org.bytedeco.bullet.BulletCollision.btCollisionConfiguration Maven / Gradle / Ivy
// Targeted by JavaCPP version 1.5.8: DO NOT EDIT THIS FILE
package org.bytedeco.bullet.BulletCollision;
import java.nio.*;
import org.bytedeco.javacpp.*;
import org.bytedeco.javacpp.annotation.*;
import static org.bytedeco.javacpp.presets.javacpp.*;
import org.bytedeco.bullet.LinearMath.*;
import static org.bytedeco.bullet.global.LinearMath.*;
import static org.bytedeco.bullet.global.BulletCollision.*;
/**btCollisionConfiguration allows to configure Bullet collision detection
* stack allocator size, default collision algorithms and persistent manifold pool size
* \todo: describe the meaning */
@Properties(inherit = org.bytedeco.bullet.presets.BulletCollision.class)
public class btCollisionConfiguration extends Pointer {
static { Loader.load(); }
/** Pointer cast constructor. Invokes {@link Pointer#Pointer(Pointer)}. */
public btCollisionConfiguration(Pointer p) { super(p); }
/**memory pools */
public native btPoolAllocator getPersistentManifoldPool();
public native btPoolAllocator getCollisionAlgorithmPool();
public native btCollisionAlgorithmCreateFunc getCollisionAlgorithmCreateFunc(int proxyType0, int proxyType1);
public native btCollisionAlgorithmCreateFunc getClosestPointsAlgorithmCreateFunc(int proxyType0, int proxyType1);
}