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/*
 * Copyright (c) 2011-2016, Peter Abeles. All Rights Reserved.
 *
 * This file is part of BoofCV (http://boofcv.org).
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package boofcv.alg.segmentation.fh04.impl;

import boofcv.alg.segmentation.fh04.FhEdgeWeights;
import boofcv.struct.image.GrayU8;
import boofcv.struct.image.ImageType;
import boofcv.struct.image.Planar;
import org.ddogleg.struct.FastQueue;

import static boofcv.alg.segmentation.fh04.SegmentFelzenszwalbHuttenlocher04.Edge;

/**
 * 

Computes edge weight as the F-norm different in pixel value for {@link Planar} images. * A 4-connect neighborhood is considered.

* *

* WARNING: Do not modify. Automatically generated by {@link GenerateFhEdgeWeights_PL}. *

* * @author Peter Abeles */ public class FhEdgeWeights4_PLU8 implements FhEdgeWeights> { int pixelColor[]; int numBands; public FhEdgeWeights4_PLU8(int numBands) { this.numBands = numBands; pixelColor = new int[numBands]; } @Override public void process(Planar input, FastQueue edges) { edges.reset(); int w = input.width-1; int h = input.height-1; // First consider the inner pixels for( int y = 0; y < h; y++ ) { int indexSrc = input.startIndex + y*input.stride + 0; int indexDst = + y*input.width + 0; for( int x = 0; x < w; x++ , indexSrc++ , indexDst++ ) { int weight1=0,weight2=0; for( int i = 0; i < numBands; i++ ) { GrayU8 band = input.getBand(i); int color0 = band.data[indexSrc]& 0xFF; // (x,y) int color1 = band.data[indexSrc+1]& 0xFF; // (x+1,y) int color2 = band.data[indexSrc+input.stride]& 0xFF; // (x,y+1) int diff1 = color0-color1; int diff2 = color0-color2; weight1 += diff1*diff1; weight2 += diff2*diff2; } Edge e1 = edges.grow(); Edge e2 = edges.grow(); e1.sortValue = (float)Math.sqrt(weight1); e1.indexA = indexDst; e1.indexB = indexDst+1; e2.sortValue = (float)Math.sqrt(weight2); e2.indexA = indexDst; e2.indexB = indexDst+input.width; } } // Handle border pixels for( int y = 0; y < h; y++ ) { checkAround(w,y,input,edges); } for( int x = 0; x < w; x++ ) { checkAround(x,h,input,edges); } } private void checkAround( int x , int y , Planar input , FastQueue edges ) { int indexSrc = input.startIndex + y*input.stride + x; int indexA = y*input.width + x; for( int i = 0; i < numBands; i++ ) { GrayU8 band = input.getBand(i); pixelColor[i] = band.data[indexSrc]& 0xFF; } check(x+1, y, pixelColor,indexA,input,edges); check(x ,y+1,pixelColor,indexA,input,edges); } private void check( int x , int y , int color0[] , int indexA, Planar input , FastQueue edges ) { if( !input.isInBounds(x,y) ) return; int indexSrc = input.startIndex + y*input.stride + x; int indexB = + y*input.width + x; float weight = 0; for( int i = 0; i < numBands; i++ ) { GrayU8 band = input.getBand(i); int color = band.data[indexSrc]& 0xFF; int diff = color0[i]-color; weight += diff*diff; } Edge e1 = edges.grow(); e1.sortValue = (float)Math.sqrt(weight); e1.indexA = indexA; e1.indexB = indexB; } @Override public ImageType> getInputType() { return ImageType.pl(3,GrayU8.class); } }




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