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/*
 * Licensed to the Apache Software Foundation (ASF) under one
 * or more contributor license agreements.  See the NOTICE file
 * distributed with this work for additional information
 * regarding copyright ownership.  The ASF licenses this file
 * to you under the Apache License, Version 2.0 (the
 * "License"); you may not use this file except in compliance
 * with the License.  You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing,
 * software distributed under the License is distributed on an
 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
 * KIND, either express or implied.  See the License for the
 * specific language governing permissions and limitations
 * under the License.
 */
package org.apache.tinkerpop.gremlin.driver;

import org.apache.tinkerpop.gremlin.util.Tokens;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import org.apache.tinkerpop.gremlin.driver.exception.ConnectionException;
import org.apache.tinkerpop.gremlin.util.message.RequestMessage;
import io.netty.bootstrap.Bootstrap;
import io.netty.channel.Channel;
import io.netty.channel.ChannelFutureListener;
import io.netty.channel.ChannelPromise;
import io.netty.channel.socket.nio.NioSocketChannel;

import java.net.URI;
import java.time.Instant;
import java.util.UUID;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ConcurrentMap;
import java.util.concurrent.LinkedBlockingQueue;
import java.util.concurrent.ScheduledExecutorService;
import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.TimeoutException;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.atomic.AtomicReference;

/**
 * A single connection to a Gremlin Server instance.
 *
 * @author Stephen Mallette (http://stephen.genoprime.com)
 */
final class Connection {
    private static final Logger logger = LoggerFactory.getLogger(Connection.class);

    private final Channel channel;
    private final URI uri;
    private final ConcurrentMap pending = new ConcurrentHashMap<>();
    private final Cluster cluster;
    private final Client client;
    private final ConnectionPool pool;
    private final String creatingThread;
    private final String createdTimestamp;

    public static final int MAX_IN_PROCESS = 4;
    public static final int MIN_IN_PROCESS = 1;
    public static final int MAX_WAIT_FOR_CONNECTION = 16000;
    public static final int MAX_WAIT_FOR_CLOSE = 3000;
    public static final int MAX_CONTENT_LENGTH = 10 * 1024 * 1024;

    public static final int RECONNECT_INTERVAL = 1000;
    public static final int RESULT_ITERATION_BATCH_SIZE = 64;
    public static final long KEEP_ALIVE_INTERVAL = 180000;
    public final static long CONNECTION_SETUP_TIMEOUT_MILLIS = 15000;

    /**
     * When a {@code Connection} is borrowed from the pool, this number is incremented to indicate the number of
     * times it has been taken and is decremented when it is returned.  This number is one indication as to how
     * busy a particular {@code Connection} is.
     */
    public final AtomicInteger borrowed = new AtomicInteger(0);
    /**
     * This boolean guards the replace of the connection and ensures that it only occurs once.
     */
    public final AtomicBoolean isBeingReplaced = new AtomicBoolean(false);
    private final AtomicReference> channelizerClass = new AtomicReference<>(null);

    private final int maxInProcess;

    private final String connectionLabel;

    private final Channelizer channelizer;

    private final AtomicReference> closeFuture = new AtomicReference<>();
    private final AtomicBoolean shutdownInitiated = new AtomicBoolean(false);

    public Connection(final URI uri, final ConnectionPool pool, final int maxInProcess) throws ConnectionException {
        this.uri = uri;
        this.cluster = pool.getCluster();
        this.client = pool.getClient();
        this.pool = pool;
        this.maxInProcess = maxInProcess;
        this.creatingThread = Thread.currentThread().getName();
        this.createdTimestamp = Instant.now().toString();
        connectionLabel = "Connection{host=" + pool.host + "}";

        if (cluster.isClosing())
            throw new IllegalStateException("Cannot open a connection with the cluster after close() is called");

        final Bootstrap b = this.cluster.getFactory().createBootstrap();
        try {
            if (channelizerClass.get() == null) {
                channelizerClass.compareAndSet(null, (Class) Class.forName(cluster.connectionPoolSettings().channelizer));
            }

            channelizer = channelizerClass.get().newInstance();
            channelizer.init(this);
            b.channel(NioSocketChannel.class).handler(channelizer);

            channel = b.connect(uri.getHost(), uri.getPort()).sync().channel();
            channelizer.connected();

            // Configure behaviour on close of this channel. This callback would trigger the workflow to destroy this
            // connection, so that a new request doesn't pick this closed connection.
            final Connection thisConnection = this;
            channel.closeFuture().addListener((ChannelFutureListener) future -> {
                logger.debug("OnChannelClose callback called for channel {}", channel);

                // if the closeFuture is not set, it means that closeAsync() wasn't called which means that the
                // close did not come from the client side. it means the server closed the channel for some reason.
                // it's important to distinguish that difference in debugging
                if (thisConnection.closeFuture.get() == null) {
                    logger.error(String.format(
                            "Server closed the Connection on channel %s - scheduling removal from %s",
                            channel.id().asShortText(), thisConnection.pool.getPoolInfo(thisConnection)));

                    // delegate the task to scheduler thread and free up the event loop
                    thisConnection.cluster.connectionScheduler().submit(() -> thisConnection.pool.definitelyDestroyConnection(thisConnection));
                }
            });

            logger.info("Created new connection for {}", uri);
        } catch (Exception ex) {
            throw new ConnectionException(uri, "Could not open " + getConnectionInfo(true), ex);
        }
    }

    /**
     * A connection can only have so many things in process happening on it at once, where "in process" refers to
     * the maximum number of in-process requests less the number of pending responses.
     */
    public int availableInProcess() {
        // no need for a negative available amount - not sure that the pending size can ever exceed maximum, but
        // better to avoid the negatives that would ensue if it did
        return Math.max(0, maxInProcess - pending.size());
    }

    /**
     * Consider a connection as dead if the underlying channel is not connected.
     * 

* Note: A dead connection does not necessarily imply that the server is unavailable. Additional checks * should be performed to mark the server host as unavailable. */ public boolean isDead() { return (channel != null && !channel.isActive()); } boolean isClosing() { return closeFuture.get() != null; } URI getUri() { return uri; } Cluster getCluster() { return cluster; } Client getClient() { return client; } ConcurrentMap getPending() { return pending; } public synchronized CompletableFuture closeAsync() { if (isClosing()) return closeFuture.get(); final CompletableFuture future = new CompletableFuture<>(); closeFuture.set(future); // make sure all requests in the queue are fully processed before killing. if they are then shutdown // can be immediate. if not this method will signal the readCompleted future defined in the write() // operation to check if it can close. in this way the connection no longer receives writes, but // can continue to read. If a request never comes back the future won't get fulfilled and the connection // will maintain a "pending" request, that won't quite ever go away. The build up of such a dead requests // on a connection in the connection pool will force the pool to replace the connection for a fresh one. if (isOkToClose()) { if (null == channel) future.complete(null); else shutdown(future); } else { // there may be some pending requests. schedule a job to wait for those to complete and then shutdown new CheckForPending(future).runUntilDone(cluster.connectionScheduler()); } return future; } public ChannelPromise write(final RequestMessage requestMessage, final CompletableFuture resultQueueSetup) { // dont allow the same request id to be used as one that is already in the queue if (pending.containsKey(requestMessage.getRequestId())) throw new IllegalStateException(String.format("There is already a request pending with an id of: %s", requestMessage.getRequestId())); // once there is a completed write, then create a traverser for the result set and complete // the promise so that the client knows that it can start checking for results. final Connection thisConnection = this; final ChannelPromise requestPromise = channel.newPromise() .addListener(f -> { if (!f.isSuccess()) { if (logger.isDebugEnabled()) logger.debug(String.format("Write on connection %s failed", thisConnection.getConnectionInfo()), f.cause()); handleConnectionCleanupOnError(thisConnection); cluster.executor().submit(() -> resultQueueSetup.completeExceptionally(f.cause())); } else { final LinkedBlockingQueue resultLinkedBlockingQueue = new LinkedBlockingQueue<>(); final CompletableFuture readCompleted = new CompletableFuture<>(); readCompleted.whenCompleteAsync((v, t) -> { if (t != null) { // the callback for when the read failed. a failed read means the request went to the server // and came back with a server-side error of some sort. it means the server is responsive // so this isn't going to be like a potentially dead host situation which is handled above on a failed // write operation. logger.debug("Error while processing request on the server {}.", this, t); handleConnectionCleanupOnError(thisConnection); } else { // the callback for when the read was successful, meaning that ResultQueue.markComplete() // was called thisConnection.returnToPool(); } // While this request was in process, close might have been signaled in closeAsync(). // However, close would be blocked until all pending requests are completed. Attempt // the shutdown if the returned result cleared up the last pending message and unblocked // the close. tryShutdown(); }, cluster.executor()); final ResultQueue handler = new ResultQueue(resultLinkedBlockingQueue, readCompleted); pending.put(requestMessage.getRequestId(), handler); // resultQueueSetup should only be completed by a worker since the application code might have sync // completion stages attached to it which and we do not want the event loop threads to process those // stages. cluster.executor().submit(() -> resultQueueSetup.complete( new ResultSet(handler, cluster.executor(), readCompleted, requestMessage, pool.host))); } }); channel.writeAndFlush(requestMessage, requestPromise); return requestPromise; } private void returnToPool() { try { if (pool != null) pool.returnConnection(this); } catch (ConnectionException ce) { if (logger.isDebugEnabled()) logger.debug("Returned {} connection to {} but an error occurred - {}", this.getConnectionInfo(), pool, ce.getMessage()); } } private void handleConnectionCleanupOnError(final Connection thisConnection) { if (thisConnection.isDead()) { if (pool != null) pool.replaceConnection(thisConnection); } else { thisConnection.returnToPool(); } } private boolean isOkToClose() { return pending.isEmpty() || (channel != null && !channel.isOpen()) || !pool.host.isAvailable(); } /** * Close was signaled in closeAsync() but there were pending messages at that time. This method attempts the * shutdown if the returned result cleared up the last pending message. */ private void tryShutdown() { if (isClosing() && isOkToClose()) shutdown(closeFuture.get()); } private void shutdown(final CompletableFuture future) { // shutdown can be called directly from closeAsync() or after write() and therefore this method should only // be called once. once shutdown is initiated, it shouldn't be executed a second time or else it sends more // messages at the server and leads to ugly log messages over there. // // this method used to be synchronized prior to 3.4.11, but it seems to be able to leave the driver in a // hanging state because of the write() down below that can call back in on shutdown() (which is weird i // guess). that seems to put the executor thread in a monitor state that it doesn't recover from. since all // the code in here is behind shutdownInitiated the synchronized doesn't seem necessary if (shutdownInitiated.compareAndSet(false, true)) { // the session close message was removed in 3.5.0 after deprecation at 3.3.11. That removal was perhaps // a bit hasty as session semantics may still require this message in certain cases. Until we can look // at this in more detail, it seems best to bring back the old functionality to the driver. if (client instanceof Client.SessionedClient) { final boolean forceClose = client.getSettings().getSession().get().isForceClosed(); final RequestMessage closeMessage = client.buildMessage( RequestMessage.build(Tokens.OPS_CLOSE).addArg(Tokens.ARGS_FORCE, forceClose)).create(); final CompletableFuture closed = new CompletableFuture<>(); // TINKERPOP-2822 should investigate this write more carefully to check for sensible behavior // in the event the Channel was not created but we try to send the close message write(closeMessage, closed); try { // make sure we get a response here to validate that things closed as expected. on error, we'll let // the server try to clean up on its own. the primary error here should probably be related to // protocol issues which should not be something a user has to fuss with. closed.join().all().get(cluster.getMaxWaitForClose(), TimeUnit.MILLISECONDS); } catch (TimeoutException ex) { final String msg = String.format( "Timeout while trying to close connection on %s - force closing - server will close session on shutdown or expiration.", ((Client.SessionedClient) client).getSessionId()); logger.warn(msg, ex); } catch (Exception ex) { final String msg = String.format( "Encountered an error trying to close connection on %s - force closing - server will close session on shutdown or expiration.", ((Client.SessionedClient) client).getSessionId()); logger.warn(msg, ex); } } // take a defensive posture here in the event the channelizer didn't get initialized somehow and a // close() on the Connection is still called if (channelizer != null) channelizer.close(channel); // seems possible that the channelizer could initialize but fail to produce a channel, so worth checking // null before proceeding here. also if the cluster is in shutdown then the event loop could be shutdown // already and there will be no way to get a new promise out there. if (channel != null) { final ChannelPromise promise = channel.newPromise(); promise.addListener(f -> { if (f.cause() != null) { future.completeExceptionally(f.cause()); } else { if (logger.isDebugEnabled()) logger.debug("{} destroyed successfully.", this.getConnectionInfo()); future.complete(null); } }); // close the netty channel, if not already closed if (!channel.closeFuture().isDone()) { channel.close(promise); } else { if (!promise.trySuccess()) { logger.warn("Failed to mark a promise as success because it is done already: {}", promise); } } } else { // if we dont handle the supplied future it can hang the close future.complete(null); } } else { // if we dont handle the supplied future it can hang the close future.complete(null); } } /** * Gets a message that describes the state of the connection. */ public String getConnectionInfo() { return this.getConnectionInfo(true); } /** * Gets a message that describes the state of the connection. * * @param showHost determines if the {@link Host} should be displayed in the message. */ public String getConnectionInfo(final boolean showHost) { return showHost ? String.format("Connection{channel=%s host=%s isDead=%s borrowed=%s pending=%s markedReplaced=%s closing=%s created=%s thread=%s}", getChannelId(), pool.host.toString(), isDead(), this.borrowed.get(), getPending().size(), this.isBeingReplaced, isClosing(), createdTimestamp, creatingThread) : String.format("Connection{channel=%s isDead=%s borrowed=%s pending=%s markedReplaced=%s closing=%s created=%s thread=%s}", getChannelId(), isDead(), this.borrowed.get(), getPending().size(), this.isBeingReplaced, isClosing(), createdTimestamp, creatingThread); } /** * Returns the short ID for the underlying channel for this connection. *

* Visible for testing. */ String getChannelId() { return (channel != null) ? channel.id().asShortText() : "null"; } @Override public String toString() { return String.format(connectionLabel + ", {channel=%s}", getChannelId()); } /** * Self-cancelling tasks that periodically checks for the pending queue to clear before shutting down the * {@code Connection}. Once it does that, it self cancels the scheduled job in the executor. */ private final class CheckForPending implements Runnable { private volatile ScheduledFuture self; private final CompletableFuture future; private long checkUntil = System.currentTimeMillis(); CheckForPending(final CompletableFuture future) { this.future = future; checkUntil = checkUntil + cluster.getMaxWaitForClose(); } @Override public void run() { logger.info("Checking for pending messages to complete before close on {}", this); if (isOkToClose() || System.currentTimeMillis() > checkUntil) { shutdown(future); boolean interrupted = false; try { while (null == self) { try { Thread.sleep(1); } catch (InterruptedException e) { interrupted = true; } } self.cancel(false); } finally { if (interrupted) { Thread.currentThread().interrupt(); } } } } void runUntilDone(final ScheduledExecutorService executor) { self = executor.scheduleAtFixedRate(this, 1000, 1000, TimeUnit.MILLISECONDS); } } }





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