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/*
 * Licensed to the Apache Software Foundation (ASF) under one or more
 * contributor license agreements.  See the NOTICE file distributed with
 * this work for additional information regarding copyright ownership.
 * The ASF licenses this file to You under the Apache License, Version 2.0
 * (the "License"); you may not use this file except in compliance with
 * the License.  You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package org.apache.catalina.tribes;

import java.io.Serializable;
import java.util.StringJoiner;
import java.util.concurrent.ScheduledExecutorService;

import org.apache.catalina.tribes.group.interceptors.MessageDispatchInterceptor;
import org.apache.juli.logging.Log;
import org.apache.juli.logging.LogFactory;

/**
 * A channel is a representation of a group of nodes all participating in some sort of communication with each other.
 * 

* The channel is the main API class for Tribes, this is essentially the only class that an application needs to be * aware of. Through the channel the application can: *

    *
  • send messages
  • *
  • receive message (by registering a ChannelListener
  • *
  • get all members of the group getMembers()
  • *
  • receive notifications of members added and members disappeared by registering a * MembershipListener
  • *
* The channel has 5 major components: *
    *
  • Data receiver, with a built in thread pool to receive messages from other peers
  • *
  • Data sender, an implementation for sending data using NIO or java.io
  • *
  • Membership listener,listens for membership broadcasts
  • *
  • Membership broadcaster, broadcasts membership pings.
  • *
  • Channel interceptors, the ability to manipulate messages as they are sent or arrive
  • *
* The channel layout is: * *
 * 
 *  ChannelListener_1..ChannelListener_N MembershipListener_1..MembershipListener_N [Application Layer]
 *            \          \                  /                   /
 *             \          \                /                   /
 *              \          \              /                   /
 *               \          \            /                   /
 *                \          \          /                   /
 *                 \          \        /                   /
 *                  ---------------------------------------
 *                                  |
 *                                  |
 *                               Channel
 *                                  |
 *                         ChannelInterceptor_1
 *                                  |                                               [Channel stack]
 *                         ChannelInterceptor_N
 *                                  |
 *                             Coordinator (implements MessageListener,MembershipListener,ChannelInterceptor)
 *                          --------------------
 *                         /        |           \
 *                        /         |            \
 *                       /          |             \
 *                      /           |              \
 *                     /            |               \
 *           MembershipService ChannelSender ChannelReceiver                        [IO layer]
 * 
 * 
* * @see org.apache.catalina.tribes.group.GroupChannel example usage */ public interface Channel { /** * Start and stop sequences can be controlled by these constants. This allows you to start separate components of * the channel. *

* DEFAULT - starts or stops all components in the channel * * @see #start(int) * @see #stop(int) */ int DEFAULT = 15; /** * Start and stop sequences can be controlled by these constants. This allows you to start separate components of * the channel. *

* SND_RX_SEQ - starts or stops the data receiver. Start means opening a server socket in case of a TCP * implementation * * @see #start(int) * @see #stop(int) */ int SND_RX_SEQ = 1; /** * Start and stop sequences can be controlled by these constants. This allows you to start separate components of * the channel. *

* SND_TX_SEQ - starts or stops the data sender. This should not open any sockets, as sockets are opened on demand * when a message is being sent * * @see #start(int) * @see #stop(int) */ int SND_TX_SEQ = 2; /** * Start and stop sequences can be controlled by these constants. This allows you to start separate components of * the channel. *

* MBR_RX_SEQ - starts or stops the membership listener. In a multicast implementation this will open a datagram * socket and join a group and listen for membership messages members joining * * @see #start(int) * @see #stop(int) */ int MBR_RX_SEQ = 4; /** * Start and stop sequences can be controlled by these constants. This allows you to start separate components of * the channel. *

* MBR_TX_SEQ - starts or stops the membership broadcaster. In a multicast implementation this will open a datagram * socket and join a group and broadcast the local member information * * @see #start(int) * @see #stop(int) */ int MBR_TX_SEQ = 8; /** * Send options, when a message is sent, it can have an option flag to trigger certain behavior. Most flags are used * to trigger channel interceptors as the message passes through the channel stack. *

* However, there are five default flags that every channel implementation must implement. *

* SEND_OPTIONS_BYTE_MESSAGE - The message is a pure byte message and no marshaling or unmarshaling will be * performed. * * @see #send(Member[], Serializable , int) * @see #send(Member[], Serializable, int, ErrorHandler) */ int SEND_OPTIONS_BYTE_MESSAGE = 0x0001; /** * Send options, when a message is sent, it can have an option flag to trigger certain behavior. Most flags are used * to trigger channel interceptors as the message passes through the channel stack. *

* However, there are five default flags that every channel implementation must implement *

* SEND_OPTIONS_USE_ACK - Message is sent and an ACK is received when the message has been received by the * recipient. If no ack is received, the message is not considered successful. * * @see #send(Member[], Serializable , int) * @see #send(Member[], Serializable, int, ErrorHandler) */ int SEND_OPTIONS_USE_ACK = 0x0002; /** * Send options, when a message is sent, it can have an option flag to trigger certain behavior. Most flags are used * to trigger channel interceptors as the message passes through the channel stack. *

* However, there are five default flags that every channel implementation must implement *

* SEND_OPTIONS_SYNCHRONIZED_ACK - Message is sent and an ACK is received when the message has been received and * processed by the recipient. If no ack is received, the message is not considered successful * * @see #send(Member[], Serializable , int) * @see #send(Member[], Serializable, int, ErrorHandler) */ int SEND_OPTIONS_SYNCHRONIZED_ACK = 0x0004; /** * Send options, when a message is sent, it can have an option flag to trigger certain behavior. Most flags are used * to trigger channel interceptors as the message passes through the channel stack. *

* However, there are five default flags that every channel implementation must implement *

* SEND_OPTIONS_ASYNCHRONOUS - Message will be placed on a queue and sent by a separate thread. If the queue is * full, behaviour depends on {@link MessageDispatchInterceptor#isAlwaysSend()} * * @see #send(Member[], Serializable , int) * @see #send(Member[], Serializable, int, ErrorHandler) */ int SEND_OPTIONS_ASYNCHRONOUS = 0x0008; /** * Send options, when a message is sent, it can have an option flag to trigger certain behavior. Most flags are used * to trigger channel interceptors as the message passes through the channel stack. *

* However, there are five default flags that every channel implementation must implement *

* SEND_OPTIONS_SECURE - Message is sent over an encrypted channel * * @see #send(Member[], Serializable , int) * @see #send(Member[], Serializable, int, ErrorHandler) */ int SEND_OPTIONS_SECURE = 0x0010; /** * Send options. When a message is sent with this flag on the system sends the message using UDP instead of TCP. * * @see #send(Member[], Serializable , int) * @see #send(Member[], Serializable, int, ErrorHandler) */ int SEND_OPTIONS_UDP = 0x0020; /** * Send options. When a message is sent with this flag on the system sends a UDP message on the Multicast address * instead of UDP or TCP to individual addresses. * * @see #send(Member[], Serializable , int) * @see #send(Member[], Serializable, int, ErrorHandler) */ int SEND_OPTIONS_MULTICAST = 0x0040; /** * Send options, when a message is sent, it can have an option flag to trigger certain behavior. Most flags are used * to trigger channel interceptors as the message passes through the channel stack. *

* However, there are five default flags that every channel implementation must implement *

* SEND_OPTIONS_DEFAULT - the default sending options, just a helper variable. The default is * SEND_OPTIONS_USE_ACK * * @see #SEND_OPTIONS_USE_ACK * @see #send(Member[], Serializable , int) * @see #send(Member[], Serializable, int, ErrorHandler) */ int SEND_OPTIONS_DEFAULT = SEND_OPTIONS_USE_ACK; /** * Adds an interceptor to the stack for message processing. Interceptors are ordered in the way they are added. * *

     * 
     * channel.addInterceptor(A);
     * channel.addInterceptor(C);
     * channel.addInterceptor(B);
     * 
     * 
* * Will result in an interceptor stack like this: A -> C -> B *

* The complete stack will look like this: Channel -> A -> C -> B -> ChannelCoordinator * * @param interceptor ChannelInterceptorBase */ void addInterceptor(ChannelInterceptor interceptor); /** * Starts up the channel. This can be called multiple times for individual services to start The svc parameter can * be the logical or value of any constants. * * @param svc one of: *

    *
  • DEFAULT - will start all services
  • *
  • MBR_RX_SEQ - starts the membership receiver
  • *
  • MBR_TX_SEQ - starts the membership broadcaster
  • *
  • SND_TX_SEQ - starts the replication transmitter
  • *
  • SND_RX_SEQ - starts the replication receiver
  • *
* Note: In order for the membership broadcaster to transmit the correct information, it has * to be started after the replication receiver. * * @throws ChannelException if a startup error occurs or the service is already started or an error occurs. */ void start(int svc) throws ChannelException; /** * Shuts down the channel. This can be called multiple times for individual services to shutdown The svc parameter * can be the logical or value of any constants * * @param svc one of: *
    *
  • DEFAULT - will shutdown all services
  • *
  • MBR_RX_SEQ - stops the membership receiver
  • *
  • MBR_TX_SEQ - stops the membership broadcaster
  • *
  • SND_TX_SEQ - stops the replication transmitter
  • *
  • SND_RX_SEQ - stops the replication receiver
  • *
* * @throws ChannelException if a startup error occurs or the service is already stopped or an error occurs. */ void stop(int svc) throws ChannelException; /** * Send a message to one or more members in the cluster * * @param destination Member[] - the destinations, cannot be null or zero length, the reason for that is that a * membership change can occur and at that time the application is uncertain what group the * message actually got sent to. * @param msg Serializable - the message to send, has to be serializable, or a ByteMessage to * send a pure byte array * @param options int - sender options, see class documentation for each interceptor that is configured in order * to trigger interceptors * * @return a unique Id that identifies the message that is sent * * @throws ChannelException if a serialization error happens. * * @see ByteMessage * @see #SEND_OPTIONS_USE_ACK * @see #SEND_OPTIONS_ASYNCHRONOUS * @see #SEND_OPTIONS_SYNCHRONIZED_ACK */ UniqueId send(Member[] destination, Serializable msg, int options) throws ChannelException; /** * Send a message to one or more members in the cluster * * @param destination Member[] - the destinations, null or zero length means all * @param msg ClusterMessage - the message to send * @param options int - sender options, see class documentation * @param handler ErrorHandler - handle errors through a callback, rather than throw it * * @return a unique Id that identifies the message that is sent * * @exception ChannelException - if a serialization error happens. */ UniqueId send(Member[] destination, Serializable msg, int options, ErrorHandler handler) throws ChannelException; /** * Sends a heart beat through the interceptor stacks. Use this method to alert interceptors and other components to * clean up garbage, timed out messages etc. *

* If you application has a background thread, then you can save one thread, by configuring your channel to not use * an internal heartbeat thread and invoking this method. * * @see #setHeartbeat(boolean) */ void heartbeat(); /** * Enables or disables internal heartbeat. * * @param enable boolean - default value is implementation specific * * @see #heartbeat() */ void setHeartbeat(boolean enable); /** * Add a membership listener, will get notified when a new member joins, leaves or crashes. *

* If the membership listener implements the Heartbeat interface the heartbeat() method will be invoked * when the heartbeat runs on the channel * * @param listener MembershipListener * * @see MembershipListener */ void addMembershipListener(MembershipListener listener); /** * Add a channel listener, this is a callback object when messages are received. *

* If the channel listener implements the Heartbeat interface the heartbeat() method will be invoked * when the heartbeat runs on the channel * * @param listener ChannelListener * * @see ChannelListener * @see Heartbeat */ void addChannelListener(ChannelListener listener); /** * Remove a membership listener, listeners are removed based on {@link Object#hashCode()} and * {@link Object#equals(Object)}. * * @param listener MembershipListener * * @see MembershipListener */ void removeMembershipListener(MembershipListener listener); /** * Remove a channel listener, listeners are removed based on {@link Object#hashCode()} and * {@link Object#equals(Object)}. * * @param listener ChannelListener * * @see ChannelListener */ void removeChannelListener(ChannelListener listener); /** * Returns true if there are any members in the group. This call is the same as * getMembers().length > 0 * * @return boolean - true if there are any members automatically discovered */ boolean hasMembers(); /** * Get all current group members. * * @return all members or empty array, never null */ Member[] getMembers(); /** * Return the member that represents this node. This is also the data that gets broadcasted through the membership * broadcaster component * * @param incAlive - optimization, true if you want it to calculate alive time since the membership service started. * * @return Member */ Member getLocalMember(boolean incAlive); /** * Returns the member from the membership service with complete and recent data. Some implementations might * serialize and send membership information along with a message, and instead of sending complete membership * details, only send the primary identifier for the member but not the payload or other information. When such * message is received the application can retrieve the cached member through this call. In most cases, this is not * necessary. * * @param mbr Member * * @return Member */ Member getMember(Member mbr); /** * Return the name of this channel. * * @return channel name */ String getName(); /** * Set the name of this channel * * @param name The new channel name */ void setName(String name); /** * Return executor that can be used for utility tasks. * * @return the executor */ ScheduledExecutorService getUtilityExecutor(); /** * Set the executor that can be used for utility tasks. * * @param utilityExecutor the executor */ void setUtilityExecutor(ScheduledExecutorService utilityExecutor); /** * Translates the name of an option to its integer value. Valid option names are "asynchronous" (alias "async"), * "byte_message" (alias "byte"), "multicast", "secure", "synchronized_ack" (alias "sync"), "udp", "use_ack" * * @param opt The name of the option * * @return the int value of the passed option name */ static int getSendOptionValue(String opt) { switch (opt) { case "asynchronous": case "async": return SEND_OPTIONS_ASYNCHRONOUS; case "byte_message": case "byte": return SEND_OPTIONS_BYTE_MESSAGE; case "multicast": return SEND_OPTIONS_MULTICAST; case "secure": return SEND_OPTIONS_SECURE; case "synchronized_ack": case "sync": return SEND_OPTIONS_SYNCHRONIZED_ACK; case "udp": return SEND_OPTIONS_UDP; case "use_ack": return SEND_OPTIONS_USE_ACK; } throw new IllegalArgumentException(String.format("[%s] is not a valid option", opt)); } /** * Translates a comma separated list of option names to their bitwise-ORd value * * @param input A comma separated list of options, e.g. "async, multicast" * * @return a bitwise ORd value of the passed option names */ static int parseSendOptions(String input) { try { return Integer.parseInt(input); } catch (NumberFormatException nfe) { final Log log = LogFactory.getLog(Channel.class); log.trace(String.format("Failed to parse [%s] as integer, channelSendOptions possibly set by name(s)", input)); } String[] options = input.split("\\s*,\\s*"); int result = 0; for (String opt : options) { result |= getSendOptionValue(opt); } return result; } /** * Translates an integer value of SendOptions to its human-friendly comma separated value list for use in JMX and * such. * * @param input the int value of SendOptions * * @return the human-friendly string representation in a reverse order (i.e. the last option will be shown first) */ static String getSendOptionsAsString(int input) { // allOptionNames must be in order of the bits of the available options final String[] allOptionNames = new String[] { "byte", "use_ack", "sync", "async", "secure", "udp", "multicast" }; StringJoiner names = new StringJoiner(", "); for (int bit = allOptionNames.length - 1; bit >= 0; bit--) { // if the bit is set then add the name to the result if (((1 << bit) & input) > 0) { names.add(allOptionNames[bit]); } } return names.toString(); } }





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