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/*
 * (C) Copyright Taligent, Inc. 1996, 1997 - All Rights Reserved
 * (C) Copyright IBM Corp. 1996 - 1998 - All Rights Reserved
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package java.util;

import java.io.IOException;
import java.io.ObjectInputStream;
import java.io.ObjectOutputStream;
import java.io.ObjectStreamField;
import java.io.Serializable;
import org.apidesign.bck2brwsr.core.JavaScriptBody;

/**
 * A Locale object represents a specific geographical, political,
 * or cultural region. An operation that requires a Locale to perform
 * its task is called locale-sensitive and uses the Locale
 * to tailor information for the user. For example, displaying a number
 * is a locale-sensitive operation— the number should be formatted
 * according to the customs and conventions of the user's native country,
 * region, or culture.
 *
 * 

The Locale class implements identifiers * interchangeable with BCP 47 (IETF BCP 47, "Tags for Identifying * Languages"), with support for the LDML (UTS#35, "Unicode Locale * Data Markup Language") BCP 47-compatible extensions for locale data * exchange. * *

A Locale object logically consists of the fields * described below. * *

*
language
* *
ISO 639 alpha-2 or alpha-3 language code, or registered * language subtags up to 8 alpha letters (for future enhancements). * When a language has both an alpha-2 code and an alpha-3 code, the * alpha-2 code must be used. You can find a full list of valid * language codes in the IANA Language Subtag Registry (search for * "Type: language"). The language field is case insensitive, but * Locale always canonicalizes to lower case.

* *
Well-formed language values have the form * [a-zA-Z]{2,8}. Note that this is not the the full * BCP47 language production, since it excludes extlang. They are * not needed since modern three-letter language codes replace * them.

* *
Example: "en" (English), "ja" (Japanese), "kok" (Konkani)

* *
script
* *
ISO 15924 alpha-4 script code. You can find a full list of * valid script codes in the IANA Language Subtag Registry (search * for "Type: script"). The script field is case insensitive, but * Locale always canonicalizes to title case (the first * letter is upper case and the rest of the letters are lower * case).

* *
Well-formed script values have the form * [a-zA-Z]{4}

* *
Example: "Latn" (Latin), "Cyrl" (Cyrillic)

* *
country (region)
* *
ISO 3166 alpha-2 country code or UN M.49 numeric-3 area code. * You can find a full list of valid country and region codes in the * IANA Language Subtag Registry (search for "Type: region"). The * country (region) field is case insensitive, but * Locale always canonicalizes to upper case.

* *
Well-formed country/region values have * the form [a-zA-Z]{2} | [0-9]{3}

* *
Example: "US" (United States), "FR" (France), "029" * (Caribbean)

* *
variant
* *
Any arbitrary value used to indicate a variation of a * Locale. Where there are two or more variant values * each indicating its own semantics, these values should be ordered * by importance, with most important first, separated by * underscore('_'). The variant field is case sensitive.

* *
Note: IETF BCP 47 places syntactic restrictions on variant * subtags. Also BCP 47 subtags are strictly used to indicate * additional variations that define a language or its dialects that * are not covered by any combinations of language, script and * region subtags. You can find a full list of valid variant codes * in the IANA Language Subtag Registry (search for "Type: variant"). * *

However, the variant field in Locale has * historically been used for any kind of variation, not just * language variations. For example, some supported variants * available in Java SE Runtime Environments indicate alternative * cultural behaviors such as calendar type or number script. In * BCP 47 this kind of information, which does not identify the * language, is supported by extension subtags or private use * subtags.


* *
Well-formed variant values have the form SUBTAG * (('_'|'-') SUBTAG)* where SUBTAG = * [0-9][0-9a-zA-Z]{3} | [0-9a-zA-Z]{5,8}. (Note: BCP 47 only * uses hyphen ('-') as a delimiter, this is more lenient).

* *
Example: "polyton" (Polytonic Greek), "POSIX"

* *
extensions
* *
A map from single character keys to string values, indicating * extensions apart from language identification. The extensions in * Locale implement the semantics and syntax of BCP 47 * extension subtags and private use subtags. The extensions are * case insensitive, but Locale canonicalizes all * extension keys and values to lower case. Note that extensions * cannot have empty values.

* *
Well-formed keys are single characters from the set * [0-9a-zA-Z]. Well-formed values have the form * SUBTAG ('-' SUBTAG)* where for the key 'x' * SUBTAG = [0-9a-zA-Z]{1,8} and for other keys * SUBTAG = [0-9a-zA-Z]{2,8} (that is, 'x' allows * single-character subtags).

* *
Example: key="u"/value="ca-japanese" (Japanese Calendar), * key="x"/value="java-1-7"
*
* * Note: Although BCP 47 requires field values to be registered * in the IANA Language Subtag Registry, the Locale class * does not provide any validation features. The Builder * only checks if an individual field satisfies the syntactic * requirement (is well-formed), but does not validate the value * itself. See {@link Builder} for details. * *

Unicode locale/language extension

* *

UTS#35, "Unicode Locale Data Markup Language" defines optional * attributes and keywords to override or refine the default behavior * associated with a locale. A keyword is represented by a pair of * key and type. For example, "nu-thai" indicates that Thai local * digits (value:"thai") should be used for formatting numbers * (key:"nu"). * *

The keywords are mapped to a BCP 47 extension value using the * extension key 'u' ({@link #UNICODE_LOCALE_EXTENSION}). The above * example, "nu-thai", becomes the extension "u-nu-thai".code * *

Thus, when a Locale object contains Unicode locale * attributes and keywords, * getExtension(UNICODE_LOCALE_EXTENSION) will return a * String representing this information, for example, "nu-thai". The * Locale class also provides {@link * #getUnicodeLocaleAttributes}, {@link #getUnicodeLocaleKeys}, and * {@link #getUnicodeLocaleType} which allow you to access Unicode * locale attributes and key/type pairs directly. When represented as * a string, the Unicode Locale Extension lists attributes * alphabetically, followed by key/type sequences with keys listed * alphabetically (the order of subtags comprising a key's type is * fixed when the type is defined) * *

A well-formed locale key has the form * [0-9a-zA-Z]{2}. A well-formed locale type has the * form "" | [0-9a-zA-Z]{3,8} ('-' [0-9a-zA-Z]{3,8})* (it * can be empty, or a series of subtags 3-8 alphanums in length). A * well-formed locale attribute has the form * [0-9a-zA-Z]{3,8} (it is a single subtag with the same * form as a locale type subtag). * *

The Unicode locale extension specifies optional behavior in * locale-sensitive services. Although the LDML specification defines * various keys and values, actual locale-sensitive service * implementations in a Java Runtime Environment might not support any * particular Unicode locale attributes or key/type pairs. * *

Creating a Locale

* *

There are several different ways to create a Locale * object. * *

Builder
* *

Using {@link Builder} you can construct a Locale object * that conforms to BCP 47 syntax. * *

Constructors
* *

The Locale class provides three constructors: *

*
 *     {@link #Locale(String language)}
 *     {@link #Locale(String language, String country)}
 *     {@link #Locale(String language, String country, String variant)}
 * 
*
* These constructors allow you to create a Locale object * with language, country and variant, but you cannot specify * script or extensions. * *
Factory Methods
* *

The method {@link #forLanguageTag} creates a Locale * object for a well-formed BCP 47 language tag. * *

Locale Constants
* *

The Locale class provides a number of convenient constants * that you can use to create Locale objects for commonly used * locales. For example, the following creates a Locale object * for the United States: *

*
 *     Locale.US
 * 
*
* *

Use of Locale

* *

Once you've created a Locale you can query it for information * about itself. Use getCountry to get the country (or region) * code and getLanguage to get the language code. * You can use getDisplayCountry to get the * name of the country suitable for displaying to the user. Similarly, * you can use getDisplayLanguage to get the name of * the language suitable for displaying to the user. Interestingly, * the getDisplayXXX methods are themselves locale-sensitive * and have two versions: one that uses the default locale and one * that uses the locale specified as an argument. * *

The Java Platform provides a number of classes that perform locale-sensitive * operations. For example, the NumberFormat class formats * numbers, currency, and percentages in a locale-sensitive manner. Classes * such as NumberFormat have several convenience methods * for creating a default object of that type. For example, the * NumberFormat class provides these three convenience methods * for creating a default NumberFormat object: *

*
 *     NumberFormat.getInstance()
 *     NumberFormat.getCurrencyInstance()
 *     NumberFormat.getPercentInstance()
 * 
*
* Each of these methods has two variants; one with an explicit locale * and one without; the latter uses the default locale: *
*
 *     NumberFormat.getInstance(myLocale)
 *     NumberFormat.getCurrencyInstance(myLocale)
 *     NumberFormat.getPercentInstance(myLocale)
 * 
*
* A Locale is the mechanism for identifying the kind of object * (NumberFormat) that you would like to get. The locale is * just a mechanism for identifying objects, * not a container for the objects themselves. * *

Compatibility

* *

In order to maintain compatibility with existing usage, Locale's * constructors retain their behavior prior to the Java Runtime * Environment version 1.7. The same is largely true for the * toString method. Thus Locale objects can continue to * be used as they were. In particular, clients who parse the output * of toString into language, country, and variant fields can continue * to do so (although this is strongly discouraged), although the * variant field will have additional information in it if script or * extensions are present. * *

In addition, BCP 47 imposes syntax restrictions that are not * imposed by Locale's constructors. This means that conversions * between some Locales and BCP 47 language tags cannot be made without * losing information. Thus toLanguageTag cannot * represent the state of locales whose language, country, or variant * do not conform to BCP 47. * *

Because of these issues, it is recommended that clients migrate * away from constructing non-conforming locales and use the * forLanguageTag and Locale.Builder APIs instead. * Clients desiring a string representation of the complete locale can * then always rely on toLanguageTag for this purpose. * *

Special cases
* *

For compatibility reasons, two * non-conforming locales are treated as special cases. These are * ja_JP_JP and th_TH_TH. These are ill-formed * in BCP 47 since the variants are too short. To ease migration to BCP 47, * these are treated specially during construction. These two cases (and only * these) cause a constructor to generate an extension, all other values behave * exactly as they did prior to Java 7. * *

Java has used ja_JP_JP to represent Japanese as used in * Japan together with the Japanese Imperial calendar. This is now * representable using a Unicode locale extension, by specifying the * Unicode locale key ca (for "calendar") and type * japanese. When the Locale constructor is called with the * arguments "ja", "JP", "JP", the extension "u-ca-japanese" is * automatically added. * *

Java has used th_TH_TH to represent Thai as used in * Thailand together with Thai digits. This is also now representable using * a Unicode locale extension, by specifying the Unicode locale key * nu (for "number") and value thai. When the Locale * constructor is called with the arguments "th", "TH", "TH", the * extension "u-nu-thai" is automatically added. * *

Serialization
* *

During serialization, writeObject writes all fields to the output * stream, including extensions. * *

During deserialization, readResolve adds extensions as described * in Special Cases, only * for the two cases th_TH_TH and ja_JP_JP. * *

Legacy language codes
* *

Locale's constructor has always converted three language codes to * their earlier, obsoleted forms: he maps to iw, * yi maps to ji, and id maps to * in. This continues to be the case, in order to not break * backwards compatibility. * *

The APIs added in 1.7 map between the old and new language codes, * maintaining the old codes internal to Locale (so that * getLanguage and toString reflect the old * code), but using the new codes in the BCP 47 language tag APIs (so * that toLanguageTag reflects the new one). This * preserves the equivalence between Locales no matter which code or * API is used to construct them. Java's default resource bundle * lookup mechanism also implements this mapping, so that resources * can be named using either convention, see {@link ResourceBundle.Control}. * *

Three-letter language/country(region) codes
* *

The Locale constructors have always specified that the language * and the country param be two characters in length, although in * practice they have accepted any length. The specification has now * been relaxed to allow language codes of two to eight characters and * country (region) codes of two to three characters, and in * particular, three-letter language codes and three-digit region * codes as specified in the IANA Language Subtag Registry. For * compatibility, the implementation still does not impose a length * constraint. * * @see Builder * @see ResourceBundle * @see java.text.Format * @see java.text.NumberFormat * @see java.text.Collator * @author Mark Davis * @since 1.1 */ public final class Locale implements Cloneable, Serializable { /** Useful constant for language. */ static public final Locale ENGLISH = createConstant("en", ""); /** Useful constant for language. */ static public final Locale FRENCH = createConstant("fr", ""); /** Useful constant for language. */ static public final Locale GERMAN = createConstant("de", ""); /** Useful constant for language. */ static public final Locale ITALIAN = createConstant("it", ""); /** Useful constant for language. */ static public final Locale JAPANESE = createConstant("ja", ""); /** Useful constant for language. */ static public final Locale KOREAN = createConstant("ko", ""); /** Useful constant for language. */ static public final Locale CHINESE = createConstant("zh", ""); /** Useful constant for language. */ static public final Locale SIMPLIFIED_CHINESE = createConstant("zh", "CN"); /** Useful constant for language. */ static public final Locale TRADITIONAL_CHINESE = createConstant("zh", "TW"); /** Useful constant for country. */ static public final Locale FRANCE = createConstant("fr", "FR"); /** Useful constant for country. */ static public final Locale GERMANY = createConstant("de", "DE"); /** Useful constant for country. */ static public final Locale ITALY = createConstant("it", "IT"); /** Useful constant for country. */ static public final Locale JAPAN = createConstant("ja", "JP"); /** Useful constant for country. */ static public final Locale KOREA = createConstant("ko", "KR"); /** Useful constant for country. */ static public final Locale CHINA = SIMPLIFIED_CHINESE; /** Useful constant for country. */ static public final Locale PRC = SIMPLIFIED_CHINESE; /** Useful constant for country. */ static public final Locale TAIWAN = TRADITIONAL_CHINESE; /** Useful constant for country. */ static public final Locale UK = createConstant("en", "GB"); /** Useful constant for country. */ static public final Locale US = createConstant("en", "US"); /** Useful constant for country. */ static public final Locale CANADA = createConstant("en", "CA"); /** Useful constant for country. */ static public final Locale CANADA_FRENCH = createConstant("fr", "CA"); /** * Useful constant for the root locale. The root locale is the locale whose * language, country, and variant are empty ("") strings. This is regarded * as the base locale of all locales, and is used as the language/country * neutral locale for the locale sensitive operations. * * @since 1.6 */ static public final Locale ROOT = createConstant("", ""); /** * The key for the private use extension ('x'). * * @see #getExtension(char) * @see Builder#setExtension(char, String) * @since 1.7 */ static public final char PRIVATE_USE_EXTENSION = 'x'; /** * The key for Unicode locale extension ('u'). * * @see #getExtension(char) * @see Builder#setExtension(char, String) * @since 1.7 */ static public final char UNICODE_LOCALE_EXTENSION = 'u'; /** serialization ID */ static final long serialVersionUID = 9149081749638150636L; /** * Display types for retrieving localized names from the name providers. */ private static final int DISPLAY_LANGUAGE = 0; private static final int DISPLAY_COUNTRY = 1; private static final int DISPLAY_VARIANT = 2; private static final int DISPLAY_SCRIPT = 3; static Locale getInstance(String language, String script, String region, String v, Object object) { return new Locale(language, script, region); } static Locale getInstance(String no, String no0, String ny) { return new Locale(no, no0, ny); } private String language; private String country; private String variant; /** * Construct a locale from language, country and variant. * This constructor normalizes the language value to lowercase and * the country value to uppercase. *

* Note: *

    *
  • ISO 639 is not a stable standard; some of the language codes it defines * (specifically "iw", "ji", and "in") have changed. This constructor accepts both the * old codes ("iw", "ji", and "in") and the new codes ("he", "yi", and "id"), but all other * API on Locale will return only the OLD codes. *
  • For backward compatibility reasons, this constructor does not make * any syntactic checks on the input. *
  • The two cases ("ja", "JP", "JP") and ("th", "TH", "TH") are handled specially, * see Special Cases for more information. *
* * @param language An ISO 639 alpha-2 or alpha-3 language code, or a language subtag * up to 8 characters in length. See the Locale class description about * valid language values. * @param country An ISO 3166 alpha-2 country code or a UN M.49 numeric-3 area code. * See the Locale class description about valid country values. * @param variant Any arbitrary value used to indicate a variation of a Locale. * See the Locale class description for the details. * @exception NullPointerException thrown if any argument is null. */ public Locale(String language, String country, String variant) { if (language== null || country == null || variant == null) { throw new NullPointerException(); } this.language = language; this.country = country; this.variant = variant; } /** * Construct a locale from language and country. * This constructor normalizes the language value to lowercase and * the country value to uppercase. *

* Note: *

    *
  • ISO 639 is not a stable standard; some of the language codes it defines * (specifically "iw", "ji", and "in") have changed. This constructor accepts both the * old codes ("iw", "ji", and "in") and the new codes ("he", "yi", and "id"), but all other * API on Locale will return only the OLD codes. *
  • For backward compatibility reasons, this constructor does not make * any syntactic checks on the input. *
* * @param language An ISO 639 alpha-2 or alpha-3 language code, or a language subtag * up to 8 characters in length. See the Locale class description about * valid language values. * @param country An ISO 3166 alpha-2 country code or a UN M.49 numeric-3 area code. * See the Locale class description about valid country values. * @exception NullPointerException thrown if either argument is null. */ public Locale(String language, String country) { this(language, country, ""); } /** * Construct a locale from a language code. * This constructor normalizes the language value to lowercase. *

* Note: *

    *
  • ISO 639 is not a stable standard; some of the language codes it defines * (specifically "iw", "ji", and "in") have changed. This constructor accepts both the * old codes ("iw", "ji", and "in") and the new codes ("he", "yi", and "id"), but all other * API on Locale will return only the OLD codes. *
  • For backward compatibility reasons, this constructor does not make * any syntactic checks on the input. *
* * @param language An ISO 639 alpha-2 or alpha-3 language code, or a language subtag * up to 8 characters in length. See the Locale class description about * valid language values. * @exception NullPointerException thrown if argument is null. * @since 1.4 */ public Locale(String language) { this(language, "", ""); } /** * This method must be called only for creating the Locale.* * constants due to making shortcuts. */ private static Locale createConstant(String lang, String country) { return new Locale(lang, country); } /** * Gets the current value of the default locale for this instance * of the Java Virtual Machine. *

* The Java Virtual Machine sets the default locale during startup * based on the host environment. It is used by many locale-sensitive * methods if no locale is explicitly specified. * It can be changed using the * {@link #setDefault(java.util.Locale) setDefault} method. * * @return the default locale for this instance of the Java Virtual Machine */ public static Locale getDefault() { String lang = language(); if (lang != null) { String[] arr = lang.split("-"); return new Locale(arr[0], arr.length == 1 ? "" : arr[1]); } return Locale.US; } @JavaScriptBody(args = {}, body = "" + "if (typeof navigator === 'undefined') return null;\n" + "if (navigator.language) return navigator.language;\n" + "if (navigator.userLangage) return navigator.userLangage;\n" + "return null;\n" ) private static native String language(); /** * Gets the current value of the default locale for the specified Category * for this instance of the Java Virtual Machine. *

* The Java Virtual Machine sets the default locale during startup based * on the host environment. It is used by many locale-sensitive methods * if no locale is explicitly specified. It can be changed using the * setDefault(Locale.Category, Locale) method. * * @param category - the specified category to get the default locale * @throws NullPointerException - if category is null * @return the default locale for the specified Category for this instance * of the Java Virtual Machine * @see #setDefault(Locale.Category, Locale) * @since 1.7 */ public static Locale getDefault(Locale.Category category) { return getDefault(); } /** * Sets the default locale for this instance of the Java Virtual Machine. * This does not affect the host locale. *

* If there is a security manager, its checkPermission * method is called with a PropertyPermission("user.language", "write") * permission before the default locale is changed. *

* The Java Virtual Machine sets the default locale during startup * based on the host environment. It is used by many locale-sensitive * methods if no locale is explicitly specified. *

* Since changing the default locale may affect many different areas * of functionality, this method should only be used if the caller * is prepared to reinitialize locale-sensitive code running * within the same Java Virtual Machine. *

* By setting the default locale with this method, all of the default * locales for each Category are also set to the specified default locale. * * @throws SecurityException * if a security manager exists and its * checkPermission method doesn't allow the operation. * @throws NullPointerException if newLocale is null * @param newLocale the new default locale * @see SecurityManager#checkPermission * @see java.util.PropertyPermission */ public static void setDefault(Locale newLocale) { throw new SecurityException(); } /** * Returns an array of all installed locales. * The returned array represents the union of locales supported * by the Java runtime environment and by installed * {@link java.util.spi.LocaleServiceProvider LocaleServiceProvider} * implementations. It must contain at least a Locale * instance equal to {@link java.util.Locale#US Locale.US}. * * @return An array of installed locales. */ public static Locale[] getAvailableLocales() { return new Locale[] { Locale.US }; } /** * Returns the language code of this Locale. * *

Note: ISO 639 is not a stable standard— some languages' codes have changed. * Locale's constructor recognizes both the new and the old codes for the languages * whose codes have changed, but this function always returns the old code. If you * want to check for a specific language whose code has changed, don't do *

     * if (locale.getLanguage().equals("he")) // BAD!
     *    ...
     * 
* Instead, do *
     * if (locale.getLanguage().equals(new Locale("he").getLanguage()))
     *    ...
     * 
* @return The language code, or the empty string if none is defined. * @see #getDisplayLanguage */ public String getLanguage() { return language; } /** * Returns the script for this locale, which should * either be the empty string or an ISO 15924 4-letter script * code. The first letter is uppercase and the rest are * lowercase, for example, 'Latn', 'Cyrl'. * * @return The script code, or the empty string if none is defined. * @see #getDisplayScript * @since 1.7 */ public String getScript() { return ""; } /** * Returns the country/region code for this locale, which should * either be the empty string, an uppercase ISO 3166 2-letter code, * or a UN M.49 3-digit code. * * @return The country/region code, or the empty string if none is defined. * @see #getDisplayCountry */ public String getCountry() { return country; } /** * Returns the variant code for this locale. * * @return The variant code, or the empty string if none is defined. * @see #getDisplayVariant */ public String getVariant() { return variant; } String getRegion() { return getCountry(); } /** * Returns the extension (or private use) value associated with * the specified key, or null if there is no extension * associated with the key. To be well-formed, the key must be one * of [0-9A-Za-z]. Keys are case-insensitive, so * for example 'z' and 'Z' represent the same extension. * * @param key the extension key * @return The extension, or null if this locale defines no * extension for the specified key. * @throws IllegalArgumentException if key is not well-formed * @see #PRIVATE_USE_EXTENSION * @see #UNICODE_LOCALE_EXTENSION * @since 1.7 */ public String getExtension(char key) { return null; } /** * Returns the set of extension keys associated with this locale, or the * empty set if it has no extensions. The returned set is unmodifiable. * The keys will all be lower-case. * * @return The set of extension keys, or the empty set if this locale has * no extensions. * @since 1.7 */ public Set getExtensionKeys() { return Collections.emptySet(); } /** * Returns the set of unicode locale attributes associated with * this locale, or the empty set if it has no attributes. The * returned set is unmodifiable. * * @return The set of attributes. * @since 1.7 */ public Set getUnicodeLocaleAttributes() { return Collections.emptySet(); } /** * Returns the Unicode locale type associated with the specified Unicode locale key * for this locale. Returns the empty string for keys that are defined with no type. * Returns null if the key is not defined. Keys are case-insensitive. The key must * be two alphanumeric characters ([0-9a-zA-Z]), or an IllegalArgumentException is * thrown. * * @param key the Unicode locale key * @return The Unicode locale type associated with the key, or null if the * locale does not define the key. * @throws IllegalArgumentException if the key is not well-formed * @throws NullPointerException if key is null * @since 1.7 */ public String getUnicodeLocaleType(String key) { return null; } /** * Returns the set of Unicode locale keys defined by this locale, or the empty set if * this locale has none. The returned set is immutable. Keys are all lower case. * * @return The set of Unicode locale keys, or the empty set if this locale has * no Unicode locale keywords. * @since 1.7 */ public Set getUnicodeLocaleKeys() { return Collections.emptySet(); } /** * Returns a string representation of this Locale * object, consisting of language, country, variant, script, * and extensions as below: *

* language + "_" + country + "_" + (variant + "_#" | "#") + script + "-" + extensions *
* * Language is always lower case, country is always upper case, script is always title * case, and extensions are always lower case. Extensions and private use subtags * will be in canonical order as explained in {@link #toLanguageTag}. * *

When the locale has neither script nor extensions, the result is the same as in * Java 6 and prior. * *

If both the language and country fields are missing, this function will return * the empty string, even if the variant, script, or extensions field is present (you * can't have a locale with just a variant, the variant must accompany a well-formed * language or country code). * *

If script or extensions are present and variant is missing, no underscore is * added before the "#". * *

This behavior is designed to support debugging and to be compatible with * previous uses of toString that expected language, country, and variant * fields only. To represent a Locale as a String for interchange purposes, use * {@link #toLanguageTag}. * *

Examples:

    *
  • en *
  • de_DE *
  • _GB *
  • en_US_WIN *
  • de__POSIX *
  • zh_CN_#Hans *
  • zh_TW_#Hant-x-java *
  • th_TH_TH_#u-nu-thai
* * @return A string representation of the Locale, for debugging. * @see #getDisplayName * @see #toLanguageTag */ @Override public final String toString() { Locale baseLocale = this; boolean l = (baseLocale.getLanguage().length() != 0); boolean s = (baseLocale.getScript().length() != 0); boolean r = (baseLocale.getRegion().length() != 0); boolean v = (baseLocale.getVariant().length() != 0); boolean e = false; //(localeExtensions != null && localeExtensions.getID().length() != 0); StringBuilder result = new StringBuilder(baseLocale.getLanguage()); if (r || (l && (v || s || e))) { result.append('_') .append(baseLocale.getRegion()); // This may just append '_' } if (v && (l || r)) { result.append('_') .append(baseLocale.getVariant()); } if (s && (l || r)) { result.append("_#") .append(baseLocale.getScript()); } if (e && (l || r)) { result.append('_'); if (!s) { result.append('#'); } // result.append(localeExtensions.getID()); } return result.toString(); } /** * Overrides Cloneable. */ public Object clone() { try { Locale that = (Locale)super.clone(); return that; } catch (CloneNotSupportedException e) { throw new InternalError(); } } /** * Override hashCode. * Since Locales are often used in hashtables, caches the value * for speed. */ @Override public int hashCode() { int hash = 3; hash = 43 * hash + Objects.hashCode(this.language); hash = 43 * hash + Objects.hashCode(this.country); hash = 43 * hash + Objects.hashCode(this.variant); return hash; } // Overrides @Override public boolean equals(Object obj) { if (obj == null) { return false; } if (getClass() != obj.getClass()) { return false; } final Locale other = (Locale) obj; if (!Objects.equals(this.language, other.language)) { return false; } if (!Objects.equals(this.country, other.country)) { return false; } if (!Objects.equals(this.variant, other.variant)) { return false; } return true; } /** * Enum for locale categories. These locale categories are used to get/set * the default locale for the specific functionality represented by the * category. * * @see #getDefault(Locale.Category) * @see #setDefault(Locale.Category, Locale) * @since 1.7 */ public enum Category { /** * Category used to represent the default locale for * displaying user interfaces. */ DISPLAY("user.language.display", "user.script.display", "user.country.display", "user.variant.display"), /** * Category used to represent the default locale for * formatting dates, numbers, and/or currencies. */ FORMAT("user.language.format", "user.script.format", "user.country.format", "user.variant.format"); Category(String languageKey, String scriptKey, String countryKey, String variantKey) { this.languageKey = languageKey; this.scriptKey = scriptKey; this.countryKey = countryKey; this.variantKey = variantKey; } final String languageKey; final String scriptKey; final String countryKey; final String variantKey; } }




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