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/**
 * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
 * the License. You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
 * an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
 * specific language governing permissions and limitations under the License.
 *
 * Copyright 2012-2015 the original author or authors.
 */
package org.assertj.swing.input;

import static java.awt.AWTEvent.MOUSE_EVENT_MASK;
import static java.awt.AWTEvent.MOUSE_MOTION_EVENT_MASK;
import static java.awt.event.MouseEvent.MOUSE_DRAGGED;
import static java.awt.event.MouseEvent.MOUSE_FIRST;
import static java.awt.event.MouseEvent.MOUSE_LAST;
import static java.awt.event.MouseEvent.MOUSE_MOVED;
import static javax.swing.SwingUtilities.convertMouseEvent;
import static javax.swing.SwingUtilities.getDeepestComponentAt;

import java.awt.AWTEvent;
import java.awt.Component;
import java.awt.EventQueue;
import java.awt.Toolkit;
import java.awt.event.AWTEventListener;
import java.awt.event.MouseEvent;
import java.util.EmptyStackException;

import javax.annotation.Nonnull;

/**
 * Catches native drop target events, which are normally hidden from AWTEventListeners.
 * 
 * @author Alex Ruiz
 */
class DragAwareEventQueue extends EventQueue {
  private final Toolkit toolkit;
  private final long mask;
  private final AWTEventListener eventListener;
  private final NativeDndIdentifier nativeDnd;

  DragAwareEventQueue(@Nonnull Toolkit toolkit, long mask, @Nonnull AWTEventListener eventListener) {
    this(toolkit, mask, eventListener, new NativeDndIdentifier());
  }

  DragAwareEventQueue(@Nonnull Toolkit toolkit, long mask, @Nonnull AWTEventListener eventListener,
      @Nonnull NativeDndIdentifier nativeDnd) {
    this.toolkit = toolkit;
    this.mask = mask;
    this.eventListener = eventListener;
    this.nativeDnd = nativeDnd;
  }

  /**
   * Stops dispatching events using this {@code EventQueue}, only if this {@code EventQueue} is the same as the
   * {@code Toolkit}'s system event queue. Any pending events are transferred to the previous {@code EventQueue} for
   * processing.
   * 
   * @throws EmptyStackException if no previous push was made on this {@code EventQueue}.
   */
  @Override
  public void pop() throws EmptyStackException {
    EventQueue systemEventQueue = toolkit.getSystemEventQueue();
    if (systemEventQueue == this) {
      super.pop();
    }
  }

  /**
   * Dispatch native drag/drop events the same way non-native drags are reported. Enter/Exit are reported with the
   * appropriate source, while drag and release events use the drag source as the source.
   * 
   * @param e an AWT event.
   */
  @Override
  protected void dispatchEvent(AWTEvent e) {
    // TODO: implement enter/exit events
    // TODO: change source to drag source, not mouse under
    if (nativeDnd.isNativeDragAndDrop(e)) {
      MouseEvent mouseEvent = (MouseEvent) e;
      Component target = getDeepestComponentAt(mouseEvent.getComponent(), mouseEvent.getX(), mouseEvent.getY());
      if (target != mouseEvent.getSource()) {
        mouseEvent = convertMouseEvent(mouseEvent.getComponent(), mouseEvent, target);
      }
      relayDndEvent(mouseEvent);
    }
    super.dispatchEvent(e);
  }

  private void relayDndEvent(@Nonnull MouseEvent event) {
    int eventId = event.getID();
    if (eventId == MOUSE_MOVED || eventId == MOUSE_DRAGGED) {
      if ((mask & MOUSE_MOTION_EVENT_MASK) != 0) {
        eventListener.eventDispatched(event);
      }
      return;
    }
    if (eventId >= MOUSE_FIRST && eventId <= MOUSE_LAST) {
      if ((mask & MOUSE_EVENT_MASK) != 0) {
        eventListener.eventDispatched(event);
      }
    }
  }
}




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