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/*
 * Created on Feb 2, 2008
 * 
 * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
 * the License. You may obtain a copy of the License at
 * 
 * http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
 * an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
 * specific language governing permissions and limitations under the License.
 * 
 * Copyright @2008-2013 the original author or authors.
 */
package org.assertj.swing.driver;

import static java.awt.Adjustable.HORIZONTAL;
import static java.awt.Adjustable.VERTICAL;
import static org.assertj.core.util.Maps.newHashMap;
import static org.assertj.core.util.Preconditions.checkNotNull;

import java.awt.Point;
import java.util.Map;

import javax.annotation.Nonnull;
import javax.swing.JScrollBar;

import org.assertj.swing.annotation.RunsInCurrentThread;

/**
 * A location in a {@code JScrollBar}.
 * 
 * @author Yvonne Wang
 * @author Alex Ruiz
 */
public final class JScrollBarLocation {
  // TODO Test horizontal scroll bar

  private static final int BLOCK_OFFSET = 4;

  private static final Map LOCATIONS = newHashMap();

  static {
    LOCATIONS.put(HORIZONTAL, new HorizontalJScrollBarLocation());
    LOCATIONS.put(VERTICAL, new VerticalJScrollBarLocation());
  }

  /**
   * 

* Returns the location where to move the mouse pointer to scroll to the given position. *

* *

* Note: This method is accessed in the current executing thread. Such thread may or may not be the event * dispatch thread (EDT.) Client code must call this method from the EDT. *

* * @param scrollBar the target {@code JScrollBar}. * @param position the position to scroll to. * @return the location where to move the mouse pointer to scroll to the given position. */ @RunsInCurrentThread public @Nonnull Point thumbLocation(@Nonnull JScrollBar scrollBar, int position) { double fraction = (double) position / maximumMinusMinimum(scrollBar); return locationStrategyFor(scrollBar).thumbLocation(scrollBar, fraction); } @RunsInCurrentThread private int maximumMinusMinimum(@Nonnull JScrollBar scrollBar) { return scrollBar.getMaximum() - scrollBar.getMinimum(); } /** *

* Returns the location where to move the mouse pointer to scroll one block up (or right.) *

* *

* Note: This method is accessed in the current executing thread. Such thread may or may not be the event * dispatch thread (EDT.) Client code must call this method from the EDT. *

* * @param scrollBar the target {@code JScrollBar}. * @return the location where to move the mouse pointer to scroll one block up (or right.) */ @RunsInCurrentThread public @Nonnull Point blockLocationToScrollUp(@Nonnull JScrollBar scrollBar) { Point p = unitLocationToScrollUp(scrollBar); int offset = BLOCK_OFFSET; return blockLocation(scrollBar, p, offset); } /** *

* Returns the location where to move the mouse pointer to scroll one block down (or left.) *

* *

* Note: This method is accessed in the current executing thread. Such thread may or may not be the event * dispatch thread (EDT.) Client code must call this method from the EDT. *

* * @param scrollBar the target {@code JScrollBar}. * @return the location where to move the mouse pointer to scroll one block down (or left.) */ @RunsInCurrentThread public @Nonnull Point blockLocationToScrollDown(@Nonnull JScrollBar scrollBar) { Point p = unitLocationToScrollDown(scrollBar); int offset = -BLOCK_OFFSET; return blockLocation(scrollBar, p, offset); } @RunsInCurrentThread private @Nonnull Point blockLocation(@Nonnull JScrollBar scrollBar, @Nonnull Point unitLocation, int offset) { return locationStrategyFor(scrollBar).blockLocation(scrollBar, unitLocation, offset); } /** *

* Returns the location where to move the mouse pointer to scroll one unit up (or right.) *

* *

* Note: This method is accessed in the current executing thread. Such thread may or may not be the event * dispatch thread (EDT.) Client code must call this method from the EDT. *

* * @param scrollBar the target {@code JScrollBar}. * @return the location where to move the mouse pointer to scroll one unit up (or right.) */ @RunsInCurrentThread public @Nonnull Point unitLocationToScrollUp(@Nonnull JScrollBar scrollBar) { int arrow = locationStrategyFor(scrollBar).arrow(scrollBar); return new Point(arrow / 2, arrow / 2); } /** *

* Returns the location where to move the mouse pointer to scroll one unit down (or left.) *

* *

* Note: This method is accessed in the current executing thread. Such thread may or may not be the event * dispatch thread (EDT.) Client code must call this method from the EDT. *

* * @param scrollBar the target {@code JScrollBar}. * @return the location where to move the mouse pointer to scroll one unit down (or left.) */ @RunsInCurrentThread public @Nonnull Point unitLocationToScrollDown(@Nonnull JScrollBar scrollBar) { return locationStrategyFor(scrollBar).unitLocationToScrollDown(scrollBar); } @RunsInCurrentThread private @Nonnull JScrollBarLocationStrategy locationStrategyFor(JScrollBar scrollBar) { JScrollBarLocationStrategy strategy = LOCATIONS.get(scrollBar.getOrientation()); return checkNotNull(strategy); } }




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