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package java.util.logging;

/**
 * The Level class defines a set of standard logging levels that
 * can be used to control logging output.  The logging Level objects
 * are ordered and are specified by ordered integers.  Enabling logging
 * at a given level also enables logging at all higher levels.
 * 

* Clients should normally use the predefined Level constants such * as Level.SEVERE. *

* The levels in descending order are: *

    *
  • SEVERE (highest value) *
  • WARNING *
  • INFO *
  • CONFIG *
  • FINE *
  • FINER *
  • FINEST (lowest value) *
* In addition there is a level OFF that can be used to turn * off logging, and a level ALL that can be used to enable * logging of all messages. *

* It is possible for third parties to define additional logging * levels by subclassing Level. In such cases subclasses should * take care to chose unique integer level values and to ensure that * they maintain the Object uniqueness property across serialization * by defining a suitable readResolve method. * * @since 1.4 */ public class Level implements java.io.Serializable { private static java.util.ArrayList known = new java.util.ArrayList<>(); private static String defaultBundle = "sun.util.logging.resources.logging"; /** * @serial The non-localized name of the level. */ private final String name; /** * @serial The integer value of the level. */ private final int value; /** * @serial The resource bundle name to be used in localizing the level name. */ private final String resourceBundleName; /** * OFF is a special level that can be used to turn off logging. * This level is initialized to Integer.MAX_VALUE. */ public static final Level OFF = new Level("OFF",Integer.MAX_VALUE, defaultBundle); /** * SEVERE is a message level indicating a serious failure. *

* In general SEVERE messages should describe events that are * of considerable importance and which will prevent normal * program execution. They should be reasonably intelligible * to end users and to system administrators. * This level is initialized to 1000. */ public static final Level SEVERE = new Level("SEVERE",1000, defaultBundle); /** * WARNING is a message level indicating a potential problem. *

* In general WARNING messages should describe events that will * be of interest to end users or system managers, or which * indicate potential problems. * This level is initialized to 900. */ public static final Level WARNING = new Level("WARNING", 900, defaultBundle); /** * INFO is a message level for informational messages. *

* Typically INFO messages will be written to the console * or its equivalent. So the INFO level should only be * used for reasonably significant messages that will * make sense to end users and system administrators. * This level is initialized to 800. */ public static final Level INFO = new Level("INFO", 800, defaultBundle); /** * CONFIG is a message level for static configuration messages. *

* CONFIG messages are intended to provide a variety of static * configuration information, to assist in debugging problems * that may be associated with particular configurations. * For example, CONFIG message might include the CPU type, * the graphics depth, the GUI look-and-feel, etc. * This level is initialized to 700. */ public static final Level CONFIG = new Level("CONFIG", 700, defaultBundle); /** * FINE is a message level providing tracing information. *

* All of FINE, FINER, and FINEST are intended for relatively * detailed tracing. The exact meaning of the three levels will * vary between subsystems, but in general, FINEST should be used * for the most voluminous detailed output, FINER for somewhat * less detailed output, and FINE for the lowest volume (and * most important) messages. *

* In general the FINE level should be used for information * that will be broadly interesting to developers who do not have * a specialized interest in the specific subsystem. *

* FINE messages might include things like minor (recoverable) * failures. Issues indicating potential performance problems * are also worth logging as FINE. * This level is initialized to 500. */ public static final Level FINE = new Level("FINE", 500, defaultBundle); /** * FINER indicates a fairly detailed tracing message. * By default logging calls for entering, returning, or throwing * an exception are traced at this level. * This level is initialized to 400. */ public static final Level FINER = new Level("FINER", 400, defaultBundle); /** * FINEST indicates a highly detailed tracing message. * This level is initialized to 300. */ public static final Level FINEST = new Level("FINEST", 300, defaultBundle); /** * ALL indicates that all messages should be logged. * This level is initialized to Integer.MIN_VALUE. */ public static final Level ALL = new Level("ALL", Integer.MIN_VALUE, defaultBundle); /** * Create a named Level with a given integer value. *

* Note that this constructor is "protected" to allow subclassing. * In general clients of logging should use one of the constant Level * objects such as SEVERE or FINEST. However, if clients need to * add new logging levels, they may subclass Level and define new * constants. * @param name the name of the Level, for example "SEVERE". * @param value an integer value for the level. * @throws NullPointerException if the name is null */ protected Level(String name, int value) { this(name, value, null); } /** * Create a named Level with a given integer value and a * given localization resource name. *

* @param name the name of the Level, for example "SEVERE". * @param value an integer value for the level. * @param resourceBundleName name of a resource bundle to use in * localizing the given name. If the resourceBundleName is null * or an empty string, it is ignored. * @throws NullPointerException if the name is null */ protected Level(String name, int value, String resourceBundleName) { if (name == null) { throw new NullPointerException(); } this.name = name; this.value = value; this.resourceBundleName = resourceBundleName; synchronized (Level.class) { known.add(this); } } /** * Return the level's localization resource bundle name, or * null if no localization bundle is defined. * * @return localization resource bundle name */ public String getResourceBundleName() { return resourceBundleName; } /** * Return the non-localized string name of the Level. * * @return non-localized name */ public String getName() { return name; } /** * Return the localized string name of the Level, for * the current default locale. *

* If no localization information is available, the * non-localized name is returned. * * @return localized name */ public String getLocalizedName() { return getName(); } /** * Returns a string representation of this Level. * * @return the non-localized name of the Level, for example "INFO". */ public final String toString() { return name; } /** * Get the integer value for this level. This integer value * can be used for efficient ordering comparisons between * Level objects. * @return the integer value for this level. */ public final int intValue() { return value; } private static final long serialVersionUID = -8176160795706313070L; // Serialization magic to prevent "doppelgangers". // This is a performance optimization. private Object readResolve() { synchronized (Level.class) { for (int i = 0; i < known.size(); i++) { Level other = known.get(i); if (this.name.equals(other.name) && this.value == other.value && (this.resourceBundleName == other.resourceBundleName || (this.resourceBundleName != null && this.resourceBundleName.equals(other.resourceBundleName)))) { return other; } } // Woops. Whoever sent us this object knows // about a new log level. Add it to our list. known.add(this); return this; } } /** * Parse a level name string into a Level. *

* The argument string may consist of either a level name * or an integer value. *

* For example: *

    *
  • "SEVERE" *
  • "1000" *
* @param name string to be parsed * @throws NullPointerException if the name is null * @throws IllegalArgumentException if the value is not valid. * Valid values are integers between Integer.MIN_VALUE * and Integer.MAX_VALUE, and all known level names. * Known names are the levels defined by this class (e.g., FINE, * FINER, FINEST), or created by this class with * appropriate package access, or new levels defined or created * by subclasses. * * @return The parsed value. Passing an integer that corresponds to a known name * (e.g., 700) will return the associated name (e.g., CONFIG). * Passing an integer that does not (e.g., 1) will return a new level name * initialized to that value. */ public static synchronized Level parse(String name) throws IllegalArgumentException { // Check that name is not null. name.length(); // Look for a known Level with the given non-localized name. for (int i = 0; i < known.size(); i++) { Level l = known.get(i); if (name.equals(l.name)) { return l; } } // Now, check if the given name is an integer. If so, // first look for a Level with the given value and then // if necessary create one. try { int x = Integer.parseInt(name); for (int i = 0; i < known.size(); i++) { Level l = known.get(i); if (l.value == x) { return l; } } // Create a new Level. return new Level(name, x); } catch (NumberFormatException ex) { // Not an integer. // Drop through. } // Finally, look for a known level with the given localized name, // in the current default locale. // This is relatively expensive, but not excessively so. for (int i = 0; i < known.size(); i++) { Level l = known.get(i); if (name.equals(l.getLocalizedName())) { return l; } } // OK, we've tried everything and failed throw new IllegalArgumentException("Bad level \"" + name + "\""); } /** * Compare two objects for value equality. * @return true if and only if the two objects have the same level value. */ public boolean equals(Object ox) { try { Level lx = (Level)ox; return (lx.value == this.value); } catch (Exception ex) { return false; } } /** * Generate a hashcode. * @return a hashcode based on the level value */ public int hashCode() { return this.value; } }




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