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BoofCV is an open source Java library for real-time computer vision and robotics applications.
/*
* Copyright (c) 2021, Peter Abeles. All Rights Reserved.
*
* This file is part of BoofCV (http://boofcv.org).
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package boofcv.alg.distort;
import boofcv.alg.interpolate.InterpolatePixelS;
import boofcv.struct.distort.PixelTransform;
import boofcv.struct.image.GrayU8;
import boofcv.struct.image.ImageGray;
import georegression.struct.point.Point2D_F32;
/**
* Except for very simple functions, computing the per pixel distortion is an expensive operation.
* To overcome this problem the distortion is computed once and cached. Then when the image is distorted
* again the save results are simply recalled and not computed again.
*
* @author Peter Abeles
*/
@SuppressWarnings({"NullAway.Init"})
public class ImageDistortCache_SB , Output extends ImageGray>
implements ImageDistort {
protected AssignPixelValue_SB assigner;
// size of output image
protected int width = -1, height = -1;
protected Point2D_F32[] map;
// sub pixel interpolation
protected InterpolatePixelS interp;
// transform
protected PixelTransform dstToSrc;
// crop boundary
protected int x0, y0, x1, y1;
// should it render all pixels in the destination, even ones outside the input image
protected boolean renderAll = true;
protected Input srcImg;
protected Output dstImg;
protected boolean dirty;
/**
* Specifies configuration parameters
*
* @param interp Interpolation algorithm
*/
public ImageDistortCache_SB( AssignPixelValue_SB assigner,
InterpolatePixelS interp ) {
this.assigner = assigner;
this.interp = interp;
}
@Override
public void setModel( PixelTransform dstToSrc ) {
this.dirty = true;
this.dstToSrc = dstToSrc;
}
@Override
public void apply( Input srcImg, Output dstImg ) {
init(srcImg, dstImg);
x0 = 0;
y0 = 0;
x1 = dstImg.width;
y1 = dstImg.height;
if (renderAll)
renderAll();
else
applyOnlyInside();
}
@Override
public void apply( Input srcImg, Output dstImg, GrayU8 mask ) {
init(srcImg, dstImg);
mask.reshape(dstImg);
x0 = 0;
y0 = 0;
x1 = dstImg.width;
y1 = dstImg.height;
if (renderAll)
renderAll(mask);
else
applyOnlyInside(mask);
}
@Override
public void apply( Input srcImg, Output dstImg, int dstX0, int dstY0, int dstX1, int dstY1 ) {
init(srcImg, dstImg);
// Check that a valid region was specified. If not do nothing
if (dstX1 <= dstX0 || dstY1 <= dstY0)
return;
x0 = dstX0;
y0 = dstY0;
x1 = dstX1;
y1 = dstY1;
if (renderAll)
renderAll();
else
applyOnlyInside();
}
protected void init( Input srcImg, Output dstImg ) {
if (dirty || width != dstImg.width || height != dstImg.height) {
width = dstImg.width;
height = dstImg.height;
map = new Point2D_F32[width*height];
for (int i = 0; i < map.length; i++) {
map[i] = new Point2D_F32();
}
int index = 0;
for (int y = 0; y < height; y++) {
for (int x = 0; x < width; x++) {
dstToSrc.compute(x, y, map[index++]);
}
}
dirty = false;
} else if (dstImg.width != width || dstImg.height != height)
throw new IllegalArgumentException("Unexpected dstImg dimension");
this.srcImg = srcImg;
this.dstImg = dstImg;
interp.setImage(srcImg);
assigner.setImage(dstImg);
}
protected void renderAll() {
// todo TO make this faster first apply inside the region which can process the fast border
// then do the slower border thingy
for (int y = y0; y < y1; y++) {
int indexDst = dstImg.startIndex + dstImg.stride*y + x0;
for (int x = x0; x < x1; x++, indexDst++) {
Point2D_F32 s = map[indexDst];
assigner.assign(indexDst, interp.get(s.x, s.y));
}
}
}
protected void renderAll( GrayU8 mask ) {
float maxWidth = srcImg.getWidth() - 1;
float maxHeight = srcImg.getHeight() - 1;
for (int y = y0; y < y1; y++) {
int indexDst = dstImg.startIndex + dstImg.stride*y + x0;
int indexMsk = mask.startIndex + mask.stride*y + x0;
for (int x = x0; x < x1; x++, indexDst++, indexMsk++) {
Point2D_F32 s = map[indexDst];
assigner.assign(indexDst, interp.get(s.x, s.y));
if (s.x >= 0 && s.x <= maxWidth && s.y >= 0 && s.y <= maxHeight) {
mask.data[indexMsk] = 1;
} else {
mask.data[indexMsk] = 0;
}
}
}
}
protected void applyOnlyInside() {
float maxWidth = srcImg.getWidth() - 1;
float maxHeight = srcImg.getHeight() - 1;
for (int y = y0; y < y1; y++) {
int indexDst = dstImg.startIndex + dstImg.stride*y + x0;
for (int x = x0; x < x1; x++, indexDst++) {
Point2D_F32 s = map[indexDst];
if (s.x >= 0 && s.x <= maxWidth && s.y >= 0 && s.y <= maxHeight) {
assigner.assign(indexDst, interp.get(s.x, s.y));
}
}
}
}
protected void applyOnlyInside( GrayU8 mask ) {
float maxWidth = srcImg.getWidth() - 1;
float maxHeight = srcImg.getHeight() - 1;
for (int y = y0; y < y1; y++) {
int indexDst = dstImg.startIndex + dstImg.stride*y + x0;
int indexMsk = mask.startIndex + mask.stride*y + x0;
for (int x = x0; x < x1; x++, indexDst++, indexMsk++) {
Point2D_F32 s = map[indexDst];
if (s.x >= 0 && s.x <= maxWidth && s.y >= 0 && s.y <= maxHeight) {
assigner.assign(indexDst, interp.get(s.x, s.y));
mask.data[indexMsk] = 1;
} else {
mask.data[indexMsk] = 0;
}
}
}
}
public Point2D_F32[] getMap() {
return map;
}
public InterpolatePixelS getInterp() {
return interp;
}
public PixelTransform getDstToSrc() {
return dstToSrc;
}
@Override
public void setRenderAll( boolean renderAll ) {
this.renderAll = renderAll;
}
@Override
public boolean getRenderAll() {
return renderAll;
}
@Override
public PixelTransform getModel() {
return dstToSrc;
}
}