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BoofCV is an open source Java library for real-time computer vision and robotics applications.
/*
* Copyright (c) 2021, Peter Abeles. All Rights Reserved.
*
* This file is part of BoofCV (http://boofcv.org).
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package boofcv.gui.feature;
import boofcv.alg.feature.detect.line.LineImageOps;
import boofcv.gui.BoofSwingUtil;
import boofcv.gui.image.ImagePanel;
import boofcv.gui.image.ScaleOptions;
import georegression.struct.line.LineParametric2D_F32;
import georegression.struct.line.LineSegment2D_F32;
import java.awt.*;
import java.awt.geom.Line2D;
import java.util.ArrayList;
import java.util.List;
import java.util.Objects;
/**
* Draws lines over an image. Used for displaying the output of line detection algorithms.
*
* @author Peter Abeles
*/
public class ImageLinePanel extends ImagePanel {
public final List lines = new ArrayList<>();
Line2D.Double line = new Line2D.Double();
public ImageLinePanel() {
setScaling(ScaleOptions.DOWN);
}
public synchronized void setLines( List lines ) {
Objects.requireNonNull(img);
this.lines.clear();
for (LineParametric2D_F32 p : lines) {
LineSegment2D_F32 s = LineImageOps.convert(p, img.getWidth(), img.getHeight());
if (s != null)
this.lines.add(s);
}
}
public synchronized void setLineSegments( List lines ) {
this.lines.clear();
this.lines.addAll(lines);
}
@Override
public synchronized void paintComponent( Graphics g ) {
super.paintComponent(g);
if (img == null)
return;
Graphics2D g2 = BoofSwingUtil.antialiasing(g);
g2.setStroke(new BasicStroke(3));
for (LineSegment2D_F32 s : lines) {
line.x1 = scale*s.a.x + offsetX;
line.y1 = scale*s.a.y + offsetY;
line.x2 = scale*s.b.x + offsetX;
line.y2 = scale*s.b.y + offsetY;
g2.setColor(Color.RED);
g2.draw(line);
g2.setColor(Color.BLUE);
g2.fillOval((int)line.x1 - 1, (int)line.y1 - 1, 3, 3);
g2.fillOval((int)line.x2 - 1, (int)line.y2 - 1, 3, 3);
}
}
}
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