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BoofCV is an open source Java library for real-time computer vision and robotics applications.
/*
* Copyright (c) 2011-2017, Peter Abeles. All Rights Reserved.
*
* This file is part of BoofCV (http://boofcv.org).
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package boofcv.struct.calib;
/**
*
* Calibration parameters for depth sensors (e.g. Kinect) which provide depth information for pixels inside an RGB
* image via a depth image. The depth and visual images are assumed to be already aligned. As such, both images
* will have the same size.
*
*
* @author Peter Abeles
*/
public class VisualDepthParameters {
/**
* The maximum depth which the depth sensor can sense
*/
public Number maxDepth;
/**
* The value to a pixel in the depth image if there is no information there
*/
public Number pixelNoDepth;
/**
* Intrinsic camera parameters for the visual sensor.
*/
public CameraPinholeRadial visualParam;
public VisualDepthParameters() {
}
public VisualDepthParameters(VisualDepthParameters param) {
set(param);
}
public void set( VisualDepthParameters param ) {
maxDepth = param.maxDepth;
visualParam.set( param.visualParam );
}
public CameraPinholeRadial getVisualParam() {
return visualParam;
}
public void setVisualParam(CameraPinholeRadial visualParam) {
this.visualParam = visualParam;
}
public Number getMaxDepth() {
return maxDepth;
}
public void setMaxDepth(Number maxDepth) {
this.maxDepth = maxDepth;
}
public Number getPixelNoDepth() {
return pixelNoDepth;
}
public void setPixelNoDepth(Number pixelNoDepth) {
this.pixelNoDepth = pixelNoDepth;
}
}
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