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package org.apfloat.internal;

import org.apfloat.ApfloatContext;
import org.apfloat.ApfloatRuntimeException;
import org.apfloat.spi.MatrixStrategy;
import org.apfloat.spi.ArrayAccess;
import org.apfloat.spi.Util;

/**
 * Optimized matrix transposition methods for the int type.
 * The matrix transposition algorithm isn't parallelized.

* * While the matrix transposition algorithm could easily be parallelized, * on an SMP machine it does not make any sense. If the matrix doesn't fit * in any processor specific cache then the memory (or higher level * shared cache) bandwidth becomes a bottleneck in the algorithm. Matrix * transposition is in principle a very simple algorithm - it doesn't do * anything else than move data from one place to another. If shared memory * is the bottleneck, then the algorithm isn't any faster if the data is being * moved around by one thread or by multiple threads in parallel.

* * If the data fits in a processor specific cache, then the algorithm could * theoretically be made faster with parallelization. To make the parallelization * effective however, the data would have to be set up in some kind of a NUMA * way. For example, each processor core would hold an equal section of * the data in the processor cache. Then the algorithm could be made faster * as each processor core could quickly transpose blocks of data that are in the * processor cache, and then exchange blocks with other processor cores via the * slower higher level shared cache or main memory.

* * This approach doesn't work well in practice however, at least not in a Java * program. The reason is that there are no guarantees where the data is when * the algorithm starts (in which processor core caches), and further there are * no guarantees of any processor affinity for the threads that are executing * in parallel. Different processor cores could be executing the transposition * of different sections of the data at any moment, depending on how the * operating system (and the JVM) schedule thread execution. And more often * than not, the operating system isn't smart enough to apply any such processor * affinity for the threads.

* * An additional problem for any NUMA based attempt is that the data array would * have to be aligned on a cache line (e.g. 64 or 128 bytes), to prevent * cache contention at the edges of each data section. But a JVM makes no such * guarantees about memory alignment. And since pointers do not exist in Java, * manually aligning memory addresses isn't possible.

* * Considering all of the above, the parallel algorithm doesn't in practice work * any faster than the single-thread algorithm, as the algorithm is bound by the * memory bandwidth (or shared cache bandwidth). In some cases parallelization * can even make the execution slower due to increased cache contention. * * @since 1.7.0 * @version 1.7.0 * @author Mikko Tommila */ public class IntMatrixStrategy implements MatrixStrategy { /** * Default constructor. */ public IntMatrixStrategy() { } /** * Transpose a n1 x n2 matrix.

* * Both n1 and n2 must be powers of two. * Additionally, one of these must be true:

* * n1 = n2
* n1 = 2*n2
* n2 = 2*n1
* * @param arrayAccess Accessor to the matrix data. This data will be transposed. * @param n1 Number of rows in the matrix. * @param n2 Number of columns in the matrix. */ public void transpose(ArrayAccess arrayAccess, int n1, int n2) throws ApfloatRuntimeException { int[] data = arrayAccess.getIntData(); int offset = arrayAccess.getOffset(); if (n1 != (n1 & -n1) || n2 != (n2 & -n2) || n1 <= 0 || n2 <= 0) { throw new ApfloatInternalException("Matrix size must be a power of two, not " + n1 + " x " + n2); } if (n1 == n2) { // Simply transpose transposeSquare(data, offset, n1, n1); } else if (n2 == 2 * n1) { // First transpose two n1 x n1 blocks transposeSquare(data, offset, n1, n2); transposeSquare(data, offset + n1, n1, n2); // Then permute the rows to correct order permuteToHalfWidth(data, offset, n1, n2); } else if (n1 == 2 * n2) { // First permute the rows to correct order permuteToDoubleWidth(data, offset, n1, n2); // Then transpose two n2 x n2 blocks transposeSquare(data, offset, n2, n1); transposeSquare(data, offset + n2, n2, n1); } else { throw new ApfloatInternalException("Must be n1 = n2, n1 = 2*n2 or n2 = 2*n1; matrix is " + n1 + " x " + n2); } } /** * Transpose a square n1 x n1 block of n1 x n2 matrix.

* * Both n1 and n2 must be powers of two, * and n1 <= n2. * * @param arrayAccess Accessor to the matrix data. This data will be transposed. * @param n1 Number of rows and columns in the block to be transposed. * @param n2 Number of columns in the matrix. */ public void transposeSquare(ArrayAccess arrayAccess, int n1, int n2) throws ApfloatRuntimeException { transposeSquare(arrayAccess.getIntData(), arrayAccess.getOffset(), n1, n2); } /** * Permute the rows of the n1 x n2 matrix so that it is shaped like a * n1/2 x 2*n2 matrix. Logically, the matrix is split in half, and the * lower half is moved to the right side of the upper half.

* * Both n1 and n2 must be powers of two, * and n1 >= 2.

* * E.g. if the matrix layout is originally as follows: *

* * * * * * * * * * * * *
0123
4567
891011
12131415
* * Then after this method it is as follows: * * * * * * * *
0123891011
456712131415
* * @param arrayAccess Accessor to the matrix data. This data will be permuted. * @param n1 Number of rows in the matrix. * @param n2 Number of columns in the matrix. * * @since 1.7.0 */ public void permuteToDoubleWidth(ArrayAccess arrayAccess, int n1, int n2) throws ApfloatRuntimeException { if (n1 != (n1 & -n1) || n2 != (n2 & -n2) || n1 <= 0 || n2 <= 0) { throw new ApfloatInternalException("Matrix size must be a power of two, not " + n1 + " x " + n2); } if (n1 < 2) { throw new ApfloatInternalException("Matrix height must be at least 2."); } permuteToDoubleWidth(arrayAccess.getIntData(), arrayAccess.getOffset(), n1, n2); } /** * Permute the rows of the n1 x n2 matrix so that it is shaped like a * 2*n1 x n2/2 matrix. Logically, the matrix is split in half, and the * right half is moved below the left half.

* * Both n1 and n2 must be powers of two. * * E.g. if the matrix layout is originally as follows: *

* * * * * * *
01234567
89101112131415
* * Then after this method it is as follows: * * * * * * * * * * * * * *
0123
891011
4567
12131415
* * @param arrayAccess Accessor to the matrix data. This data will be permuted. * @param n1 Number of rows in the matrix. * @param n2 Number of columns in the matrix. * * @since 1.7.0 */ public void permuteToHalfWidth(ArrayAccess arrayAccess, int n1, int n2) throws ApfloatRuntimeException { if (n1 != (n1 & -n1) || n2 != (n2 & -n2) || n1 <= 0 || n2 <= 0) { throw new ApfloatInternalException("Matrix size must be a power of two, not " + n1 + " x " + n2); } permuteToHalfWidth(arrayAccess.getIntData(), arrayAccess.getOffset(), n1, n2); } // Move a b x b block from source to dest private static void moveBlock(int[] source, int sourceOffset, int sourceWidth, int[] dest, int destOffset, int destWidth, int b) { for (int i = 0; i < b; i++) { System.arraycopy(source, sourceOffset, dest, destOffset, b); destOffset += destWidth; sourceOffset += sourceWidth; } } // Transpose two b x b blocks of matrix with specified width // data based on offset1 is accessed in columns, data based on offset2 in rows private static void transpose2blocks(int[] data, int offset1, int offset2, int width, int b) { for (int i = 0, position1 = offset2; i < b; i++, position1 += width) { for (int j = 0, position2 = offset1 + i; j < b; j++, position2 += width) { int tmp = data[position1 + j]; data[position1 + j] = data[position2]; data[position2] = tmp; } } } // Transpose a b x b block of matrix with specified width private static void transposeBlock(int[] data, int offset, int width, int b) { for (int i = 0, position1 = offset; i < b; i++, position1 += width) { for (int j = i + 1, position2 = offset + j * width + i; j < b; j++, position2 += width) { int tmp = data[position1 + j]; data[position1 + j] = data[position2]; data[position2] = tmp; } } } // Transpose a square n1 x n1 block of n1 x n2 matrix in b x b blocks private static void transposeSquare(int[] data, int offset, int n1, int n2) { ApfloatContext ctx = ApfloatContext.getContext(); int cacheBurstBlockSize = Util.round2down(ctx.getCacheBurst() / 8), // Cache burst in ints cacheBlockSize = Util.sqrt4down(ctx.getCacheL1Size() / 8), // Transpose block size b that fits in processor L1 cache cacheTreshold = Util.round2down(ctx.getCacheL2Size() / 8); // Size of matrix that fits in L2 cache if (n1 <= cacheBurstBlockSize || n1 <= cacheBlockSize) { // Whole matrix fits in L1 cache transposeBlock(data, offset, n2, n1); } else if (n1 * n2 <= cacheTreshold) { // Whole matrix fits in L2 cache (but not in L1 cache) // Sometimes the first algorithm (the block above) is faster, if your L2 cache is very fast int b = cacheBurstBlockSize; for (int i = 0, position1 = offset; i < n1; i += b, position1 += b * n2) { transposeBlock(data, position1 + i, n2, b); for (int j = i + b, position2 = offset + j * n2 + i; j < n1; j += b, position2 += b * n2) { transpose2blocks(data, position1 + j, position2, n2, b); } } } else { // Whole matrix doesn't fit in L2 cache // This algorithm works fastest if L1 cache size is set correctly int b = cacheBlockSize; int[] tmp1 = new int[b * b], tmp2 = new int[b * b]; for (int i = 0, position1 = offset; i < n1; i += b, position1 += b * n2) { moveBlock(data, position1 + i, n2, tmp1, 0, b, b); transposeBlock(tmp1, 0, b, b); moveBlock(tmp1, 0, b, data, position1 + i, n2, b); for (int j = i + b, position2 = offset + j * n2 + i; j < n1; j += b, position2 += b * n2) { moveBlock(data, position1 + j, n2, tmp1, 0, b, b); transposeBlock(tmp1, 0, b, b); moveBlock(data, position2, n2, tmp2, 0, b, b); transposeBlock(tmp2, 0, b, b); moveBlock(tmp2, 0, b, data, position1 + j, n2, b); moveBlock(tmp1, 0, b, data, position2, n2, b); } } } } // Permute the rows of matrix to correct order, to make the n1 x n2 matrix half as wide (2*n1 x n2/2) private static void permuteToHalfWidth(int[] data, int offset, int n1, int n2) { if (n1 < 2) { return; } int twicen1 = 2 * n1; int halfn2 = n2 / 2; int[] tmp = new int[halfn2]; boolean[] isRowDone = new boolean[twicen1]; int j = 1; do { int o = j, m = j; System.arraycopy(data, offset + halfn2 * m, tmp, 0, halfn2); isRowDone[m] = true; m = (m < n1 ? 2 * m : 2 * (m - n1) + 1); while (m != j) { isRowDone[m] = true; System.arraycopy(data, offset + halfn2 * m, data, offset + halfn2 * o, halfn2); o = m; m = (m < n1 ? 2 * m : 2 * (m - n1) + 1); } System.arraycopy(tmp, 0, data, offset + halfn2 * o, halfn2); while (isRowDone[j]) { j++; } } while (j < twicen1 - 1); } // Permute the rows of matrix to correct order, to make the n1 x n2 matrix twice as wide (n1/2 x 2*n2) private static void permuteToDoubleWidth(int[] data, int offset, int n1, int n2) { if (n1 < 4) { return; } int halfn1 = n1 / 2; int[] tmp = new int[n2]; boolean[] isRowDone = new boolean[n1]; int j = 1; do { int o = j, m = j; System.arraycopy(data, offset + n2 * m, tmp, 0, n2); isRowDone[m] = true; m = ((m & 1) != 0 ? m / 2 + halfn1 : m / 2); while (m != j) { isRowDone[m] = true; System.arraycopy(data, offset + n2 * m, data, offset + n2 * o, n2); o = m; m = ((m & 1) != 0 ? m / 2 + halfn1 : m / 2); } System.arraycopy(tmp, 0, data, offset + n2 * o, n2); while (isRowDone[j]) { j++; } } while (j < n1 - 1); } }




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