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A system for running GOAL multi-agent systems.
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/**
* The GOAL Runtime Environment. Copyright (C) 2015 Koen Hindriks.
*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
package goal.tools.debugger;
import goal.core.agent.GOALInterpreter;
import goal.core.runtime.RuntimeManager;
import goal.core.runtime.service.environmentport.EnvironmentPort;
import languageTools.program.agent.AgentId;
public class IDEDebugger extends ObservableDebugger {
private final DebugSettingSynchronizer observer;
/**
* @param id
* the {@link AgentId} that this debugger controls.
* @param env
* The current environment (if any), used when the 'new agents copy
* environment run state' option is enabled.
*/
public IDEDebugger(AgentId id, RuntimeManager, ? extends GOALInterpreter extends SteppingDebugger>> manager,
EnvironmentPort env) {
super(id, manager, env);
this.observer = new DebugSettingSynchronizer(this);
}
@Override
protected RunMode getInitialRunMode() {
return RunMode.STEPPING;
}
@Override
public void reset() {
setRunMode(RunMode.RUNNING);
}
@Override
public void dispose() {
this.observer.stop();
}
}
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