org.bytedeco.opencv.opencv_stitching.AffineWarper Maven / Gradle / Ivy
// Targeted by JavaCPP version 1.5.6: DO NOT EDIT THIS FILE
package org.bytedeco.opencv.opencv_stitching;
import java.nio.*;
import org.bytedeco.javacpp.*;
import org.bytedeco.javacpp.annotation.*;
import static org.bytedeco.javacpp.presets.javacpp.*;
import static org.bytedeco.openblas.global.openblas_nolapack.*;
import static org.bytedeco.openblas.global.openblas.*;
import org.bytedeco.opencv.opencv_core.*;
import static org.bytedeco.opencv.global.opencv_core.*;
import org.bytedeco.opencv.opencv_imgproc.*;
import static org.bytedeco.opencv.global.opencv_imgproc.*;
import static org.bytedeco.opencv.global.opencv_imgcodecs.*;
import org.bytedeco.opencv.opencv_videoio.*;
import static org.bytedeco.opencv.global.opencv_videoio.*;
import org.bytedeco.opencv.opencv_highgui.*;
import static org.bytedeco.opencv.global.opencv_highgui.*;
import org.bytedeco.opencv.opencv_flann.*;
import static org.bytedeco.opencv.global.opencv_flann.*;
import org.bytedeco.opencv.opencv_features2d.*;
import static org.bytedeco.opencv.global.opencv_features2d.*;
import org.bytedeco.opencv.opencv_calib3d.*;
import static org.bytedeco.opencv.global.opencv_calib3d.*;
import org.bytedeco.opencv.opencv_objdetect.*;
import static org.bytedeco.opencv.global.opencv_objdetect.*;
import org.bytedeco.opencv.opencv_dnn.*;
import static org.bytedeco.opencv.global.opencv_dnn.*;
import org.bytedeco.opencv.opencv_video.*;
import static org.bytedeco.opencv.global.opencv_video.*;
import org.bytedeco.opencv.opencv_ml.*;
import static org.bytedeco.opencv.global.opencv_ml.*;
import org.bytedeco.opencv.opencv_shape.*;
import static org.bytedeco.opencv.global.opencv_shape.*;
import org.bytedeco.opencv.opencv_xfeatures2d.*;
import static org.bytedeco.opencv.global.opencv_xfeatures2d.*;
import static org.bytedeco.opencv.global.opencv_stitching.*;
/** \brief Affine warper that uses rotations and translations
Uses affine transformation in homogeneous coordinates to represent both rotation and
translation in camera rotation matrix.
*/
@Namespace("cv::detail") @Properties(inherit = org.bytedeco.opencv.presets.opencv_stitching.class)
public class AffineWarper extends DetailPlaneWarper {
static { Loader.load(); }
/** Pointer cast constructor. Invokes {@link Pointer#Pointer(Pointer)}. */
public AffineWarper(Pointer p) { super(p); }
/** \brief Construct an instance of the affine warper class.
@param scale Projected image scale multiplier
*/
public AffineWarper(float scale/*=1.f*/) { super((Pointer)null); allocate(scale); }
private native void allocate(float scale/*=1.f*/);
public AffineWarper() { super((Pointer)null); allocate(); }
private native void allocate();
/** \brief Projects the image point.
@param pt Source point
@param K Camera intrinsic parameters
@param H Camera extrinsic parameters
@return Projected point
*/
public native @ByVal Point2f warpPoint(@Const @ByRef Point2f pt, @ByVal Mat K, @ByVal Mat H);
public native @ByVal Point2f warpPoint(@Const @ByRef Point2f pt, @ByVal UMat K, @ByVal UMat H);
public native @ByVal Point2f warpPoint(@Const @ByRef Point2f pt, @ByVal GpuMat K, @ByVal GpuMat H);
/** \brief Projects the image point backward.
@param pt Projected point
@param K Camera intrinsic parameters
@param H Camera extrinsic parameters
@return Backward-projected point
*/
public native @ByVal Point2f warpPointBackward(@Const @ByRef Point2f pt, @ByVal Mat K, @ByVal Mat H);
public native @ByVal Point2f warpPointBackward(@Const @ByRef Point2f pt, @ByVal UMat K, @ByVal UMat H);
public native @ByVal Point2f warpPointBackward(@Const @ByRef Point2f pt, @ByVal GpuMat K, @ByVal GpuMat H);
/** \brief Builds the projection maps according to the given camera data.
@param src_size Source image size
@param K Camera intrinsic parameters
@param H Camera extrinsic parameters
@param xmap Projection map for the x axis
@param ymap Projection map for the y axis
@return Projected image minimum bounding box
*/
public native @ByVal Rect buildMaps(@ByVal Size src_size, @ByVal Mat K, @ByVal Mat H, @ByVal Mat xmap, @ByVal Mat ymap);
public native @ByVal Rect buildMaps(@ByVal Size src_size, @ByVal UMat K, @ByVal UMat H, @ByVal UMat xmap, @ByVal UMat ymap);
public native @ByVal Rect buildMaps(@ByVal Size src_size, @ByVal GpuMat K, @ByVal GpuMat H, @ByVal GpuMat xmap, @ByVal GpuMat ymap);
/** \brief Projects the image.
@param src Source image
@param K Camera intrinsic parameters
@param H Camera extrinsic parameters
@param interp_mode Interpolation mode
@param border_mode Border extrapolation mode
@param dst Projected image
@return Project image top-left corner
*/
public native @ByVal Point warp(@ByVal Mat src, @ByVal Mat K, @ByVal Mat H,
int interp_mode, int border_mode, @ByVal Mat dst);
public native @ByVal Point warp(@ByVal UMat src, @ByVal UMat K, @ByVal UMat H,
int interp_mode, int border_mode, @ByVal UMat dst);
public native @ByVal Point warp(@ByVal GpuMat src, @ByVal GpuMat K, @ByVal GpuMat H,
int interp_mode, int border_mode, @ByVal GpuMat dst);
/**
@param src_size Source image bounding box
@param K Camera intrinsic parameters
@param H Camera extrinsic parameters
@return Projected image minimum bounding box
*/
public native @ByVal Rect warpRoi(@ByVal Size src_size, @ByVal Mat K, @ByVal Mat H);
public native @ByVal Rect warpRoi(@ByVal Size src_size, @ByVal UMat K, @ByVal UMat H);
public native @ByVal Rect warpRoi(@ByVal Size src_size, @ByVal GpuMat K, @ByVal GpuMat H);
}