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/*
 * Licensed to the Apache Software Foundation (ASF) under one
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 * to you under the Apache License, Version 2.0 (the
 * "License"); you may not use this file except in compliance
 * with the License. You may obtain a copy of the License at
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing,
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package org.apache.thrift.server;

import java.io.IOException;
import java.nio.channels.SelectionKey;
import java.util.Iterator;
import org.apache.thrift.transport.TNonblockingServerTransport;
import org.apache.thrift.transport.TNonblockingTransport;
import org.apache.thrift.transport.TTransportException;

/**
 * A nonblocking TServer implementation. This allows for fairness amongst all connected clients in
 * terms of invocations.
 *
 * 

This server is inherently single-threaded. If you want a limited thread pool coupled with * invocation-fairness, see THsHaServer. * *

To use this server, you MUST use a TFramedTransport at the outermost transport, otherwise this * server will be unable to determine when a whole method call has been read off the wire. Clients * must also use TFramedTransport. */ public class TNonblockingServer extends AbstractNonblockingServer { public static class Args extends AbstractNonblockingServerArgs { public Args(TNonblockingServerTransport transport) { super(transport); } } private SelectAcceptThread selectAcceptThread_; public TNonblockingServer(AbstractNonblockingServerArgs args) { super(args); } /** * Start the selector thread to deal with accepts and client messages. * * @return true if everything went ok, false if we couldn't start for some reason. */ @Override protected boolean startThreads() { // start the selector try { selectAcceptThread_ = new SelectAcceptThread((TNonblockingServerTransport) serverTransport_); selectAcceptThread_.start(); return true; } catch (IOException e) { LOGGER.error("Failed to start selector thread!", e); return false; } } @Override protected void waitForShutdown() { joinSelector(); } /** Block until the selector thread exits. */ protected void joinSelector() { // wait until the selector thread exits try { selectAcceptThread_.join(); } catch (InterruptedException e) { LOGGER.debug("Interrupted while waiting for accept thread", e); Thread.currentThread().interrupt(); } } /** Stop serving and shut everything down. */ @Override public void stop() { stopped_ = true; if (selectAcceptThread_ != null) { selectAcceptThread_.wakeupSelector(); } } /** * Perform an invocation. This method could behave several different ways - invoke immediately * inline, queue for separate execution, etc. */ @Override protected boolean requestInvoke(FrameBuffer frameBuffer) { frameBuffer.invoke(); return true; } public boolean isStopped() { return selectAcceptThread_.isStopped(); } /** * The thread that will be doing all the selecting, managing new connections and those that still * need to be read. */ protected class SelectAcceptThread extends AbstractSelectThread { // The server transport on which new client transports will be accepted private final TNonblockingServerTransport serverTransport; /** Set up the thread that will handle the non-blocking accepts, reads, and writes. */ public SelectAcceptThread(final TNonblockingServerTransport serverTransport) throws IOException { this.serverTransport = serverTransport; serverTransport.registerSelector(selector); } public boolean isStopped() { return stopped_; } /** * The work loop. Handles both selecting (all IO operations) and managing the selection * preferences of all existing connections. */ @Override public void run() { try { if (eventHandler_ != null) { eventHandler_.preServe(); } while (!stopped_) { select(); processInterestChanges(); } for (SelectionKey selectionKey : selector.keys()) { cleanupSelectionKey(selectionKey); } } catch (Throwable t) { LOGGER.error("run() exiting due to uncaught error", t); } finally { try { selector.close(); } catch (IOException e) { LOGGER.error("Got an IOException while closing selector!", e); } stopped_ = true; } } /** * Select and process IO events appropriately: If there are connections to be accepted, accept * them. If there are existing connections with data waiting to be read, read it, buffering * until a whole frame has been read. If there are any pending responses, buffer them until * their target client is available, and then send the data. */ private void select() { try { // wait for io events. selector.select(); // process the io events we received Iterator selectedKeys = selector.selectedKeys().iterator(); while (!stopped_ && selectedKeys.hasNext()) { SelectionKey key = selectedKeys.next(); selectedKeys.remove(); // skip if not valid if (!key.isValid()) { cleanupSelectionKey(key); continue; } // if the key is marked Accept, then it has to be the server // transport. if (key.isAcceptable()) { handleAccept(); } else if (key.isReadable()) { // deal with reads handleRead(key); } else if (key.isWritable()) { // deal with writes handleWrite(key); } else { LOGGER.warn("Unexpected state in select! " + key.interestOps()); } } } catch (IOException e) { LOGGER.warn("Got an IOException while selecting!", e); } } protected FrameBuffer createFrameBuffer( final TNonblockingTransport trans, final SelectionKey selectionKey, final AbstractSelectThread selectThread) throws TTransportException { return processorFactory_.isAsyncProcessor() ? new AsyncFrameBuffer(trans, selectionKey, selectThread) : new FrameBuffer(trans, selectionKey, selectThread); } /** Accept a new connection. */ private void handleAccept() throws IOException { SelectionKey clientKey = null; TNonblockingTransport client = null; try { // accept the connection client = serverTransport.accept(); clientKey = client.registerSelector(selector, SelectionKey.OP_READ); // add this key to the map FrameBuffer frameBuffer = createFrameBuffer(client, clientKey, SelectAcceptThread.this); clientKey.attach(frameBuffer); } catch (TTransportException tte) { // something went wrong accepting. LOGGER.warn("Exception trying to accept!", tte); if (clientKey != null) cleanupSelectionKey(clientKey); if (client != null) client.close(); } } } // SelectAcceptThread }





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