org.assertj.swing.fixture.FrameFixture Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of assertj-swing Show documentation
Show all versions of assertj-swing Show documentation
Fluent interface for functional GUI testing
/*
* Created on Feb 8, 2007
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
* an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
* specific language governing permissions and limitations under the License.
*
* Copyright @2007-2013 the original author or authors.
*/
package org.assertj.swing.fixture;
import java.awt.Frame;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import org.assertj.swing.core.BasicRobot;
import org.assertj.swing.core.Robot;
import org.assertj.swing.driver.FrameDriver;
import org.assertj.swing.exception.ActionFailedException;
import org.assertj.swing.exception.ComponentLookupException;
/**
* Supports functional testing of {@code Frame}s.
*
* @author Yvonne Wang
* @author Alex Ruiz
*/
public class FrameFixture extends AbstractWindowFixture implements
FrameLikeFixture {
/**
* Creates a new {@link FrameFixture}. This constructor creates a new {@link Robot} containing the current AWT
* hierarchy.
*
* @param target the {@code Frame} to be managed by this fixture.
* @throws NullPointerException if the given frame is {@code null}.
* @see BasicRobot#robotWithCurrentAwtHierarchy()
*/
public FrameFixture(@Nonnull Frame target) {
super(FrameFixture.class, target);
}
/**
* Creates a new {@link FrameFixture}.
*
* @param robot performs user events on the given window and verifies expected output.
* @param target the {@code Frame} to be managed by this fixture.
* @throws NullPointerException if the given robot is {@code null}.
* @throws NullPointerException if the given frame is {@code null}.
*/
public FrameFixture(@Nonnull Robot robot, @Nonnull Frame target) {
super(FrameFixture.class, robot, target);
}
/**
* Creates a new {@link FrameFixture}.
*
* @param robot performs user events on the given window and verifies expected output.
* @param name the name of the {@code Frame} to find using the given {@code Robot}.
* @throws NullPointerException if the given robot is {@code null}.
* @throws ComponentLookupException if a {@code Frame} having a matching name could not be found.
* @throws ComponentLookupException if more than one {@code Frame} having a matching name is found.
*/
public FrameFixture(@Nonnull Robot robot, @Nullable String name) {
super(FrameFixture.class, robot, name, Frame.class);
}
/**
* Creates a new {@link FrameFixture}. This constructor creates a new {@link Robot} containing the current AWT
* hierarchy.
*
* @param name the name of the {@code Frame} to find.
* @throws ComponentLookupException if a {@code Frame} having a matching name could not be found.
* @throws ComponentLookupException if more than one {@code Frame} having a matching name is found.
*/
public FrameFixture(@Nullable String name) {
super(FrameFixture.class, name, Frame.class);
}
@Override
protected @Nonnull FrameDriver createDriver(@Nonnull Robot robot) {
return new FrameDriver(robot);
}
/**
* Simulates a user iconifying this fixture's {@code Frame}.
*
* @return this fixture.
*/
@Override
public @Nonnull FrameFixture iconify() {
driver().iconify(target());
return this;
}
/**
* Simulates a user deiconifying this fixture's {@code Frame}.
*
* @return this fixture.
*/
@Override
public @Nonnull FrameFixture deiconify() {
driver().deiconify(target());
return this;
}
/**
* Simulates a user maximizing this fixture's {@code Frame}.
*
* @return this fixture.
* @throws ActionFailedException if the operating system does not support maximizing frames.
*/
@Override
public @Nonnull FrameFixture maximize() {
driver().maximize(target());
return this;
}
/**
* Simulates a user normalizing this fixture's {@code Frame}.
*
* @return this fixture.
*/
@Override
public @Nonnull FrameFixture normalize() {
driver().normalize(target());
return this;
}
}