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/*
 * Licensed to the Apache Software Foundation (ASF) under one
 * or more contributor license agreements. See the NOTICE file
 * distributed with this work for additional information
 * regarding copyright ownership. The ASF licenses this file
 * to you under the Apache License, Version 2.0 (the
 * "License"); you may not use this file except in compliance
 * with the License. You may obtain a copy of the License at
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing,
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package org.apache.thrift.server;

import java.io.IOException;
import java.nio.channels.ClosedChannelException;
import java.nio.channels.SelectableChannel;
import java.nio.channels.SelectionKey;
import java.nio.channels.Selector;
import java.nio.channels.spi.SelectorProvider;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Collections;
import java.util.HashSet;
import java.util.Iterator;
import java.util.Set;
import java.util.concurrent.ArrayBlockingQueue;
import java.util.concurrent.BlockingQueue;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import java.util.concurrent.LinkedBlockingQueue;
import java.util.concurrent.RejectedExecutionException;
import java.util.concurrent.TimeUnit;
import org.apache.thrift.transport.TNonblockingServerTransport;
import org.apache.thrift.transport.TNonblockingTransport;
import org.apache.thrift.transport.TTransportException;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;

/**
 * A Half-Sync/Half-Async server with a separate pool of threads to handle non-blocking I/O. Accepts
 * are handled on a single thread, and a configurable number of nonblocking selector threads manage
 * reading and writing of client connections. A synchronous worker thread pool handles processing of
 * requests.
 *
 * 

Performs better than TNonblockingServer/THsHaServer in multi-core environments when the * bottleneck is CPU on the single selector thread handling I/O. In addition, because the accept * handling is decoupled from reads/writes and invocation, the server has better ability to handle * back-pressure from new connections (e.g. stop accepting when busy). * *

Like TNonblockingServer, it relies on the use of TFramedTransport. */ public class TThreadedSelectorServer extends AbstractNonblockingServer { private static final Logger LOGGER = LoggerFactory.getLogger(TThreadedSelectorServer.class.getName()); public static class Args extends AbstractNonblockingServerArgs { /** The number of threads for selecting on already-accepted connections */ public int selectorThreads = 2; /** * The size of the executor service (if none is specified) that will handle invocations. This * may be set to 0, in which case invocations will be handled directly on the selector threads * (as is in TNonblockingServer) */ private int workerThreads = 5; /** Time to wait for server to stop gracefully */ private int stopTimeoutVal = 60; private TimeUnit stopTimeoutUnit = TimeUnit.SECONDS; /** The ExecutorService for handling dispatched requests */ private ExecutorService executorService = null; /** * The size of the blocking queue per selector thread for passing accepted connections to the * selector thread */ private int acceptQueueSizePerThread = 4; /** Determines the strategy for handling new accepted connections. */ public static enum AcceptPolicy { /** * Require accepted connection registration to be handled by the executor. If the worker pool * is saturated, further accepts will be closed immediately. Slightly increases latency due to * an extra scheduling. */ FAIR_ACCEPT, /** * Handle the accepts as fast as possible, disregarding the status of the executor service. */ FAST_ACCEPT } private AcceptPolicy acceptPolicy = AcceptPolicy.FAST_ACCEPT; public Args(TNonblockingServerTransport transport) { super(transport); } public Args selectorThreads(int i) { selectorThreads = i; return this; } public int getSelectorThreads() { return selectorThreads; } public Args workerThreads(int i) { workerThreads = i; return this; } public int getWorkerThreads() { return workerThreads; } public int getStopTimeoutVal() { return stopTimeoutVal; } public Args stopTimeoutVal(int stopTimeoutVal) { this.stopTimeoutVal = stopTimeoutVal; return this; } public TimeUnit getStopTimeoutUnit() { return stopTimeoutUnit; } public Args stopTimeoutUnit(TimeUnit stopTimeoutUnit) { this.stopTimeoutUnit = stopTimeoutUnit; return this; } public ExecutorService getExecutorService() { return executorService; } public Args executorService(ExecutorService executorService) { this.executorService = executorService; return this; } public int getAcceptQueueSizePerThread() { return acceptQueueSizePerThread; } public Args acceptQueueSizePerThread(int acceptQueueSizePerThread) { this.acceptQueueSizePerThread = acceptQueueSizePerThread; return this; } public AcceptPolicy getAcceptPolicy() { return acceptPolicy; } public Args acceptPolicy(AcceptPolicy acceptPolicy) { this.acceptPolicy = acceptPolicy; return this; } public void validate() { if (selectorThreads <= 0) { throw new IllegalArgumentException("selectorThreads must be positive."); } if (workerThreads < 0) { throw new IllegalArgumentException("workerThreads must be non-negative."); } if (acceptQueueSizePerThread <= 0) { throw new IllegalArgumentException("acceptQueueSizePerThread must be positive."); } } } // The thread handling all accepts private AcceptThread acceptThread; // Threads handling events on client transports private final Set selectorThreads = new HashSet<>(); // This wraps all the functionality of queueing and thread pool management // for the passing of Invocations from the selector thread(s) to the workers // (if any). private final ExecutorService invoker; private final Args args; /** Create the server with the specified Args configuration */ public TThreadedSelectorServer(Args args) { super(args); args.validate(); invoker = args.executorService == null ? createDefaultExecutor(args) : args.executorService; this.args = args; } /** * Start the accept and selector threads running to deal with clients. * * @return true if everything went ok, false if we couldn't start for some reason. */ @Override protected boolean startThreads() { try { for (int i = 0; i < args.selectorThreads; ++i) { selectorThreads.add(new SelectorThread(args.acceptQueueSizePerThread)); } acceptThread = new AcceptThread( (TNonblockingServerTransport) serverTransport_, createSelectorThreadLoadBalancer(selectorThreads)); for (SelectorThread thread : selectorThreads) { thread.start(); } acceptThread.start(); return true; } catch (IOException e) { LOGGER.error("Failed to start threads!", e); return false; } } /** Joins the accept and selector threads and shuts down the executor service. */ @Override protected void waitForShutdown() { try { joinThreads(); } catch (InterruptedException e) { // Non-graceful shutdown occurred LOGGER.error("Interrupted while joining threads!", e); } gracefullyShutdownInvokerPool(); } protected void joinThreads() throws InterruptedException { // wait until the io threads exit acceptThread.join(); for (SelectorThread thread : selectorThreads) { thread.join(); } } /** Stop serving and shut everything down. */ @Override public void stop() { stopped_ = true; // Stop queuing connect attempts asap stopListening(); if (acceptThread != null) { acceptThread.wakeupSelector(); } for (SelectorThread thread : selectorThreads) { if (thread != null) thread.wakeupSelector(); } } protected void gracefullyShutdownInvokerPool() { // try to gracefully shut down the executor service invoker.shutdown(); // Loop until awaitTermination finally does return without a interrupted // exception. If we don't do this, then we'll shut down prematurely. We want // to let the executorService clear it's task queue, closing client sockets // appropriately. long timeoutMS = args.stopTimeoutUnit.toMillis(args.stopTimeoutVal); long now = System.currentTimeMillis(); while (timeoutMS >= 0) { try { invoker.awaitTermination(timeoutMS, TimeUnit.MILLISECONDS); break; } catch (InterruptedException ix) { long newnow = System.currentTimeMillis(); timeoutMS -= (newnow - now); now = newnow; } } } /** * We override the standard invoke method here to queue the invocation for invoker service instead * of immediately invoking. If there is no thread pool, handle the invocation inline on this * thread */ @Override protected boolean requestInvoke(FrameBuffer frameBuffer) { Runnable invocation = getRunnable(frameBuffer); if (invoker != null) { try { invoker.execute(invocation); return true; } catch (RejectedExecutionException rx) { LOGGER.warn("ExecutorService rejected execution!", rx); return false; } } else { // Invoke on the caller's thread invocation.run(); return true; } } protected Runnable getRunnable(FrameBuffer frameBuffer) { return new Invocation(frameBuffer); } /** Helper to create the invoker if one is not specified */ protected static ExecutorService createDefaultExecutor(Args options) { return (options.workerThreads > 0) ? Executors.newFixedThreadPool(options.workerThreads) : null; } private static BlockingQueue createDefaultAcceptQueue(int queueSize) { if (queueSize == 0) { // Unbounded queue return new LinkedBlockingQueue(); } return new ArrayBlockingQueue(queueSize); } /** * The thread that selects on the server transport (listen socket) and accepts new connections to * hand off to the IO selector threads */ protected class AcceptThread extends Thread { // The listen socket to accept on private final TNonblockingServerTransport serverTransport; private final Selector acceptSelector; private final SelectorThreadLoadBalancer threadChooser; /** * Set up the AcceptThead * * @throws IOException if failed to register selector */ public AcceptThread( TNonblockingServerTransport serverTransport, SelectorThreadLoadBalancer threadChooser) throws IOException { this.serverTransport = serverTransport; this.threadChooser = threadChooser; this.acceptSelector = SelectorProvider.provider().openSelector(); this.serverTransport.registerSelector(acceptSelector); } /** * The work loop. Selects on the server transport and accepts. If there was a server transport * that had blocking accepts, and returned on blocking client transports, that should be used * instead */ public void run() { try { if (eventHandler_ != null) { eventHandler_.preServe(); } while (!stopped_) { select(); } } catch (Throwable t) { LOGGER.error("run() on AcceptThread exiting due to uncaught error", t); } finally { try { acceptSelector.close(); } catch (IOException e) { LOGGER.error("Got an IOException while closing accept selector!", e); } // This will wake up the selector threads TThreadedSelectorServer.this.stop(); } } /** If the selector is blocked, wake it up. */ public void wakeupSelector() { acceptSelector.wakeup(); } /** * Select and process IO events appropriately: If there are connections to be accepted, accept * them. */ private void select() { try { // wait for connect events. acceptSelector.select(); // process the io events we received Iterator selectedKeys = acceptSelector.selectedKeys().iterator(); while (!stopped_ && selectedKeys.hasNext()) { SelectionKey key = selectedKeys.next(); selectedKeys.remove(); // skip if not valid if (!key.isValid()) { continue; } if (key.isAcceptable()) { handleAccept(); } else { LOGGER.warn("Unexpected state in select! " + key.interestOps()); } } } catch (IOException e) { LOGGER.warn("Got an IOException while selecting!", e); } } /** Accept a new connection. */ private void handleAccept() { final TNonblockingTransport client = doAccept(); if (client != null) { // Pass this connection to a selector thread final SelectorThread targetThread = threadChooser.nextThread(); if (args.acceptPolicy == Args.AcceptPolicy.FAST_ACCEPT || invoker == null) { doAddAccept(targetThread, client); } else { // FAIR_ACCEPT try { invoker.submit( new Runnable() { public void run() { doAddAccept(targetThread, client); } }); } catch (RejectedExecutionException rx) { LOGGER.warn("ExecutorService rejected accept registration!", rx); // close immediately client.close(); } } } } private TNonblockingTransport doAccept() { try { return serverTransport.accept(); } catch (TTransportException tte) { // something went wrong accepting. LOGGER.warn("Exception trying to accept!", tte); return null; } } private void doAddAccept(SelectorThread thread, TNonblockingTransport client) { if (!thread.addAcceptedConnection(client)) { client.close(); } } } // AcceptThread /** The SelectorThread(s) will be doing all the selecting on accepted active connections. */ protected class SelectorThread extends AbstractSelectThread { // Accepted connections added by the accept thread. private final BlockingQueue acceptedQueue; private static final int SELECTOR_AUTO_REBUILD_THRESHOLD = 512; private static final long MONITOR_PERIOD = 1000L; private int jvmBug = 0; /** * Set up the SelectorThread with an unbounded queue for incoming accepts. * * @throws IOException if a selector cannot be created */ public SelectorThread() throws IOException { this(new LinkedBlockingQueue()); } /** * Set up the SelectorThread with an bounded queue for incoming accepts. * * @throws IOException if a selector cannot be created */ public SelectorThread(int maxPendingAccepts) throws IOException { this(createDefaultAcceptQueue(maxPendingAccepts)); } /** * Set up the SelectorThread with a specified queue for connections. * * @param acceptedQueue The BlockingQueue implementation for holding incoming accepted * connections. * @throws IOException if a selector cannot be created. */ public SelectorThread(BlockingQueue acceptedQueue) throws IOException { this.acceptedQueue = acceptedQueue; } /** * Hands off an accepted connection to be handled by this thread. This method will block if the * queue for new connections is at capacity. * * @param accepted The connection that has been accepted. * @return true if the connection has been successfully added. */ public boolean addAcceptedConnection(TNonblockingTransport accepted) { try { acceptedQueue.put(accepted); } catch (InterruptedException e) { LOGGER.warn("Interrupted while adding accepted connection!", e); return false; } selector.wakeup(); return true; } /** * The work loop. Handles selecting (read/write IO), dispatching, and managing the selection * preferences of all existing connections. */ public void run() { try { while (!stopped_) { select(); processAcceptedConnections(); processInterestChanges(); } for (SelectionKey selectionKey : selector.keys()) { cleanupSelectionKey(selectionKey); } } catch (Throwable t) { LOGGER.error("run() on SelectorThread exiting due to uncaught error", t); } finally { try { selector.close(); } catch (IOException e) { LOGGER.error("Got an IOException while closing selector!", e); } // This will wake up the accept thread and the other selector threads TThreadedSelectorServer.this.stop(); } } /** * Select and process IO events appropriately: If there are existing connections with data * waiting to be read, read it, buffering until a whole frame has been read. If there are any * pending responses, buffer them until their target client is available, and then send the * data. */ private void select() { try { doSelect(); // process the io events we received Iterator selectedKeys = selector.selectedKeys().iterator(); while (!stopped_ && selectedKeys.hasNext()) { SelectionKey key = selectedKeys.next(); selectedKeys.remove(); // skip if not valid if (!key.isValid()) { cleanupSelectionKey(key); continue; } if (key.isReadable()) { // deal with reads handleRead(key); } else if (key.isWritable()) { // deal with writes handleWrite(key); } else { LOGGER.warn("Unexpected state in select! " + key.interestOps()); } } } catch (IOException e) { LOGGER.warn("Got an IOException while selecting!", e); } } /** * Do select and judge epoll bug happen. See THRIFT-4251 */ private void doSelect() throws IOException { long beforeSelect = System.currentTimeMillis(); int selectedNums = selector.select(); long afterSelect = System.currentTimeMillis(); if (selectedNums == 0) { jvmBug++; } else { jvmBug = 0; } long selectedTime = afterSelect - beforeSelect; if (selectedTime >= MONITOR_PERIOD) { jvmBug = 0; } else if (jvmBug > SELECTOR_AUTO_REBUILD_THRESHOLD) { LOGGER.warn( "In {} ms happen {} times jvm bug; rebuilding selector.", MONITOR_PERIOD, jvmBug); rebuildSelector(); selector.selectNow(); jvmBug = 0; } } /** * Replaces the current Selector of this SelectorThread with newly created Selector to work * around the infamous epoll 100% CPU bug. */ private synchronized void rebuildSelector() { final Selector oldSelector = selector; if (oldSelector == null) { return; } Selector newSelector = null; try { newSelector = Selector.open(); LOGGER.warn("Created new Selector."); } catch (IOException e) { LOGGER.error("Create new Selector error.", e); } for (SelectionKey key : oldSelector.keys()) { if (!key.isValid() || key.interestOps() == 0 || key.channel().keyFor(newSelector) != null) { continue; } SelectableChannel channel = key.channel(); Object attachment = key.attachment(); int interestOps = key.interestOps(); SelectionKey newKey; try { if (attachment == null) { newKey = channel.register(newSelector, interestOps); } else { newKey = channel.register(newSelector, interestOps, attachment); if (attachment instanceof FrameBuffer) { ((FrameBuffer) attachment).setSelectionKey(newKey); } } } catch (ClosedChannelException e) { LOGGER.error("Register new selector key error.", e); } } selector = newSelector; try { oldSelector.close(); } catch (IOException e) { LOGGER.error("Close old selector error.", e); } LOGGER.warn("Replace new selector success."); } private void processAcceptedConnections() { // Register accepted connections while (!stopped_) { TNonblockingTransport accepted = acceptedQueue.poll(); if (accepted == null) { break; } registerAccepted(accepted); } } protected FrameBuffer createFrameBuffer( final TNonblockingTransport trans, final SelectionKey selectionKey, final AbstractSelectThread selectThread) throws TTransportException { return processorFactory_.isAsyncProcessor() ? new AsyncFrameBuffer(trans, selectionKey, selectThread) : new FrameBuffer(trans, selectionKey, selectThread); } private void registerAccepted(TNonblockingTransport accepted) { SelectionKey clientKey = null; try { clientKey = accepted.registerSelector(selector, SelectionKey.OP_READ); FrameBuffer frameBuffer = createFrameBuffer(accepted, clientKey, SelectorThread.this); clientKey.attach(frameBuffer); } catch (IOException | TTransportException e) { LOGGER.warn("Failed to register accepted connection to selector!", e); if (clientKey != null) { cleanupSelectionKey(clientKey); } accepted.close(); } } } // SelectorThread /** * Creates a SelectorThreadLoadBalancer to be used by the accept thread for assigning newly * accepted connections across the threads. */ protected SelectorThreadLoadBalancer createSelectorThreadLoadBalancer( Collection threads) { return new SelectorThreadLoadBalancer(threads); } /** A round robin load balancer for choosing selector threads for new connections. */ protected static class SelectorThreadLoadBalancer { private final Collection threads; private Iterator nextThreadIterator; public SelectorThreadLoadBalancer(Collection threads) { if (threads.isEmpty()) { throw new IllegalArgumentException("At least one selector thread is required"); } this.threads = Collections.unmodifiableList(new ArrayList(threads)); nextThreadIterator = this.threads.iterator(); } public SelectorThread nextThread() { // Choose a selector thread (round robin) if (!nextThreadIterator.hasNext()) { nextThreadIterator = threads.iterator(); } return nextThreadIterator.next(); } } }





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