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/*
 * Copyright (c) 2011-2018, Peter Abeles. All Rights Reserved.
 *
 * This file is part of BoofCV (http://boofcv.org).
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package boofcv.alg.geo.pose;

import boofcv.alg.geo.DistanceFromModelMultiView;
import boofcv.alg.geo.NormalizedToPixelError;
import boofcv.struct.calib.CameraPinhole;
import boofcv.struct.calib.StereoParameters;
import boofcv.struct.sfm.Stereo2D3D;
import georegression.struct.point.Point2D_F64;
import georegression.struct.point.Point3D_F64;
import georegression.struct.se.Se3_F64;
import georegression.transform.se.SePointOps_F64;

import java.util.List;

/**
 * 

* Computes sum of reprojection error squared in pixels for a pair of stereo observations. If the point * is behind either the left or right camera and can't be viewed then Double.MAX_VALUE is returned.
*
* error = dx0^2 + dy0^2 + dx1^2 + dy1^2
*
* where dx0 = residual along x-axis in image 0 *

* * @author Peter Abeles */ public class PnPStereoDistanceReprojectionSq implements DistanceFromModelMultiView { // transform from world to left camera private Se3_F64 worldToLeft; // transform from left to right camera private Se3_F64 leftToRight; // storage for point in camera frame private Point3D_F64 X = new Point3D_F64(); // computes the error in units of pixels private NormalizedToPixelError leftPixelError; private NormalizedToPixelError rightPixelError; public void setLeftToRight( Se3_F64 leftToRight ) { this.leftToRight = leftToRight.copy(); } @Override public void setModel(Se3_F64 worldToLeft) { this.worldToLeft = worldToLeft; } @Override public double computeDistance(Stereo2D3D pt) { // Compute error in left camera first. // Project observation into the image plane SePointOps_F64.transform(worldToLeft, pt.location, X); // very large error if behind the camera if( X.z <= 0 ) return Double.MAX_VALUE; Point2D_F64 p = pt.leftObs; double errorLeft = leftPixelError.errorSq(X.x/X.z,X.y/X.z,p.x,p.y); // point from left camera to right camera reference frame SePointOps_F64.transform(leftToRight, X, X); // now the right error if( X.z <= 0 ) return Double.MAX_VALUE; p = pt.rightObs; double errorRight = rightPixelError.errorSq(X.x/X.z,X.y/X.z,p.x,p.y); return errorLeft + errorRight; } @Override public void computeDistance(List observations, double[] distance) { for( int i = 0; i < observations.size(); i++ ) distance[i] = computeDistance(observations.get(i)); } @Override public Class getPointType() { return Stereo2D3D.class; } @Override public Class getModelType() { return Se3_F64.class; } @Override public void setIntrinsic(int view, CameraPinhole intrinsic) { if( view == 0 ) leftPixelError = new NormalizedToPixelError(intrinsic.fx,intrinsic.fy,intrinsic.skew); else if( view == 1 ) rightPixelError = new NormalizedToPixelError(intrinsic.fx,intrinsic.fy,intrinsic.skew); else throw new IllegalArgumentException("View must be 0 or 1"); } @Override public int getNumberOfViews() { return 2; } public void setStereoParameters(StereoParameters param) { setLeftToRight(param.rightToLeft.invert(null)); setIntrinsic(0,param.left); setIntrinsic(1,param.right); } }




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