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/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.apache.coyote;
import java.security.AccessController;
import java.security.PrivilegedAction;
import org.apache.tomcat.util.net.AbstractEndpoint.Handler.SocketState;
import org.apache.tomcat.util.res.StringManager;
import org.apache.tomcat.util.security.PrivilegedGetTccl;
import org.apache.tomcat.util.security.PrivilegedSetTccl;
/**
* Manages the state transitions for async requests.
*
*
* The internal states that are used are:
* DISPATCHED - Standard request. Not in Async mode.
* STARTING - ServletRequest.startAsync() has been called but the
* request in which that call was made has not finished
* processing.
* STARTED - ServletRequest.startAsync() has been called and the
* request in which that call was made has finished
* processing.
* MUST_COMPLETE - ServletRequest.startAsync() followed by complete() have
* been called during a single Servlet.service() method. The
* complete() will be processed as soon as the request
* finishes.
* COMPLETE_PENDING - ServletRequest.startAsync() has been called and before the
* request in which that call was had finished processing,
* complete() was called for a non-container thread. The
* complete() will be processed as soon as the request
* finishes. This is different to MUST_COMPLETE because of
* differences required to avoid race conditions during error
* handling.
* COMPLETING - The call to complete() was made once the request was in
* the STARTED state. May or may not be triggered by a
* container thread - depends if start(Runnable) was used.
* TIMING_OUT - The async request has timed out and is waiting for a call
* to complete(). If that isn't made, the error state will
* entered.
* MUST_DISPATCH - ServletRequest.startAsync() followed by dispatch() have
* been called during a single Servlet.service() method. The
* dispatch() will be processed as soon as the request
* finishes.
* DISPATCH_PENDING - ServletRequest.startAsync() has been called and before the
* request in which that call was had finished processing,
* dispatch() was called for a non-container thread. The
* dispatch() will be processed as soon as the request
* finishes. This is different to MUST_DISPATCH because of
* differences required to avoid race conditions during error
* handling.
* DISPATCHING - The dispatch is being processed.
* MUST_ERROR - ServletRequest.startAsync() has been called followed by an
* I/O error on a non-container thread. The main purpose of
* this state is to prevent additional async actions
* (complete(), dispatch() etc.) on the non-container thread.
* The container will perform the necessary error handling,
* including ensuring that the AsyncLister.onError() method
* is called.
* ERROR - Something went wrong.
*
* |----------------->------| |--«--------MUST_ERROR---------------«------------------------|
* | \|/\|/ |
* | |----------<-----E R R O R<-------------------------<-------------------------------| |
* | | complete() /|\/|\\ \--<---------------------------------<-----| | ^
* | | | | \ | | |
* | | |----->-------| | \----------->----------| | | |
* | | | | |dispatch() | | |
* | | | | \|/ ^ | |
* | | | | |--|timeout() | | | |
* | | | post() | | \|/ | post() | | |
* | | | |---------- | -->DISPATCHED<---------- | --------------COMPLETING<-----| | |
* | | | | | /|\/|\ | | | /|\ /|\ | | |
* | | | | |--->- | ---| | |startAsync() | timeout()|--| | | | |
* | | ^ ^ | | | | | | | ^ |
* | | | | | |-- \ -----| | complete() | |post() | | |
* | | | | | | \ | /-->----- | ---COMPLETE_PENDING->-| | | |
* | | | | | | \ | / | | | |
* | | | | | ^ \ | / | | | |
* | \|/ | | | | \ \|/ / post() | | | |
* | MUST_COMPLETE-<- | - | --<----STARTING-->--------- | -------------| ^ | |
* | /|\ | | complete() | \ | | complete() | | |
* | | | | | \ | post() | /----------| | |
* | | ^ | dispatch()| \ | |-----| | / | |
* | | | | | \ | | | | / | |
* | | | | \|/ \ | | \|/ \|/ / | ^
* | | | |--<--MUST_DISPATCH-----<-----| |--<--STARTED--->-------------| |
* | | | dispatched() /|\ | \ / | \ |
* | | | | | \ / | \ nct-io-error |
* | | | | | \ / | \---->-----------|
* | | | | |post() \ | |
* ^ ^ | | | \|/ | |
* | | ^ | | DISPATCH_PENDING | |
* | | | | | |post() | |
* | | | | | | |----------| |
* | | | | | | | dispatch() |
* | | | | | | | |
* | | |post() | | | | timeout()|
* | | |dispatched() | \|/\|/ \|/ |
* | | |---<---------- | ---DISPATCHING |
* | | | | ^ |
* | | | |----| |
* | | | timeout() |
* | | | |
* | | | dispatch() \|/
* | | |-----------<-----------TIMING_OUT
* | | | |
* | |-------<----------------------------------<------| |
* | complete() |
* | |
* |<--------<-------------------<-------------------------------<--|
* error()
*
*/
public class AsyncStateMachine {
/**
* The string manager for this package.
*/
private static final StringManager sm =
StringManager.getManager(Constants.Package);
private static enum AsyncState {
DISPATCHED (false, false, false, false),
STARTING (true, true, false, false),
STARTED (true, true, false, false),
MUST_COMPLETE (true, true, true, false),
COMPLETE_PENDING(true, true, false, false),
COMPLETING (true, false, true, false),
TIMING_OUT (true, true, false, false),
MUST_DISPATCH (true, true, false, true),
DISPATCH_PENDING(true, true, false, false),
DISPATCHING (true, false, false, true),
MUST_ERROR (true, true, false, false),
ERROR (true, true, false, false);
private final boolean isAsync;
private final boolean isStarted;
private final boolean isCompleting;
private final boolean isDispatching;
private AsyncState(boolean isAsync, boolean isStarted, boolean isCompleting,
boolean isDispatching) {
this.isAsync = isAsync;
this.isStarted = isStarted;
this.isCompleting = isCompleting;
this.isDispatching = isDispatching;
}
public boolean isAsync() {
return isAsync;
}
public boolean isStarted() {
return isStarted;
}
public boolean isDispatching() {
return isDispatching;
}
public boolean isCompleting() {
return isCompleting;
}
}
private volatile AsyncState state = AsyncState.DISPATCHED;
// Need this to fire listener on complete
private AsyncContextCallback asyncCtxt = null;
private Processor processor;
public AsyncStateMachine(Processor processor) {
this.processor = processor;
}
public boolean isAsync() {
return state.isAsync();
}
public boolean isAsyncDispatching() {
return state.isDispatching();
}
public boolean isAsyncStarted() {
return state.isStarted();
}
public boolean isAsyncTimingOut() {
return state == AsyncState.TIMING_OUT;
}
public boolean isAsyncError() {
return state == AsyncState.ERROR;
}
public boolean isCompleting() {
return state.isCompleting();
}
public synchronized void asyncStart(AsyncContextCallback asyncCtxt) {
if (state == AsyncState.DISPATCHED) {
state = AsyncState.STARTING;
this.asyncCtxt = asyncCtxt;
} else {
throw new IllegalStateException(
sm.getString("asyncStateMachine.invalidAsyncState",
"asyncStart()", state));
}
}
/*
* Async has been processed. Whether or not to enter a long poll depends on
* current state. For example, as per SRV.2.3.3.3 can now process calls to
* complete() or dispatch().
*/
public synchronized SocketState asyncPostProcess() {
if (state == AsyncState.COMPLETE_PENDING) {
doComplete();
return SocketState.ASYNC_END;
} else if (state == AsyncState.DISPATCH_PENDING) {
doDispatch();
return SocketState.ASYNC_END;
} else if (state == AsyncState.STARTING) {
state = AsyncState.STARTED;
return SocketState.LONG;
} else if (state == AsyncState.MUST_COMPLETE) {
asyncCtxt.fireOnComplete();
state = AsyncState.DISPATCHED;
return SocketState.ASYNC_END;
} else if (state == AsyncState.COMPLETING) {
asyncCtxt.fireOnComplete();
state = AsyncState.DISPATCHED;
return SocketState.ASYNC_END;
} else if (state == AsyncState.MUST_DISPATCH) {
state = AsyncState.DISPATCHING;
return SocketState.ASYNC_END;
} else if (state == AsyncState.DISPATCHING) {
state = AsyncState.DISPATCHED;
return SocketState.ASYNC_END;
} else if (state == AsyncState.STARTED) {
// This can occur if an async listener does a dispatch to an async
// servlet during onTimeout
return SocketState.LONG;
} else {
throw new IllegalStateException(
sm.getString("asyncStateMachine.invalidAsyncState",
"asyncPostProcess()", state));
}
}
public synchronized boolean asyncComplete() {
if (!ContainerThreadMarker.isContainerThread() && state == AsyncState.STARTING) {
state = AsyncState.COMPLETE_PENDING;
return false;
} else {
return doComplete();
}
}
private synchronized boolean doComplete() {
boolean doComplete = false;
if (state == AsyncState.STARTING) {
state = AsyncState.MUST_COMPLETE;
} else if (state == AsyncState.STARTED || state == AsyncState.COMPLETE_PENDING) {
state = AsyncState.COMPLETING;
doComplete = true;
} else if (state == AsyncState.TIMING_OUT ||
state == AsyncState.ERROR) {
state = AsyncState.MUST_COMPLETE;
} else {
throw new IllegalStateException(
sm.getString("asyncStateMachine.invalidAsyncState",
"asyncComplete()", state));
}
return doComplete;
}
public synchronized boolean asyncTimeout() {
if (state == AsyncState.STARTED) {
state = AsyncState.TIMING_OUT;
return true;
} else if (state == AsyncState.COMPLETING ||
state == AsyncState.DISPATCHING ||
state == AsyncState.DISPATCHED) {
// NOOP - App called complete() or dispatch() between the the
// timeout firing and execution reaching this point
return false;
} else {
throw new IllegalStateException(
sm.getString("asyncStateMachine.invalidAsyncState",
"asyncTimeout()", state));
}
}
public synchronized boolean asyncDispatch() {
if (!ContainerThreadMarker.isContainerThread() && state == AsyncState.STARTING) {
state = AsyncState.DISPATCH_PENDING;
return false;
} else {
return doDispatch();
}
}
private synchronized boolean doDispatch() {
boolean doDispatch = false;
if (state == AsyncState.STARTING ||
state == AsyncState.TIMING_OUT ||
state == AsyncState.ERROR) {
// In these three cases processing is on a container thread so no
// need to transfer processing to a new container thread
state = AsyncState.MUST_DISPATCH;
} else if (state == AsyncState.STARTED || state == AsyncState.DISPATCH_PENDING) {
// A dispatch is always required.
// If on a non-container thread, need to get back onto a container
// thread to complete the processing.
// If on a container thread the current request/response are not the
// request/response associated with the AsyncContext so need a new
// container thread to process the different request/response.
state = AsyncState.DISPATCHING;
doDispatch = true;
} else {
throw new IllegalStateException(
sm.getString("asyncStateMachine.invalidAsyncState",
"asyncDispatch()", state));
}
return doDispatch;
}
public synchronized void asyncDispatched() {
if (state == AsyncState.DISPATCHING ||
state == AsyncState.MUST_DISPATCH) {
state = AsyncState.DISPATCHED;
} else {
throw new IllegalStateException(
sm.getString("asyncStateMachine.invalidAsyncState",
"asyncDispatched()", state));
}
}
public synchronized void asyncMustError() {
if (state == AsyncState.STARTED) {
state = AsyncState.MUST_ERROR;
} else {
throw new IllegalStateException(
sm.getString("asyncStateMachine.invalidAsyncState",
"asyncMustError()", state));
}
}
public synchronized boolean asyncError() {
boolean doDispatch = false;
if (state == AsyncState.STARTING ||
state == AsyncState.STARTED ||
state == AsyncState.DISPATCHED ||
state == AsyncState.TIMING_OUT ||
state == AsyncState.MUST_COMPLETE ||
state == AsyncState.COMPLETING ||
state == AsyncState.MUST_ERROR) {
state = AsyncState.ERROR;
} else {
throw new IllegalStateException(
sm.getString("asyncStateMachine.invalidAsyncState",
"asyncError()", state));
}
return doDispatch;
}
public synchronized void asyncRun(Runnable runnable) {
if (state == AsyncState.STARTING || state == AsyncState.STARTED) {
// Execute the runnable using a container thread from the
// Connector's thread pool. Use a wrapper to prevent a memory leak
ClassLoader oldCL;
if (Constants.IS_SECURITY_ENABLED) {
PrivilegedAction pa = new PrivilegedGetTccl();
oldCL = AccessController.doPrivileged(pa);
} else {
oldCL = Thread.currentThread().getContextClassLoader();
}
try {
if (Constants.IS_SECURITY_ENABLED) {
PrivilegedAction pa = new PrivilegedSetTccl(
this.getClass().getClassLoader());
AccessController.doPrivileged(pa);
} else {
Thread.currentThread().setContextClassLoader(
this.getClass().getClassLoader());
}
processor.getExecutor().execute(runnable);
} finally {
if (Constants.IS_SECURITY_ENABLED) {
PrivilegedAction pa = new PrivilegedSetTccl(
oldCL);
AccessController.doPrivileged(pa);
} else {
Thread.currentThread().setContextClassLoader(oldCL);
}
}
} else {
throw new IllegalStateException(
sm.getString("asyncStateMachine.invalidAsyncState",
"asyncRun()", state));
}
}
public synchronized void recycle() {
// Ensure in case of error that any non-container threads that have been
// paused are unpaused.
notifyAll();
asyncCtxt = null;
state = AsyncState.DISPATCHED;
}
}