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An IDE for GOAL based on JEdit.
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/**
* GOAL interpreter that facilitates developing and executing GOAL multi-agent
* programs. Copyright (C) 2011 K.V. Hindriks, W. Pasman
*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
package nl.tudelft.goal.SimpleIDE.actions;
import java.awt.event.ActionEvent;
import javax.swing.tree.TreeNode;
import goal.tools.errorhandling.exceptions.GOALException;
import nl.tudelft.goal.SimpleIDE.ActionFactory;
import nl.tudelft.goal.SimpleIDE.IDEState;
/**
* This is a bit special action. It either RUNS or PAUSES a MAS. If the run
* button is enabled, it takes the RUN shape. Else, if the pause button is
* enabled, it takes the PAUSE shape. Else it takes the disabled shape. See
* #1229
*
*
*
* @author W.Pasman 23jun2011
*/
public class RunOrPauseAction extends GOALAction {
private static final long serialVersionUID = -5945198587062265516L;
private final RunAction myRunAction;
private final PauseAction myPauseAction;
public RunOrPauseAction() throws ReflectiveOperationException {
/**
* This action must be updated with stateChangeEvent() AFTER the run and pause
* actions have been updated. This must be ensured by creating this object after
* the run and pause were created. Now theoretically the following code ensures
* this because this constructor will not return after we have the RunAction and
* StepAction in our hands, and once we have it in our hands it has been added
* by the ActionFactory. The ActionFactory will add the RunOrPauseAction only
* after WE return here.
*/
this.myRunAction = (RunAction) ActionFactory.getAction(RunAction.class);
this.myPauseAction = (PauseAction) ActionFactory.getAction(PauseAction.class);
// #1870, use dummy icon as long as we are not enabled.
setIcon(this.myRunAction.getIcon());
}
@Override
public void eventOccured(final IDEState currentState, final Object evt) {
if (this.myRunAction.isActionEnabled()) {
setActionEnabled(true);
setIcon(this.myRunAction.getIcon());
setDescription(this.myRunAction.getDescription());
} else if (this.myPauseAction.isActionEnabled()) {
setActionEnabled(true);
setIcon(this.myPauseAction.getIcon());
setDescription(this.myPauseAction.getDescription());
} else {
setActionEnabled(false);
}
}
/**
* {@inheritDoc}
*/
@Override
protected void execute(final TreeNode selectedNode, final ActionEvent ae) throws GOALException {
if (this.myRunAction.isEnabled()) {
this.myRunAction.execute(selectedNode, ae);
} else {
this.myPauseAction.execute(selectedNode, ae);
}
}
}
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