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// Targeted by JavaCPP version 1.5.7: DO NOT EDIT THIS FILE

package org.bytedeco.opencv.opencv_features2d;

import java.nio.*;
import org.bytedeco.javacpp.*;
import org.bytedeco.javacpp.annotation.*;

import static org.bytedeco.javacpp.presets.javacpp.*;
import static org.bytedeco.openblas.global.openblas_nolapack.*;
import static org.bytedeco.openblas.global.openblas.*;
import org.bytedeco.opencv.opencv_core.*;
import static org.bytedeco.opencv.global.opencv_core.*;
import org.bytedeco.opencv.opencv_imgproc.*;
import static org.bytedeco.opencv.global.opencv_imgproc.*;
import static org.bytedeco.opencv.global.opencv_imgcodecs.*;
import org.bytedeco.opencv.opencv_videoio.*;
import static org.bytedeco.opencv.global.opencv_videoio.*;
import org.bytedeco.opencv.opencv_highgui.*;
import static org.bytedeco.opencv.global.opencv_highgui.*;
import org.bytedeco.opencv.opencv_flann.*;
import static org.bytedeco.opencv.global.opencv_flann.*;

import static org.bytedeco.opencv.global.opencv_features2d.*;


/** \} features2d_main

/****************************************************************************************\ * Distance * \****************************************************************************************/ @Name("cv::Accumulator") @Properties(inherit = org.bytedeco.opencv.presets.opencv_features2d.class) public class Accumulator extends Pointer { static { Loader.load(); } /** Default native constructor. */ public Accumulator() { super((Pointer)null); allocate(); } /** Native array allocator. Access with {@link Pointer#position(long)}. */ public Accumulator(long size) { super((Pointer)null); allocateArray(size); } /** Pointer cast constructor. Invokes {@link Pointer#Pointer(Pointer)}. */ public Accumulator(Pointer p) { super(p); } private native void allocate(); private native void allocateArray(long size); @Override public Accumulator position(long position) { return (Accumulator)super.position(position); } @Override public Accumulator getPointer(long i) { return new Accumulator((Pointer)this).offsetAddress(i); } }





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