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BoofCV is an open source Java library for real-time computer vision and robotics applications.
/*
* Copyright (c) 2020, Peter Abeles. All Rights Reserved.
*
* This file is part of BoofCV (http://boofcv.org).
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package boofcv.alg.geo;
import georegression.geometry.ConvertRotation3D_F64;
import georegression.struct.point.Point2D_F64;
import georegression.struct.point.Point3D_F64;
import georegression.struct.point.Point4D_F64;
import georegression.struct.se.Se3_F64;
import org.ejml.UtilEjml;
import org.ejml.data.DMatrixRMaj;
import org.ejml.dense.row.CommonOps_DDRM;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
/**
* Operations useful for unit tests
*
* @author Peter Abeles
*/
public class GeoTestingOps {
public static List createList3_F64( int N ) {
List ret = new ArrayList<>();
for (int i = 0; i < N; i++) {
ret.add(new Point3D_F64());
}
return ret;
}
public static List randomPointsH_F64( double min, double max,
int num, Random rand ) {
List ret = new ArrayList<>();
for (int i = 0; i < num; i++) {
double x = rand.nextDouble()*(max - min) + min;
double y = rand.nextDouble()*(max - min) + min;
double z = rand.nextDouble()*(max - min) + min;
double w = rand.nextDouble()*0.01 + 1.0;
ret.add(new Point4D_F64(x, y, z, w));
}
return ret;
}
public static List randomPointsH_F64( double minX, double maxX,
double minY, double maxY,
double minZ, double maxZ,
int num, Random rand ) {
List ret = new ArrayList<>();
for (int i = 0; i < num; i++) {
double x = rand.nextDouble()*(maxX - minX) + minX;
double y = rand.nextDouble()*(maxY - minY) + minY;
double z = rand.nextDouble()*(maxZ - minZ) + minZ;
double w = rand.nextDouble()*0.01 + 1.0;
ret.add(new Point4D_F64(x, y, z, w));
}
return ret;
}
public static List randomPoints_F64( double minX, double maxX,
double minY, double maxY,
double minZ, double maxZ,
int num, Random rand ) {
List ret = new ArrayList<>();
for (int i = 0; i < num; i++) {
double x = rand.nextDouble()*(maxX - minX) + minX;
double y = rand.nextDouble()*(maxY - minY) + minY;
double z = rand.nextDouble()*(maxZ - minZ) + minZ;
ret.add(new Point3D_F64(x, y, z));
}
return ret;
}
public static List randomPoints_F64( double minX, double maxX,
double minY, double maxY,
int num, Random rand ) {
List ret = new ArrayList<>();
for (int i = 0; i < num; i++) {
double x = rand.nextDouble()*(maxX - minX) + minX;
double y = rand.nextDouble()*(maxY - minY) + minY;
ret.add(new Point2D_F64(x, y));
}
return ret;
}
public static double residualError( double[] residuals ) {
double total = 0;
for (int i = 0; i < residuals.length; i++) {
double d = residuals[i];
total += d*d;
}
return total*0.5;
}
/**
* Checks to see if the two SE3 are equal up to a scale factor
*
* @param tolT Translational tolerance
* @param tolRad Rotational tolerance in radians
* @return true if within tolerance
*/
public static boolean isEqualsScale( Se3_F64 a, Se3_F64 b, double tolT, double tolRad ) {
double scaleA = a.T.norm();
double scaleB = b.T.norm();
double scale;
if (scaleA <= UtilEjml.TEST_F64 || scaleB <= UtilEjml.TEST_F64) {
// They are almost zero so scaling is going to be difficult
if (a.T.distance(b.T) >= tolT)
return false;
} else {
scale = scaleA/scaleB;
double dx = a.T.x - scale*b.T.x;
double dy = a.T.y - scale*b.T.y;
double dz = a.T.z - scale*b.T.z;
if (Math.sqrt(dx*dx + dy*dy + dz*dz) >= scaleA*tolT)
return false;
}
var R = new DMatrixRMaj(3, 3);
CommonOps_DDRM.multTransB(a.R, b.R, R);
double errorRad = ConvertRotation3D_F64.matrixToRodrigues(R, null).theta;
return Math.abs(errorRad) <= tolRad;
}
public static boolean isEquals( Point3D_F64 a, Point4D_F64 b, double tol ) {
if (b.w == 0.0)
return false;
if (Math.abs(a.x - (b.x/b.w)) > tol)
return false;
if (Math.abs(a.y - (b.y/b.w)) > tol)
return false;
return !(Math.abs(a.z - (b.z/b.w)) > tol);
}
}
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