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/*
* Copyright (c) 2021, Peter Abeles. All Rights Reserved.
*
* This file is part of BoofCV (http://boofcv.org).
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package boofcv.alg.fiducial.qrcode;
import boofcv.alg.fiducial.calib.squares.SquareNode;
/**
* Information for position detection patterns. These are squares. One outer shape that is 1 block think,
* inner white space 1 block think, then the stone which is 3 blocks think. Total of 7 blocks.
*
* Corners in squares must be in CCW order.
*/
public class PositionPatternNode extends SquareNode {
// threshold for binary classification.
public double grayThreshold;
@Override
public void reset() {
super.reset();
grayThreshold = -1;
}
}
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