boofcv.factory.feature.associate.ConfigAssociateNearestNeighbor Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of boofcv-feature Show documentation
Show all versions of boofcv-feature Show documentation
BoofCV is an open source Java library for real-time computer vision and robotics applications.
/*
* Copyright (c) 2011-2020, Peter Abeles. All Rights Reserved.
*
* This file is part of BoofCV (http://boofcv.org).
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package boofcv.factory.feature.associate;
import boofcv.alg.feature.associate.AssociateNearestNeighbor_ST;
import boofcv.struct.Configuration;
/**
* Configuration for {@link AssociateNearestNeighbor_ST}.
*
* @author Peter Abeles
*/
public class ConfigAssociateNearestNeighbor implements Configuration {
/**
* If true then the score which represents the distance between two features is squared. If this flag
* is true then when the score ratio is computed the square root will be used.
*/
public boolean distanceIsSquared = true;
/**
* If less than one then the best two matches are found the ratio is defined as the distance of the best
* divided by the distance of the second best. Matches are only accepted if less than this ratio
*/
public double scoreRatioThreshold = 0.8;
/**
* If more than zero then this is the maximum allowed error/distance between two features for a match to
* be accepted
*/
public double maxErrorThreshold = -1;
/**
* The maximum number of nodes it will search in a KD-Tree. Setting a limit will improve speed at the cost
* of accuracy.
*/
public int maxNodesSearched = Integer.MAX_VALUE;
@Override
public void checkValidity() {
if( scoreRatioThreshold <= 0 )
throw new IllegalArgumentException("Ratio must be more than zero");
}
public void setTo( ConfigAssociateNearestNeighbor src ) {
this.distanceIsSquared = src.distanceIsSquared;
this.scoreRatioThreshold = src.scoreRatioThreshold;
this.maxErrorThreshold = src.maxErrorThreshold;
this.maxNodesSearched = src.maxNodesSearched;
}
}
© 2015 - 2025 Weber Informatics LLC | Privacy Policy