boofcv.alg.geo.bundle.cameras.BundlePinholeRadial Maven / Gradle / Ivy
/*
* Copyright (c) 2011-2018, Peter Abeles. All Rights Reserved.
*
* This file is part of BoofCV (http://boofcv.org).
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package boofcv.alg.geo.bundle.cameras;
import boofcv.abst.geo.bundle.BundleAdjustmentCamera;
import boofcv.struct.calib.CameraPinhole;
import boofcv.struct.calib.CameraPinholeRadial;
import georegression.struct.point.Point2D_F64;
/**
* Formulas for {@link CameraPinhole}.
*
* @author Peter Abeles
*/
public class BundlePinholeRadial implements BundleAdjustmentCamera {
// parameters for the camera model
public boolean zeroSkew=true;
public double fx,fy,skew,cx,cy;
public double r1,r2;
public double t1,t2;
public BundlePinholeRadial(boolean zeroSkew) {
this.zeroSkew = zeroSkew;
}
public BundlePinholeRadial() {
}
public BundlePinholeRadial(CameraPinholeRadial intrinsic ) {
double radial[];
if( intrinsic.radial == null )
radial = new double[0];
else
radial = intrinsic.radial;
if( radial.length > 2 )
throw new RuntimeException("Radial is too long");
zeroSkew = intrinsic.skew == 0;
fx = intrinsic.fx;
fy = intrinsic.fy;
cx = intrinsic.cx;
cy = intrinsic.cy;
r1=r2=0;
if( radial.length > 0 )
r1 = radial[0];
if( radial.length > 1 )
r2 = radial[1];
t1 = intrinsic.t1;
t2 = intrinsic.t2;
skew = intrinsic.skew;
}
@Override
public void setIntrinsic(double[] parameters, int offset) {
fx = parameters[offset];
fy = parameters[offset+1];
cx = parameters[offset+2];
cy = parameters[offset+3];
r1 = parameters[offset+4];
r2 = parameters[offset+5];
t1 = parameters[offset+6];
t2 = parameters[offset+7];
if( !zeroSkew ) {
skew = parameters[offset+8];
} else {
skew = 0;
}
}
@Override
public void getIntrinsic(double[] parameters, int offset) {
parameters[offset] = fx;
parameters[offset+1] = fy;
parameters[offset+2] = cx;
parameters[offset+3] = cy;
parameters[offset+4] = r1;
parameters[offset+5] = r2;
parameters[offset+6] = t1;
parameters[offset+7] = t2;
if( !zeroSkew ) {
parameters[offset+8] = skew;
}
}
@Override
public void project(double camX, double camY, double camZ, Point2D_F64 output) {
// compute normalized image coordinates
double nx = camX/camZ;
double ny = camY/camZ;
// Apply radial distortion
double rr = nx*nx + ny*ny;
double sum = (r1 + r2*rr)*rr;
double x = nx*( 1 + sum);
double y = ny*( 1 + sum);
// Apply tangential distortion
x += 2*t1*nx*ny + t2*(rr + 2*nx*nx);
y += t1*(rr + 2*ny*ny) + 2*t2*nx*ny;
// Convert to pixels
output.x = fx*x + skew*y + cx;
output.y = fy*y + cy;
}
@Override
public void jacobian(double camX, double camY, double camZ, double[] inputX, double[] inputY,
boolean computeIntrinsic, double[] calibX, double[] calibY) {
double nx = camX/camZ;
double ny = camY/camZ;
double X = camX;
double Y = camY;
double Z = camZ;
double ZZ = Z*Z;
// Apply radial distortion
double rr = nx*nx + ny*ny;
double sum = (r1 + r2*rr)*rr;
double x = nx*( 1 + sum);
double y = ny*( 1 + sum);
double A0 = r1 + r2*rr;
double B0 = nx*(r2*rr + A0);
double B1 = ny*(r2*rr + A0);
// X
inputX[0] = (fx*(2*nx*B0 + (sum + 1) + 2*ny*t1 + 6*nx*t2) + 2*skew*(ny*B0 + nx*t1 + ny*t2))/Z;
inputY[0] = 2*fy*(ny*B0 + nx*t1 + ny*t2)/Z;
// Y
inputX[1] = 2*fx*(nx*B1 + nx*t1 + ny*t2)/Z + skew*((2*ny*B1 + sum + 1)/Z + 6*ny*t1 + 2*nx*t2);
inputY[1] = fy*(2*Y*Y*(r2*rr + A0)/Z + (sum + 1)*Z + 6*Y*t1 + 2*X*t2)/ZZ;
// Z
inputX[2] = -(2*t2*(2*nx*nx + rr) + 2*(r2*rr*rr + sum)*nx + (sum + 1)*nx + 4*nx*ny*t1)*fx/Z - (2*t1*(nx*nx + 3*ny*ny) + 2*(r2*rr*rr/Z + sum)*ny + (sum + 1)*ny + 4*nx*ny*t2)*skew/Z;
inputY[2] = -(2*t1*(rr + 2*ny*ny) + 2*(r2*rr + A0)*rr*Y/Z + (sum + 1)*ny + 4*nx*ny*t2)*fy/Z;
if(!computeIntrinsic)
return;
// Apply tangential distortion
x += 2*t1*nx*ny + t2*(rr + 2*nx*nx);
y += t1*(rr + 2*ny*ny) + 2*t2*nx*ny;
calibX[0] = x; calibY[0] = 0; // fx
calibX[1] = 0; calibY[1] = y; // fy
calibX[2] = 1; calibY[2] = 0; // cx
calibX[3] = 0; calibY[3] = 1; // cy
// r1
calibX[4] = (nx*fx + ny*skew)*rr;
calibY[4] = ny*fy*rr;
// r2
calibX[5] = (nx*fx + ny*skew)*rr*rr;
calibY[5] = ny*fy*rr*rr;
// t1
calibX[6] = skew*(rr + 2*ny*ny) + 2*nx*ny*fx;
calibY[6] = fy*(rr + 2*ny*ny);
// t2
calibX[7] = fx*(rr + 2*nx*nx) + 2*nx*ny*skew;
calibY[7] = 2*nx*ny*fy;
if( !zeroSkew ) {
calibX[8] = ny; calibY[8] = 0;
}
}
@Override
public int getIntrinsicCount() {
return zeroSkew ? 8 : 9;
}
}
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