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BoofCV is an open source Java library for real-time computer vision and robotics applications.

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/*
 * Copyright (c) 2011-2018, Peter Abeles. All Rights Reserved.
 *
 * This file is part of BoofCV (http://boofcv.org).
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package boofcv.alg.geo.bundle;

import boofcv.abst.geo.bundle.BundleAdjustmentSchur_DSCC;
import boofcv.abst.geo.bundle.SceneStructureMetric;
import boofcv.abst.geo.bundle.SceneStructureProjective;

/**
 * Encodes and decodes the values in a {@link SceneStructureProjective} using the following
 * parameterization:
*
 * [ (X Y Z)*M ][ P11 P12 P13 P14 P21 P22 ... ]
 * [ features  ][         projective          ]
 * 
* @author Peter Abeles */ public class CodecSceneStructureProjective implements BundleAdjustmentSchur_DSCC.Codec { @Override public void decode(double[] input , SceneStructureProjective structure ) { int index = 0; for (int i = 0; i < structure.points.length; i++) { SceneStructureMetric.Point p = structure.points[i]; p.coordinate[0] = input[index++]; p.coordinate[1] = input[index++]; p.coordinate[2] = input[index++]; if( structure.isHomogenous() ) p.coordinate[3] = input[index++]; } for( int viewIndex = 0; viewIndex < structure.views.length; viewIndex++ ) { SceneStructureProjective.View view = structure.views[viewIndex]; // Decode the rigid body transform from world to view if( !view.known ) { for (int i = 0; i < 12; i++) { view.worldToView.data[i] = input[index++]; } } } } @Override public void encode(SceneStructureProjective structure , double[] output ) { int index = 0; for (int i = 0; i < structure.points.length; i++) { SceneStructureMetric.Point p = structure.points[i]; output[index++] = p.coordinate[0]; output[index++] = p.coordinate[1]; output[index++] = p.coordinate[2]; if( structure.isHomogenous() ) output[index++] = p.coordinate[3]; } for( int viewIndex = 0; viewIndex < structure.views.length; viewIndex++ ) { SceneStructureProjective.View view = structure.views[viewIndex]; // Decode the rigid body transform from world to view if( !view.known ) { for (int i = 0; i < 12; i++) { output[index++] = view.worldToView.data[i]; } } } } }




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