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BoofCV is an open source Java library for real-time computer vision and robotics applications.
/*
* Copyright (c) 2011-2017, Peter Abeles. All Rights Reserved.
*
* This file is part of BoofCV (http://boofcv.org).
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package boofcv.alg.distort.radtan;
import boofcv.struct.distort.Point2Transform2_F32;
import georegression.struct.point.Point2D_F32;
/**
* Given an undistorted pixel coordinate, compute the distorted normalized image coordinate.
*
* @author Peter Abeles
*/
public class AddRadialPtoN_F32 implements Point2Transform2_F32 {
// distortion parameters
protected RadialTangential_F32 params;
// inverse of camera calibration matrix
// These are the upper triangular elements in a 3x3 matrix
private float a11,a12,a13,a22,a23;
public AddRadialPtoN_F32() {
}
/**
* Specify camera calibration parameters
*
* @param fx Focal length x-axis in pixels
* @param fy Focal length y-axis in pixels
* @param skew skew in pixels
* @param cx camera center x-axis in pixels
* @param cy center center y-axis in pixels
*/
public AddRadialPtoN_F32 setK( /**/double fx, /**/double fy, /**/double skew, /**/double cx, /**/double cy) {
// analytic solution to matrix inverse
a11 = (float)(1.0f/fx);
a12 = (float)(-skew/(fx*fy));
a13 = (float)((skew*cy - cx*fy)/(fx*fy));
a22 = (float)(1.0f/fy);
a23 = (float)(-cy/fy);
return this;
}
/**
* Specify intrinsic camera parameters
*
* @param radial Radial distortion parameters
*/
public AddRadialPtoN_F32 setDistortion( /**/double[] radial, /**/double t1, /**/double t2) {
params = new RadialTangential_F32(radial, t1, t2);
return this;
}
/**
* Adds radial distortion
*
* @param x Undistorted x-coordinate pixel
* @param y Undistorted y-coordinate pixel
* @param out Distorted pixel coordinate.
*/
@Override
public void compute(float x, float y, Point2D_F32 out) {
float sum = 0;
float radial[] = params.radial;
float t1 = params.t1, t2 = params.t2;
// out is undistorted normalized image coordinate
out.x = a11*x + a12*y + a13;
out.y = a22*y + a23;
float r2 = out.x * out.x + out.y * out.y;
float ri2 = r2;
for (int i = 0; i < radial.length; i++) {
sum += radial[i] * ri2;
ri2 *= r2;
}
float tx = 2 * t1 * out.x * out.y + t2 * (r2 + 2 * out.x * out.x);
float ty = t1 * (r2 + 2 * out.y * out.y) + 2 * t2 * out.x * out.y;
// now compute the distorted normalized image coordinate
out.x = out.x*(1 + sum) + tx;
out.y = out.y*(1 + sum) + ty;
}
}
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