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/*
 * Copyright (c) 2021, Peter Abeles. All Rights Reserved.
 *
 * This file is part of BoofCV (http://boofcv.org).
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package boofcv.alg.distort.universal;

import javax.annotation.Generated;
import boofcv.alg.distort.brown.RadialTangential_F32;
import boofcv.struct.calib.CameraUniversalOmni;
import boofcv.struct.distort.Point3Transform2_F32;
import georegression.struct.point.Point2D_F32;

/**
 * Forward projection model for {@link CameraUniversalOmni}. Takes a 3D point in camera unit sphere
 * coordinates and converts it into a distorted pixel coordinate. There are no checks to see if
 * it is physically possible to perform the forward projection, e.g. point could be outside the FOV.
 *
 * @author Peter Abeles
 */
@Generated("boofcv.alg.distort.universal.UniOmniStoP_F64")
public class UniOmniStoP_F32 implements Point3Transform2_F32 {
	float mirrorOffset;
	// principle point / image center
	protected float cx, cy;
	// other intrinsic parameters
	protected float fx, fy, skew;

	// storage for distortion terms
	protected RadialTangential_F32 distortion = new RadialTangential_F32();

	public UniOmniStoP_F32( CameraUniversalOmni model ) {
		setModel(model);
	}

	public UniOmniStoP_F32() {
	}

	public void setModel( CameraUniversalOmni model ) {
		this.mirrorOffset = (float)model.mirrorOffset;

		distortion.setTo(model.radial, model.t1, model.t2);

		this.cx = (float)model.cx;
		this.cy = (float)model.cy;
		this.fx = (float)model.fx;
		this.fy = (float)model.fy;
		this.skew = (float)model.skew;
	}

	@Override
	public void compute( float x, float y, float z, Point2D_F32 out ) {

		float[] radial = distortion.radial;
		float t1 = distortion.t1;
		float t2 = distortion.t2;

		// apply mirror offset
		z += mirrorOffset;

		// compute normalized image coordinates
		x /= z;
		y /= z;

		float r2 = x*x + y*y;
		float ri2 = r2;

		float sum = 0;
		for (int i = 0; i < radial.length; i++) {
			sum += radial[i]*ri2;
			ri2 *= r2;
		}

		// compute distorted normalized image coordinates
		float dx = x*(1.0f + sum) + 2.0f*t1*x*y + t2*(r2 + 2.0f*x*x);
		float dy = y*(1.0f + sum) + t1*(r2 + 2.0f*y*y) + 2.0f*t2*x*y;

		// project into pixels
		out.x = fx*dx + skew*dy + cx;
		out.y = fy*dy + cy;
	}

	@Override
	public Point3Transform2_F32 copyConcurrent() {
		UniOmniStoP_F32 c = new UniOmniStoP_F32();
		c.distortion = new RadialTangential_F32(this.distortion);
		c.mirrorOffset = this.mirrorOffset;
		c.cx = this.cx;
		c.cy = this.cy;
		c.fx = this.fx;
		c.fy = this.fy;
		c.skew = this.skew;
		return c;
	}
}




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