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/*
 * Copyright (c) 2011-2013, Peter Abeles. All Rights Reserved.
 *
 * This file is part of BoofCV (http://boofcv.org).
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package boofcv.abst.transform.wavelet;

import boofcv.core.image.border.BorderType;
import boofcv.struct.image.ImageSingleBand;
import boofcv.struct.wavelet.WaveletDescription;
import boofcv.struct.wavelet.WlCoef;


/**
 * 

* Easy to use interface for performing a multilevel wavelet transformations. Internally it handles * all buffer maintenance and type conversion. To create a new instance of this interface use * {@link boofcv.factory.transform.wavelet.FactoryWaveletTransform}. *

* * @see boofcv.alg.transform.wavelet.WaveletTransformOps * * @author Peter Abeles */ public interface WaveletTransform { /** * Computes the wavelet transform of the input image. If no output/transform image is provided a new image is * created and returned. * * @param original Original unmodified image. Not modified. * @param transformed Where the computed transform is stored. If null a new image is created. Modified. * @return Wavelet transform. */ public T transform( O original , T transformed ); /** * Applies the inverse wavelet transform to the specified image. * * @param transformed Wavelet transform of the image. Not modified. * @param original Reconstructed image from transform. Modified. */ public void invert( T transformed , O original ); /** * Number of levels in the wavelet transform. * * @return number of levels. */ public int getLevels(); /** * Returns how the borders are handled. * * @return Type of border used. */ public BorderType getBorderType(); /** * Description of the wavelet. * * @return wavelet description. */ public WaveletDescription getDescription(); public Class getOriginalType(); }




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