequent graphics operations using this graphics
     * context use this specified color.
     * @param     c   the new rendering color.
     * @see       java.awt.Color
     * @see       java.awt.Graphics#getColor
     */
    public void setColor(Color c) {
        gc.setColor(c);
    }

    /**
     * Sets the paint mode of this graphics context to overwrite the
     * destination with this graphics context's current color.
     * This sets the logical pixel operation function to the paint or
     * overwrite mode.  All subsequent rendering operations will
     * overwrite the destination with the current color.
     */
    public void setPaintMode() {
        gc.setComposite(AlphaComposite.SrcOver);
    }

    /**
     * Gets the current font.
     * @return    this graphics context's current font.
     * @see       java.awt.Font
     * @see       java.awt.Graphics#setFont
     */
    public Font getFont() {
        return gc.getFont();
    }

    /**
     * Sets this graphics context's font to the specified font.
     * All subsequent text operations using this graphics context
     * use this font.
     * @param  font   the font.
     * @see     java.awt.Graphics#getFont
     */
    public void setFont(Font font) {
        gc.setFont(font);
    }

    /**
     * Returns the bounding rectangle of the current clipping area.
     * This method refers to the user clip, which is independent of the
     * clipping associated with device bounds and window visibility.
     * If no clip has previously been set, or if the clip has been
     * cleared using setClip(null), this method returns
     * null.
     * The coordinates in the rectangle are relative to the coordinate
     * system origin of this graphics context.
     * @return      the bounding rectangle of the current clipping area,
     *              or null if no clip is set.
     * @see         java.awt.Graphics#getClip
     * @see         java.awt.Graphics#clipRect
     * @see         java.awt.Graphics#setClip(int, int, int, int)
     * @see         java.awt.Graphics#setClip(Shape)
     * @since       JDK1.1
     */
    public Rectangle getClipBounds() {
        return gc.getClipBounds();
    }


    /**
     * Intersects the current clip with the specified rectangle.
     * The resulting clipping area is the intersection of the current
     * clipping area and the specified rectangle.  If there is no
     * current clipping area, either because the clip has never been
     * set, or the clip has been cleared using setClip(null),
     * the specified rectangle becomes the new clip.
     * This method sets the user clip, which is independent of the
     * clipping associated with device bounds and window visibility.
     * This method can only be used to make the current clip smaller.
     * To set the current clip larger, use any of the setClip methods.
     * Rendering operations have no effect outside of the clipping area.
     * @param x the x coordinate of the rectangle to intersect the clip with
     * @param y the y coordinate of the rectangle to intersect the clip with
     * @param width the width of the rectangle to intersect the clip with
     * @param height the height of the rectangle to intersect the clip with
     * @see #setClip(int, int, int, int)
     * @see #setClip(Shape)
     */
    public void clipRect(int x, int y, int width, int height) {
        gc.clipRect(x, y, width, height);
    }


    /**
     * Sets the current clip to the rectangle specified by the given
     * coordinates.  This method sets the user clip, which is
     * independent of the clipping associated with device bounds
     * and window visibility.
     * Rendering operations have no effect outside of the clipping area.
     * @param       x the x coordinate of the new clip rectangle.
     * @param       y the y coordinate of the new clip rectangle.
     * @param       width the width of the new clip rectangle.
     * @param       height the height of the new clip rectangle.
     * @see         java.awt.Graphics#clipRect
     * @see         java.awt.Graphics#setClip(Shape)
     * @since       JDK1.1
     */
    public void setClip(int x, int y, int width, int height) {
        gc.setClip(x, y, width, height);
    }


    /**
     * Gets the current clipping area.
     * This method returns the user clip, which is independent of the
     * clipping associated with device bounds and window visibility.
     * If no clip has previously been set, or if the clip has been
     * cleared using setClip(null), this method returns
     * null.
     * @return      a Shape object representing the
     *              current clipping area, or null if
     *              no clip is set.
     * @see         java.awt.Graphics#getClipBounds()
     * @see         java.awt.Graphics#clipRect(int, int, int, int)
     * @see         java.awt.Graphics#setClip(int, int, int, int)
     * @see         java.awt.Graphics#setClip(Shape)
     * @since       JDK1.1
     */
    public Shape getClip() {
        return gc.getClip();
    }


    /**
     * Sets the current clipping area to an arbitrary clip shape.
     * Not all objects that implement the Shape
     * interface can be used to set the clip.  The only
     * Shape objects that are guaranteed to be
     * supported are Shape objects that are
     * obtained via the getClip method and via
     * Rectangle objects.  This method sets the
     * user clip, which is independent of the clipping associated
     * with device bounds and window visibility.
     * @param clip the Shape to use to set the clip
     * @see         java.awt.Graphics#getClip()
     * @see         java.awt.Graphics#clipRect
     * @see         java.awt.Graphics#setClip(int, int, int, int)
     * @since       JDK1.1
     */
    public void setClip(Shape clip) {
        gc.setClip(clip);
    }


    /**
     * Draws a line, using the current color, between the points
     * (x1, y1) and (x2, y2)
     * in this graphics context's coordinate system.
     * @param   x1  the first point's x coordinate.
     * @param   y1  the first point's y coordinate.
     * @param   x2  the second point's x coordinate.
     * @param   y2  the second point's y coordinate.
     */
    public void drawLine(int x1, int y1, int x2, int y2) {
        Line2D line = new Line2D.Float(x1, y1, x2, y2);
        draw(line);
    }


    /**
     * Fills the specified rectangle.
     * The left and right edges of the rectangle are at
     * x and x + width - 1.
     * The top and bottom edges are at
     * y and y + height - 1.
     * The resulting rectangle covers an area
     * width pixels wide by
     * height pixels tall.
     * The rectangle is filled using the graphics context's current color.
     * @param         x   the x coordinate
     *                         of the rectangle to be filled.
     * @param         y   the y coordinate
     *                         of the rectangle to be filled.
     * @param         width   the width of the rectangle to be filled.
     * @param         height   the height of the rectangle to be filled.
     * @see           java.awt.Graphics#clearRect
     * @see           java.awt.Graphics#drawRect
     */
    public void fillRect(int x, int y, int width, int height) {
        Rectangle rect = new Rectangle(x, y, width, height);
        fill(rect);
    }

    public void drawRect(int x, int y, int width, int height) {
        Rectangle rect = new Rectangle(x, y, width, height);
        draw(rect);
    }



    /**
     * Clears the specified rectangle by filling it with the background
     * color of the current drawing surface. This operation does not
     * use the current paint mode.
     * 

* Beginning with Java 1.1, the background color * of offscreen images may be system dependent. Applications should * use setColor followed by fillRect to * ensure that an offscreen image is cleared to a specific color. * @param x the x coordinate of the rectangle to clear. * @param y the y coordinate of the rectangle to clear. * @param width the width of the rectangle to clear. * @param height the height of the rectangle to clear. * @see java.awt.Graphics#fillRect(int, int, int, int) * @see java.awt.Graphics#drawRect * @see java.awt.Graphics#setColor(java.awt.Color) * @see java.awt.Graphics#setPaintMode * @see java.awt.Graphics#setXORMode(java.awt.Color) */ public void clearRect(int x, int y, int width, int height) { Paint paint = gc.getPaint(); gc.setColor(gc.getBackground()); fillRect(x, y, width, height); gc.setPaint(paint); } /** * Draws an outlined round-cornered rectangle using this graphics * context's current color. The left and right edges of the rectangle * are at x and x + width, * respectively. The top and bottom edges of the rectangle are at * y and y + height. * @param x the x coordinate of the rectangle to be drawn. * @param y the y coordinate of the rectangle to be drawn. * @param width the width of the rectangle to be drawn. * @param height the height of the rectangle to be drawn. * @param arcWidth the horizontal diameter of the arc * at the four corners. * @param arcHeight the vertical diameter of the arc * at the four corners. * @see java.awt.Graphics#fillRoundRect */ public void drawRoundRect(int x, int y, int width, int height, int arcWidth, int arcHeight) { RoundRectangle2D rect = new RoundRectangle2D.Float(x, y, width, height, arcWidth, arcHeight); draw(rect); } /** * Fills the specified rounded corner rectangle with the current color. * The left and right edges of the rectangle * are at x and x + width - 1, * respectively. The top and bottom edges of the rectangle are at * y and y + height - 1. * @param x the x coordinate of the rectangle to be filled. * @param y the y coordinate of the rectangle to be filled. * @param width the width of the rectangle to be filled. * @param height the height of the rectangle to be filled. * @param arcWidth the horizontal diameter * of the arc at the four corners. * @param arcHeight the vertical diameter * of the arc at the four corners. * @see java.awt.Graphics#drawRoundRect */ public void fillRoundRect(int x, int y, int width, int height, int arcWidth, int arcHeight) { RoundRectangle2D rect = new RoundRectangle2D.Float(x, y, width, height, arcWidth, arcHeight); fill(rect); } /** * Draws the outline of an oval. * The result is a circle or ellipse that fits within the * rectangle specified by the x, y, * width, and height arguments. *

* The oval covers an area that is * width + 1 pixels wide * and height + 1 pixels tall. * @param x the x coordinate of the upper left * corner of the oval to be drawn. * @param y the y coordinate of the upper left * corner of the oval to be drawn. * @param width the width of the oval to be drawn. * @param height the height of the oval to be drawn. * @see java.awt.Graphics#fillOval */ public void drawOval(int x, int y, int width, int height) { Ellipse2D oval = new Ellipse2D.Float(x, y, width, height); draw(oval); } /** * Fills an oval bounded by the specified rectangle with the * current color. * @param x the x coordinate of the upper left corner * of the oval to be filled. * @param y the y coordinate of the upper left corner * of the oval to be filled. * @param width the width of the oval to be filled. * @param height the height of the oval to be filled. * @see java.awt.Graphics#drawOval */ public void fillOval(int x, int y, int width, int height) { Ellipse2D oval = new Ellipse2D.Float(x, y, width, height); fill(oval); } /** * Draws the outline of a circular or elliptical arc * covering the specified rectangle. *

* The resulting arc begins at startAngle and extends * for arcAngle degrees, using the current color. * Angles are interpreted such that 0 degrees * is at the 3 o'clock position. * A positive value indicates a counter-clockwise rotation * while a negative value indicates a clockwise rotation. *

* The center of the arc is the center of the rectangle whose origin * is (xy) and whose size is specified by the * width and height arguments. *

* The resulting arc covers an area * width + 1 pixels wide * by height + 1 pixels tall. *

* The angles are specified relative to the non-square extents of * the bounding rectangle such that 45 degrees always falls on the * line from the center of the ellipse to the upper right corner of * the bounding rectangle. As a result, if the bounding rectangle is * noticeably longer in one axis than the other, the angles to the * start and end of the arc segment will be skewed farther along the * longer axis of the bounds. * @param x the x coordinate of the * upper-left corner of the arc to be drawn. * @param y the y coordinate of the * upper-left corner of the arc to be drawn. * @param width the width of the arc to be drawn. * @param height the height of the arc to be drawn. * @param startAngle the beginning angle. * @param arcAngle the angular extent of the arc, * relative to the start angle. * @see java.awt.Graphics#fillArc */ public void drawArc(int x, int y, int width, int height, int startAngle, int arcAngle) { Arc2D arc = new Arc2D.Float(x, y, width, height, startAngle, arcAngle, Arc2D.OPEN); draw(arc); } /** * Fills a circular or elliptical arc covering the specified rectangle. *

* The resulting arc begins at startAngle and extends * for arcAngle degrees. * Angles are interpreted such that 0 degrees * is at the 3 o'clock position. * A positive value indicates a counter-clockwise rotation * while a negative value indicates a clockwise rotation. *

* The center of the arc is the center of the rectangle whose origin * is (xy) and whose size is specified by the * width and height arguments. *

* The resulting arc covers an area * width + 1 pixels wide * by height + 1 pixels tall. *

* The angles are specified relative to the non-square extents of * the bounding rectangle such that 45 degrees always falls on the * line from the center of the ellipse to the upper right corner of * the bounding rectangle. As a result, if the bounding rectangle is * noticeably longer in one axis than the other, the angles to the * start and end of the arc segment will be skewed farther along the * longer axis of the bounds. * @param x the x coordinate of the * upper-left corner of the arc to be filled. * @param y the y coordinate of the * upper-left corner of the arc to be filled. * @param width the width of the arc to be filled. * @param height the height of the arc to be filled. * @param startAngle the beginning angle. * @param arcAngle the angular extent of the arc, * relative to the start angle. * @see java.awt.Graphics#drawArc */ public void fillArc(int x, int y, int width, int height, int startAngle, int arcAngle) { Arc2D arc = new Arc2D.Float(x, y, width, height, startAngle, arcAngle, Arc2D.PIE); fill(arc); } /** * Draws a sequence of connected lines defined by * arrays of x and y coordinates. * Each pair of (xy) coordinates defines a point. * The figure is not closed if the first point * differs from the last point. * @param xPoints an array of x points * @param yPoints an array of y points * @param nPoints the total number of points * @see java.awt.Graphics#drawPolygon(int[], int[], int) * @since JDK1.1 */ public void drawPolyline(int[] xPoints, int[] yPoints, int nPoints) { if (nPoints > 0) { GeneralPath path = new GeneralPath(); path.moveTo(xPoints[0], yPoints[0]); for (int i = 1; i < nPoints; i++) { path.lineTo(xPoints[i], yPoints[i]); } draw(path); } } /** * Draws a closed polygon defined by * arrays of x and y coordinates. * Each pair of (xy) coordinates defines a point. *

* This method draws the polygon defined by nPoint line * segments, where the first nPoint - 1 * line segments are line segments from * (xPoints[i - 1], yPoints[i - 1]) * to (xPoints[i], yPoints[i]), for * 1 ≤ i ≤ nPoints. * The figure is automatically closed by drawing a line connecting * the final point to the first point, if those points are different. * @param xPoints a an array of x coordinates. * @param yPoints a an array of y coordinates. * @param nPoints a the total number of points. * @see java.awt.Graphics#fillPolygon(int[],int[],int) * @see java.awt.Graphics#drawPolyline */ public void drawPolygon(int[] xPoints, int[] yPoints, int nPoints) { Polygon polygon = new Polygon(xPoints, yPoints, nPoints); draw(polygon); } /** * Fills a closed polygon defined by * arrays of x and y coordinates. *

* This method draws the polygon defined by nPoint line * segments, where the first nPoint - 1 * line segments are line segments from * (xPoints[i - 1], yPoints[i - 1]) * to (xPoints[i], yPoints[i]), for * 1 ≤ i ≤ nPoints. * The figure is automatically closed by drawing a line connecting * the final point to the first point, if those points are different. *

* The area inside the polygon is defined using an * even-odd fill rule, also known as the alternating rule. * @param xPoints a an array of x coordinates. * @param yPoints a an array of y coordinates. * @param nPoints a the total number of points. * @see java.awt.Graphics#drawPolygon(int[], int[], int) */ public void fillPolygon(int[] xPoints, int[] yPoints, int nPoints) { Polygon polygon = new Polygon(xPoints, yPoints, nPoints); fill(polygon); } /** * Draws the text given by the specified string, using this * graphics context's current font and color. The baseline of the * first character is at position (xy) in this * graphics context's coordinate system. * @param str the string to be drawn. * @param x the x coordinate. * @param y the y coordinate. * @see java.awt.Graphics#drawBytes * @see java.awt.Graphics#drawChars */ public void drawString(String str, int x, int y) { drawString(str, (float)x, (float)y); } /** * Generic implementation for drawing attributed strings using TextLayout. * * @param iterator the iterator whose text is to be rendered * @param x the x coordinate where the iterator's text is to be rendered * @param y the y coordinate where the iterator's text is to be rendered * @see java.awt.Graphics2D#drawString (java.text.AttributedCharacterIterator, * float, float) */ public void drawString(AttributedCharacterIterator iterator, float x, float y) { if (inPossibleRecursion) { System.err.println("Called itself: drawString(AttributedCharacterIterator)"); } else { inPossibleRecursion = true; TextLayout layout = new TextLayout(iterator, getFontRenderContext()); layout.draw(this, x, y); inPossibleRecursion = false; } } /** * Draws the text given by the specified iterator, using this * graphics context's current color. The iterator has to specify a font * for each character. The baseline of the * first character is at position (xy) in this * graphics context's coordinate system. * @param iterator the iterator whose text is to be drawn * @param x the x coordinate. * @param y the y coordinate. * @see java.awt.Graphics#drawBytes * @see java.awt.Graphics#drawChars */ public void drawString(AttributedCharacterIterator iterator, int x, int y) { drawString(iterator, (float)x, (float)y); } /** * Draws as much of the specified image as is currently available. * The image is drawn with its top-left corner at * (xy) in this graphics context's coordinate * space. Transparent pixels are drawn in the specified * background color. *

* This operation is equivalent to filling a rectangle of the * width and height of the specified image with the given color and then * drawing the image on top of it, but possibly more efficient. *

* This method returns immediately in all cases, even if the * complete image has not yet been loaded, and it has not been dithered * and converted for the current output device. *

* If the image has not yet been completely loaded, then * drawImage returns false. As more of * the image becomes available, the process that draws the image notifies * the specified image observer. * @param img the specified image to be drawn. * @param x the x coordinate. * @param y the y coordinate. * @param bgcolor the background color to paint under the * non-opaque portions of the image. * @param observer object to be notified as more of * the image is converted. * @see java.awt.Image * @see java.awt.image.ImageObserver * @see java.awt.image.ImageObserver#imageUpdate(java.awt.Image, int, int, int, int, int) */ public boolean drawImage(Image img, int x, int y, Color bgcolor, ImageObserver observer) { return drawImage(img, x, y, img.getWidth(null), img.getHeight(null), bgcolor, observer); } /** * Draws as much of the specified image as has already been scaled * to fit inside the specified rectangle. *

* The image is drawn inside the specified rectangle of this * graphics context's coordinate space, and is scaled if * necessary. Transparent pixels are drawn in the specified * background color. * This operation is equivalent to filling a rectangle of the * width and height of the specified image with the given color and then * drawing the image on top of it, but possibly more efficient. *

* This method returns immediately in all cases, even if the * entire image has not yet been scaled, dithered, and converted * for the current output device. * If the current output representation is not yet complete then * drawImage returns false. As more of * the image becomes available, the process that draws the image notifies * the specified image observer. *

* A scaled version of an image will not necessarily be * available immediately just because an unscaled version of the * image has been constructed for this output device. Each size of * the image may be cached separately and generated from the original * data in a separate image production sequence. * @param img the specified image to be drawn. * @param x the x coordinate. * @param y the y coordinate. * @param width the width of the rectangle. * @param height the height of the rectangle. * @param bgcolor the background color to paint under the * non-opaque portions of the image. * @param observer object to be notified as more of * the image is converted. * @see java.awt.Image * @see java.awt.image.ImageObserver * @see java.awt.image.ImageObserver#imageUpdate(java.awt.Image, int, int, int, int, int) */ public boolean drawImage(Image img, int x, int y, int width, int height, Color bgcolor, ImageObserver observer) { Paint paint = gc.getPaint(); gc.setPaint(bgcolor); fillRect(x, y, width, height); gc.setPaint(paint); drawImage(img, x, y, width, height, observer); return true; } /** * Draws as much of the specified area of the specified image as is * currently available, scaling it on the fly to fit inside the * specified area of the destination drawable surface. Transparent pixels * do not affect whatever pixels are already there. *

* This method returns immediately in all cases, even if the * image area to be drawn has not yet been scaled, dithered, and converted * for the current output device. * If the current output representation is not yet complete then * drawImage returns false. As more of * the image becomes available, the process that draws the image notifies * the specified image observer. *

* This method always uses the unscaled version of the image * to render the scaled rectangle and performs the required * scaling on the fly. It does not use a cached, scaled version * of the image for this operation. Scaling of the image from source * to destination is performed such that the first coordinate * of the source rectangle is mapped to the first coordinate of * the destination rectangle, and the second source coordinate is * mapped to the second destination coordinate. The subimage is * scaled and flipped as needed to preserve those mappings. * @param img the specified image to be drawn * @param dx1 the x coordinate of the first corner of the * destination rectangle. * @param dy1 the y coordinate of the first corner of the * destination rectangle. * @param dx2 the x coordinate of the second corner of the * destination rectangle. * @param dy2 the y coordinate of the second corner of the * destination rectangle. * @param sx1 the x coordinate of the first corner of the * source rectangle. * @param sy1 the y coordinate of the first corner of the * source rectangle. * @param sx2 the x coordinate of the second corner of the * source rectangle. * @param sy2 the y coordinate of the second corner of the * source rectangle. * @param observer object to be notified as more of the image is * scaled and converted. * @see java.awt.Image * @see java.awt.image.ImageObserver * @see java.awt.image.ImageObserver#imageUpdate(java.awt.Image, int, int, int, int, int) * @since JDK1.1 */ public boolean drawImage(Image img, int dx1, int dy1, int dx2, int dy2, int sx1, int sy1, int sx2, int sy2, ImageObserver observer) { BufferedImage src = new BufferedImage(img.getWidth(null), img.getHeight(null), BufferedImage.TYPE_INT_ARGB); Graphics2D g = src.createGraphics(); g.drawImage(img, 0, 0, null); g.dispose(); src = src.getSubimage(sx1, sy1, sx2 - sx1, sy2 - sy1); return drawImage(src, dx1, dy1, dx2 - dx1, dy2 - dy1, observer); } /** * Draws as much of the specified area of the specified image as is * currently available, scaling it on the fly to fit inside the * specified area of the destination drawable surface. *

* Transparent pixels are drawn in the specified background color. * This operation is equivalent to filling a rectangle of the * width and height of the specified image with the given color and then * drawing the image on top of it, but possibly more efficient. *

* This method returns immediately in all cases, even if the * image area to be drawn has not yet been scaled, dithered, and converted * for the current output device. * If the current output representation is not yet complete then * drawImage returns false. As more of * the image becomes available, the process that draws the image notifies * the specified image observer. *

* This method always uses the unscaled version of the image * to render the scaled rectangle and performs the required * scaling on the fly. It does not use a cached, scaled version * of the image for this operation. Scaling of the image from source * to destination is performed such that the first coordinate * of the source rectangle is mapped to the first coordinate of * the destination rectangle, and the second source coordinate is * mapped to the second destination coordinate. The subimage is * scaled and flipped as needed to preserve those mappings. * @param img the specified image to be drawn * @param dx1 the x coordinate of the first corner of the * destination rectangle. * @param dy1 the y coordinate of the first corner of the * destination rectangle. * @param dx2 the x coordinate of the second corner of the * destination rectangle. * @param dy2 the y coordinate of the second corner of the * destination rectangle. * @param sx1 the x coordinate of the first corner of the * source rectangle. * @param sy1 the y coordinate of the first corner of the * source rectangle. * @param sx2 the x coordinate of the second corner of the * source rectangle. * @param sy2 the y coordinate of the second corner of the * source rectangle. * @param bgcolor the background color to paint under the * non-opaque portions of the image. * @param observer object to be notified as more of the image is * scaled and converted. * @see java.awt.Image * @see java.awt.image.ImageObserver * @see java.awt.image.ImageObserver#imageUpdate(java.awt.Image, int, int, int, int, int) * @since JDK1.1 */ public boolean drawImage(Image img, int dx1, int dy1, int dx2, int dy2, int sx1, int sy1, int sx2, int sy2, Color bgcolor, ImageObserver observer) { Paint paint = gc.getPaint(); gc.setPaint(bgcolor); fillRect(dx1, dy1, dx2 - dx1, dy2 - dy1); gc.setPaint(paint); return drawImage(img, dx1, dy1, dx2, dy2, sx1, sy1, sx2, sy2, observer); } /** * Renders an image, applying a transform from image space into user space * before drawing. * The transformation from user space into device space is done with * the current Transform in the Graphics2D. * The specified transformation is applied to the image before the * transform attribute in the Graphics2D context is applied. * The rendering attributes applied include the Clip, * Transform, and Composite attributes. * Note that no rendering is done if the specified transform is * noninvertible. * @param img the Image to be rendered * @param xform the transformation from image space into user space * @param obs the {@link ImageObserver} * to be notified as more of the Image * is converted * @return true if the Image is * fully loaded and completely rendered; * false if the Image is still being loaded. * @see #transform * @see #setTransform * @see #setComposite * @see #clip * @see #setClip(Shape) */ public boolean drawImage(Image img, AffineTransform xform, ImageObserver obs) { boolean retVal = true; if (xform == null) { xform = new AffineTransform(); } if (xform.getDeterminant() != 0) { AffineTransform inverseTransform = null; try { inverseTransform = xform.createInverse(); } catch (NoninvertibleTransformException e) { // Should never happen since we checked the // matrix determinant throw new RuntimeException(e); } gc.transform(xform); retVal = drawImage(img, 0, 0, null); gc.transform(inverseTransform); } else { AffineTransform savTransform = new AffineTransform(gc.getTransform()); gc.transform(xform); retVal = drawImage(img, 0, 0, null); gc.setTransform(savTransform); } return retVal; } /** * Renders a BufferedImage that is * filtered with a * {@link BufferedImageOp}. * The rendering attributes applied include the Clip, * Transform * and Composite attributes. This is equivalent to: *

     * img1 = op.filter(img, null);
     * drawImage(img1, new AffineTransform(1f,0f,0f,1f,x,y), null);
     * 
* @param img the BufferedImage to be rendered * @param op the filter to be applied to the image before rendering * @param x the x coordinate in user space where the image is rendered * @param y the y coordinate in user space where the image is rendered * @see #transform * @see #setTransform * @see #setComposite * @see #clip * @see #setClip(Shape) */ public void drawImage(BufferedImage img, BufferedImageOp op, int x, int y) { img = op.filter(img, null); drawImage(img, x, y, null); } /** * Renders the text of the specified * {@link GlyphVector} using * the Graphics2D context's rendering attributes. * The rendering attributes applied include the Clip, * Transform, Paint, and * Composite attributes. The GlyphVector * specifies individual glyphs from a {@link Font}. * The GlyphVector can also contain the glyph positions. * This is the fastest way to render a set of characters to the * screen. * * @param g the GlyphVector to be rendered * @param x the x position in user space where the glyphs should be * rendered * @param y the y position in user space where the glyphs should be * rendered * * @see java.awt.Font#createGlyphVector(FontRenderContext, char[]) * @see java.awt.font.GlyphVector * @see #setPaint * @see java.awt.Graphics#setColor * @see #setTransform * @see #setComposite * @see #setClip(Shape) */ public void drawGlyphVector(GlyphVector g, float x, float y) { Shape glyphOutline = g.getOutline(x, y); fill(glyphOutline); } /** * Checks whether or not the specified Shape intersects * the specified {@link Rectangle}, which is in device * space. If onStroke is false, this method checks * whether or not the interior of the specified Shape * intersects the specified Rectangle. If * onStroke is true, this method checks * whether or not the Stroke of the specified * Shape outline intersects the specified * Rectangle. * The rendering attributes taken into account include the * Clip, Transform, and Stroke * attributes. * @param rect the area in device space to check for a hit * @param s the Shape to check for a hit * @param onStroke flag used to choose between testing the * stroked or the filled shape. If the flag is true, the * Stroke oultine is tested. If the flag is * false, the filled Shape is tested. * @return true if there is a hit; false * otherwise. * @see #setStroke * @see #fill(Shape) * @see #draw(Shape) * @see #transform * @see #setTransform * @see #clip * @see #setClip(Shape) */ public boolean hit(Rectangle rect, Shape s, boolean onStroke) { if (onStroke) { s = gc.getStroke().createStrokedShape(s); } s = gc.getTransform().createTransformedShape(s); return s.intersects(rect); } /** * Sets the Composite for the Graphics2D context. * The Composite is used in all drawing methods such as * drawImage, drawString, draw, * and fill. It specifies how new pixels are to be combined * with the existing pixels on the graphics device during the rendering * process. *

If this Graphics2D context is drawing to a * Component on the display screen and the * Composite is a custom object rather than an * instance of the AlphaComposite class, and if * there is a security manager, its checkPermission * method is called with an AWTPermission("readDisplayPixels") * permission. * @param comp the Composite object to be used for rendering * @throws SecurityException * if a custom Composite object is being * used to render to the screen and a security manager * is set and its checkPermission method * does not allow the operation. * @see java.awt.Graphics#setXORMode * @see java.awt.Graphics#setPaintMode * @see java.awt.AlphaComposite */ public void setComposite(Composite comp) { gc.setComposite(comp); } /** * Sets the Paint attribute for the * Graphics2D context. Calling this method * with a null Paint object does * not have any effect on the current Paint attribute * of this Graphics2D. * @param paint the Paint object to be used to generate * color during the rendering process, or null * @see java.awt.Graphics#setColor */ public void setPaint(Paint paint) { gc.setPaint(paint); } /** * Sets the Stroke for the Graphics2D context. * @param s the Stroke object to be used to stroke a * Shape during the rendering process */ public void setStroke(Stroke s) { gc.setStroke(s); } /** * Sets the value of a single preference for the rendering algorithms. * Hint categories include controls for rendering quality and overall * time/quality trade-off in the rendering process. Refer to the * RenderingHints class for definitions of some common * keys and values. * @param hintKey the key of the hint to be set. * @param hintValue the value indicating preferences for the specified * hint category. * @see RenderingHints */ public void setRenderingHint(RenderingHints.Key hintKey, Object hintValue) { gc.setRenderingHint(hintKey, hintValue); } /** * Returns the value of a single preference for the rendering algorithms. * Hint categories include controls for rendering quality and overall * time/quality trade-off in the rendering process. Refer to the * RenderingHints class for definitions of some common * keys and values. * @param hintKey the key corresponding to the hint to get. * @return an object representing the value for the specified hint key. * Some of the keys and their associated values are defined in the * RenderingHints class. * @see RenderingHints */ public Object getRenderingHint(RenderingHints.Key hintKey) { return gc.getRenderingHint(hintKey); } /** * Replaces the values of all preferences for the rendering * algorithms with the specified hints. * The existing values for all rendering hints are discarded and * the new set of known hints and values are initialized from the * specified {@link Map} object. * Hint categories include controls for rendering quality and * overall time/quality trade-off in the rendering process. * Refer to the RenderingHints class for definitions of * some common keys and values. * @param hints the rendering hints to be set * @see RenderingHints */ public void setRenderingHints(Map hints) { gc.setRenderingHints(hints); } /** * Sets the values of an arbitrary number of preferences for the * rendering algorithms. * Only values for the rendering hints that are present in the * specified Map object are modified. * All other preferences not present in the specified * object are left unmodified. * Hint categories include controls for rendering quality and * overall time/quality trade-off in the rendering process. * Refer to the RenderingHints class for definitions of * some common keys and values. * @param hints the rendering hints to be set * @see RenderingHints */ public void addRenderingHints(Map hints) { gc.addRenderingHints(hints); } /** * Gets the preferences for the rendering algorithms. Hint categories * include controls for rendering quality and overall time/quality * trade-off in the rendering process. * Returns all of the hint key/value pairs that were ever specified in * one operation. Refer to the * RenderingHints class for definitions of some common * keys and values. * @return a reference to an instance of RenderingHints * that contains the current preferences. * @see RenderingHints */ public RenderingHints getRenderingHints() { return gc.getRenderingHints(); } /** * Concatenates the current * Graphics2D Transform * with a translation transform. * Subsequent rendering is translated by the specified * distance relative to the previous position. * This is equivalent to calling transform(T), where T is an * AffineTransform represented by the following matrix: *

     *          [   1    0    tx  ]
     *          [   0    1    ty  ]
     *          [   0    0    1   ]
     * 
* @param tx the distance to translate along the x-axis * @param ty the distance to translate along the y-axis */ public void translate(double tx, double ty) { gc.translate(tx, ty); } /** * Concatenates the current Graphics2D * Transform with a rotation transform. * Subsequent rendering is rotated by the specified radians relative * to the previous origin. * This is equivalent to calling transform(R), where R is an * AffineTransform represented by the following matrix: *
     *          [   cos(theta)    -sin(theta)    0   ]
     *          [   sin(theta)     cos(theta)    0   ]
     *          [       0              0         1   ]
     * 
* Rotating with a positive angle theta rotates points on the positive * x axis toward the positive y axis. * @param theta the angle of rotation in radians */ public void rotate(double theta) { gc.rotate(theta); } /** * Concatenates the current Graphics2D * Transform with a translated rotation * transform. Subsequent rendering is transformed by a transform * which is constructed by translating to the specified location, * rotating by the specified radians, and translating back by the same * amount as the original translation. This is equivalent to the * following sequence of calls: *
     *          translate(x, y);
     *          rotate(theta);
     *          translate(-x, -y);
     * 
* Rotating with a positive angle theta rotates points on the positive * x axis toward the positive y axis. * @param theta the angle of rotation in radians * @param x the x coordinate of the origin of the rotation * @param y the y coordinate of the origin of the rotation */ public void rotate(double theta, double x, double y) { gc.rotate(theta, x, y); } /** * Concatenates the current Graphics2D * Transform with a scaling transformation * Subsequent rendering is resized according to the specified scaling * factors relative to the previous scaling. * This is equivalent to calling transform(S), where S is an * AffineTransform represented by the following matrix: *
     *          [   sx   0    0   ]
     *          [   0    sy   0   ]
     *          [   0    0    1   ]
     * 
* @param sx the amount by which X coordinates in subsequent * rendering operations are multiplied relative to previous * rendering operations. * @param sy the amount by which Y coordinates in subsequent * rendering operations are multiplied relative to previous * rendering operations. */ public void scale(double sx, double sy) { gc.scale(sx, sy); } /** * Concatenates the current Graphics2D * Transform with a shearing transform. * Subsequent renderings are sheared by the specified * multiplier relative to the previous position. * This is equivalent to calling transform(SH), where SH * is an AffineTransform represented by the following * matrix: *
     *          [   1   shx   0   ]
     *          [  shy   1    0   ]
     *          [   0    0    1   ]
     * 
* @param shx the multiplier by which coordinates are shifted in * the positive X axis direction as a function of their Y coordinate * @param shy the multiplier by which coordinates are shifted in * the positive Y axis direction as a function of their X coordinate */ public void shear(double shx, double shy) { gc.shear(shx, shy); } /** * Composes an AffineTransform object with the * Transform in this Graphics2D according * to the rule last-specified-first-applied. If the current * Transform is Cx, the result of composition * with Tx is a new Transform Cx'. Cx' becomes the * current Transform for this Graphics2D. * Transforming a point p by the updated Transform Cx' is * equivalent to first transforming p by Tx and then transforming * the result by the original Transform Cx. In other * words, Cx'(p) = Cx(Tx(p)). A copy of the Tx is made, if necessary, * so further modifications to Tx do not affect rendering. * @param tx the AffineTransform object to be composed with * the current Transform * @see #setTransform * @see AffineTransform */ public void transform(AffineTransform tx) { gc.transform(tx); } /** * Sets the Transform in the Graphics2D * context. * @param tx the AffineTransform object to be used in the * rendering process * @see #transform * @see AffineTransform */ public void setTransform(AffineTransform tx) { gc.setTransform(tx); } /** * Returns a copy of the current Transform in the * Graphics2D context. * @return the current AffineTransform in the * Graphics2D context. * @see #transform * @see #setTransform */ public AffineTransform getTransform() { return gc.getTransform(); } /** * Returns the current Paint of the * Graphics2D context. * @return the current Graphics2D Paint, * which defines a color or pattern. * @see #setPaint * @see java.awt.Graphics#setColor */ public Paint getPaint() { return gc.getPaint(); } /** * Returns the current Composite in the * Graphics2D context. * @return the current Graphics2D Composite, * which defines a compositing style. * @see #setComposite */ public Composite getComposite() { return gc.getComposite(); } /** * Sets the background color for the Graphics2D context. * The background color is used for clearing a region. * When a Graphics2D is constructed for a * Component, the background color is * inherited from the Component. Setting the background color * in the Graphics2D context only affects the subsequent * clearRect calls and not the background color of the * Component. To change the background * of the Component, use appropriate methods of * the Component. * @param color the background color that isused in * subsequent calls to clearRect * @see #getBackground * @see java.awt.Graphics#clearRect */ public void setBackground(Color color) { gc.setBackground(color); } /** * Returns the background color used for clearing a region. * @return the current Graphics2D Color, * which defines the background color. * @see #setBackground */ public Color getBackground() { return gc.getBackground(); } /** * Returns the current Stroke in the * Graphics2D context. * @return the current Graphics2D Stroke, * which defines the line style. * @see #setStroke */ public Stroke getStroke() { return gc.getStroke(); } /** * Intersects the current Clip with the interior of the * specified Shape and sets the Clip to the * resulting intersection. The specified Shape is * transformed with the current Graphics2D * Transform before being intersected with the current * Clip. This method is used to make the current * Clip smaller. * To make the Clip larger, use setClip. * The user clip modified by this method is independent of the * clipping associated with device bounds and visibility. If no clip has * previously been set, or if the clip has been cleared using * {@link java.awt.Graphics#setClip(Shape) setClip} with a * null argument, the specified Shape becomes * the new user clip. * @param s the Shape to be intersected with the current * Clip. If s is null, * this method clears the current Clip. */ public void clip(Shape s) { gc.clip(s); } /** * Get the rendering context of the Font within this * Graphics2D context. * The {@link FontRenderContext} * encapsulates application hints such as anti-aliasing and * fractional metrics, as well as target device specific information * such as dots-per-inch. This information should be provided by the * application when using objects that perform typographical * formatting, such as Font and * TextLayout. This information should also be provided * by applications that perform their own layout and need accurate * measurements of various characteristics of glyphs such as advance * and line height when various rendering hints have been applied to * the text rendering. * * @return a reference to an instance of FontRenderContext. * @see java.awt.font.FontRenderContext * @see java.awt.Font#createGlyphVector(FontRenderContext,char[]) * @see java.awt.font.TextLayout * @since JDK1.2 */ public FontRenderContext getFontRenderContext() { return gc.getFontRenderContext(); } /** * @return the {@link GraphicContext} of this Graphics2D. */ public GraphicContext getGraphicContext() { return gc; } }




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