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/**
 * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
 * the License. You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
 * an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
 * specific language governing permissions and limitations under the License.
 *
 * Copyright 2012-2015 the original author or authors.
 */
package org.assertj.swing.input;

import static java.awt.AWTEvent.KEY_EVENT_MASK;
import static java.awt.AWTEvent.MOUSE_EVENT_MASK;
import static java.awt.AWTEvent.MOUSE_MOTION_EVENT_MASK;
import static javax.swing.SwingUtilities.getDeepestComponentAt;
import static org.assertj.core.util.Preconditions.checkNotNull;
import static org.assertj.swing.awt.AWT.locationOnScreenOf;
import static org.assertj.swing.input.MouseInfo.BUTTON_MASK;

import java.awt.AWTEvent;
import java.awt.Component;
import java.awt.IllegalComponentStateException;
import java.awt.Point;
import java.awt.Toolkit;
import java.awt.event.AWTEventListener;
import java.awt.event.InputEvent;
import java.awt.event.KeyEvent;
import java.awt.event.MouseEvent;

import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import javax.annotation.concurrent.GuardedBy;
import javax.annotation.concurrent.ThreadSafe;

import org.assertj.swing.exception.UnexpectedException;
import org.assertj.swing.listener.EventDispatchThreadedEventListener;

/**
 * 

* Keeps track of a given input state. Includes mouse/pointer position and keyboard modifier key state. *

* *

* Synchronization assumes that any given instance might be called from more than one event dispatch thread (EDT.) *

*/ // TODO: add a BitSet with the full keyboard key press state @ThreadSafe public class InputState { @GuardedBy("this") private final MouseInfo mouseInfo = new MouseInfo(); @GuardedBy("this") private final DragDropInfo dragDropInfo = new DragDropInfo(); @GuardedBy("this") private int modifiers; @GuardedBy("this") private long lastEventTime; private EventNormalizer normalizer; public InputState(@Nonnull Toolkit toolkit) { long mask = MOUSE_MOTION_EVENT_MASK | MOUSE_EVENT_MASK | KEY_EVENT_MASK; AWTEventListener listener = new EventDispatchThreadedEventListener() { @Override protected void processEvent(@Nonnull AWTEvent event) { update(event); } }; normalizer = new EventNormalizer(); normalizer.startListening(toolkit, listener, mask); } public synchronized void clear() { mouseInfo.clear(); dragDropInfo.clear(); modifiers = 0; lastEventTime = 0; } public void dispose() { normalizer.stopListening(); normalizer = null; } /** * Explicitly update the internal state. * * @param event the event to use to update the internal state. */ public void update(@Nonnull AWTEvent event) { if (event instanceof InputEvent) { InputEvent inputEvent = (InputEvent) event; if (inputEvent.getWhen() < lastEventTime()) { // event is old. return; } if (inputEvent instanceof KeyEvent) { synchronized (this) { lastEventTime(inputEvent); modifiers(inputEvent.getModifiers()); // FIXME add state of individual keys } } if (inputEvent instanceof MouseEvent) { MouseEvent mouseEvent = (MouseEvent) inputEvent; Point eventScreenLocation = screenLocation(mouseEvent); synchronized (this) { lastEventTime(mouseEvent); dragDropInfo.update(mouseEvent); mouseInfo.modifiers(modifiers); mouseInfo.update(mouseEvent, eventScreenLocation); modifiers(mouseInfo.modifiers()); } } } } private @Nullable Point screenLocation(@Nonnull MouseEvent event) { // childAt and locationOnScreenOf want the tree lock, so be careful not to use any additional locks at the same time // to avoid deadlock. // Determine the current mouse position in screen coordinates try { Component component = checkNotNull(event.getComponent()); return locationOnScreenOf(component); } catch (IllegalComponentStateException e) { // component might be hidden by the time we process this event } catch (UnexpectedException e) { if (!(e.getCause() instanceof IllegalComponentStateException)) { throw e; } } return null; } private void lastEventTime(@Nonnull InputEvent event) { lastEventTime = event.getWhen(); } private void modifiers(int newModifiers) { modifiers = newModifiers; } /** * @return the most deeply nested AWT or Swing {@code Component} which currently contains the pointer. */ public synchronized @Nullable Component deepestComponentUnderMousePointer() { Component c = mouseComponent(); if (c != null) { Point mouseLocation = mouseLocation(); if (mouseLocation != null) { c = childAt(c, mouseLocation); } } return c; } /** * Returns the last known AWT or Swing {@code Component} to contain the pointer, or {@code null} if none. Note that * this may not correspond to the {@code Component} that actually shows up in {@code AWTEvent}s. * * @return the last known {@code Component} to contain the pointer, or {@code null} if none. */ public synchronized @Nullable Component mouseComponent() { return mouseInfo.component(); } /** *

* Returns the AWT or Swing {@code Component} under the given coordinates in the given parent component. Events are * often generated only for the outermost {@code Container}, so we have to determine if the pointer is actually within * a child. Basically the same as {@code Component.getComponentAt}, but recurses to the lowest-level {@code Component} * instead of only one level. Point is in {@code Component} coordinates. *

* *

* The default {@code Component.getComponentAt} can return invisible {@code Component}s ({@code JRootPane} has an * invisible {@code JPanel} (glass pane?) which will otherwise swallow everything). *

* *

* NOTE: childAt grabs the {@code TreeLock}, so this should *only* be invoked on the event dispatch thread, preferably * with no other locks held. Use it elsewhere at your own risk. *

* * @param parent the given parent. * @param where the given coordinates. * @return the {@code Component} under the given coordinates in the given parent {@code Component}. */ public static Component childAt(@Nonnull Component parent, @Nonnull Point where) { return getDeepestComponentAt(parent, where.x, where.y); } /** * Indicates there is a drag operation in progress. * * @return {@code true} if there is a drag operation in progress, {@code false} otherwise. */ public synchronized boolean dragInProgress() { return dragDropInfo.isDragging(); } /** * @return the AWT or Swing {@code Component} where a drag operation started. */ public synchronized Component dragSource() { return dragDropInfo.source(); } /** * @return the coordinates where a drag operation started. */ public synchronized Point dragOrigin() { return dragDropInfo.origin(); } /** * @return the number of times a mouse button was clicked. */ public synchronized int clickCount() { return mouseInfo.clickCount(); } /** * @return the time when the last input event occurred. */ public synchronized long lastEventTime() { return lastEventTime; } /** * @return all currently active modifiers. */ public synchronized int modifiers() { return modifiers; } /** * @return the currently pressed key modifiers. */ public synchronized int keyModifiers() { return modifiers & ~BUTTON_MASK; } /** * @return the mouse buttons used in the last input event. */ public synchronized int buttons() { return mouseInfo.buttons(); } /** * @return the mouse location relative to the component that currently contains the pointer, or {@code null} if * outside all components. */ public synchronized @Nullable Point mouseLocation() { return mouseInfo.location(); } /** * @return the last known mouse location. */ public synchronized @Nullable Point mouseLocationOnScreen() { return mouseInfo.locationOnScreen(); } /** * Indicates whether there is a native drag/drop operation in progress. * * @return {@code true} if there is a native drag/drop operation in progress, {@code false} otherwise. */ public boolean isNativeDragActive() { return dragDropInfo.isNativeDragActive(); } }




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