All Downloads are FREE. Search and download functionalities are using the official Maven repository.

org.apache.coyote.AsyncStateMachine Maven / Gradle / Ivy

There is a newer version: 11.0.0-M26
Show newest version
/*
 *  Licensed to the Apache Software Foundation (ASF) under one or more
 *  contributor license agreements.  See the NOTICE file distributed with
 *  this work for additional information regarding copyright ownership.
 *  The ASF licenses this file to You under the Apache License, Version 2.0
 *  (the "License"); you may not use this file except in compliance with
 *  the License.  You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 *  Unless required by applicable law or agreed to in writing, software
 *  distributed under the License is distributed on an "AS IS" BASIS,
 *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *  See the License for the specific language governing permissions and
 *  limitations under the License.
 */
package org.apache.coyote;

import java.security.AccessController;
import java.security.PrivilegedAction;

import org.apache.tomcat.util.net.AbstractEndpoint.Handler.SocketState;
import org.apache.tomcat.util.res.StringManager;
import org.apache.tomcat.util.security.PrivilegedGetTccl;
import org.apache.tomcat.util.security.PrivilegedSetTccl;

/**
 * Manages the state transitions for async requests.
 * 
 * 
 * The internal states that are used are:
 * DISPATCHED    - Standard request. Not in Async mode.
 * STARTING      - ServletRequest.startAsync() has been called but the
 *                 request in which that call was made has not finished
 *                 processing.
 * STARTED       - ServletRequest.startAsync() has been called and the
 *                 request in which that call was made has finished
 *                 processing.
 * MUST_COMPLETE - complete() has been called before the request in which
 *                 ServletRequest.startAsync() has finished. As soon as that
 *                 request finishes, the complete() will be processed.
 * COMPLETING    - The call to complete() was made once the request was in
 *                 the STARTED state. May or may not be triggered by a
 *                 container thread - depends if start(Runnable) was used
 * TIMING_OUT    - The async request has timed out and is waiting for a call
 *                 to complete(). If that isn't made, the error state will
 *                 entered.
 * MUST_DISPATCH - dispatch() has been called from a container thread. The
 *                 dispatch will be processed once processing control returns to
 *                 the container.
 * DISPATCHING   - dispatch() has been called from a non-container thread. The
 *                 dispatch will be processed as soon as a container thread is
 *                 available.
 * ERROR         - Something went wrong.
 *
 * |----------------->--------------|
 * |                               \|/
 * |   |----------<---------------ERROR
 * |   |      complete()         /|\ | \                                                          
 * |   |                          |  |  \---------------|                                         
 * |   |                          |  |                  |dispatch()                               
 * |   |                          |  |postProcess()    \|/                                        
 * |   |                   error()|  |                  |                                         
 * |   |                          |  |  |--|timeout()   |                                         
 * |   |           postProcess()  | \|/ | \|/           |         auto                            
 * |   |         |--------------->DISPATCHED<---------- | --------------COMPLETING<-----|         
 * |   |         |               /|\  |                 |                 | /|\         |         
 * |   |         |    |--->-------|   |                 |                 |--|          |         
 * |   |         ^    |               |startAsync()     |               timeout()       |         
 * |   |         |    |               |                 |                               |         
 * |  \|/        |    |  complete()  \|/  postProcess() |                               |         
 * | MUST_COMPLETE-<- | ----<------STARTING-->--------- | ------------|                 ^         
 * |         /|\      |               |                 |             |      complete() |         
 * |          |       |               |                 |             |     /-----------|         
 * |          |       ^               |dispatch()       |             |    /                      
 * |          |       |               |                 |             |   /                       
 * |          |       |              \|/                |            \|/ /                        
 * |          |       |----<----MUST_DISPATCH----<------|          STARTED
 * |          |       |   auto              \                      /|  
 * |          |       |                      \                    / |   
 * ^          ^       ^                       \        dispatch()/  |    
 * |          |       |                        \                /   |    
 * |          |       |               |-------- \ -------------/    |auto
 * |          |       |               |          \                  |   
 * |          |       |               |           \                 |   
 * |          |       | auto         \|/           \               \|/  
 * |          |       |---<------DISPATCHING        \---------TIMING_OUT
 * |          |                                   dispatch()    |   |
 * |          |                                                 |   |
 * |          |-------<----------------------------------<------|   |
 * |                              complete()                        |  
 * |                                                                |  
 * |<--------<-------------------<-------------------------------<--|  
 *                                 error()                             
 * 
*/ public class AsyncStateMachine { /** * The string manager for this package. */ private static final StringManager sm = StringManager.getManager(Constants.Package); private static enum AsyncState { DISPATCHED (false, false, false, false, false), STARTING (true, true, false, false, true), STARTED (true, true, false, false, false), MUST_COMPLETE(true, true, true, false, false), COMPLETING (true, false, true, false, false), TIMING_OUT (true, false, false, false, false), MUST_DISPATCH(true, true, false, true, true), DISPATCHING (true, false, false, true, false), ERROR (true, false, false, false, false); private final boolean isAsync; private final boolean isStarted; private final boolean isCompleting; private final boolean isDispatching; private final boolean pauseNonContainerThread; private AsyncState(boolean isAsync, boolean isStarted, boolean isCompleting, boolean isDispatching, boolean pauseNonContainerThread) { this.isAsync = isAsync; this.isStarted = isStarted; this.isCompleting = isCompleting; this.isDispatching = isDispatching; this.pauseNonContainerThread = pauseNonContainerThread; } public boolean isAsync() { return isAsync; } public boolean isStarted() { return isStarted; } public boolean isDispatching() { return isDispatching; } public boolean isCompleting() { return isCompleting; } public boolean getPauseNonContainerThread() { return pauseNonContainerThread; } } private volatile AsyncState state = AsyncState.DISPATCHED; // Need this to fire listener on complete private AsyncContextCallback asyncCtxt = null; private Processor processor; public AsyncStateMachine(Processor processor) { this.processor = processor; } public boolean isAsync() { return state.isAsync(); } public boolean isAsyncDispatching() { return state.isDispatching(); } public boolean isAsyncStarted() { return state.isStarted(); } public boolean isAsyncTimingOut() { return state == AsyncState.TIMING_OUT; } public boolean isAsyncError() { return state == AsyncState.ERROR; } public boolean isCompleting() { return state.isCompleting(); } public synchronized void asyncStart(AsyncContextCallback asyncCtxt) { if (state == AsyncState.DISPATCHED) { state = AsyncState.STARTING; this.asyncCtxt = asyncCtxt; } else { throw new IllegalStateException( sm.getString("asyncStateMachine.invalidAsyncState", "asyncStart()", state)); } } /* * Async has been processed. Whether or not to enter a long poll depends on * current state. For example, as per SRV.2.3.3.3 can now process calls to * complete() or dispatch(). */ public synchronized SocketState asyncPostProcess() { // Unpause any non-container threads that may be waiting for this // container thread to complete this method. Note because of the syncs // those non-container threads won't start back up until until this // method exits. notifyAll(); if (state == AsyncState.STARTING) { state = AsyncState.STARTED; return SocketState.LONG; } else if (state == AsyncState.MUST_COMPLETE) { asyncCtxt.fireOnComplete(); state = AsyncState.DISPATCHED; return SocketState.ASYNC_END; } else if (state == AsyncState.COMPLETING) { asyncCtxt.fireOnComplete(); state = AsyncState.DISPATCHED; return SocketState.ASYNC_END; } else if (state == AsyncState.MUST_DISPATCH) { state = AsyncState.DISPATCHING; return SocketState.ASYNC_END; } else if (state == AsyncState.DISPATCHING) { state = AsyncState.DISPATCHED; return SocketState.ASYNC_END; } else if (state == AsyncState.STARTED) { // This can occur if an async listener does a dispatch to an async // servlet during onTimeout return SocketState.LONG; } else { throw new IllegalStateException( sm.getString("asyncStateMachine.invalidAsyncState", "asyncPostProcess()", state)); } } public synchronized boolean asyncComplete() { pauseNonContainerThread(); boolean doComplete = false; if (state == AsyncState.STARTING) { state = AsyncState.MUST_COMPLETE; } else if (state == AsyncState.STARTED) { state = AsyncState.COMPLETING; doComplete = true; } else if (state == AsyncState.TIMING_OUT || state == AsyncState.ERROR) { state = AsyncState.MUST_COMPLETE; } else { throw new IllegalStateException( sm.getString("asyncStateMachine.invalidAsyncState", "asyncComplete()", state)); } return doComplete; } public synchronized boolean asyncTimeout() { if (state == AsyncState.STARTED) { state = AsyncState.TIMING_OUT; return true; } else if (state == AsyncState.COMPLETING || state == AsyncState.DISPATCHING || state == AsyncState.DISPATCHED) { // NOOP - App called complete() or dispatch() between the the // timeout firing and execution reaching this point return false; } else { throw new IllegalStateException( sm.getString("asyncStateMachine.invalidAsyncState", "asyncTimeout()", state)); } } public synchronized boolean asyncDispatch() { pauseNonContainerThread(); boolean doDispatch = false; if (state == AsyncState.STARTING || state == AsyncState.TIMING_OUT || state == AsyncState.ERROR) { // In these three cases processing is on a container thread so no // need to transfer processing to a new container thread state = AsyncState.MUST_DISPATCH; } else if (state == AsyncState.STARTED) { // A dispatch is always required. // If on a non-container thread, need to get back onto a container // thread to complete the processing. // If on a container thread the current request/response are not the // request/response associated with the AsyncContext so need a new // container thread to process the different request/response. state = AsyncState.DISPATCHING; doDispatch = true; } else { throw new IllegalStateException( sm.getString("asyncStateMachine.invalidAsyncState", "asyncDispatch()", state)); } return doDispatch; } public synchronized void asyncDispatched() { if (state == AsyncState.DISPATCHING || state == AsyncState.MUST_DISPATCH) { state = AsyncState.DISPATCHED; } else { throw new IllegalStateException( sm.getString("asyncStateMachine.invalidAsyncState", "asyncDispatched()", state)); } } public synchronized boolean asyncError() { boolean doDispatch = false; if (state == AsyncState.DISPATCHED || state == AsyncState.TIMING_OUT) { state = AsyncState.ERROR; } else { throw new IllegalStateException( sm.getString("asyncStateMachine.invalidAsyncState", "asyncError()", state)); } return doDispatch; } public synchronized void asyncRun(Runnable runnable) { if (state == AsyncState.STARTING || state == AsyncState.STARTED) { // Execute the runnable using a container thread from the // Connector's thread pool. Use a wrapper to prevent a memory leak ClassLoader oldCL; if (Constants.IS_SECURITY_ENABLED) { PrivilegedAction pa = new PrivilegedGetTccl(); oldCL = AccessController.doPrivileged(pa); } else { oldCL = Thread.currentThread().getContextClassLoader(); } try { if (Constants.IS_SECURITY_ENABLED) { PrivilegedAction pa = new PrivilegedSetTccl( this.getClass().getClassLoader()); AccessController.doPrivileged(pa); } else { Thread.currentThread().setContextClassLoader( this.getClass().getClassLoader()); } processor.getExecutor().execute(runnable); } finally { if (Constants.IS_SECURITY_ENABLED) { PrivilegedAction pa = new PrivilegedSetTccl( oldCL); AccessController.doPrivileged(pa); } else { Thread.currentThread().setContextClassLoader(oldCL); } } } else { throw new IllegalStateException( sm.getString("asyncStateMachine.invalidAsyncState", "asyncRun()", state)); } } public synchronized void recycle() { // Ensure in case of error that any non-container threads that have been // paused are unpaused. notifyAll(); asyncCtxt = null; state = AsyncState.DISPATCHED; } /* * startAsync() has been called but the container thread where this was * called has not completed processing. To avoid various race conditions - * including several related to error page handling - pause this * non-container thread until the container thread has finished processing. * The non-container thread will be paused until the container thread * completes asyncPostProcess(). */ private synchronized void pauseNonContainerThread() { while (!ContainerThreadMarker.isContainerThread() && state.getPauseNonContainerThread()) { try { wait(); } catch (InterruptedException e) { // TODO Log this? } } } }