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BoofCV is an open source Java library for real-time computer vision and robotics applications.
/*
* Copyright (c) 2011-2017, Peter Abeles. All Rights Reserved.
*
* This file is part of BoofCV (http://boofcv.org).
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package boofcv.alg.geo.pose;
import boofcv.alg.geo.NormalizedToPixelError;
import boofcv.struct.calib.CameraPinholeRadial;
import boofcv.struct.calib.StereoParameters;
import boofcv.struct.sfm.Stereo2D3D;
import georegression.struct.point.Point2D_F64;
import georegression.struct.point.Point3D_F64;
import georegression.struct.se.Se3_F64;
import georegression.transform.se.SePointOps_F64;
import org.ddogleg.fitting.modelset.DistanceFromModel;
import java.util.List;
/**
*
* Computes sum of reprojection error squared in pixels for a pair of stereo observations. If the point
* is behind either the left or right camera and can't be viewed then Double.MAX_VALUE is returned.
*
* error = dx0^2 + dy0^2 + dx1^2 + dy1^2
*
* where dx0 = residual along x-axis in image 0
*
*
* @author Peter Abeles
*/
public class PnPStereoDistanceReprojectionSq implements DistanceFromModel {
// transform from world to left camera
private Se3_F64 worldToLeft;
// transform from left to right camera
private Se3_F64 leftToRight;
// storage for point in camera frame
private Point3D_F64 X = new Point3D_F64();
// computes the error in units of pixels
private NormalizedToPixelError leftPixelError;
private NormalizedToPixelError rightPixelError;
public void setStereoParameters(StereoParameters param)
{
this.leftToRight = param.getRightToLeft().invert(null);
CameraPinholeRadial left = param.left;
CameraPinholeRadial right = param.right;
leftPixelError = new NormalizedToPixelError(left.fx,left.fy,left.skew);
rightPixelError = new NormalizedToPixelError(right.fx,right.fy,right.skew);
}
@Override
public void setModel(Se3_F64 worldToLeft) {
this.worldToLeft = worldToLeft;
}
@Override
public double computeDistance(Stereo2D3D pt) {
// Compute error in left camera first.
// Project observation into the image plane
SePointOps_F64.transform(worldToLeft, pt.location, X);
// very large error if behind the camera
if( X.z <= 0 )
return Double.MAX_VALUE;
Point2D_F64 p = pt.leftObs;
double errorLeft = leftPixelError.errorSq(X.x/X.z,X.y/X.z,p.x,p.y);
// point from left camera to right camera reference frame
SePointOps_F64.transform(leftToRight, X, X);
// now the right error
if( X.z <= 0 )
return Double.MAX_VALUE;
p = pt.rightObs;
double errorRight = rightPixelError.errorSq(X.x/X.z,X.y/X.z,p.x,p.y);
return errorLeft + errorRight;
}
@Override
public void computeDistance(List observations, double[] distance) {
for( int i = 0; i < observations.size(); i++ )
distance[i] = computeDistance(observations.get(i));
}
@Override
public Class getPointType() {
return Stereo2D3D.class;
}
@Override
public Class getModelType() {
return Se3_F64.class;
}
}
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