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/**
 * Copyright (C) 2019 Bonitasoft S.A.
 * Bonitasoft, 32 rue Gustave Eiffel - 38000 Grenoble
 * This library is free software; you can redistribute it and/or modify it under the terms
 * of the GNU Lesser General Public License as published by the Free Software Foundation
 * version 2.1 of the License.
 * This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
 * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU Lesser General Public License for more details.
 * You should have received a copy of the GNU Lesser General Public License along with this
 * program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth
 * Floor, Boston, MA 02110-1301, USA.
 **/
package org.bonitasoft.engine.api.impl;

import java.util.List;

import org.bonitasoft.engine.commons.exceptions.SBonitaException;
import org.bonitasoft.engine.execution.work.RestartException;
import org.bonitasoft.engine.platform.PlatformService;
import org.bonitasoft.engine.platform.model.STenant;
import org.bonitasoft.engine.session.SessionService;
import org.bonitasoft.engine.sessionaccessor.SessionAccessor;
import org.bonitasoft.engine.tenant.restart.TenantRestartHandler;
import org.bonitasoft.engine.transaction.UserTransactionService;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;

/**
 * Thread start when the engine is ready.
 * Its purpose is to start elements to be recovered from the previous run of the engine.
 *
 * @author Baptiste Mesta
 */
public class StarterThread extends Thread {

    private static Logger logger = LoggerFactory.getLogger(StarterThread.class);

    private final List tenantRestartHandlers;
    private Long tenantId;
    private SessionAccessor sessionAccessor;
    private SessionService sessionService;
    private UserTransactionService transactionService;
    private PlatformService platformService;

    public StarterThread(Long tenantId, SessionAccessor sessionAccessor, SessionService sessionService,
            UserTransactionService transactionService, PlatformService platformService,
            List tenantRestartHandlers) {
        super("Tenant " + tenantId + " starter Thread");
        this.tenantRestartHandlers = tenantRestartHandlers;
        this.tenantId = tenantId;
        this.sessionAccessor = sessionAccessor;
        this.sessionService = sessionService;
        this.transactionService = transactionService;
        this.platformService = platformService;
    }

    @Override
    public void run() {
        try {
            STenant tenant = getTenant(tenantId);
            logger.info("Restarting elements of tenant {} that were not finished at the last shutdown", tenant.getId());
            if (!tenant.isActivated()) {
                logger.warn("Unable to restart elements of tenant because tenant is {}", tenant.getStatus());
                return;
            }
            executeHandlers(tenantId, sessionAccessor);

        } catch (Exception e) {
            logger.error("Error while restarting elements", e);
        }
    }

    private void executeHandlers(long tenantId, SessionAccessor sessionAccessor)
            throws SBonitaException, RestartException {
        long sessionId = createSessionAndMakeItActive(sessionAccessor, tenantId);
        try {
            for (final TenantRestartHandler restartHandler : tenantRestartHandlers) {
                restartHandler.afterServicesStart();

            }
        } finally {
            sessionService.deleteSession(sessionId);
        }
    }

    STenant getTenant(final long tenantId) throws Exception {
        return transactionService.executeInTransaction(() -> platformService.getTenant(tenantId));
    }

    private long createSessionAndMakeItActive(final SessionAccessor sessionAccessor, final long tenantId)
            throws SBonitaException {

        final long sessionId = sessionService.createSession(tenantId, SessionService.SYSTEM).getId();
        sessionAccessor.setSessionInfo(sessionId, tenantId);
        return sessionId;
    }
}




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