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boofcv.alg.filter.convolve.down.ConvolveDownNormalizedNaive Maven / Gradle / Ivy

/*
 * Copyright (c) 2011-2016, Peter Abeles. All Rights Reserved.
 *
 * This file is part of BoofCV (http://boofcv.org).
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package boofcv.alg.filter.convolve.down;

import boofcv.struct.convolve.Kernel1D_F32;
import boofcv.struct.convolve.Kernel1D_I32;
import boofcv.struct.convolve.Kernel2D_F32;
import boofcv.struct.convolve.Kernel2D_I32;
import boofcv.struct.image.*;

/**
 * 

* Down convolution with kernel renormalization around image borders. Unoptimized naive implementation. *

* *

* NOTE: Do not modify. Automatically generated by {@link GenerateConvolveDownNormalizedNaive}. *

* * @author Peter Abeles */ public class ConvolveDownNormalizedNaive { public static void horizontal(Kernel1D_F32 kernel, GrayF32 input, GrayF32 output , int skip ) { final int radius = kernel.getRadius(); final int width = input.width - input.width % skip; final int height = input.height; for (int y = 0; y < height; y++) { for( int x = 0; x < width; x += skip ) { float total = 0; float div = 0; int startX = x - radius; int endX = x + radius; if( startX < 0 ) startX = 0; if( endX >= input.width ) endX = input.width-1; for( int j = startX; j <= endX; j++ ) { float v = kernel.get(j-x+radius); total += input.get(j,y)*v; div += v; } output.set(x/skip,y, total/div); } } } public static void vertical(Kernel1D_F32 kernel, GrayF32 input, GrayF32 output , int skip ) { final int radius = kernel.getRadius(); final int width = input.width; final int height = input.height - input.height % skip; for (int y = 0; y < height; y += skip) { for( int x = 0; x < width; x++ ) { float total = 0; float div = 0; int startY = y - radius; int endY = y + radius; if( startY < 0 ) startY = 0; if( endY >= input.height ) endY = input.height-1; for( int i = startY; i <= endY; i++ ) { float v = kernel.get(i-y+radius); total += input.get(x,i)*v; div += v; } output.set(x,y/skip, total/div ); } } } public static void convolve(Kernel2D_F32 kernel, GrayF32 input, GrayF32 output , int skip ) { final int radius = kernel.getRadius(); final int width = input.width - input.width % skip; final int height = input.height - input.height % skip; for (int y = 0; y < height; y += skip ) { for( int x = 0; x < width; x += skip ) { int startX = x - radius; int endX = x + radius; if( startX < 0 ) startX = 0; if( endX >= input.width ) endX = input.width-1; int startY = y - radius; int endY = y + radius; if( startY < 0 ) startY = 0; if( endY >= input.height ) endY = input.height-1; float total = 0; float div = 0; for( int i = startY; i <= endY; i++ ) { for( int j = startX; j <= endX; j++ ) { float v = kernel.get(j-x+radius,i-y+radius); total += input.get(j,i)*v; div += v; } } output.set(x/skip,y/skip, total/div ); } } } public static void horizontal(Kernel1D_I32 kernel, GrayU8 input, GrayI8 output , int skip ) { final int radius = kernel.getRadius(); final int width = input.width - input.width % skip; final int height = input.height; for (int y = 0; y < height; y++) { for( int x = 0; x < width; x += skip ) { int total = 0; int div = 0; int startX = x - radius; int endX = x + radius; if( startX < 0 ) startX = 0; if( endX >= input.width ) endX = input.width-1; for( int j = startX; j <= endX; j++ ) { int v = kernel.get(j-x+radius); total += input.get(j,y)*v; div += v; } output.set(x/skip,y, (total+div/2)/div); } } } public static void vertical(Kernel1D_I32 kernel, GrayU8 input, GrayI8 output , int skip ) { final int radius = kernel.getRadius(); final int width = input.width; final int height = input.height - input.height % skip; for (int y = 0; y < height; y += skip) { for( int x = 0; x < width; x++ ) { int total = 0; int div = 0; int startY = y - radius; int endY = y + radius; if( startY < 0 ) startY = 0; if( endY >= input.height ) endY = input.height-1; for( int i = startY; i <= endY; i++ ) { int v = kernel.get(i-y+radius); total += input.get(x,i)*v; div += v; } output.set(x,y/skip, (total+div/2)/div ); } } } public static void convolve(Kernel2D_I32 kernel, GrayU8 input, GrayI8 output , int skip ) { final int radius = kernel.getRadius(); final int width = input.width - input.width % skip; final int height = input.height - input.height % skip; for (int y = 0; y < height; y += skip ) { for( int x = 0; x < width; x += skip ) { int startX = x - radius; int endX = x + radius; if( startX < 0 ) startX = 0; if( endX >= input.width ) endX = input.width-1; int startY = y - radius; int endY = y + radius; if( startY < 0 ) startY = 0; if( endY >= input.height ) endY = input.height-1; int total = 0; int div = 0; for( int i = startY; i <= endY; i++ ) { for( int j = startX; j <= endX; j++ ) { int v = kernel.get(j-x+radius,i-y+radius); total += input.get(j,i)*v; div += v; } } output.set(x/skip,y/skip, (total+div/2)/div ); } } } public static void horizontal(Kernel1D_I32 kernel, GrayS16 input, GrayI16 output , int skip ) { final int radius = kernel.getRadius(); final int width = input.width - input.width % skip; final int height = input.height; for (int y = 0; y < height; y++) { for( int x = 0; x < width; x += skip ) { int total = 0; int div = 0; int startX = x - radius; int endX = x + radius; if( startX < 0 ) startX = 0; if( endX >= input.width ) endX = input.width-1; for( int j = startX; j <= endX; j++ ) { int v = kernel.get(j-x+radius); total += input.get(j,y)*v; div += v; } output.set(x/skip,y, (total+div/2)/div); } } } public static void vertical(Kernel1D_I32 kernel, GrayS16 input, GrayI16 output , int skip ) { final int radius = kernel.getRadius(); final int width = input.width; final int height = input.height - input.height % skip; for (int y = 0; y < height; y += skip) { for( int x = 0; x < width; x++ ) { int total = 0; int div = 0; int startY = y - radius; int endY = y + radius; if( startY < 0 ) startY = 0; if( endY >= input.height ) endY = input.height-1; for( int i = startY; i <= endY; i++ ) { int v = kernel.get(i-y+radius); total += input.get(x,i)*v; div += v; } output.set(x,y/skip, (total+div/2)/div ); } } } public static void convolve(Kernel2D_I32 kernel, GrayS16 input, GrayI16 output , int skip ) { final int radius = kernel.getRadius(); final int width = input.width - input.width % skip; final int height = input.height - input.height % skip; for (int y = 0; y < height; y += skip ) { for( int x = 0; x < width; x += skip ) { int startX = x - radius; int endX = x + radius; if( startX < 0 ) startX = 0; if( endX >= input.width ) endX = input.width-1; int startY = y - radius; int endY = y + radius; if( startY < 0 ) startY = 0; if( endY >= input.height ) endY = input.height-1; int total = 0; int div = 0; for( int i = startY; i <= endY; i++ ) { for( int j = startX; j <= endX; j++ ) { int v = kernel.get(j-x+radius,i-y+radius); total += input.get(j,i)*v; div += v; } } output.set(x/skip,y/skip, (total+div/2)/div ); } } } }




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